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Torcs will be torcs (Malus)comments   back
(9115 hits. Posted 2003/01/29)
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Torcs will be torcs
*********************************************************************************
So i go noc to see if any fun around and...
*********************************************************************************

Crossing of the Paths
Exits: north, east, south, west.

* CW>tr
You carefully examine the ground around you, looking for tracks...

{target}={l}
You see:
   - a track of an Orc coming from the west (done less than 1 hour ago).

*a Troll* has arrived from the west.
You stop searching, you don't seem to find anything else.

* CW>e
Trail through the Mountains
Exits: east, west.

* CW>e
Bend in the Trail
The corpse of *a Man* is lying here.
Exits: south, west.

* CW>#   $target is now set to {*troll*} [local]
exa corpse
corpse (here) : 
a quiver
a shortbow
a torch
a loaf of bread
a loaf of bread
a torch
a cup
a cup

* CW>sneak
Ok, you'll try to move silently for a while.

* CSW>
*a Troll* has arrived from the west.

* CSW>w
Trail through the Mountains
Exits: east, west.

* CSW>e
*a Troll* has arrived from the east.
Bend in the Trail
The corpse of *a Man* is lying here.
Exits: south, west.

* CSW>backstab *troll*
Backstab whom?

* CSW>w
backstab *troll*
Trail through the Mountains
*a Troll* is standing here.
Exits: east, west.

* CSW>
You begin to move silently to the back of your victim...

*a Troll* hits your left foot extremely hard.
You lightly pierce *a Troll*'s right arm and tickle it.

* CSW HP:Fine *a Troll*:Fine>con
Do you feel lucky, punk?

* CSW HP:Fine *a Troll*:Fine>
*a Troll* sends you sprawling with a powerful bash.

* CSW HP:Fine *a Troll*:Fine>exa troll
FLEE

*a Troll* hits your head extremely hard.

* CSW HP:Fine *a Troll*:Fine>
*a Troll* hits your right arm very hard.

Your head stops stinging.

* CSW HP:Hurt *a Troll*:Fine>
You see nothing special about him.
*a Troll* has a few scratches.
*a Troll* is using: 
<worn on head>       a hard leather cap (worn out)
<worn on body>       a soft leather jerkin (worn out)
<worn about body>    a forest green cloak (used)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   a grotesque necklace
<worn on back>       a leather backpack
<worn as belt>       a studded leather belt
<worn on belt>       a hunting knife (brand new)
<worn on belt>       a stone
<worn on belt>       a water skin
<worn on belt>       the scalp of Rockfish

* CSW HP:Hurt *a Troll*:Fine>
You flee head over heels.
Bend in the Trail
The corpse of *a Man* is lying here.
Exits: south, west.

* CSW HP:Hurt>s
s
Bend in the Trail
*an Elf* is standing here.
*an Elf* is standing here.
Exits: north, east, south.				<-- owww...?

* CSW HP:Hurt>
*an Elf* leaves vv S O U T H vv.
*an Elf* leaves vv S O U T H vv.
Rocky Path
*an Elf* is standing here.
*an Elf* is standing here.
Exits: north, east, west.

* CSW HP:Hurt>
*an Elf* leaves << W E S T <<.
*an Elf* leaves << W E S T <<.

* CSW HP:Hurt>w
#   $target is now set to {*elf*} [local]
n
backstab *elf*
Rocky Path
Exits: north, east, south.

* CSW HP:Hurt>
A Slag Pit
Exits: south, down.

* CSW HP:Hurt>Backstab whom?

