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Mr Happy Go(t) Lucky (Relim)comments   back
  
(25 ratings and 7408 hits. Posted 2002/06/19)
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## The further adventures of Relim and his power-mage skills.
## Lotsa spammy shoot and a lot of lucky timing.

* S C>
You are using:
<wielded>            a black runed dagger (brand new)
<worn as shield>     a bejewelled shield (brand new)
<worn on head>       a pink hood (brand new)
<worn on body>       a pink shirt (brand new)
<worn about body>    a forest green cloak (used)
<worn on arms>       a red pair of sleeves (brand new)
<worn on hands>      a warm pair of wool gloves (brand new)
<worn on legs>       a red pair of pants (brand new)
<worn on feet>       a black pair of padded boots (used)
<worn around neck>   a red ruby; it has a soft glowing aura
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a diamond ring
<worn on finger>     a banded ring
<worn on back>       a leather backpack
<worn across back>   a laced quiver
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a sable pouch

* S C>invep
You are carrying:
a black horn shortbow
an embellished longbow
a nasty orkish fang (brand new)
an iron ring
a water skin

## I followed orc tracks all way down abr, past demons and towards Tbad...

You see some tracks of *an Orc* leading south
 (done less than 2 hours ago).

* S C>s
Plains
The wild ox seems ready to charge you.
Exits: north, east, south, west.

You see some tracks of *an Orc* leading south
 (done less than 2 hours ago).

* S C>
Dunland Flats
Exits: north, east, south, west.

You see some tracks of *an Orc* leading south
 (done less than 2 hours ago).

* S C>
Dunland Flats
Exits: north, east, west.

You see some tracks of *an Orc* leading east
 (done less than 2 hours ago).

* S C>
A Huge Tree
A stocky mountain mule is here, waiting to serve.
Exits: north, east, west, [up].

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

* S C>track *man*

You stop tracking your victim.
You carefully examine the ground around you, looking for tracks...

Inactivity timeout postponed...

Hmm... It seems there is no sign of *man* here.

## Hrm. In alone. But I bet there's a BN around though. 
## I'm not as stupid as you look!

* S C>
You begin to search ...

Vedd narrates 'laugh'

You skillfully discover a hidden thickhedge.

## Hrm. Never been here. Ah well, in for a penny, in for a pound.


* S C>track
You carefully examine the ground around you, looking for tracks...

You see:
   - a track of a Man coming from the west (done less than 1 hour ago).
   - a track of a mountain mule leading west (done less than 1 hour ago).
   - a track of *an Orc* leading south (done less than 2 hours ago).
   - a track of a wild ox leading north (done less than 3 hours ago).
   - a track of a wild ox leading west (done less than 4 hours ago).
   - a track of a wild ox leading east (done less than 4 hours ago).

   - a track of *an Orc* coming from the north (done less than 2 hours ago).
   - a track of *an Orc* leading north (done less than 2 hours ago).
   - a track of *an Orc* coming from the west (done less than 2 hours ago).
   - a track of a bouncing rabbit leading west (done less than 3 hours ago).
   - a track of a wild dog leading north (done less than 5 hours ago).
   - a track of a wild dog leading east (done less than 8 hours ago).
   - a track of a Man leading west (done less than 11 hours ago).
   - two tracks of a sheep leading east (done less than 11 hours ago).
   - a track of a ram leading east (done less than 11 hours ago).

You stop searching, you don't seem to find anything else.


* S C>open thickhedges
Ok.

* S C>c
Inside the Small Cabin
*Deimus the Orc* is resting here.
Exits: (north), south, west.
The fog disappears.

## Hello baby. 3 room fight?

* S C>close exit

Ok.

* S C>grin
*Deimus the Orc* stops resting, and clambers on his feet.

* S C>ko
emote grins with a glint in his eye.
Ok.

## I do this SO often that it's become habitual. I should've just picked him in!

* S C>
*Deimus the Orc* opens the door.

* S C>kill *orc*
You try to pierce *Deimus the Orc*, but he parries successfully.

* S C *Deimus the Orc*:Healthy>ccclose exit
Ok.

* S C *Deimus the Orc*:Healthy>close exit
It's already closed!

