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Operation 'zabrahpdjatz' (Bhurm)comments   back
  
(45 ratings and 6202 hits. Posted 2009/12/23)
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o. cR>eRuined Chapel
Exits: north, south, west, (down).
Wordamouf (wor) has arrived from the west riding a trained horse.

o. cR>leadYou stop riding a hungry warg.
A hungry warg starts following you.

o. c>
You hear a death cry from below.

o. c>
Wordamouf (wor) dismounts from a trained horse, and stops riding him.
A trained horse now follows Wordamouf (wor).

o. c>say ootemote says: oot			## Wait
Ok.

o. c>
With a gesture, Wordamouf (wor) makes his ruby shine brightly.

!. c>dTunnel End
The corpse of a ruffian is lying here.
Exits: east, (up).
A hungry warg has arrived from above.
Wordamouf (wor) has arrived from above.
A trained horse has arrived from above.

!= c>cl exit uOk.

!= c>say block
You feel bolder.

!= c>emote says: block
Ok.

!= c>
A trained horse stops following Wordamouf (wor).

!= c>tr atticus-Wordamouf (wor) begins some strange incantations...
You carefully examine the ground around you, looking for tracks...

Wordamouf (wor) utters the words 'braqt eaaf'
The exit up seems to blur for a while.

say pole atticus-\You stop searching.

!= c>emote says: pole atticus  ## Not atticus (:P)
Ok.

!= c>abaA hungry warg stops following you.

!= c>lTunnel End
The corpse of a ruffian is lying here.
A hungry warg stands here, sniffing around for flesh.
Wordamouf the Black Numenorean (wor) is standing here.
A sturdy trained horse is standing here.
Exits/emulated: east, {up}.

!= c>aggcha mood agg
Ok.

!= c>eqYou are using:
<wielded two-handed> a great warsword (flawless)
<worn on head>       a great helm (flawless)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    an imposing, golden mantle (flawless)
<worn on arms>       a fine pair of metal vambraces (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of metal greaves (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a ruby ring
<worn on finger>     an icy ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a butcher knife (well-maintained)
<worn on belt>       a sable pouch

!= c>
Some very close noise can be heard from the east.

!= c>
Some very close noise can be heard from the east.

!= c>lTunnel End
The corpse of a ruffian is lying here.
A hungry warg stands here, sniffing around for flesh.
Wordamouf the Black Numenorean (wor) is standing here.
A sturdy trained horse is standing here.
Exits/emulated: east, {up}.

!= c>eLiving Chamber
Exits: north, east, west.
Wordamouf (wor) has arrived from the west.

![ c>eStoreroom
A beer barrel has been left here.
A butcher knife is lying here. 
There are three canoes here.
A scuffed and worn leather satchel has been left here.
A pan is here, ready for use.
You see two torches on the ground.
A ruffian is here, fighting *a Man*.
*a Man* is here, fighting a ruffian.
A great dark-grey horse stamps restively.
*a Dwarf* is standing here.
A stocky mountain mule is here, waiting to serve.
*Hommik the Dunadan Man* is standing here.
A sturdy pack horse is standing here.
*an Elf* is standing here.
A sturdy pack horse is standing here.
Exits: west.
Wordamouf (wor) has arrived from the west.

![ c>
A ruffian tries to pierce *a Man*, but he parries successfully.

![ c>
*an Elf* joins *a Man*'s fight.
*Hommik the Dunadan Man* joins *a Man*'s fight.
*Hommik the Dunadan Man* strongly crushes a ruffian's right leg.
*an Elf* pierces a ruffian's body hard.

![ c>kek *elf*
*a Dwarf* intercepts your blow.
You smite *a Dwarf*'s right leg extremely hard.

![ c *a Dwarf*:Fine>bbash

*a Dwarf* cleaves your right leg extremely hard and tickles it.

Your bash at *a Dwarf* sends him sprawling.

![ c HP:Fine *a Dwarf*:Fine>
Wordamouf (wor) utters the word 'zabrahpdjatz'
Wordamouf (wor) makes the earth tremble and shiver.
You fall, and hit yourself!
A horse of the Rohirrim says 'Yoernsll rrgratithet,zBlfcoe kwenokaun!'
Wordamouf (wor) swiftly dodges a pack horse's attempt to hit him.
*a Man* leaves west.

![ c HP:Fine *a Dwarf*:Hurt>f
Wordamouf (wor) swiftly dodges a mountain mule's attempt to hit him.

![ c HP:Fine *a Dwarf*:Hurt>A horse of the Rohirrim barely hits Wordamouf (wor)'s left leg and tickles it.
PANIC! You can't quit the fight!

![ c HP:Fine *a Dwarf*:Hurt>
*a Man* has arrived from the west.
A ruffian tries to pierce *Hommik the Dunadan Man*, but he parries successfully.

![ c HP:Fine *a Dwarf*:Hurt>
*a Man* leaves west.
*an Elf* leaves west.
Wordamouf (wor) utters the word 'zabrahpdjatz'
Wordamouf (wor) makes the earth tremble and shiver.
You fall, and hit yourself!
You receive your share of experience.
Well, you begin to know this creature's anatomy.
You hear a pack horse's death cry as he collapses.
A pack horse is dead! R.I.P.
You receive your share of experience.
It begins to be automatic...
You hear a ruffian's death cry as he collapses.
A ruffian is dead! R.I.P.
You receive your share of experience.
Well, you begin to know this creature's anatomy.
You hear a pack horse's death cry as he collapses.
A pack horse is dead! R.I.P.
A mountain mule is mortally wounded and will die soon if not aided.
You flee head over heels.
PANIC! You couldn't escape!

![ c HP:Fine *a Dwarf*:Wounded>
Wordamouf (wor) begins some strange incantations...

![ c HP:Fine *a Dwarf*:Wounded>
You flee head over heels.
You flee west.
Living Chamber
Exits: north, east, west.

![ c HP:Fine>
You hear a death cry from the east.
You hear a death cry from the east.
The earth trembles and shivers.

![ c HP:Fine>
*an Elf* has arrived from the north.

![ c HP:Fine>
*a Man* has arrived from the north.

![ c HP:Fine>kek *elf*
You approach *an Elf*, trying to smite him.

![ c HP:Fine *an Elf*:Hurt>kek *elf*
You're already fighting!
*a Man* leaves west.

![ c HP:Fine *an Elf*:Hurt>
You smite *an Elf*'s right leg extremely hard and shatter it.

![ c HP:Fine *an Elf*:Hurt>
The earth trembles and shivers.
*an Elf* barely pierces your left foot and tickles it.

![ c HP:Fine *an Elf*:Hurt>kek *elf*
You're already fighting!
*an Elf* panics, and attempts to flee.
*an Elf* leaves west.

![ c HP:Fine>kek *elf*
They aren't here.

![ c HP:Fine>
*a Man* has arrived from the west.
*an Elf* has arrived from the west.

![ c HP:Fine>kek *elf*
You approach *an Elf*, trying to smite him.

![ c HP:Fine *an Elf*:Hurt>
*an Elf* tries to pierce you, but your parry is successful.

![ c HP:Fine *an Elf*:Hurt>
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.

![ c HP:Fine>
*a Man* stabs your right leg hard and tickles it.

![ c HP:Fine *a Man*:Hurt>eNo way! You are fighting for your life!

![ c HP:Fine *a Man*:Hurt>fYou flee head over heels.
You flee north.
Dark Tunnel
You see two pieces of raw bear meat on the ground.
A small piece of raw bear meat is on the ground.
The corpse of a ruffian is lying here.
Exits: north, south.

o= c HP:Fine>sLiving Chamber
*a Man* is standing here.
Exits: north, east, west.

![ c HP:Fine>e*an Elf* has arrived from the east.
Storeroom
A beer barrel has been left here.
A butcher knife is lying here. 
On the ground, there are three canoes.
A scuffed and worn leather satchel has been left here.
A pan is here, ready for use.
There are two torches here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
The corpse of a ruffian is lying here.
keThe corpse of a pack horse is lying here.
*a Dwarf* is lying here, incapacitated.
*Hommik the Dunadan Man* is here, fighting Wordamouf (wor).
Wordamouf the Black Numenorean (wor) is here, fighting *a Dwarf*.
Exits: west.

![ c HP:Fine>k *elf*
They aren't here.

![ c HP:Fine>aYou assist Wordamouf (wor).
You smite *a Dwarf*'s body extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *a Dwarf*'s death cry as he collapses.
*a Dwarf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Dwarf*.

![ c HP:Fine>a
Wordamouf (wor) swiftly dodges *Hommik the Dunadan Man*'s attempt to crush him.

![ c HP:Fine>
![ c HP:Fine>
Alas! You failed to reach him through the melee.
Wordamouf (wor) seems to have recovered his senses.

![ c HP:Fine>
Wordamouf (wor) begins some strange incantations...

![ c HP:Fine>
*a Man* has arrived from the west.

![ c HP:Fine>
*a Man* stabs your left leg extremely hard.

![ c HP:Hurt *a Man*:Hurt>bbash

![ c HP:Hurt *a Man*:Hurt>fYou flee head over heels.
You flee west.
Living Chamber
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, west.

![ c HP:Hurt>eStoreroom
A beer barrel has been left here.
A butcher knife is lying here. 
On the ground, there are three canoes.
A scuffed and worn leather satchel has been left here.
A pan is here, ready for use.
You see two torches on the ground.
The corpse of *a Dwarf* is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
The corpse of a ruffian is lying here.
The corpse of a pack horse is lying here.
*Hommik the Dunadan Man* is here, fighting Wordamouf (wor).
Wordamouf the Black Numenorean (wor) is here, fighting *Hommik the Dunadan Man*.
The shadow of *a Dwarf* is floating here.
*a Man* is standing here.
Exits: west.
Wordamouf (wor) utters the word 'zabrahpdjatz'
Wordamouf (wor) makes the earth tremble and shiver.
You fall, and hit yourself!
A shadow says 'Yuu will regret that, Black Nomenorean!'
*a Man* stabs Wordamouf (wor)'s head and tickles it.
A shadow barely hits Wordamouf (wor)'s left hand and tickles it.

*Hommik the Dunadan Man* sends Wordamouf (wor) sprawling with a powerful bash.

![ c HP:Hurt Wordamouf (wor):Hurt *Hommik the Dunadan Man*:Awful>fYou flee head over heels.
PANIC! You couldn't escape!

![ c HP:Hurt Wordamouf (wor):Hurt *Hommik the Dunadan Man*:Awful>
Wordamouf (wor) stops following you.
You strongly smite Wordamouf (wor)'s right leg.

![ c HP:Hurt Wordamouf (wor):Hurt *Hommik the Dunadan Man*:Awful>
*a Man* panics, and attempts to flee.
*a Man* leaves west.
PANIC! You can't quit the fight!

![ c HP:Hurt Wordamouf (wor):Hurt *Hommik the Dunadan Man*:Awful>
You flee head over heels.
PANIC! You couldn't escape!
*Hommik the Dunadan Man* strongly crushes Wordamouf (wor)'s head.

![ c HP:Hurt Wordamouf (wor):Hurt *Hommik the Dunadan Man*:Awful>
A shadow barely hits Wordamouf (wor)'s right arm and tickles it.

![ c HP:Hurt Wordamouf (wor):Hurt *Hommik the Dunadan Man*:Awful>
You flee head over heels.
You flee west.
Living Chamber
A hungry warg stands here, sniffing around for flesh.
Exits: north, east, west.