* CSW HP:Hurt>d
Drafty Tunnel
An orc-guard is on patrol here.
An orc-guard is on patrol here.
An orc-guard is on patrol here.
Exits: east, up.
An orc-guard yells 'A Zaugurz Orc is here at Drafty Tunnel!'
An orc-guard yells 'A Zaugurz Orc is here at Drafty Tunnel!'		<-- BAH!
An orc-guard yells 'A Zaugurz Orc is here at Drafty Tunnel!'

o CSW HP:Hurt>e
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o CSW HP:Hurt>n
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.

o CSW HP:Hurt>n
w
Mineshaft
Exits: south, west.

o CSW HP:Hurt>
Entrance to Mines
A large WARNING SIGN is here.
Exits: [north], east.

o CSW HP:Hurt>backstab *elf*
Backstab whom?

o CSW HP:Hurt>e
Mineshaft
Exits: south, west.

o CSW HP:Hurt>s
s
At a Checkpoint
A water barrel has been left here.
An orc slavemaster is here, looking for someone to abuse.
Exits: north, south, west.

o CSW HP:Hurt>e
Ore Pit
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
An elven slave is standing here.
Exits: north, east, south, west.

o CSW HP:Hurt>
Mineshaft
Exits: (north), south, west.

o CSW HP:Hurt>n
Abandoned Foreman's Office
Exits: (south).

o CSW HP:Hurt>s
Mineshaft
Exits: (north), south, west.

o CSW HP:Hurt>s
Mineshaft
Exits: north, south, west.

o CSW HP:Hurt>s
Sharp Bend
The butchered corpse of an albino salamander is lying here.
Exits: north, west.

o CSW HP:Hurt>w
Underground Stream
An albino salamander is here, perched on some rocks.
An albino salamander is here, perched on some rocks.
Exits: east, south.

o CSW HP:Hurt>s
Quarry Overlook
Exits: north, east.

o CSW HP:Hurt>e
Midst of a Quarry
A large arrow lies on the ground.
An orc slavemaster is here, looking for someone to abuse.
An elven slave is standing here.
An elven slave is standing here.
Exits: south, west.

o CSW HP:Hurt>s
Narrow Opening
The butchered corpse of an albino salamander is lying here.
Exits: north, down.

o CSW HP:Hurt>scout d
You quietly scout downwards...

{target}={*elf*}
Hall of Murals
The corpse of the guardian is lying here.
The orkish bodyguard is sleeping here.
The orkish bodyguard is sleeping here.
The orkish bodyguard is sleeping here.
The orkish bodyguard is sleeping here.
*a Tarkhnarb Orc* is standing here.

## OWW!! mobs sleeping and torc there=)

You stop scouting.

o CSW HP:Hurt>#   $target is now set to {*orc*} [local]
d
Hall of Murals
The corpse of the guardian is lying here.
The orkish bodyguard is sleeping here.
The orkish bodyguard is sleeping here.
The orkish bodyguard is sleeping here.
The orkish bodyguard is sleeping here.
*a Tarkhnarb Orc* is standing here.
Exits: (south), up.

o CSW HP:Hurt>backstab *orc*
You begin to move silently to the back of your victim...

*a Tarkhnarb Orc* begins some strange incantations...

Loud drum rolls echo through the tunnels, signalling that the guardian of the
well is being attacked!

*a Tarkhnarb Orc* utters the words 'judicandus gzfuajg'

*a Tarkhnarb Orc* begins some strange incantations...
Saving Malus.

*a Tarkhnarb Orc* makes a strange sound but is suddenly very silent, as you
place a sacrificial knife in his back.
You feel more experienced.
Congratulations! This is the first time you've killed it!
Your blood freezes as you hear *a Tarkhnarb Orc*'s death cry.
*a Tarkhnarb Orc* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Tarkhnarb Orc*.

o CSW HP:Hurt>cha m ag
exa corpse
Ok.

o CSW HP:Hurt>corpse (here) : 
a fortune in gold
a crude orkish horn
a sable pouch
a sable pouch
a butcher's cleaver (brand new)
a water skin
a studded leather belt
an engraved warhammer
a leather backpack
a forest green cloak (worn out)
a dark shield (used)
a pair of vambraces (brand new)
a pair of heavy, plated boots (brand new)
a pair of plate greaves (brand new)
a full metal helmet (brand new)
a thick metal breastplate (used)
a ring
a water skin

o CSW HP:Hurt>u
Narrow Opening
The butchered corpse of an albino salamander is lying here.
Exits: north, down.

o CSW HP:Hurt>#   $target is now set to {shadow} [local]
d
Hall of Murals
The corpse of *an Orc* is lying here.
The corpse of the guardian is lying here.
The orkish bodyguard is sleeping here.
The orkish bodyguard is sleeping here.
The orkish bodyguard is sleeping here.
The orkish bodyguard is sleeping here.
The orkish bodyguard is sleeping here.
The shadow of *an Orc* is floating here.
Exits: (south), up.

o CSW HP:Hurt>backstab shadow
You begin to move silently to the back of your victim...