* S C *Deimus the Orc*:Healthy>ccclose exit
It's already closed!
*Deimus the Orc* panics, and attempts to flee.
*Deimus the Orc* leaves west.

* S C>cbe
*Deimus the Orc* has arrived from the west.

* S C>cast 'block door' exit
You start to concentrate...

## Muahaha! You mine!

*Deimus the Orc* opens the door.

*Deimus the Orc* leaves north.

## You not mine!

* S C>
A Huge Tree
A stocky mountain mule is here, waiting to serve.
Exits: north, east, (south), west, [up].
You see some fog coming from the east.

* S C>bsotobackstab *orc*
Backstab whom?

* S C>track *orc*

Vezaar narrates 'senegal vs korea at final'
You carefully examine the ground around you, looking for tracks...

Vedd narrates 'nod... US is gonna drop next round.'

You suddenly notice *Deimus the Orc*.

You see some tracks of *an Orc* coming from the north
 (done less than 1 hour ago).

* S C>
A horse has arrived from the east.

* S C>
*Deimus the Orc* leaves west.

* S C>s
Inside the Small Cabin
Exits: (north), south, west.
The fog disappears.

You see some tracks of *an Orc* leading north
 (done less than 1 hour ago).

* S C>w
In the Kitchen
A small oaken table has been set here.
Exits: east.

eYou stop tracking your victim.

* S C>s
Inside the Small Cabin
Exits: (north), south, west.

* S C>
Alatar's Bedroom
A neat straw pallet is lying here.
A wooden chest stands in the corner.
Exits: north.

* S C>
Vedd narrates 'that would be classic.'

* S C>n
Inside the Small Cabin
Exits: (north), south, west.

* S C>qflush quick

You begin to search ...

cpd*Tragikomix the Black Numenorean* has arrived from the north.
A mountain mule has arrived from the north.
You didn't find anyone.

## Tsk. Power-mage I may be, but you dont need 2 to kill. Whrere's the pesky orc?

* S C>
*
Tragikomix the Black Numenorean* closes the door.
close exit
It's already closed!

* S C>pick exit
Using your lockpicks, you try to enable the lock...

You manage to enable the lock.

## Good thinking! I bet that orc's in here... ah well, 3 rooms, I can outspam them!

* S C>w

* S C>
In the Kitchen
A small oaken table has been set here.
Exits: east.

* S C>e
Inside the Small Cabin
*Tragikomix the Black Numenorean* is standing here (shrouded).
A stocky mountain mule is here, waiting to serve.
Exits: [north], south, west.

* S C>
*Tragikomix the Black Numenorean* passes dangerously close to your hiding
place.

* S C>wbwield bow
You stop using a black runed dagger.
You skillfully wield a black horn shortbow, prepared for battle.

* S C>
Your victim has disappeared!
*Tragikomix the Black Numenorean* leaves south.
A mountain mule leaves south.
shoot *man*
Shoot whom?

* S C>Vedd narrates 'but i think brazil is gonna take it.'
shoot *man*
Shoot whom?

* S C>s8n
Alatar's Bedroom
A neat straw pallet is lying here.
A wooden chest stands in the corner.
*Tragikomix the Black Numenorean* is standing here (shrouded).
A stocky mountain mule is here, waiting to serve.
Exits: north.

## Where's the orc?

* S C>8shoot *man*

*Tragikomix the Black Numenorean* passes dangerously close to your hiding
place.

Reno narrates 'to the tsurkas'

Your victim has disappeared!
*Tragikomix the Black Numenorean* leaves north.
A mountain mule leaves north.
Inside the Small Cabin
*Tragikomix the Black Numenorean* is standing here (shrouded).
A stocky mountain mule is here, waiting to serve.
Exits: [north], south, west.

* S C>shoot *man*

Your victim has disappeared!
*Tragikomix the Black Numenorean* leaves west.
A mountain mule leaves west.

## Orc's not in! Man's in! Time to block and spank!

* S C>cbecast 'block door' exit

You start to concentrate...

Saving Relim.

w8*Tragikomix the Black Numenorean* has arrived from the west.
A mountain mule has arrived from the west.

*Tragikomix the Black Numenorean* leaves south.
A mountain mule leaves south.
The exit north seems to blur for a while.
You hear a *click* in a lock.