![ c HP:Hurt>eStoreroom
A beer barrel has been left here.
A butcher knife is lying here. 
On the ground, there are three canoes.
A scuffed and worn leather satchel has been left here.
A pan is here, ready for use.
On the ground, there are two torches.
The corpse of *a Dwarf* is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
The corpse of a ruffian is lying here.
The corpse of a pack horse is lying here.
*Hommik the Dunadan Man* is here, fighting Wordamouf (wor).
Wordamouf the Black Numenorean (wor) is here, fighting *Hommik the Dunadan Man*.
A shadow is here, fighting Wordamouf (wor).
Exits: west.

![ c HP:Hurt>kmk *man*
You approach *Hommik the Dunadan Man*, trying to smite him.

![ c HP:Hurt *Hommik the Dunadan Man*:Awful Wordamouf (wor):Hurt>bbash

A shadow barely hits Wordamouf (wor)'s left hand and tickles it.

Wordamouf (wor) seems to have recovered his senses.
Your bash at *Hommik the Dunadan Man* sends him sprawling.
Wordamouf (wor) strongly slashes *Hommik the Dunadan Man*'s left foot and shatters it.

![ c HP:Hurt *Hommik the Dunadan Man*:Awful Wordamouf (wor):Hurt>
Wordamouf tells you 'GT: incap'

![ c HP:Hurt *Hommik the Dunadan Man*:Awful Wordamouf (wor):Hurt>
Wordamouf tells you 'GT: incap'

![ c HP:Hurt *Hommik the Dunadan Man*:Awful Wordamouf (wor):Hurt>
You smite *Hommik the Dunadan Man*'s right leg extremely hard and shatter it.
*Hommik the Dunadan Man* is mortally wounded and will die soon if not aided.

![ c HP:Hurt *Hommik the Dunadan Man*:Dying Wordamouf (wor):Hurt>
Wordamouf tells you 'GT: hommik'

![ c HP:Hurt *Hommik the Dunadan Man*:Dying Wordamouf (wor):Hurt>
Wordamouf tells you 'GT: hommik'

![ c HP:Hurt *Hommik the Dunadan Man*:Dying Wordamouf (wor):Hurt>ki
Wordamouf (wor) slashes *Hommik the Dunadan Man*'s body extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Hommik the Dunadan Man*'s death cry as he collapses.
*Hommik the Dunadan Man* has drawn his last breath! R.I.P.

![ c HP:Hurt>kick
Kick whom?

![ c HP:Hurt>
A shadow barely hits Wordamouf (wor)'s right arm and tickles it.

![ c HP:Hurt>kmk *man*
They aren't here.

![ c HP:Hurt>
Wordamouf (wor) panics, and attempts to flee.
Wordamouf (wor) leaves west.

o[ c HP:Hurt>wLiving Chamber
A hungry warg stands here, sniffing around for flesh.
Wordamouf the Black Numenorean (wor) is standing here.
*a Man* is standing here.
Exits: north, east, west.

![ c HP:Hurt>kmk *man*
You approach *a Man*, but he manages to keep you at bay.
*a Man* stabs your right arm hard and tickles it.

![ c HP:Hurt *a Man*:Hurt>
Wordamouf (wor) approaches *a Man*, trying to slash him.

![ c HP:Hurt *a Man*:Hurt>
Wordamouf (wor) fails to slash *a Man*.

![ c HP:Hurt *a Man*:Hurt>bbash

*a Man* panics, and attempts to flee.
*a Man* leaves north.
Your victim has disappeared!

![ c HP:Hurt>dvwi spear
You stop using a great warsword.
You confidently wield a giant spear, looking very evil-minded.
Your legs feel heavier.
A hungry warg leaves west.

![ c HP:Hurt>
*a Man* has arrived from the north.

![ c HP:Hurt>kmWordamouf (wor) tries to slash *a Man*, but he manages to keep him at bay.
*a Man* lightly stabs Wordamouf (wor)'s left leg and tickles it.
k *man*
You approach *a Man*, trying to stab him.

![ c HP:Hurt *a Man*:Hurt Wordamouf (wor):Hurt>bbash
You need a shield to do that successfully.

![ c HP:Hurt *a Man*:Hurt Wordamouf (wor):Hurt>
*a Man* panics, and attempts to flee.
*a Man* leaves north.

![ c HP:Hurt>kmbk *man*
They aren't here.

![ c HP:Hurt>bash
Bash what or whom?

![ c HP:Hurt>
*a Man* has arrived from the north.

![ c HP:Hurt>kmk *man*
You try to stab *a Man*, but he parries successfully.

![ c HP:Hurt *a Man*:Hurt>
Wordamouf (wor) approaches *a Man*, trying to slash him.

![ c HP:Hurt *a Man*:Hurt>v
Wordamouf (wor) fails to slash *a Man*.

![ c HP:Hurt *a Man*:Hurt>No way! You are fighting for your life!

![ c HP:Hurt *a Man*:Hurt>bbash
You need a shield to do that successfully.

![ c HP:Hurt *a Man*:Hurt>wwwear wall
You don't have a wall.						### I mess up a lot because I didn't make all of the right aliases
								### and neither of us was following.

![ c HP:Hurt *a Man*:Hurt>
*a Man* stabs your right foot extremely hard.

![ c HP:Wounded *a Man*:Hurt>kmk *man*
You're already fighting!

![ c HP:Wounded *a Man*:Hurt>bbash
You need a shield to do that successfully.
*a Man* panics, and attempts to flee.
*a Man* leaves west.

![ c HP:Wounded>wear shieldYou fasten a bejewelled shield on your arm, becoming very impressive.

![ c HP:Wounded>kmk *man*
They aren't here.

![ c HP:Wounded>l
*a Man* has arrived from the west.

![ c HP:Wounded>
Living Chamber
Wordamouf the Black Numenorean (wor) is standing here.
*a Man* is standing here.
*a Man* lightly stabs your left leg and tickles it.
Exits/emulated: north, east, west.

![ c HP:Wounded *a Man*:Hurt>
*a Man* swiftly dodges your attempt to stab him.

![ c HP:Wounded *a Man*:Hurt>bbash

Wordamouf (wor) stops using an engraved broadsword.
Wordamouf (wor) holds a wooden pipe.
*a Man* panics, and attempts to flee.
*a Man* leaves north.
Your victim has disappeared!

![ c HP:Wounded>
Wordamouf (wor) sits down and rests.

![ c HP:Wounded>
Wordamouf (wor) enjoys some of Old Toby's best.

![ c HP:Wounded>
Wordamouf (wor) stops resting, and clambers on his feet.

![ c HP:Wounded>
Wordamouf (wor) removes a wooden pipe.
Wordamouf (wor) awkwardly draws an engraved broadsword.

![ c HP:Wounded>kmk *man*
They aren't here.

![ c HP:Wounded>
*a Man* has arrived from the north.

![ c HP:Wounded>
Wordamouf (wor) says 'chase'

![ c HP:Wounded>
*a Man* tries to keep Wordamouf (wor) at bay, but fails.
*a Man* stabs Wordamouf (wor)'s body.
Wordamouf (wor) tries to slash *a Man*, but he parries successfully.

![ c HP:Wounded>kmk *man*
You stab *a Man*'s head very hard.

![ c HP:Wounded *a Man*:Wounded Wordamouf (wor):Hurt>bbash

*a Man* panics, and attempts to flee.
*a Man* leaves north.
Your victim has disappeared!

![ c HP:Wounded>aggcha mood agg
Ok.

![ c HP:Wounded>nDark Tunnel
You see two pieces of raw bear meat on the ground.
A small piece of raw bear meat is on the ground.
The corpse of a ruffian is lying here.
*a Man* is standing here.
Exits: north, south.

!= c HP:Wounded>
*a Man* leaves south.

o= c HP:Wounded>kmbk *man*
They aren't here.

o= c HP:Wounded>bash
Bash what or whom?

o= c HP:Wounded>sLiving Chamber
Wordamouf the Black Numenorean (wor) is standing here trying to concentrate.
*a Man* is standing here.
Exits: north, east, west.

![ c HP:Wounded>
*a Man* leaves north.

![ c HP:Wounded>kmbk *man*
They aren't here.

![ c HP:Wounded>bash
Bash what or whom?

![ c HP:Wounded>eStoreroom
A beer barrel has been left here.
A butcher knife is lying here. 
On the ground, there are three canoes.
A scuffed and worn leather satchel has been left here.
A pan is here, ready for use.
On the ground, there are two torches.
The corpse of *a Man* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
The corpse of a ruffian is lying here.
The corpse of a pack horse is lying here.
The shadow of *a Dwarf* is floating here.
Exits: west.

o[ c HP:Wounded>op crackOk.

o[ c HP:Wounded>wLiving Chamber
Wordamouf the Black Numenorean (wor) is standing here.
*a Man* is standing here.
Exits: north, east, west.

![ c HP:Wounded>
*a Man* tries to keep Wordamouf (wor) at bay, but fails.
Wordamouf (wor) barely slashes *a Man*'s body and tickles it.

![ c HP:Wounded>km![ c HP:Wounded>
k *man*
Alas! You failed to reach him through the melee.

b![ c HP:Wounded>kmbbash
Bash what or whom?

![ c HP:Wounded>k *man*
You stab *a Man*'s left hand hard.
*a Man* panics, and attempts to flee.
*a Man* leaves east.

![ c HP:Wounded>bash
Bash what or whom?

![ c HP:Wounded>
You feel bolder.

![ c HP:Wounded>
Wordamouf tells you 'GT: buffan'

![ c HP:Wounded>
*a Man* has arrived from the east.

![ c HP:Wounded>
Wordamouf (wor) leaves east.

![ c HP:Wounded>
*a Man* strongly stabs your right arm and tickles it.

![ c HP:Wounded *a Man*:Wounded>
Wordamouf (wor) has arrived from the east.
You flee head over heels.
You flee north.
Dark Tunnel
There are two pieces of raw bear meat here.
A small piece of raw bear meat is on the ground.
The corpse of a ruffian is lying here.
Exits: north, south.

o= c HP:Wounded>kmk *man*
They aren't here.

o= c HP:Wounded>
*a Man* has arrived from the south.

!= c HP:Wounded>sLiving Chamber
Wordamouf the Black Numenorean (wor) is standing here.
Exits: north, east, west.

![ c HP:Wounded>
*a Man* has arrived from the north.
Wordamouf (wor) approaches *a Man*, trying to slash him.

![ c HP:Wounded>cha wimWimpy removed.

![ c HP:Wounded>aYou assist Wordamouf (wor).
You stab *a Man*'s body extremely hard.
*a Man* panics, but can't stop fighting to flee.

![ c HP:Wounded *a Man*:Wounded Wordamouf (wor):Hurt>
*a Man* panics, and attempts to flee.
*a Man* leaves east.

![ c HP:Wounded>bbash
Bash what or whom?

![ c HP:Wounded>wwTunnel End
The corpse of a ruffian is lying here.
A sturdy trained horse is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, [up].

o= c HP:Wounded>Alas, you cannot go that way...

o= c HP:Wounded>rem shieldYou stop using a bejewelled shield.

o= c HP:Wounded>dadraw cweapon
You remove a giant spear.
You masterfully wield an engraved warhammer, looking very evil-minded.

o= c HP:Wounded>dsewi sword
You stop using an engraved warhammer.
You confidently wield a great warsword, looking very evil-minded.

o= c HP:Wounded>
Living Chamber
Wordamouf the Black Numenorean (wor) is standing here.
Exits: north, east, west.

![ c HP:Wounded>kmk *man*
They aren't here.