FLEE
A shadow makes a strange sound, as you place a sacrificial knife in its back.
A shadow says 'Prepare to die, Malus!'
A shadow strongly hits your head.

o CSW HP:Hurt a shadow:Hurt>
You flee head over heels.
Narrow Opening
The butchered corpse of an albino salamander is lying here.
Exits: north, down.

o CSW HP:Hurt>cha m wim
Ok.


------------------------------ZIP------------------------------
Kiling shadow cut away..

o CSW HP:Hurt>shoot shadow
*a Tarkhnarb Orc* has arrived from above.
You shoot a shadow's body extremely hard and shatter it.
A shadow is incapacitated and will slowly die, if not aided.
You hit a shadow's left foot extremely hard and shatter it.
You receive your share of experience.
Good job!
Your blood freezes as you hear a shadow's death cry.
A shadow disappears into nothing.

o CSW HP:Hurt>g all corpse
You get a water skin from the corpse of *an Orc*.
You get a ring from the corpse of *an Orc*.
You get a thick metal breastplate from the corpse of *an Orc*.
You get a full metal helmet from the corpse of *an Orc*.
You get a pair of plate greaves from the corpse of *an Orc*.
You get a pair of heavy, plated boots from the corpse of *an Orc*.
You get a pair of vambraces from the corpse of *an Orc*.
You get a dark shield from the corpse of *an Orc*.
You get a forest green cloak from the corpse of *an Orc*.
You get a leather backpack from the corpse of *an Orc*.
You get an engraved warhammer from the corpse of *an Orc*.
You get a studded leather belt from the corpse of *an Orc*.
You get a water skin from the corpse of *an Orc*.
You get a butcher's cleaver from the corpse of *an Orc*.
You get a sable pouch from the corpse of *an Orc*.
You get a sable pouch from the corpse of *an Orc*.
You get a crude orkish horn from the corpse of *an Orc*.
You get a fortune in gold from the corpse of *an Orc*.
There was 92 gold coins, 5 silver pennies, and 43 copper pennies.

******************************************************************
So i get loot and run zoc, where i meet this lowbie who needs 
a ork fang. So i leave pack with eq for zerabethulh to the lowbie
While i go get hima  fang and...
******************************************************************

Underground Junction
Exits: north, east, south, west, down.

o CSW HP:Fine>tr
You carefully examine the ground around you, looking for tracks...

{target}={eel}
#   $target is now set to {assassin} [local]
You see:
   - a track of an Orc coming from the north (done less than 1 hour ago).
   - a track of *an Orc* leading down (done less than 2 hours ago).
   - a track of *an Orc* coming from the west (done less than 2 hours ago).
   - a track of *an Orc* leading west (done less than 2 hours ago).
   - a track of *an Orc* coming from the east (done less than 2 hours ago).
   - a track of a hungry warg leading east (done less than 5 hours ago).
   - a track of *an Orc* leading east (done less than 5 hours ago).
   - a track of *an Orc* coming from the north (done less than 5 hours ago).
   - a track of *an Orc* leading east (done less than 5 hours ago).
   - a track of a hungry warg leading north (done less than 5 hours ago).
   - a track of *an Orc* leading north (done less than 5 hours ago).
   - a track of *an Orc* coming from the south (done less than 5 hours ago).
   - a track of a hungry warg leading south (done less than 5 hours ago).
   - a track of *an Orc* leading south (done less than 5 hours ago).
   - a track of *an Orc* coming from the east (done less than 5 hours ago).
   - a track of *an Orc* coming from the south (done less than 7 hours ago).
   - a track of *an Orc* leading south (done less than 7 hours ago).