## Ridiculous timing. Orc was obviously outside, repicking. Well, he can stay there.
## My 17 wil blocks are unbreakable!

## Well, here we go. If he has a few stores, I gots to hold up on link. If he doesn't...
## Well, I have a bhsb and some nasty arrows.


* S C Mana:Hot>
In the Kitchen
A small oaken table has been set here.
Exits: east.

* S C Mana:Hot>shoot *man*
Shoot whom?

* S C Mana:Hot>e
8Inside the Small Cabin
Exits: [north], south, west.

* S C Mana:Hot>shoot *man*
Shoot whom?

* S C Mana:Hot>
*Tragikomix the Black Numenorean* has arrived from the south.
A mountain mule has arrived from the south.

* S C Mana:Hot>
*Tragikomix the Black Numenorean* leaves south.
A mountain mule leaves south.

* S C Mana:Hot>88shoot *man*
Shoot whom?

* S C Mana:Hot>s
8shoot *man*
Shoot whom?

* S C Mana:Hot>
Alatar's Bedroom
A neat straw pallet is lying here.
A wooden chest stands in the corner.
*Tragikomix the Black Numenorean* is standing here (shrouded).
A stocky mountain mule is here, waiting to serve.
Exits: north.

* S C Mana:Hot>shoot *man*

8* S C Mana:Hot>*Tragikomix the Black Numenorean* leaves north.
A mountain mule leaves north.
shoot *man*
Shoot whom?

* S C Mana:Hot>sn
Alas, you cannot go that way...

* S C Mana:Hot>8Inside the Small Cabin
Exits: [north], south, west.

* S C Mana:Hot>
*
Tragikomix the Black Numenorean* has arrived from the west.
A mountain mule has arrived from the west.
shoot *man*

w8Your victim has disappeared!
*Tragikomix the Black Numenorean* leaves south.
A mountain mule leaves south.

* S C Mana:Hot>
In the Kitchen
A small oaken table has been set here.
Exits: east.

* S C Mana:Hot>shoot *man*
Shoot whom?

* S C Mana:Hot>es
Inside the Small Cabin
Exits: [north], south, west.

* S C Mana:Hot>8*
Tragikomix the Black Numenorean* has arrived from the south.
A mountain mule has arrived from the south.
Alatar's Bedroom
A neat straw pallet is lying here.
A wooden chest stands in the corner.
Exits: north.

* S C Mana:Hot>shoot *man*
Shoot whom?

## I think you see the point. Tragikomix spammed in and out of rooms, Relim chased 
## and spammed shoot! Not particularly exciting to read...


You shoot *Tragikomix the Black Numenorean*'s left arm and tickle it.

## Shot 1!

Your attempt to shoot *Tragikomix the Black Numenorean* fails.

## Hrm. Methinks he's gonna do this til block wears off. 
## Come along, Relim link, come along!

* S C Mana:Hot *Tragikomix the Black Numenorean*:Fine>shoot *man*

*Tragikomix the Black Numenorean* panics, and attempts to flee.
Your victim has disappeared!
*Tragikomix the Black Numenorean* leaves east.

* S C Mana:Hot>
Inside the Small Cabin
Exits: [north], south, west.

* S C Mana:Hot>
*
Tragikomix the Black Numenorean* has arrived from the south.
shoot *man*

n8Your victim has disappeared!
*Tragikomix the Black Numenorean* leaves west.

## Snip...

* S C Mana:Hot>8Alatar's Bedroom
A neat straw pallet is lying here.
A wooden chest stands in the corner.
*Tragikomix the Black Numenorean* is standing here searching for something
(glowing).
A stocky mountain mule is here, waiting to serve.
Exits: north.

## Purple scroll whore! This gonna put the cat amongst the pigeons...

* S C Mana:Hot>shoot *man*

n8*Tragikomix the Black Numenorean* passes dangerously close to your hiding
place.

Your attempt to shoot *Tragikomix the Black Numenorean* fails.

* S C Mana:Hot *Tragikomix the Black Numenorean*:Fine>No way! You are fighting for your life!