![ c HP:Wounded>eStoreroom
A beer barrel has been left here.
A butcher knife is lying here. 
There are three canoes here.
A scuffed and worn leather satchel has been left here.
A pan is here, ready for use.
On the ground, there are two torches.
The corpse of *a Man* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
The corpse of a ruffian is lying here.
The corpse of a pack horse is lying here.
The shadow of *a Dwarf* is floating here.
*a Man* is standing here.
Exits: (south), west.

![ c HP:Wounded>
*a Man* leaves west.

o[ c HP:Wounded>wLiving Chamber
Wordamouf the Black Numenorean (wor) is here, fighting *a Man*.
*a Man* is here, fighting Wordamouf (wor).
Exits: north, east, west.

![ c HP:Wounded>a![ c HP:Wounded>
Alas! You failed to reach him through the melee.

![ c HP:Wounded>
*a Man* panics, and attempts to flee.
*a Man* leaves north.

![ c HP:Wounded>aWho do you want to assist?

![ c HP:Wounded>nDark Tunnel
There are two pieces of raw bear meat here.
A small piece of raw bear meat is on the ground.
The corpse of a ruffian is lying here.
Exits: north, south.

o= c HP:Wounded>aWho do you want to assist?

o= c HP:Wounded>
*a Man* has arrived from the north.

!= c HP:Wounded>sLiving Chamber
Wordamouf the Black Numenorean (wor) is standing here.
Exits: north, east, west.
Wordamouf (wor) leaves north.

![ c HP:Wounded>nDark Tunnel
There are two pieces of raw bear meat here.
A small piece of raw bear meat is on the ground.
The corpse of a ruffian is lying here.
*a Man* is here, fighting Wordamouf (wor).
Wordamouf the Black Numenorean (wor) is here, fighting *a Man*.
Exits: north, south.

!= c HP:Wounded>aYou assist Wordamouf (wor).
You smite *a Man*'s left arm extremely hard and shatter it.
*a Man* panics, and attempts to flee.
*a Man* leaves south.

!= c HP:Wounded>sLiving Chamber
*a Man* is standing here.
Exits: north, east, west.
Wordamouf (wor) has arrived from the north.

![ c HP:Wounded>
*a Man* leaves north.

![ c HP:Wounded>aWho do you want to assist?
A hungry warg has arrived from the west.

![ c HP:Wounded>n
Wordamouf (wor) leaves north.

![ c HP:Wounded>aDark Tunnel
You see two pieces of raw bear meat on the ground.
A small piece of raw bear meat is on the ground.
The corpse of a ruffian is lying here.
Wordamouf the Black Numenorean (wor) is standing here.
Exits: north, south.

!= c HP:Wounded>Who do you want to assist?

!= c HP:Wounded>
Wordamouf (wor) leaves north.

o= c HP:Wounded>nYou need to swim to go there.

o= c HP:Wounded>swinOk, from now you'll try to swim.

o= cW HP:Wounded>
Watery Tunnel
A grey snake slides along the water.
Wordamouf the Black Numenorean (wor) is standing here.
Exits: east, south.
You smell blood.

!~ cW HP:Wounded>eBend in the Tunnel
A grey snake slides along the water.
Exits: north, west.

o~ cW HP:Wounded>nWatery Tunnel
A black catfish is here, lurking in the mud.
Exits: north, south.

o~ cW HP:Wounded>
You swim and manage to keep your head above water.

o~ cW HP:Wounded>nWatery Junction
Exits: north, south, west.

o~ cW HP:Wounded>
Wordamouf (wor) has arrived from the south.

!~ cW HP:Wounded>
Wordamouf (wor) leaves north.

o~ cW HP:Wounded>
Wordamouf (wor) has arrived from the north.

!~ cW HP:Wounded>tt folli siisWordamouf (wor) leaves west.
t wordamouf folli siis
Ok.

o~ cW HP:Wounded>wMusty Landing
A pewter candlestick is standing here.
A skeleton of some humanoid lies in the dust.
Exits: east, south.

o= cW HP:Wounded>aWho do you want to assist?

o= cW HP:Wounded>sMusty Corridor
A skeleton of some humanoid lies in the dust.
Wordamouf the Black Numenorean (wor) is standing here.
Exits: north, (west).

!= cW HP:Wounded>
Wordamouf (wor) leaves west.

o= cW HP:Wounded>op exit wwIt's already open!

o= cW HP:Wounded>cl exit eDamp Cave
The remains of a giant fungus lie here in a heap of rotting compost.
*a Man* is standing here.
*an Elf* is standing here.
Wordamouf the Black Numenorean (wor) is standing here.
Exits: (east), west.
Wordamouf (wor) tries to slash *a Man*, but he parries successfully.

!O cW HP:Wounded>Ok.

!O cW HP:Wounded>
*a Man* panics, and attempts to flee.

!O cW HP:Wounded>cl exit eIt's already closed!

!O cW HP:Wounded>cl exit eIt's already closed!

!O cW HP:Wounded>a!O cW HP:Wounded>
Alas! You failed to reach him through the melee.
*a Man* panics, and attempts to flee.

cl exit e!O cW HP:Wounded>
Wordamouf (wor) swiftly dodges *an Elf*'s attempt to pierce him.
Wordamouf (wor) swiftly dodges *a Man*'s attempt to stab him.

cl exit e!O cW HP:Wounded>cl exit e
*a Man* panics, and attempts to flee.

!O cW HP:Wounded>It's already closed!

!O cW HP:Wounded>It's already closed!
*a Man* panics, and attempts to flee.

!O cW HP:Wounded>It's already closed!
Wordamouf tells you 'GT: in'

!O cW HP:Wounded>cl exit eIt's already closed!
*an Elf* panics, and attempts to flee.

!O cW HP:Wounded>a
*a Man* swiftly dodges Wordamouf (wor)'s attempt to slash him.

!O cW HP:Wounded>
You assist Wordamouf (wor).
You smite *a Man*'s body extremely hard and shatter it.
*a Man* panics, and attempts to flee.

!O cW HP:Wounded *a Man*:Awful Wordamouf (wor):Hurt>
Wordamouf (wor) begins some strange incantations...

!O cW HP:Wounded *a Man*:Awful Wordamouf (wor):Hurt>cl exit eIt's already closed!

!O cW HP:Wounded *a Man*:Awful Wordamouf (wor):Hurt>cl exit ecl exit eIt's already closed!
*a Man* panics, and attempts to flee.

!O cW HP:Wounded *a Man*:Awful Wordamouf (wor):Hurt>cl exit eIt's already closed!

!O cW HP:Wounded *a Man*:Awful Wordamouf (wor):Hurt>It's already closed!
*an Elf* panics, and attempts to flee.

!O cW HP:Wounded *a Man*:Awful Wordamouf (wor):Hurt>cl exit e*an Elf* begins some strange incantations...
It's already closed!
Wordamouf (wor) swiftly dodges *a Man*'s attempt to stab him.

!O cW HP:Wounded *a Man*:Awful Wordamouf (wor):Hurt>cl exit eIt's already closed!
*a Man* panics, and attempts to flee.

!O cW HP:Wounded *a Man*:Awful Wordamouf (wor):Hurt>cl exit eIt's already closed!

!O cW HP:Wounded *a Man*:Awful Wordamouf (wor):Hurt>cl exit eIt's already closed!
Wordamouf (wor) utters the words 'mosailla paieg'
Wordamouf (wor) burns *a Man*.
*a Man* is incapacitated and will slowly die, if not aided.

!O cW HP:Wounded *a Man*:Dying Wordamouf (wor):Hurt>cl exit eIt's already closed!

!O cW HP:Wounded *a Man*:Dying Wordamouf (wor):Hurt>cl exit eIt's already closed!

!O cW HP:Wounded *a Man*:Dying Wordamouf (wor):Hurt>cl exit eIt's already closed!

!O cW HP:Wounded *a Man*:Dying Wordamouf (wor):Hurt>kikick

Wordamouf (wor) slashes *a Man*'s left leg extremely hard and shatters it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *a Man*'s death cry as he collapses.
*a Man* has drawn his last breath! R.I.P.
Your victim has disappeared!

*an Elf* begins some strange incantations...
*an Elf* panics, and attempts to flee.

!O cW HP:Wounded>
*an Elf* panics, and attempts to flee.

!O cW HP:Wounded>kek *elf*
You approach *an Elf*, trying to smite him.

!O cW HP:Wounded *an Elf*:Healthy Wordamouf (wor):Hurt>bbash

*an Elf* panics, and attempts to flee.

cl exit ecl exit eWordamouf (wor) lightly slashes *an Elf*'s head and tickles it.
Wordamouf (wor) swiftly dodges *an Elf*'s attempt to pierce him.

*an Elf* begins some strange incantations...

cl exit e*an Elf* panics, but can't stop fighting to flee.

cl exit ecl exit ecl exit e*an Elf* begins some strange incantations...
*an Elf* panics, and attempts to flee.

*an Elf* swiftly dodges Wordamouf (wor)'s attempt to slash him.

*an Elf* panics, and attempts to flee.

Your bash at *an Elf* sends him sprawling.

!O cW HP:Wounded *an Elf*:Fine Wordamouf (wor):Hurt>It's already closed!

!O cW HP:Wounded *an Elf*:Fine Wordamouf (wor):Hurt>It's already closed!

!O cW HP:Wounded *an Elf*:Fine Wordamouf (wor):Hurt>It's already closed!
You smite *an Elf*'s right leg extremely hard.

!O cW HP:Wounded *an Elf*:Fine Wordamouf (wor):Hurt>lIt's already closed!

!O cW HP:Wounded *an Elf*:Fine Wordamouf (wor):Hurt>It's already closed!

!O cW HP:Wounded *an Elf*:Fine Wordamouf (wor):Hurt>It's already closed!

!O cW HP:Wounded *an Elf*:Fine Wordamouf (wor):Hurt>
Damp Cave
The corpse of *a Man* is lying here.
The remains of a giant fungus lie here in a heap of rotting compost.
*an Elf* is here, fighting Wordamouf (wor).
Wordamouf the Black Numenorean (wor) is here, fighting *an Elf*.
Exits/emulated: {east}, west.

!O cW HP:Wounded *an Elf*:Fine Wordamouf (wor):Hurt>say wtfemote says: wtf	## I actually forgot the elf was still alive :)
Ok.
Wordamouf (wor) lightly slashes *an Elf*'s body and tickles it.

!O cW HP:Wounded *an Elf*:Fine Wordamouf (wor):Hurt>
You smite *an Elf*'s left leg extremely hard and shatter it.
Your victim is shocked by your hit!

!O cW HP:Wounded *an Elf*:Wounded Wordamouf (wor):Hurt>
*an Elf* panics, and attempts to flee.

!O cW HP:Wounded *an Elf*:Wounded Wordamouf (wor):Hurt>
Wordamouf (wor) gets a pile of coins from the corpse of *a Man*.
*an Elf* swiftly dodges Wordamouf (wor)'s attempt to slash him.

!O cW HP:Wounded *an Elf*:Wounded Wordamouf (wor):Hurt>tt close
t wordamouf close
Ok.

!O cW HP:Wounded *an Elf*:Wounded Wordamouf (wor):Hurt>cl exit eIt's already closed!

!O cW HP:Wounded *an Elf*:Wounded Wordamouf (wor):Hurt>cl exit eIt's already closed!

!O cW HP:Wounded *an Elf*:Wounded Wordamouf (wor):Hurt>bbash
Bash someone already bashed? Aren't we funny?

!O cW HP:Wounded *an Elf*:Wounded Wordamouf (wor):Hurt>bbash
Bash someone already bashed? Aren't we funny?