A hungry warg has arrived from the east.

You stop searching, you don't seem to find anything else.

o CSW HP:Fine>#   $target is now set to {*orc*} [local]

o CSW HP:Fine>d
A Long, Sloping Tunnel
Exits: south, up, down.

o CSW HP:Fine>tr *orc
{target}={*orc*}
You carefully examine the ground around you, looking for tracks...

You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

o CSW HP:Fine>s
A Long, Twisting Tunnel
A very strong orkish leader is here on patrol.
An orc soldier is standing here.
An orc soldier is standing here.
Exits: north, south.

s
You see some tracks of *an Orc* leading south
 (done less than 1 hour ago).

o CSW HP:Fine>
Narrow Tunnel
A demon wolf lurks here, its dark form twisting and hiding its shape.
A demon wolf lurks here, its dark form twisting and hiding its shape.
Exits: north, south.
Aye! You cannot concentrate any more...
You stop tracking your victim.
A demon wolf fails to hit you.

o CSW HP:Fine a demon wolf:Healthy>
A demon wolf says 'I will vunt you unjil you're dead, Malus!'

o CSW HP:Fine a demon wolf:Healthy>FLEE
An orkish patrol-leader has arrived from the north.
An orc-soldier has arrived from the north.
An orc-soldier has arrived from the north.
You flee head over heels.
Narrow Tunnel
Exits: north, south.

o CSW HP:Fine>s
Narrow Tunnel
Exits: north, south, down.

o CSW HP:Fine>s
Narrow Tunnel
Exits: north, south.

o CSW HP:Fine>s
Circular Chamber
The corpse of a snaga orc is lying here.
An orc is slinking around trying to look inconspicuous.
Exits: north, east.

o CSW HP:Fine>n
n
d
e
Narrow Tunnel
Exits: north, south.

o CSW HP:Fine>
Narrow Tunnel
Exits: north, south, down.

o CSW HP:Fine>
Broken Pit
Exits: east, west, up.

o CSW HP:Fine>
A Dead End
Exits: west.

o CSW HP:Fine>w
w
Broken Pit
Exits: east, west, up.

o CSW HP:Fine Move:Tired>
A Crudely Carved Passage
A fierce bat is here, lusting for your blood.
Exits: east, south.
You have found a bloodthirsty bat!

o CSW HP:Fine Move:Tired>s
A Crudely Carved Passage
Exits: north, south.

o CSW HP:Fine Move:Tired>s
A Crudely Carved Passage
A bloodthirsty bat is sleeping here.
Exits: north, east.

o CSW HP:Fine Move:Tired>e
A Crudely Carved Passage
A half-decayed corpse of a goblin lies rotting on the ground.
Exits: east, west.
Your blood freezes as you hear a death cry from the east.

o CSW HP:Fine Move:Tired>e
A Filthy Passage
Exits: east, west.

o CSW HP:Fine Move:Tired>backstab *orc*
Backstab whom?

o CSW HP:Fine Move:Tired>e
A Filthy Passage
The corpse of a young troll is lying here.
The corpse of a young troll is lying here.
*a Tarkhnarb Orc* is here, fighting a young troll.
A young troll is here, fighting *a Tarkhnarb Orc*.
A young troll is here, fighting *a Tarkhnarb Orc*.
Exits: north, west.

o CSW HP:Fine Move:Tired>backstab *orc*
You can't backstab a fighting person!