* S C Mana:Hot *Tragikomix the Black Numenorean*:Fine>8shoot *man*

88You barely shoot *Tragikomix the Black Numenorean*'s body and tickle it.
*Tragikomix the Black Numenorean* panics, and attempts to flee.
*Tragikomix the Black Numenorean* leaves north.
 
## This carries on for a while... lotsa spam, lotsa light shots...
## I wield my trust dagger. I will pierce him to death!

*Tragikomix the Black Numenorean* has arrived from the west.

* S C Mana:Hot>hkill *man*
*Tragikomix the Black Numenorean* swiftly dodges your attempt to pierce him.

## Maybe not...
## More spam, more chase... then!


*Tragikomix the Black Numenorean* begins some strange incantations...
You shoot *Tragikomix the Black Numenorean*'s right foot and tickle it.

* S C Mana:Hot *Tragikomix the Black Numenorean*:Fine>shoot *man*

88*Tragikomix the Black Numenorean* utters the word 'yufzbarr'
*Tragikomix the Black Numenorean*'s fireball completely envelops you, causing
infernal pain.
Aye! You cannot concentrate any more...

## Hey, flip heck, this wasn't in the script. Not another failed power-mage attempt!
## We dance some more... and then the tide doth turn...

You shoot *Tragikomix the Black Numenorean*'s head extremely hard and shatter
it.

## Hehe, woowoo, let's finish him ... this has taken about 5 minutes of 
## constant spam... not sure if my block lasts much longer.

You shoot *Tragikomix the Black Numenorean*'s right leg hard.

* S C HP:Fine Mana:Hot *Tragikomix the Black Numenorean*:Hurt>No way! You are fighting for your life!
*Tragikomix the Black Numenorean* panics, and attempts to flee.
*Tragikomix the Black Numenorean* leaves west.

* S C HP:Fine Mana:Hot>
In the Kitchen
A large arrow lies on the ground.
A small oaken table has been set here.
*Tragikomix the Black Numenorean* is standing here (glowing).
Exits: east.
*Tragikomix the Black Numenorean* gets a flask of orkish draught from a
leather backpack.

* S C HP:Fine Mana:Hot>e
*Tragikomix the Black Numenorean* drinks a flask of orkish draught.
*Tragikomix the Black Numenorean* gulps down the draught, staggers but regains
his balance.

## NO! Draughts are my only interest, dont waste them before you die.

8You shoot *Tragikomix the Black Numenorean*'s head extremely hard and shatter
it.
You barely hit *Tragikomix the Black Numenorean*'s right foot and tickle it.

* S C HP:Fine Mana:Hot *Tragikomix the Black Numenorean*:Wounded>No way! You are fighting for your life!

* S C HP:Fine Mana:Hot *Tragikomix the Black Numenorean*:Wounded>shoot *man*

*Tragikomix the Black Numenorean* panics, and attempts to flee.

You barely shoot *Tragikomix the Black Numenorean*'s body and tickle it.

* S C HP:Fine Mana:Hot *Tragikomix the Black Numenorean*:Wounded>shoot *man*

*Tragikomix the Black Numenorean* panics, and attempts to flee.
Your victim has disappeared!
*Tragikomix the Black Numenorean* leaves north.

* S C HP:Fine Mana:Hot>8In the Kitchen
A large arrow lies on the ground.
A small oaken table has been set here.
*Tragikomix the Black Numenorean* is standing here.
Exits: east.

* S C HP:Fine Mana:Hot>shoot *man*

e8*Tragikomix the Black Numenorean* gets a flask of orkish draught from a
leather backpack.

*Tragikomix the Black Numenorean* drinks a flask of orkish draught.
*Tragikomix the Black Numenorean* gulps down the draught, staggers but regains
his balance.

Your victim has disappeared!
*Tragikomix the Black Numenorean* leaves east.
Inside the Small Cabin
*Tragikomix the Black Numenorean* is standing here.
Exits: [north], south, west.

* S C HP:Fine Mana:Hot>shoot *man*

You shoot *Tragikomix the Black Numenorean*'s left leg very hard and shatter
it.

* S C HP:Fine Mana:Hot *Tragikomix the Black Numenorean*:Bad>8shoot *man*

You try to shoot *Tragikomix the Black Numenorean*, but he parries
successfully.