!O cW HP:Wounded *an Elf*:Wounded Wordamouf (wor):Hurt>bbash
Bash someone already bashed? Aren't we funny?
*an Elf* seems to have recovered his senses.

!O cW HP:Wounded *an Elf*:Wounded Wordamouf (wor):Hurt>b
*an Elf* opens the stonedoor.

!O cW HP:Wounded *an Elf*:Wounded Wordamouf (wor):Hurt>bash
Wordamouf (wor) closes the stonedoor.
*an Elf* panics, and attempts to flee.

Wordamouf (wor) fumbles and hits himself HARD.				### Imagine if this had happened in different circumstances

*an Elf* opens the stonedoor.
*an Elf* panics, and attempts to flee.
*an Elf* leaves east.
Your victim has disappeared!

!O cW HP:Wounded>eMusty Corridor
A skeleton of some humanoid lies in the dust.
*an Elf* is standing here.
Exits: north, (west).

o= cW HP:Wounded>kek *elf*
You smite *an Elf*'s right hand extremely hard and shatter it.

o= cW HP:Wounded *an Elf*:Awful>nNo way! You are fighting for your life!
The stonedoor closes quietly.
*an Elf* opens the stonedoor.

o= cW HP:Wounded *an Elf*:Awful>
The stonedoor closes quietly.
*an Elf* opens the stonedoor.
*an Elf* panics, and attempts to flee.
*an Elf* leaves north.

o= cW HP:Wounded>nMusty Landing
A pewter candlestick is standing here.
A skeleton of some humanoid lies in the dust.
*an Elf* is standing here.
Exits: east, south.

o= cW HP:Wounded>kek *elf*
You approach *an Elf*, trying to smite him.
*an Elf* fails to pierce you.

o= cW HP:Wounded *an Elf*:Awful>
*an Elf* panics, and attempts to flee.
*an Elf* leaves south.

o= cW HP:Wounded>
*an Elf* has arrived from the south.

o= cW HP:Wounded>ke
*an Elf* leaves east.

o= cW HP:Wounded>kek *elf*
They aren't here.

o= cW HP:Wounded>k *elf*
They aren't here.

o= cW HP:Wounded>ekeWatery Junction
*an Elf* is standing here.
Exits: north, south, west.

o~ cW HP:Wounded>sk *elf*
You approach *an Elf*, trying to smite him.

o~ cW HP:Wounded *an Elf*:Awful>No way! You are fighting for your life!
*an Elf* panics, and attempts to flee.
*an Elf* leaves west.

o~ cW HP:Wounded>ke*an Elf* has arrived from the west.
k *elf*
You approach *an Elf*, trying to smite him.

o~ cW HP:Wounded *an Elf*:Awful>
You smite *an Elf*'s body extremely hard and shatter it.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *an Elf*'s death cry as he collapses.
*an Elf* has drawn his last breath! R.I.P.

o~ cW HP:Wounded>kek *elf*
They aren't here.

o~ cW HP:Wounded>gcg coins all.corpse
You get a pile of coins from the corpse of *an Elf*.
There was 19 gold coins, 4 silver pennies, and 72 copper pennies.

o~ cW HP:Wounded>exa corpsecorpse (here) : 
an embellished longbow
a water skin
a laced quiver
a butcher knife (well-maintained)
a hooded brass lantern
a plain leather belt
a shiny dagger (flawless)
a keyring with a key
a leather backpack
a forest green cloak (marred)
a gilded round shield (flawless)
a fine pair of chain mail sleeves (flawless)
a fine pair of chain mail gloves (flawless)
a black pair of padded boots (flawless)
a fine pair of chain mail leggings (flawless)
a fine chain mail coif (flawless)
a fine chain mail hauberk (flawless)
a silver wedding ring
a ring

o~ cW HP:Wounded>
Wordamouf (wor) has arrived from the west.

!~ cW HP:Wounded>
Wordamouf (wor) leaves south.

o~ cW HP:Wounded>
Wordamouf (wor) has arrived from the south.

!~ cW HP:Wounded>
You feel bolder.

!~ cW HP:Wounded>g pack corpseYou get a leather backpack from the corpse of *an Elf*.

!~ cW HP:Wounded>
You swim and manage to keep your head above water.

!~ cW HP:Wounded>
Wordamouf (wor) leaves south.

o~ cW HP:Wounded>g bow corpseYou get an embellished longbow from the corpse of *an Elf*.

o~ cW HP:Wounded>g gilded corpseYou get a gilded round shield from the corpse of *an Elf*.

Wordamouf tells you 'GT: aii'

o~ cW HP:Wounded>g laced corpseYou get a laced quiver from the corpse of *an Elf*.

o~ cW HP:Wounded>sWatery Tunnel
A black catfish is here, lurking in the mud.
Exits: north, south.

o~ cW HP:Wounded>sBend in the Tunnel
Exits: north, west.

o~ cW HP:Wounded>wWatery Tunnel
A grey snake slides along the water.
A ruffian is sneaking around here, looking for some mischief to do.
A grey snake slides along the water.
Exits: east, south.
You successfully tread water.

o~ cW HP:Wounded>sDark Tunnel
There are two pieces of raw bear meat here.
A small piece of raw bear meat is on the ground.
The corpse of a ruffian is lying here.
Exits: north, south.

o= cW HP:Wounded>sLiving Chamber
Exits: north, east, west.

![ cW HP:Wounded>eStoreroom
A beer barrel has been left here.
A butcher knife is lying here. 
On the ground, there are three canoes.
A scuffed and worn leather satchel has been left here.
A pan is here, ready for use.
On the ground, there are two torches.
The corpse of *a Man* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
The corpse of a ruffian is lying here.
The corpse of a pack horse is lying here.
The shadow of *a Dwarf* is floating here.
Exits: (south), west.

o[ cW HP:Wounded>exa corpsecorpse (here) : 
a pile of coins
a dark coloured flask
a lantern
a studded leather belt
a heavy morningstar
a leather backpack
a forest green cloak (flawless)
a large metal wall shield (flawless)
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a fine pair of metal boots (flawless)
a fine pair of metal greaves (flawless)
a great helm (flawless)
a fine metal breastplate (flawless)

o[ cW HP:Wounded>exa 2.corpsecorpse (here) : 
a pile of coins
a water skin
a butcher knife (flawless)
a pan
a moneybag
a plain silken sash
a mighty dwarven axe (flawless)
a wolfskin wristband (flawless)
a leather backpack
a forest green cloak (flawless)
a large metal wall shield (flawless)
a crimson pair of metal vambraces (flawless)
a sturdy pair of metal gauntlets (flawless)
a fine pair of metal boots (flawless)
a fine pair of metal greaves (flawless)
a spiked metal helmet (flawless)
a fine metal breastplate (flawless)
a red ruby
a ring
a large sack
a sabre (worn)
a longsword (well-maintained)
a falchion (satisfactory)
a wooden target shield (worn)
a shortsword (flawless)
a shortsword (satisfactory)

o[ cW HP:Wounded>g ruby allThe icy grasp of a shadow blocks your attempt!
A shadow whispers 'I won't allow the looting of my fallen body!'
You get a red ruby from a sable pouch.

o[ cW HP:Hurt>lStoreroom
A beer barrel has been left here.
A butcher knife is lying here. 
There are three canoes here.
A scuffed and worn leather satchel has been left here.
A pan is here, ready for use.
You see two torches on the ground.
The corpse of *a Man* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
The corpse of a ruffian is lying here.
The corpse of a pack horse is lying here.
The shadow of *a Dwarf* is floating here.
Exits/emulated: {south}, west.

o[ cW HP:Hurt>wLiving Chamber
Exits: north, east, west.

![ cW HP:Hurt>wTunnel End
The corpse of a ruffian is lying here.
A sturdy trained horse is standing here.
A hungry warg stands here, sniffing around for flesh.
Wordamouf the Black Numenorean (wor) is resting here.
Exits: east, [up].

!= cW HP:Hurt>sq\rev q					### Just because revealing is above logic!
You begin to search...

You didn't find anyone.

!= cW HP:Hurt>sc207/453 hits, 51/51 mana, and 105/158 moves.

!= cW HP:Hurt>c-c 'cure light'
You start to concentrate...

c/-\|/Your scratches and bruises disappear.

!= cW HP:Hurt Mana:Hot>\c 'cure light'
You start to concentrate...

Wordamouf tells you 'GT: v2lja ka saab sealt?'		### Can you get out from there?

Wordamouf (wor) says 'gaci mis vaja'				### GAC what you need

### Wordamouf' new looting policy :). In other words we loot everything of value. ###

Your scratches and bruises disappear.

!= cW HP:Hurt Mana:Hot>c/c 'cure light'
You start to concentrate...

Wordamouf (wor) gets a cluster of hard, round, black berries from a leather backpack.

Wordamouf (wor) gets some sweet-smelling dried mauve petals from a leather backpack.

Your scratches and bruises disappear.

!= cW HP:Hurt Mana:Warm>iWordamouf (wor) starts mixing some stuff in a fragrant-smelling bag.
You are carrying:
a red ruby
a laced quiver
a gilded round shield (flawless)
an embellished longbow
a leather backpack
an engraved warhammer
a giant spear (flawless)
a bejewelled shield (flawless)
a brown bottle
a bottle

!= cW HP:Hurt Mana:Warm>c|c 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

!= cW HP:Hurt Mana:Icy>eLiving Chamber
Exits: north, east, west.

![ cW HP:Hurt Mana:Icy>eStoreroom
A beer barrel has been left here.
A butcher knife is lying here. 
There are three canoes here.
A scuffed and worn leather satchel has been left here.
A pan is here, ready for use.
There are two torches here.
The corpse of *a Man* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
The corpse of a ruffian is lying here.
The corpse of a pack horse is lying here.
The shadow of *a Dwarf* is floating here.
Exits: (south), west.

o[ cW HP:Hurt Mana:Icy>wLiving Chamber
Exits: north, east, west.

![ cW HP:Hurt Mana:Icy>nDark Tunnel
You see two pieces of raw bear meat on the ground.
A small piece of raw bear meat is on the ground.
The corpse of a ruffian is lying here.
Exits: north, south.

o= cW HP:Hurt Mana:Icy>leadLead what?

o= cW HP:Hurt Mana:Icy>sLiving Chamber
Exits: north, east, west.
Wordamouf tells you 'GT: ma low'				### I'm low

![ cW HP:Hurt Mana:Icy>eStoreroom
A beer barrel has been left here.
A butcher knife is lying here. 
You see three canoes on the ground.
A scuffed and worn leather satchel has been left here.
A pan is here, ready for use.
You see two torches on the ground.
The corpse of *a Man* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
The corpse of a ruffian is lying here.
The corpse of a pack horse is lying here.
The shadow of *a Dwarf* is floating here.
Exits: (south), west.

o[ cW HP:Hurt Mana:Icy>sDark Tunnel
A wooden chest stands in the corner.
Exits: (north).

o[ cW HP:Hurt Mana:Icy>leadLead what?

o[ cW HP:Hurt Mana:Icy>nStoreroom
A beer barrel has been left here.
A butcher knife is lying here. 
You see three canoes on the ground.
A scuffed and worn leather satchel has been left here.
A pan is here, ready for use.
There are two torches here.
The corpse of *a Man* is lying here.
The corpse of *a Dwarf* is lying here.
The corpse of a horse of the Rohirrim is lying here.
The corpse of a mountain mule is lying here.
The corpse of a pack horse is lying here.
The corpse of a ruffian is lying here.
The corpse of a pack horse is lying here.
The shadow of *a Dwarf* is floating here.
Exits: (south), west.

o[ cW HP:Hurt Mana:Icy>wLiving Chamber
Exits: north, east, west.