## ok eh on mobs, lets just wait then! =)

o CSW HP:Fine Move:Tired>
*a Tarkhnarb Orc* smites a young troll's body extremely hard and shatters it.

o CSW HP:Fine Move:Tired>
A young troll barely hits *a Tarkhnarb Orc*'s body and tickles it.

o CSW HP:Fine Move:Tired>
A young troll barely hits *a Tarkhnarb Orc*'s right foot and tickles it.

o CSW HP:Fine Move:Tired>
*a Tarkhnarb Orc* smites a young troll's head extremely hard and shatters it.

o CSW HP:Fine Move:Tired>
A young troll barely hits *a Tarkhnarb Orc*'s left foot and tickles it.

o CSW HP:Fine Move:Tired>
*a Tarkhnarb Orc* smites a young troll's head extremely hard and shatters it.
Your blood freezes as you hear a young troll's death cry.
A young troll is dead! R.I.P.

o CSW HP:Fine>
A young troll barely hits *a Tarkhnarb Orc*'s left arm and tickles it.

o CSW HP:Fine>
A young troll barely hits *a Tarkhnarb Orc*'s right foot and tickles it.

o CSW HP:Fine>
*a Tarkhnarb Orc* smites a young troll's body extremely hard and shatters it.

o CSW HP:Fine>
A young troll barely hits *a Tarkhnarb Orc*'s left foot and tickles it.

o CSW HP:Fine>
A young troll barely hits *a Tarkhnarb Orc*'s right arm and tickles it.

o CSW HP:Fine>
A young troll barely hits *a Tarkhnarb Orc*'s right leg and tickles it.

o CSW HP:Fine Move:Tired>
*a Tarkhnarb Orc* smites a young troll's head extremely hard and shatters it.
Your blood freezes as you hear a young troll's death cry.
A young troll is dead! R.I.P.

o CSW HP:Fine>
A young troll barely hits *a Tarkhnarb Orc*'s left arm and tickles it.

o CSW HP:Fine>
A young troll barely hits *a Tarkhnarb Orc*'s right foot and tickles it.

o CSW HP:Fine>
*a Tarkhnarb Orc* smites a young troll's body extremely hard and shatters it.

o CSW HP:Fine>
A young troll barely hits *a Tarkhnarb Orc*'s left foot and tickles it.

o CSW HP:Fine>
A young troll barely hits *a Tarkhnarb Orc*'s right arm and tickles it.

o CSW HP:Fine>
A young troll barely hits *a Tarkhnarb Orc*'s right leg and tickles it.

o CSW HP:Fine>
*a Tarkhnarb Orc* smites a young troll's head extremely hard and shatters it.

o CSW HP:Fine>
*a Tarkhnarb Orc* leaves his hiding place.
Suddenly *a Tarkhnarb Orc* stabs you in the back.
You are mortally wounded and will die soon if not aided.

o CSW HP:Dying *a Tarkhnarb Orc*:Healthy>

You are dead! Sorry...		     <-- about here i understand wtf happened


o CSW HP:Awful>quit now
Goodbye, friend.. Come back soon!

************************************************************
Ohwell, i lost the eq but i gained xp total. I nver saw that
coming, thats for sure! But i guess you can use the old
bn-saying: " gain some, loose some! ".
************************************************************
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2003/01/29 00:27, Alantir: 
Hehe... didn't see that one coming either. :) Silly that zorcs have a built in feature that forces them to loot even the silliest eq..

2003/01/29 02:29, Ares: 
Dont know maybe thats because zorcs mostly dont have eq?

2003/01/29 04:59, Tendor: 
Doh, a nice metal set for the naked snagas is silly ?

2003/01/29 07:17, Zerabethulh: 
haha nice! and bad! =) haha.. never expected to read stabdeath there =P

2003/01/29 09:34, Snarp:   
Perhaps when zorcs log something they could cut the spam of looting, and replace it with; 'Spam looted', 'We did what a zorc does best'? Something like that, its to be expected Zorcs spam loot, but showing it ruins a log, unless its someone with decent eq who died.

2003/01/29 10:49, Gray: 
Well well, getting reeq for your friend from enemies is of course fast way... but not as guaranteed =) ... hehe, Horadric Malus.

2003/01/29 13:11, Alantir: 
Erm.. isn't the eq going in that cart thing for more draughts etc?.. That's the feature I'm talking about.

2003/01/29 16:18, Drakmar:   
Not everything gives back draughts or even credit though. however I guess a metalset would be a draught or two.


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