* S C HP:Fine Mana:Hot *Tragikomix the Black Numenorean*:Bad>shoot *man*

*Tragikomix the Black Numenorean* panics, and attempts to flee.
Your victim has disappeared!
*Tragikomix the Black Numenorean* leaves west.

* S C HP:Fine Mana:Hot>e
In the Kitchen
A large arrow lies on the ground.
A small oaken table has been set here.
*Tragikomix the Black Numenorean* is standing here.
A stocky mountain mule is here, waiting to serve.
Exits: east.

* S C HP:Fine Mana:Hot>8shoot *man*

s8You shoot *Tragikomix the Black Numenorean*'s right hand extremely hard and
shatter it.
*Tragikomix the Black Numenorean* is incapacitated and will slowly die, if not
aided.
You hit *Tragikomix the Black Numenorean*'s right foot extremely hard and
shatter it.
Your victim is shocked by your hit!
You feel more experienced.
info to level %XYes! You're beginning to get the idea.
You gained great renown in this battle!
Your blood freezes as you hear *Tragikomix the Black Numenorean*'s death cry.
*Tragikomix the Black Numenorean* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Tragikomix the Black Numenorean*.

## Aha! No kidding, this took about 10 minutes total... my block is under
## serious strain... time to get out!

* S C HP:Fine Mana:Hot>exa corpsecorpse (here) : 
a fortune in gold
a laced quiver
a small pouch
a sable pouch
a gem-inlaid knife (brand new)
a water skin
a gleaming belt
a dark broadsword (brand new)
an old length of iron chain
a keyring with a key and a set of lock picks
a leather backpack
a forest green cloak (brand new)
a bejewelled shield (brand new)
a fine pair of chain mail sleeves (brand new)
a thin pair of leather gloves (brand new)
a pair of smooth, black boots
a fine pair of chain mail leggings (used)
a twisted crown
a shining breastplate (brand new)
a grotesque necklace with a few pairs of ears
a red ruby
an icy ring
a jewelled ring
a large sack
a black runed dagger (brand new)
a wooden pipe
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow
a war arrow

## Okay, we take that, then we go!

* S C HP:Fine Mana:Hot>
Inside the Small Cabin
Exits: [north], south, west.

* S C HP:Fine Mana:Hot>
In the Kitchen
A large arrow lies on the ground.
The corpse of *a Man* is lying here.
A small oaken table has been set here.
A stocky mountain mule is here, waiting to serve.
The shadow of *a Man* is floating here.
Exits: east.

* S C HP:Fine Mana:Hot>bs shadow
backstab shadow
You begin to move silently to the back of your victim...

A shadow makes a strange sound but is suddenly very silent, as you place a
black runed dagger in its back.
You receive your share of experience.
info to level %XThis is really a genocide...
Your blood freezes as you hear a shadow's death cry.
A shadow disappears into nothing.

* S C HP:Fine Mana:Hot>fto level 449042

* S C HP:Fine Mana:Hot>flee
You flee head over heels.
Inside the Small Cabin
Exits: [north], south, west.

* S C HP:Fine Mana:Hot>w
In the Kitchen
A large arrow lies on the ground.
The corpse of *a Man* is lying here.
A small oaken table has been set here.
A stocky mountain mule is here, waiting to serve.
Exits: east.

* S C HP:Fine Mana:Hot>gccget all.coins all.corpse

You get a fortune in gold from the corpse of *a Man*.
There was 160 gold coins, 2 silver pennies, and 53 copper pennies.

## And the rest...

* S C HP:Fine Mana:Hot>e
Inside the Small Cabin
Exits: [north], south, west.

* S C HP:Fine Mana:Hot>The door seems to be closed.

* S C HP:Fine Mana:Hot>open exit

That's impossible, I'm afraid.

* S C HP:Fine Mana:Burning>cscast 'cure light'
You start to concentrate...

csnYour scratches and bruises disappear.
The exit north blurs for a while.
You begin to feel hungry.

## Bloody hell, I thought the first time was good timing!

* S C HP:Fine Mana:Hot>ncast 'cure light'
You start to concentrate...

* S C HP:Fine Mana:Hot>The door seems to be closed.