![ cW HP:Hurt Mana:Icy>wTunnel End
The corpse of a ruffian is lying here.
A sturdy trained horse is standing here.
A hungry warg stands here, sniffing around for flesh.
Wordamouf the Black Numenorean (wor) is standing here.
Exits: east, [up].

!= cW HP:Hurt Mana:Icy>
Wordamouf (wor) begins some strange incantations...

!= cW HP:Hurt Mana:Icy>leadA hungry warg starts following you.

!= cW HP:Hurt Mana:Icy>iYou are carrying:
a red ruby
a laced quiver
a gilded round shield (flawless)
an embellished longbow
a leather backpack
an engraved warhammer
a giant spear (flawless)
a bejewelled shield (flawless)
a brown bottle
a bottle

!= cW HP:Hurt Mana:Icy>
Wordamouf (wor) utters the words 'judicandus gzfuajg'

!= cW HP:Hurt Mana:Icy>give shiled wargYou don't have a shiled.

!= cW HP:Hurt Mana:Icy>
Wordamouf (wor) sits down and rests.

!= cW HP:Hurt Mana:Icy>
Wordamouf (wor) stops resting, and clambers on his feet.

!= cW HP:Hurt Mana:Icy>give gilded wargOk.
A trained horse now follows Wordamouf (wor).

!= cW HP:Hurt Mana:Icy>wi cweaponwear shieldYou stop using a great warsword.
You masterfully wield an engraved warhammer, looking very evil-minded.

!= cW HP:Hurt Mana:Icy>
You fasten a bejewelled shield on your arm, becoming very impressive.

!= cW HP:Hurt Mana:Icy>iYou are carrying:
a great warsword (flawless)
a red ruby
a laced quiver
an embellished longbow
a leather backpack
a giant spear (flawless)
a brown bottle
a bottle

!= cW HP:Hurt Mana:Icy>
Wordamouf (wor) leaves east.
A trained horse leaves east.

o= cW HP:Hurt Mana:Icy>iYou are carrying:
a great warsword (flawless)
a red ruby
a laced quiver
an embellished longbow
a leather backpack
a giant spear (flawless)
a brown bottle
a bottle

o= cW HP:Hurt Mana:Icy>give laced wargOk.

o= cW HP:Hurt Mana:Icy>give bow wargOk.

o= cW HP:Hurt Mana:Cold>
Wordamouf (wor) has arrived from the east.
A trained horse has arrived from the east.

!= cW HP:Hurt Mana:Cold>l i 2.packbackpack (carried) : 
a fragrant-smelling bag
two tickets
a wooden pipe

!= cW HP:Hurt Mana:Cold>
Wordamouf (wor) sits down and rests.

!= cW HP:Hurt Mana:Cold>drop packYou drop the backpack.

!= cW HP:Hurt Mana:Cold>g ticket allYou get a ticket for a pack horse from a leather backpack.
Wordamouf (wor) says 'mis man lootis?'		### What did man load?

!= cW HP:Hurt Mana:Cold>g ticket allYou get a ticket for a pack horse from a leather backpack.

!= cW HP:Hurt Mana:Cold>drop ticketYou drop the ticket.

!= cW HP:Hurt Mana:Cold>drop ticketYou drop the ticket.

!= cW HP:Hurt Mana:Cold>say ei näindemote says: ei naind  ### Didn't see
Ok.

!= cW HP:Hurt Mana:Cold>fYou flee head over heels.
PANIC! You couldn't escape!

!= cW HP:Hurt Mana:Cold>fYou flee head over heels.
You flee east.
Living Chamber
Exits: north, east, west.

![ cW HP:Hurt Mana:Cold>nDark Tunnel
You see two pieces of raw bear meat on the ground.
A small piece of raw bear meat is on the ground.
The corpse of a ruffian is lying here.
Exits: north, south.

o= cW HP:Hurt Mana:Cold>neWatery Tunnel
A grey snake slides along the water.
Exits: east, south.

o~ cW HP:Hurt Mana:Cold>nBend in the Tunnel
A grey snake slides along the water.
Exits: north, west.

o~ cW HP:Hurt Mana:Cold>
Watery Tunnel
A black catfish is here, lurking in the mud.
A ruffian is sneaking around here, looking for some mischief to do.
Exits: north, south.

o~ cW HP:Hurt Mana:Cold>nWatery Junction
The corpse of *an Elf* is lying here.
Exits: north, south, west.

o~ cW HP:Hurt Mana:Cold>
You successfully tread water.

o~ cW HP:Hurt Mana:Cold>w
Lurgz narrates 'hi'

o~ cW HP:Hurt Mana:Cold>
Musty Landing
A pewter candlestick is standing here.
A skeleton of some humanoid lies in the dust.
Exits: east, south.

o= cW HP:Hurt Mana:Cold>sMusty Corridor
A skeleton of some humanoid lies in the dust.
Exits: north, (west).

o= cW HP:Hurt Mana:Cold>op exit wIt's already open!

o= cW HP:Hurt Mana:Cold>wDamp Cave
The corpse of *a Man* is lying here.
The remains of a giant fungus lie here in a heap of rotting compost.
Exits: (east), west.

oO cW HP:Hurt Mana:Cold>
Wordamouf narrates 'hi'

oO cW HP:Hurt Mana:Cold>exa corpsecorpse (here) : 
a water skin
a sable pouch
a gem-inlaid knife (flawless)
a broad silver belt
a blackened spear (well-maintained)
a keyring with a key and a set of lock picks
a leather backpack
a russet cloak (flawless)
a bejewelled shield (flawless)
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a fine pair of metal boots (flawless)
a fine pair of metal greaves (flawless)
a great helm (flawless)
a fine metal breastplate (flawless)
a red ruby
a necklace
a sapphire ring
a diamond ring
a key

oO cW HP:Hurt Mana:Cold>gcg coins all.corpse
You can't find a coins in any corpse.

oO cW HP:Hurt Mana:Cold>g ring corpseWordamouf narrates '4 pukes just died:P'
You get a sapphire ring from the corpse of *a Man*.

oO cW HP:Hurt Mana:Cold>g ring corpseYou get a diamond ring from the corpse of *a Man*.

oO cW HP:Hurt Mana:Cold>
Lurgz narrates 'supity sup sup'

oO cW HP:Hurt Mana:Cold>
Wordamouf tells you 'GT: restist'		### meant resists but I didn't understand it at that time

oO cW HP:Hurt Mana:Cold>g ruby corpseYou get a red ruby from the corpse of *a Man*.

oO cW HP:Hurt Mana:Cold>
Wordamouf tells you 'GT: ou'

oO cW HP:Hurt Mana:Cold>g necklace corpseYou get a necklace from the corpse of *a Man*.

oO cW HP:Hurt Mana:Cold>
Lurgz narrates 'to u?'

oO cW HP:Hurt Mana:Cold>g keyring corpseYou get a keyring with a key and a set of lock picks from the corpse of *a Man*.

oO cW HP:Hurt Mana:Cold>
Wordamouf (wor) has arrived from the east.

!O cW HP:Hurt Mana:Cold>g spear corpseYou get a blackened spear from the corpse of *a Man*.

!O cW HP:Hurt Mana:Cold>
Wordamouf (wor) tries to go west, but comes back, holding his head.

!O cW HP:Hurt Mana:Cold>
Wordamouf (wor) closes the stonedoor.

!O cW HP:Hurt Mana:Cold>exa corpsecorpse (here) : 
a water skin
a sable pouch
a gem-inlaid knife (flawless)
a broad silver belt
a leather backpack
a russet cloak (flawless)
a bejewelled shield (flawless)
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a fine pair of metal boots (flawless)
a fine pair of metal greaves (flawless)
a great helm (flawless)
a fine metal breastplate (flawless)
a key

!O cW HP:Hurt Mana:Cold>
Wordamouf (wor) begins some strange incantations...

!O cW HP:Hurt Mana:Cold>g pack corpseYou get a leather backpack from the corpse of *a Man*.

!O cW HP:Hurt Mana:Cold>
Wordamouf (wor) utters the words 'braqt eaaf'		### What's happening?
The exit east seems to blur for a while.

!O cW HP:Hurt Mana:Cold>g shield corpseYou get a bejewelled shield from the corpse of *a Man*.

!O cW HP:Hurt Mana:Cold>g sable corpseYou get a sable pouch from the corpse of *a Man*.

!O cW HP:Hurt Mana:Cold>
Wordamouf (wor) says '5'				### Oh...

!O cW HP:Hurt Mana:Cold>
Wordamouf (wor) starts gathering wood for a campfire.

!O cW HP:Hurt Mana:Cold>say lmaoemote says: lmao	### Now we're screwed
Ok.

!O cW HP:Hurt Mana:Warm>sc277/453 hits, 13/51 mana, and 121/158 moves.

!O cW HP:Hurt Mana:Warm>c-c 'cure light'
You muster all of your concentration...

Wordamouf (wor) gets an azure scroll from a sable pouch.

Wordamouf (wor) stops gathering the wood.
Wordamouf (wor) begins to recite an azure scroll.

Your scratches and bruises disappear.

!O cW HP:Hurt Mana:Icy>iYou are carrying:
a sable pouch
a bejewelled shield (flawless)
a leather backpack
a blackened spear (well-maintained)
a keyring with a key and a set of lock picks
a necklace
a red ruby
a diamond ring
a sapphire ring
a great warsword (flawless)
a red ruby
a giant spear (flawless)
a brown bottle
a bottle

!O cW HP:Hurt Mana:Icy>
Wordamouf (wor) heals himself.

!O cW HP:Hurt Mana:Icy>
Wordamouf (wor) sits down and rests.

!O cW HP:Hurt Mana:Icy>drop shieldYou drop the shield.

!O cW HP:Hurt Mana:Icy>wimcha mood wim
Ok.

!O cW HP:Hurt Mana:Icy>dvwi spear
You stop using an engraved warhammer.
You confidently wield a blackened spear, looking very evil-minded.

!O cW HP:Hurt Mana:Icy>g shieldYou get a bejewelled shield.

!O cW HP:Hurt Mana:Icy>hide shieldOk.

!O cW HP:Hurt Mana:Icy>iYou are carrying:
an engraved warhammer
a sable pouch
a leather backpack
a keyring with a key and a set of lock picks
a necklace
a red ruby
a diamond ring
a sapphire ring
a great warsword (flawless)
a red ruby
a giant spear (flawless)
a brown bottle
a bottle

!O cW HP:Hurt Mana:Icy>
Wordamouf (wor) stops resting, and clambers on his feet.

!O cW HP:Hurt Mana:Icy>
Wordamouf (wor) says 'rockin v2lja ?'			### I rock out?

!O cW HP:Hurt Mana:Icy>say miks ei rockinud kohe
emote says: miks ei rockinud kohe			### Why didn't you rock right away?
Ok.

!O cW HP:Hurt Mana:Icy>
Wordamouf (wor) says 'anathir'

!O cW HP:Hurt Mana:Icy>
Wordamouf (wor) starts following you.

!O cW HP:Hurt Mana:Icy>
Wordamouf (wor) says 'ma ei saand'			### I couldn't

!O cW HP:Hurt Mana:Icy>say unblocked ust
emote says: unblocked ust				### unblocked door
Ok.

!O cW HP:Hurt Mana:Icy>iYou are carrying:
an engraved warhammer
a sable pouch
a leather backpack
a keyring with a key and a set of lock picks
a necklace
a red ruby
a diamond ring
a sapphire ring
a great warsword (flawless)
a red ruby
a giant spear (flawless)
a brown bottle
a bottle

!O cW HP:Hurt Mana:Icy>l i 2.sablepouch (carried) : 
Nothing.

!O cW HP:Hurt Mana:Icy>drop sableYou drop the pouch.

!O cW HP:Hurt Mana:Icy>
Wordamouf (wor) says 'ma ei joudnud'			### Didn't have time

!O cW HP:Hurt Mana:Icy>l i 2.packbackpack (carried) : 
Nothing.

!O cW HP:Hurt Mana:Icy>drop packYou drop the backpack.

!O cW HP:Hurt Mana:Icy>g all 2.keyringYou remove a strange set of lock picks from your keyring.
You remove a Tharbad gate key from your keyring.

!O cW HP:Hurt Mana:Icy>
Wordamouf (wor) begins some strange incantations...

!O cW HP:Hurt Mana:Icy>exa picksThere is a variety of tools, including slim, flat pieces and long, thin
pieces, as well as strangely hooked and flattened pieces.
Two of the lockpicks have shallow notches on them.
A couple of lockpicks have a small bump near the tip.

!O cW HP:Hurt Mana:Icy>
Wordamouf (wor) utters the words 'bfzahp ay bfugtizgg'
An energy begins to flow within your legs as your body becomes lighter.

!O cW HP:Hurt Mana:Cold>hide picksOk.

!O cW HP:Hurt Mana:Cold>iYou are carrying:
a Tharbad gate key
an engraved warhammer
a keyring
a necklace
a red ruby
a diamond ring
a sapphire ring
a great warsword (flawless)
a red ruby
a giant spear (flawless)
a brown bottle
a bottle

!O cW HP:Hurt Mana:Cold>put all.ring sableYou put a sapphire ring in a sable pouch.
You put a diamond ring in a sable pouch.


!O cW HP:Hurt Mana:Cold>
Wordamouf (wor) starts gathering wood for a campfire.

!O cW HP:Hurt Mana:Cold>put all.ruby sableYou put a red ruby in a sable pouch.
You put a red ruby in a sable pouch.

!O cW HP:Hurt Mana:Cold>iYou are carrying:
a Tharbad gate key
an engraved warhammer
a keyring
a necklace
a great warsword (flawless)
a giant spear (flawless)
a brown bottle
a bottle

!O cW HP:Hurt Mana:Cold>
You hear a death cry from the east.

!O cW HP:Hurt Mana:Cold>
Wordamouf (wor) says 'hommik'

!O cW HP:Hurt Mana:Cold>
Wordamouf (wor) finishes gathering the wood into a pile and sets it on fire.
A warm fire lights the place.

!O cW HP:Hurt Mana:Cold>dvwi spear
You stop using a blackened spear.
You confidently wield a giant spear, looking very evil-minded.

!O cW HP:Hurt Mana:Cold>wimcha mood wim
Ok.

!O cW HP:Hurt Mana:Cold>
Wordamouf (wor) says 'ka tagasi'			### Hommik is back too

!O cW HP:Hurt Mana:Cold>say ok kui välja saame
emote says: ok kui valja saame				### Ok if we get out...
Ok.

!O cW HP:Hurt Mana:Cold>say kuhu jooksemeemote says: kuhu jookseme	### ...Where will we run?
Ok.

!O cW HP:Hurt Mana:Cold>
Wordamouf (wor) says 'resisit'				

!O cW HP:Hurt Mana:Cold>say s?
emote says: s?
Ok.

!O cW HP:Hurt Mana:Cold>iYou are carrying:
a blackened spear (well-maintained)
a Tharbad gate key
an engraved warhammer
a keyring
a necklace
a great warsword (flawless)
a brown bottle
a bottle

!O cW HP:Hurt Mana:Cold>wimWordamouf (wor) says 'front'	### Right...
cha mood wim
Ok.

!O cW HP:Hurt Mana:Cold>
Wordamouf (wor) nods solemnly.

!O cW HP:Hurt Mana:Cold>
Wordamouf (wor) says 'ma rockin kohe'			### I rock right away

!O cW HP:Hurt Mana:Cold>
A giant fungus has arrived.

!O cW HP:Hurt Mana:Cold>drop keyringYou drop the keyring.

!O cW HP:Fine Mana:Warm>exa keyringkeyring (used) : 
a Tharbad gate key
a strange set of lock picks

!O cW HP:Fine Mana:Warm>drop keyYou drop the key.

!O cW HP:Fine Mana:Warm>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Warm>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Warm>say kust persest
emote says: kust persest 
Ok.

!O cW HP:Fine Mana:Warm>say neid kohe
emote says: neid kohe
Ok.

!O cW HP:Fine Mana:Warm>say nii palju
emote says: nii palju
Ok.

!O cW HP:Fine Mana:Warm>yaYou yawn. Feeling bored?		### Wondering where did so many pukes show up from
								### (we saw very few before this)

!O cW HP:Fine Mana:Warm>sc326/453 hits, 16/51 mana, and 158/158 moves.

!O cW HP:Fine Mana:Warm>c\c 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

!O cW HP:Fine Mana:Icy>iYou are carrying:
a blackened spear (well-maintained)
an engraved warhammer
a necklace
a great warsword (flawless)
a brown bottle
a bottle

!O cW HP:Fine Mana:Icy>
Wordamouf narrates 'need backup'

!O cW HP:Fine Mana:Icy>
Wordamouf (wor) says 'mis place see on'				### What is this place?

!O cW HP:Fine Mana:Cold>say bench
emote says: bench
Ok.

!O cW HP:Fine Mana:Cold>
Wordamouf narrates 'bench'

!O cW HP:Fine Mana:Cold>
You begin to feel thirsty.

!O cW HP:Fine Mana:Cold>
Wordamouf narrates 's of bree'

!O cW HP:Fine Mana:Cold>drink bottleOk.

!O cW HP:Fine Mana:Cold>
A warm feeling runs through your body.

!O cW HP:Fine Mana:Cold>
You hear a death cry from the east.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>i
Wordamouf (wor) says 'breakavad uuesti'				### Breaking again

!O cW HP:Fine Mana:Cold>
You are carrying:
a blackened spear (well-maintained)
an engraved warhammer
a necklace
a great warsword (flawless)
a bottle

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) stops following you.
Wordamouf (wor) starts following you.

!O cW HP:Fine Mana:Cold>drink bottleYou drink the water.
You do not feel thirsty anymore.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) says 'spamma v2lja'				### Spam out

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eWordamouf (wor) says 'storen quaked?'		### I store quakes?
The stonedoor seems to be closed.						(translation for the lazy and linguistically impaired)

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>nodYou nod solemnly.

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) begins some strange incantations...

!O cW HP:Fine Mana:Cold>say kui mana onemote says: kui mana on		### If you got mana
Ok.

!O cW HP:Fine Mana:Cold>say joo cupemote says: joo cup			### Drink cup
Ok.

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) utters the word 'ghafz'

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) begins some strange incantations...

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) gets a softly glowing green cup from a leather backpack.

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) drinks a softly glowing green cup.
The cup crumbles in his hands.

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) sits down and rests.

!O cW HP:Fine Mana:Cold>l i sablepouch (used) : 
an azure scroll
a copper ring
a diamond ring
a die
a jewelled ring
a purple scroll
three red rubies
a sapphire ring

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) gets a fine grey cloak from a leather backpack.

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) stops using a forest green cloak.

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) wears a fine grey cloak about his body.

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) puts a forest green cloak in a leather backpack.

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) giggles.

!O cW HP:Fine Mana:Warm>eqYou are using:
<wielded>            a giant spear (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on head>       a great helm (flawless)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    an imposing, golden mantle (flawless)
<worn on arms>       a fine pair of metal vambraces (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of metal greaves (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a ruby ring
<worn on finger>     an icy ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a butcher knife (well-maintained)
<worn on belt>       a sable pouch

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) stops resting, and clambers on his feet.

!O cW HP:Fine Mana:Warm>eWordamouf (wor) says 'resist'
The stonedoor seems to be closed.

!O cW HP:Fine Mana:Warm>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Warm>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Warm>sc362/453 hits, 15/51 mana, and 158/158 moves.

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) begins some strange incantations...

!O cW HP:Fine Mana:Warm>c\c 'cure light'
You muster all of your concentration...

Wordamouf (wor) utters the word 'ghafz'

Your scratches and bruises disappear.

!O cW HP:Fine Mana:Icy>
Wordamouf (wor) says 'hps'

!O cW HP:Fine Mana:Icy>wimsccha mood wim
Ok.

!O cW HP:Fine Mana:Icy>368/453 hits, 4/51 mana, and 158/158 moves.

!O cW HP:Fine Mana:Icy>emote reports: 368/453 hits, 4/51 mana, and 158/158 moves.Ok.

!O cW HP:Fine Mana:Icy>
Wordamouf (wor) says 'purple ennast'				### purple yourself

!O cW HP:Fine Mana:Cold>g purple sablerecite purpleYou get a purple scroll from a sable pouch.

!O cW HP:Fine Mana:Cold>
You start reciting a purple scroll.

Your legs feel heavier.

Wordamouf (wor) begins some strange incantations...
You recite a purple scroll which dissolves.
Your eyes tingle.
You start glowing.

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) utters the word 'ghafz'

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) sits down and rests.

!O cW HP:Fine Mana:Cold>eWordamouf (wor) says 'lasen 2quaked'
The stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eWordamouf (wor) says 'kui tulevad'		### I quake when they come
The stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>eThe stonedoor seems to be closed.

!O cW HP:Fine Mana:Cold>lDamp Cave
A key to Tharbad's gates is lying here.
A small campfire burns here, its low flames giving off only a little light.
A large steel keyring is lying here.
A sturdy leather backpack has been left here.
A sable pouch lies on the ground.
The corpse of *a Man* is lying here.
The remains of a giant fungus lie here in a heap of rotting compost.
An ancient fungus smothers the boulders.
Wordamouf the Black Numenorean (wor) is resting here.
Exits/emulated: {east}, west.

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) says '3 tki stores'					### 3 stored

!O cW HP:Fine Mana:Cold>exaDamp Cave
This large cave is basically empty except for moss and fungi growing
everywhere.  Many small tunnels leave this chamber but most are too small for 
you to enter. There is one to the west which may be large enough for you. You 
may want to examine it a bit more closely though since it looks like it could
be a very tight fit. You can see some small rats scurrying down one of the 
tunnels after noticing your presence. The only other exit from here is going
back through the door you just came through.
A key to Tharbad's gates is lying here.
A large steel keyring is lying here.
A small campfire burns here, its low flames giving off only a little light.
A sturdy leather backpack has been left here.
A sable pouch lies on the ground.
The corpse of *a Man* is lying here.
The remains of a giant fungus lie here in a heap of rotting compost.
An ancient fungus smothers the boulders.
Wordamouf the Black Numenorean (wor), wielding an engraved broadsword, is resting here.
Exits/emulated: {east}, west.

!O cW HP:Fine Mana:Cold>exEast - A closed 'stonedoor'
West - Narrow Tunnel

!O cW HP:Fine Mana:Cold>say kakleme siis
emote says: kakleme siis						### Lets fight then
Ok.

!O cW HP:Fine Mana:Cold>
Wordamouf narrates 'anyone'

!O cW HP:Fine Mana:Cold>
Wordamouf narrates 'coming'

!O cW HP:Fine Mana:Cold>say ja pärast rockim
eemote says: ja parast rockime						### And rock later
Ok.

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) says 'vaatame palju on'					### Let's see how many

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) nods solemnly.

!O cW HP:Fine Mana:Cold>
Wordamouf narrates 'lurgz?'