* S C HP:Fine Mana:Hot>The door is opened from the other side.
A Huge Tree
A stocky mountain mule is here, waiting to serve.
*Deimus the Orc* is standing here.
Exits: north, east, (south), west, [up].

## Hehe, well, that must've been exciting for the orc. And off I go into the sunset...
## So endeth the latest adventure with Relim, the Power-Mage. The fight itself was
## pretty obvious in the end, but the timing on both the block and the unblocking 
## was rather lucky. Relim 'lucky' N'Ekasrof lives to die another day...

Click here to show another random log



2002/06/19 08:40, Björn:Rated: Superb 
Brave picking without knowing who in.
Stupid bn didnt try fighting back, since your shots weren't that rocking, he might had a chance.
Though you could have tried fighting orc too when he went in to loot. But a thief vs mage is always certain outcome, ain't it fellas?

2002/06/19 09:09, Deimus: 
you lucky bastard:( i really fucked up here! you can imagine the tellspam from tragikomix afterwards ;)

2002/06/19 10:05, Gonfor:  Rated: Good 
This new Relim is a fascinating blend. Congrats on the kill.

2002/06/19 10:19, Luke:Rated: Superb 
i never thought i'm gonna say this , but really nice played by Relim :)

2002/06/19 11:24, Razoor:Rated: Average 
I´ll make myself ready for another trip to oie then *wink*


2002/06/19 11:27, Gobakäpp:  Rated: Superb 
Nice! Very nice!

2002/06/19 12:01, Moby:   
Ayeahhh! I suck i admit :)
but one day ya will see :)
Enjoy the eq :)

2002/06/19 12:07, Gilliam:Rated: Superb 
Well done, Relim. And good comments too! ;)
Btw... Why Tragikomix didn't fight back?

2002/06/19 12:26, David: 
i think Relim grew some balls while playing the dark side.. congrats

2002/06/19 14:16, Devastator:Rated: Average 
Looked like Deimus needs some balls... sheesh

2002/06/19 14:31, Sharmak:Rated: Average 
Do this 15 times more and they start calling u a trapper!

2002/06/19 14:41, Juss:Rated: Average 
1-1 on open area mage vs. mage. hmm... bn or puke? bn or puke? really hard to guess =(

2002/06/19 14:45, Tushie:Rated: Superb 
I wanna get blocked in with relim too

2002/06/19 15:38, Goretongue:Rated: Poor 
booooring. the bn had no chance in there--the comment saying 'the tide turns' is ridiculous, because the 'tide' was never in favor of the bn. also, there is such a thing as Over-Commenting a log... and tragik...can't you pick someone else to give all jools and prettyfine toys to next time?

2002/06/19 15:50, Roadkill:Rated: Good 
Nice one. :-)

2002/06/19 17:18, Marillion:Rated: Good 
Gotta admit i like the 2 last logs of what relim is doing:p
haven't played for ages but seems helluvalot more ballsy than what i'm used to of him:p

2002/06/19 17:59, Gonfor:  Rated: Good 
Did Hexa just call Relim a mage? That's even more funny that the log itself. Hear that, Relim? Relim...powerpuke supermage!

2002/06/19 18:16, Juss:Rated: Average 
Yes i like Relim, his blocking skills, the way he shoots and his cute ass. Now cut the crap Rogon. I was high on 3 different types of dope at that time. Hush!

2002/06/19 18:57, Gonfor:  Rated: Good 
OK. Not only does Hexa mistake Relim for a mage but now I'm Rogon. *giggle*

2002/06/19 22:20, Cele:Rated: Average 
Relim, will you buy a (new) leggend home now? As I recall Tragi had a very shiny sable pouch, why not log it:)

2002/06/20 05:24, Relim:   
He did. It paid for my Bree cit'nship tho!

2002/06/20 09:52, Edvard:Rated: Good 
Sweet, wonder if you would've nailed em both tho...

probably not if they played smart


top
 


 Rating-Summary 
 Superb Aschit, Bale, Björn, Elistan, Gilliam, Gobakäpp, Hyack, Luke, Tushie 
 Good Edvard, Gattling, Gonfor, Gray, Marillion, Roadkill, Thrur, Wryak 
 Average Cele, Devastator, Hate, Juss, Porien, Razoor, Sharmak 
 Poor Goretongue 
 Awful  
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