!O cW HP:Fine Mana:Warm>say thoemote says: tho
Ok.

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) says '?'

!O cW HP:Fine Mana:Warm>say kui mu sanc kukub
emote says: kui mu sanc kukub						### If my sanc drops
Ok.

!O cW HP:Fine Mana:Warm>say on perses :P
emote says: on perses :P						### then we are screwed
Ok.

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) says '1 scroll aint ?'					### Just one scroll?

!O cW HP:Fine Mana:Warm>nodYou nod solemnly.

!O cW HP:Fine Mana:Warm>sc400/453 hits, 16/51 mana, and 158/158 moves.

!O cW HP:Fine Mana:Warm>sc400/453 hits, 16/51 mana, and 158/158 moves.

!O cW HP:Fine Mana:Warm>c|c 'cure light'
You muster all of your concentration...

Your scratches and bruises disappear.

!O cW HP:Fine Mana:Icy>iYou are carrying:
a blackened spear (well-maintained)
an engraved warhammer
a necklace
a great warsword (flawless)
a bottle

!O cW HP:Fine Mana:Icy>put necklace packYou put a necklace in a leather backpack.

!O cW HP:Fine Mana:Cold>eqYou are using:
<wielded>            a giant spear (flawless)
<worn as shield>     a bejewelled shield (flawless)
<worn on head>       a great helm (flawless)
<worn on body>       a fine metal breastplate (flawless)
<worn about body>    an imposing, golden mantle (flawless)
<worn on arms>       a fine pair of metal vambraces (flawless)
<worn on hands>      a fine pair of metal gauntlets (flawless)
<worn on legs>       a fine pair of metal greaves (flawless)
<worn on feet>       a fine pair of metal boots (flawless)
<worn on wrist>      a keyring with a key and a set of lock picks
<worn on finger>     a ruby ring
<worn on finger>     an icy ring
<worn on back>       a leather backpack
<worn as belt>       a gleaming belt
<worn on belt>       a fragrant-smelling bag
<worn on belt>       a butcher knife (well-maintained)
<worn on belt>       a sable pouch

!O cW HP:Fine Mana:Cold>dadraw cweapon
You remove a giant spear.
You masterfully wield an engraved warhammer, looking very evil-minded.

!O cW HP:Fine Mana:Cold>sc414/453 hits, 7/51 mana, and 158/158 moves.
Wordamouf (wor) stops resting, and clambers on his feet.

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) begins some strange incantations...

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) utters the word 'ghafz'

!O cW HP:Fine Mana:Cold>sc417/453 hits, 8/51 mana, and 158/158 moves.

!O cW HP:Fine Mana:Cold>sc417/453 hits, 8/51 mana, and 158/158 moves.

!O cW HP:Fine Mana:Cold>sc
Wordamouf (wor) says 'purplen uuesti'				### I purple again

!O cW HP:Fine Mana:Cold>418/453 hits, 9/51 mana, and 158/158 moves.

!O cW HP:Fine Mana:Cold>
Wordamouf (wor) sits down and rests.

!O cW HP:Fine Mana:Cold>statOB: 91%, DB: 21%, PB: 95%, Armour: 90%. Wimpy: 0. Mood: wimpy.
Needed: 762,999 xp, 0 tp. Gold: 768. Alert: normal.
Affected by:
- sanctuary
- novoid
- strength
- antidote

!O cW HP:Fine Mana:Cold>
Lurgz narrates 'wot?'

!O cW HP:Fine Mana:Cold>
Wordamouf narrates 'help bench'

!O cW HP:Fine Mana:Cold>
Lurgz narrates 'im noc man'

!O cW HP:Fine Mana:Cold>
Wordamouf narrates 's bree'

!O cW HP:Fine Mana:Cold>
Wordamouf narrates ':P'

!O cW HP:Fine Mana:Cold>
Lurgz narrates 'u be long dead before i reach that'		###    You're probably right!

!O cW HP:Fine Mana:Cold>say kui blur
emote says: kui blur
Ok.

!O cW HP:Fine Mana:Cold>say ma spamclosen
emote says: ma spamclosen
Ok.

!O cW HP:Fine Mana:Cold>say sa purpled
emote says: sa purpled						### When blurs I spamclose and you purple
Ok.

!O cW HP:Fine Mana:Cold>gigYou giggle.

!O cW HP:Fine Mana:Warm>op exitThat's impossible, I'm afraid.

!O cW HP:Fine Mana:Warm>cl exitIt's already closed!

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) nods solemnly.

!O cW HP:Fine Mana:Warm>cl exitIt's already closed!
Wordamouf (wor) gets a purple scroll from a sable pouch.

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) drops a keyring.
The white aura around your body fades.

!O cW HP:Fine Mana:Warm>say sanc maasemote says: sanc maas		### sanc down
Ok.

### Some spamclosing edited out ###

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) begins to recite a purple scroll.


Your eyes tingle.
You start glowing.
Wordamouf (wor) creates a noxious cloud around you!
You ignore the effects.

!O cW HP:Fine Mana:Warm>cl exitIt's already closed!

!O cW HP:Fine Mana:Warm>sc446/453 hits, 19/51 mana, and 158/158 moves.

!O cW HP:Fine Mana:Warm>lWordamouf (wor) stops resting, and clambers on his feet.
Damp Cave
A key to Tharbad's gates is lying here.
A small campfire burns here, its low flames giving off only a little light.
A large steel keyring is lying here.
A sturdy leather backpack has been left here.
A sable pouch lies on the ground.
The corpse of *a Man* is lying here.
The remains of a giant fungus lie here in a heap of rotting compost.
An ancient fungus smothers the boulders.
Wordamouf the Black Numenorean (wor) is standing here.
Exits/emulated: {east}, west.

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) begins some strange incantations...

!O cW HP:Fine Mana:Warm>
Wordamouf (wor) utters the word 'abrawajf'

!O cW HP:Fine Mana:Warm>
The stonedoor seems to blur for a while.

!O cW HP:Fine Mana:Warm>
The stonedoor is opened from the other side.

!O cW HP:Fine Mana:Warm>
*Anathil the Half-Elf* has arrived from the east.
*a Man* has arrived from the east.
*Hommik the Dunadan Man* has arrived from the east.
*Auluua the Half-Elf* has arrived from the east.

!O cW HP:Fine Mana:Warm>
*Hommik the Dunadan Man* lightly crushes your body and tickles it.
You fail to intercept *a Man*'s blow.
*Auluua the Half-Elf* tries to go west, but comes back, holding her head.
*Anathil the Half-Elf* closes the stonedoor.

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Fine>cl exit e
You intercept *Auluua the Half-Elf*'s blow.
*Auluua the Half-Elf* tries to pierce you, but your parry is successful.
You pound *Hommik the Dunadan Man*'s left leg extremely hard.

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Fine>
*Auluua the Half-Elf* begins some strange incantations...
It's already closed!

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Fine>cl exit eIt's already closed!

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Fine>cl exit eIt's already closed!

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Fine>cl exit eIt's already closed!
*Anathil the Half-Elf* utters the words 'braqt eaaf'
The exit east seems to blur for a while.

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Fine>wimcl exit echa mood wim
Ok.

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Fine>cl exit eIt's already closed!

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Fine>cl exit eIt's already closed!
*Auluua the Half-Elf* utters the words 'eugszr zzur'
*Auluua the Half-Elf* cries 'Elbereth Gilthoniel' and makes Wordamouf (wor) shiver in pain.

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Fine>cl exit eIt's already closed!
*Auluua the Half-Elf* begins some strange incantations...
Wordamouf (wor) utters the word 'zabrahpdjatz'
Wordamouf (wor) makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from above.

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Hurt>It's already closed!

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Hurt>
*Hommik the Dunadan Man* sends you sprawling with a powerful bash.

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Hurt>
*Auluua the Half-Elf* seems to avoid the fight.

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Wounded>
Wordamouf (wor) utters the word 'zabrahpdjatz'
Wordamouf (wor) makes the earth tremble and shiver.
You receive your share of experience.
Yes! You're beginning to get the idea.
You hear a giant fungus' death cry as it collapses.
A giant fungus is dead! R.I.P.
You fall, and hit yourself!

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Wounded>
*Anathil the Half-Elf* panics, and attempts to flee.

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Wounded>
*Auluua the Half-Elf* seems to avoid the fight.

!O cW HP:Fine Mana:Warm *Hommik the Dunadan Man*:Wounded>
Wordamouf (wor) utters the word 'zabrahpdjatz'
Wordamouf (wor) makes the earth tremble and shiver.
You fall, and hit yourself!
You feel more experienced.
Yes! You're beginning to get the idea.
You hear *a Man*'s death cry as he collapses.
*a Man* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *a Man*.
Wordamouf (wor) swiftly dodges *Anathil the Half-Elf*'s attempt to pierce him.

!O cW HP:Hurt Mana:Warm *Hommik the Dunadan Man*:Awful>
Wordamouf (wor) begins some strange incantations...

!O cW HP:Hurt Mana:Warm *Hommik the Dunadan Man*:Awful>
*Anathil the Half-Elf* panics, and attempts to flee.
*Hommik the Dunadan Man* crushes your right leg very hard and tickles it.

!O cW HP:Hurt Mana:Warm *Hommik the Dunadan Man*:Awful>
*Auluua the Half-Elf* panics, and attempts to flee.

!O cW HP:Hurt Mana:Warm *Hommik the Dunadan Man*:Awful>
Wordamouf (wor) utters the word 'zabrahpdjatz'
Wordamouf (wor) makes the earth tremble and shiver.
You fall, and hit yourself!
Some debris falls on you from above.
You feel more experienced.
Yes! You're beginning to get the idea.
You hear *Hommik the Dunadan Man*'s death cry as he collapses.
*Hommik the Dunadan Man* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Hommik the Dunadan Man*.
A shadow says 'Defend iourself, Blick Numenorean, or dye by my hand!'
*Anathil the Half-Elf* panics, and attempts to flee.

!O cW HP:Hurt Mana:Warm>
*Anathil the Half-Elf* begins some strange incantations...
Wordamouf (wor) begins some strange incantations...
A shadow tries to hit Wordamouf (wor), but he parries successfully.

!O cW HP:Hurt Mana:Warm>
*Auluua the Half-Elf* seems to avoid the fight.

!O cW HP:Hurt Mana:Warm>
*Anathil the Half-Elf* panics, and attempts to flee.

!O cW HP:Hurt Mana:Warm>ke
*Anathil the Half-Elf* panics, and attempts to flee.

!O cW HP:Hurt Mana:Warm>
*Anathil the Half-Elf* begins some strange incantations...

Your head stops stinging.

!O cW HP:Hurt Mana:Warm>k *elf*
You pound *Anathil the Half-Elf*'s right foot hard and shatter it.

!O cW HP:Hurt Mana:Warm *Anathil the Half-Elf*:Bad Wordamouf (wor):Fine>aggcha mood agg
Ok.
*Anathil the Half-Elf* begins some strange incantations...
*Anathil the Half-Elf* panics, and attempts to flee.

!O cW HP:Hurt Mana:Warm *Anathil the Half-Elf*:Bad Wordamouf (wor):Fine>kek *elf*
You're already fighting!

*Auluua the Half-Elf* gets a purple scroll from a sable pouch.

!O cW HP:Hurt Mana:Warm *Anathil the Half-Elf*:Bad Wordamouf (wor):Fine>
*Auluua the Half-Elf* begins to recite a purple scroll.
*Anathil the Half-Elf* begins some strange incantations...

!O cW HP:Hurt Mana:Warm *Anathil the Half-Elf*:Bad Wordamouf (wor):Fine>
A shadow tries to hit Wordamouf (wor), but he parries successfully.

!O cW HP:Hurt Mana:Warm *Anathil the Half-Elf*:Bad Wordamouf (wor):Fine>b
Wordamouf (wor) utters the word 'zabrahpdjatz'
Wordamouf (wor) makes the earth tremble and shiver.
*Anathil the Half-Elf* is mortally wounded and will die soon if not aided.
You fall, and hit yourself!
Some debris falls on you from above.
A shadow says 'Meet iour death, Black Nomenorein!'

!O cW HP:Wounded Mana:Warm *Anathil the Half-Elf*:Dying Wordamouf (wor):Hurt>bash

Wordamouf (wor) begins some strange incantations...

Wordamouf (wor) swiftly dodges a shadow's attempt to hit him.

*Auluua the Half-Elf* seems to avoid the fight.

!O cW HP:Wounded Mana:Warm *Anathil the Half-Elf*:Dying Wordamouf (wor):Hurt>
*Auluua the Half-Elf* begins to recite a purple scroll.

!O cW HP:Wounded Mana:Warm *Anathil the Half-Elf*:Dying Wordamouf (wor):Hurt>
A shadow tries to hit Wordamouf (wor), but he parries successfully.

!O cW HP:Wounded Mana:Warm *Anathil the Half-Elf*:Dying Wordamouf (wor):Hurt>kikick

Wordamouf (wor) utters the word 'zabrahpdjatz'
Wordamouf (wor) makes the earth tremble and shiver.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Anathil the Half-Elf*'s death cry as he collapses.
*Anathil the Half-Elf* has drawn his last breath! R.I.P.
A shadow slowly rises above the corpse of *Anathil the Half-Elf*.
Your victim has disappeared!
You fall, and hit yourself!
*Auluua the Half-Elf* is mortally wounded and will die soon if not aided.
Wordamouf (wor) stops following you.
You pound Wordamouf (wor)'s left arm and tickle it.

!O cW HP:Wounded Mana:Warm Wordamouf (wor):Hurt a shadow:Wounded>kek *elf*
You're already fighting!
Wordamouf (wor) begins some strange incantations...

!O cW HP:Wounded Mana:Warm Wordamouf (wor):Hurt a shadow:Wounded>kikick

A shadow barely hits Wordamouf (wor)'s right foot and tickles it.

Wordamouf (wor) swiftly dodges a shadow's attempt to hit him.

You land a kick on Wordamouf (wor), the force causing him to stagger back.		### Die!!
A shadow swiftly dodges Wordamouf (wor)'s attempt to slash it.

!O cW HP:Wounded Mana:Warm Wordamouf (wor):Hurt a shadow:Wounded>esc
You seek to escape...
Nobody was fighting you.

!O cW HP:Wounded Mana:Warm>
A shadow lightly hits Wordamouf (wor)'s head and tickles it.

!O cW HP:Wounded Mana:Warm>lDamp Cave
A key to Tharbad's gates is lying here.
A small campfire burns here, its low flames giving off only a little light.
A large steel keyring is lying here.
A sturdy leather backpack has been left here.
A sable pouch lies on the ground.
The corpse of *a Half-Elf* is lying here.
The corpse of *a Man* is lying here.
The corpse of *a Man* is lying here.
The remains of a giant fungus lie here in a heap of rotting compost.
The corpse of *a Man* is lying here.
The remains of a giant fungus lie here in a heap of rotting compost.
Wordamouf the Black Numenorean (wor) is here, fighting a shadow.
*Auluua the Half-Elf* is lying here, mortally wounded.
A shadow is here, fighting Wordamouf (wor).
A shadow is here, fighting Wordamouf (wor).
The shadow of *a Half-Elf* is floating here.
Exits/emulated: {east}, west.

!O cW HP:Wounded Mana:Warm>
Wordamouf (wor) says 'resc'

!O cW HP:Wounded Mana:Warm>resc worHeroically you come to Wordamouf (wor)'s rescue!
A shadow says 'Defend yuurself, Orc, or die by my hand!'
A shadow barely hits your left leg and tickles it.

You try to pound a shadow, but it parries successfully.

!O cW HP:Wounded Mana:Warm a shadow:Wounded>
A shadow barely hits your right foot and tickles it.

!O cW HP:Wounded Mana:Warm a shadow:Wounded>
A shadow barely hits your left arm and tickles it.

!O cW HP:Wounded Mana:Warm a shadow:Wounded>lDamp Cave
A key to Tharbad's gates is lying here.
A small campfire burns here, its low flames giving off only a little light.
A large steel keyring is lying here.
A sturdy leather backpack has been left here.
A sable pouch lies on the ground.
The corpse of *a Half-Elf* is lying here.
The corpse of *a Man* is lying here.
The corpse of *a Man* is lying here.
The remains of a giant fungus lie here in a heap of rotting compost.
The corpse of *a Man* is lying here.
The remains of a giant fungus lie here in a heap of rotting compost.
Wordamouf the Black Numenorean (wor) is standing here.
*Auluua the Half-Elf* is lying here, mortally wounded.
A shadow is here, fighting YOU.
A shadow is here, fighting YOU.
The shadow of *a Half-Elf* is floating here.
Exits/emulated: {east}, west.

!O cW HP:Wounded Mana:Warm a shadow:Wounded>wimcha mood wim
Ok.
Wordamouf (wor) begins some strange incantations...

!O cW HP:Wounded Mana:Warm a shadow:Wounded>tt rocki
Wordamouf (wor) utters the words 'mosailla paieg'
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Auluua the Half-Elf*'s death cry as she collapses.
*Auluua the Half-Elf* has drawn her last breath! R.I.P.


exa corpsecorpse (here) :		### Auluua
a fortune in gold
an embellished longbow
a laced quiver
a small pouch
a water skin
a broad silver belt
a black runed dagger (flawless)
a keyring with a couple of keys and a set of lock picks
a forest green cloak (flawless)
a bejewelled oak staff
a shining pair of chain mail sleeves (flawless)
a fine pair of chain mail gloves (flawless)
a fine pair of metal boots (flawless)
a shining pair of chain mail leggings (flawless)
a mithril circlet
a shining breastplate (flawless)
a necklace
a pale blue stone
a jewelled ring
an icy ring
a purple scroll
a purple scroll

corpse (here) :				### Anathil
a pile of coins
a gleaming belt
a double edged eket (well-maintained)
a forest green cloak (neglected)
a carved oak staff
a fine pair of chain mail sleeves (flawless)
a fine pair of chain mail gloves (flawless)
a fine pair of rigid leather boots (well-maintained)
a fine pair of chain mail leggings (well-maintained)
a fine chain mail coif (flawless)
a fine chain mail hauberk (flawless)
a small tin ring
a jewelled ring
a blue scroll
a lembas wafer
a lembas wafer
a blue scroll
a tiny stone key


   1,  0%,  #Auluua                   |   1,  0%,  #Anathil                  |
   1,  1%,  #Chupis                   |   2,  1%,  #Eored                    |
   2,  1%,  #Hommik                   |   1,  0%,  #Grakus                   |

Grakus the Dwarven Axemaster is a level twenty-one Dwarven Hero.

Hommik is a level twenty-four Dunadan Ranger.

Eored Ednew, Rider of Calenardhon is a Man.

Chupis is a level twenty Sindarin Priest.

Auluua Ammath is a level forty-three Half-Elven Mistress of Healing.

Anathil Adopthie is a Half-Elf.

### We proceed to kill the engaged shadows, loot a lot of eq we don't need and leave ###
Click here to show another random log



2009/12/23 14:41, Djinn:Rated: Superb 
Hah, nice revenge log there :p.

2009/12/23 14:57, Wordamouf:   
i started fight hot mana, and off course my view is a bit different, if i got time i will edit and post it if people want!

2009/12/23 15:19, Nockral:Rated: Superb 
Good job, nice to see nabzorz ripzorz.

2009/12/23 15:42, Belamir:Rated: Awful 
Nice attitude on the looting. Poor expers.

2009/12/23 15:45, Zhuk:Rated: Superb 
Awesome slaughter! 5 stars!

When that block came in, I thought you were screwed - but the quakes were impeccable. How many were stored ? All 4 or only 3 ?

2009/12/23 15:52, Krae:   
Hehe, was that kick on Worda your way of saying 'Dibs on the shining!' :P?

2009/12/23 16:21, Papi:Rated: Good 
Nice log, and props for translations!

2009/12/23 17:43, Mhoghedin:Rated: Superb 
Like!

2009/12/23 17:52, Devastator:Rated: Superb 
Lol Krae :)

Nice log, I could feel adrenaline envisioning the fight! Superb :)

2009/12/23 18:23, Horus:Rated: Superb 
very nice :) and id love to see the bn view aswell

2009/12/23 18:29, Atticus:  Rated: Superb 
I rocked in this log.

Nice log though, very well done. :)

2009/12/23 20:02, Kilya:Rated: Superb 
Nice!

2009/12/23 20:10, Erkzgul:  Rated: Superb 
Very sexy

2009/12/23 20:36, Shagulum:Rated: Superb 
Really nice log!

2009/12/23 21:19, Lös:Rated: Superb 
Wonderful!

2009/12/23 21:58, Sizl:Rated: Average 
Well, plan worked, good job and 'loot a lot of eq we don't need' really sums it up.

2009/12/24 00:09, Eored:  Rated: Superb 
i was so fucking pissed at my group in the beginning because i told them that we would most likely get jumped... then they all died to quakes in the beginning :P

well, still fresh out of retirement so i suck like a nab. but was fun. was so confident on entering the 2nd time. i was like, lol they are gonna die and i get my eq back. didnt happend :P

annoying death but on my part, great playing from your part.

2009/12/24 00:56, Drack:  Rated: Superb 
man.. I hear 6 died but it looks like fore more to me :) very good job with planing the slaughter.

2009/12/24 01:57, Pedrag:edited 1x  Rated: Superb 
Well Eored Im sure every puke and ainur on at that time noticed you were pissed,
narrating fuck/fucking every other word for 10 minutes :P

Good fast thinking and planning by the darkies,
especially that 2nd slaughter was fast and clean :)

2009/12/24 02:20, Venus:Rated: Superb 
Nice one, where pukes are? They sit in rivendell until they hear narrates.

2009/12/24 04:17, Arah:Rated: Superb 
Hahaha I was xp-ing my lowbie Troll when this happened. Superb!

2009/12/24 07:20, Laos:  Rated: Superb 
Nice, that was entertaining =)

2009/12/24 19:49, Pewpew:Rated: Superb 
Pwned! =)

2009/12/24 23:35, Dracol:  Rated: Superb 
beautiful

2010/01/09 04:53, Trample: 
Very nice!

It was good you had the time to regen some and decided to use scrolls/cup etc. In other words, the breaks or bashes didn't happen sooner or this log would not have a happy ending :P

Sometimes you DO get what you want AND what you need...


top
 


 Rating-Summary 
 Superb Aerie, Arah, Atticus, Beat, Caesar, Chark, Devastator, Djinn, Domy, 
Drack, Dracol, Enya, Eored, Erkzgul, Foroil, Gwendolyn, Horus, Jenzn, Jessy, 
Kalixc, Kilya, Laos, Lös, Mhoghedin, Pedrag, Pewpew, Shagulum, Steoadsawoeifn, Vaim, 
Venus, Zhuk, Zippo, Zutror 
 Good Brushck, Elestir, Faine, Fieldy, Hargon, Marillion, Melifaro, Papi, Udo 
 Average Sizl 
 Poor Gift 
 Awful Belamir 
Rating period for this log has expired!


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