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Balrog Army in Moria (Itzit)comments   back
  
(24 ratings and 1243 hits. Posted 2021/06/06)
## this probably isn't the best log, and was probably more fun
## to play then to read, but with so few logs posted to
## elvenrunes i feel pk ones should just go notables,
## makes the site feel more alive, so im posting it notables!

## just logged on and teamed up with some orcs at noc
## so our merry bunch headed down the anduin to find some pukes.

Ferry in the Anduin
A dark-haired warrior is standing here, eyeing the river.
A dark-haired warrior is standing here, eyeing the river.
Exits: east.
The ground no longer feels frosty.
A hungry warg (mine) has arrived from the east.
An enslaved shadow (rawr) has arrived from the east.
Zd has arrived from the east.
A hungry warg has arrived from the east.
Brzog has arrived from the east.
A hungry warg has arrived from the east.

![ cW HP:Fine>say sail
Ok.
A dark-haired warrior starts preparing the ferry for departure.

o. cRW>sa dammit my dog standing at door lol
comm snorts 'dammit my dog standing at door lol'

o. cRW HP:Fine>sa we check moria then sage, cause apparently i need to run my dog out =P
comm snorts 'we check moria then sage, cause apparently i need to run my dog out =P'

## my dog is a 15 year old beagle, so he sometimes whines to go out even shortly
## after I just took him cause hes an old guy! hehe

## ... we spam near moria

Rocky Field beside a Trail
Exits: north, east, south.
An enslaved shadow (rawr) has arrived from the south.
Zd has arrived from the south riding a hungry warg.
Brzog has arrived from the south riding a hungry warg.

*<* cRW Mana:Burning>
A Rocky Field
A mountain goat is here, jumping from cliff to cliff.
Exits: north, east, south, west.
An enslaved shadow (rawr) has arrived from the south.
Zd has arrived from the south riding a hungry warg.
Brzog has arrived from the south riding a hungry warg.

*<* cRW Mana:Burning>
On a Rocky Mountainside
Exits: north, east.
An enslaved shadow (rawr) has arrived from the east.
Zd has arrived from the east riding a hungry warg.
Brzog has arrived from the east riding a hungry warg.

*<* cRW Mana:Burning>
A Rocky Scramble
A large marmot is here, scurrying in between the rocks.
Exits: north, east, south, west.
An enslaved shadow (rawr) has arrived from the south.
Zd has arrived from the south riding a hungry warg.
Brzog has arrived from the south riding a hungry warg.

*<* cRW Mana:Burning>
A Rocky Path
Exits: -north-, -east-, south, west.
An enslaved shadow (rawr) has arrived from the south.
Zd has arrived from the south riding a hungry warg.
Brzog has arrived from the south riding a hungry warg.

*(* cRW Mana:Burning>
Threshold of Moria
Exits: east, up.
An enslaved shadow (rawr) has arrived from the east.
Zd has arrived from the east riding a hungry warg.
Brzog has arrived from the east riding a hungry warg.

*(* cRW Mana:Burning>t mic ah damn, i just checked emyn dg lorien, so far nada
Ok.

*(* cRW Mana:Burning>u
The Great Gates
Exits: [west], down.
An enslaved shadow (rawr) has arrived from below.
Zd has arrived from below riding a hungry warg.
Brzog has arrived from below riding a hungry warg.

*(* cRW Mana:Burning>os
open exit
As you push at the great gates, slowly they start swinging open.


lead
You push the great gates open.

*(* cRW Mana:Burning>
You stop riding a hungry warg (mine).
A hungry warg (mine) starts following you.

*(* cW Mana:Burning>
Zd dismounts from a hungry warg, and stops riding it.
A hungry warg now follows Zd.
Brzog dismounts from a hungry warg, and stops riding it.
A hungry warg now follows Brzog.

*(* cW Mana:Burning>w
Hall of the Eastern Gate
Exits: north, (east), [west].
A hungry warg (mine) has arrived from the east.
An enslaved shadow (rawr) has arrived from the east.
Zd has arrived from the east.
A hungry warg has arrived from the east.
Brzog has arrived from the east.
A hungry warg has arrived from the east.

oO cW Mana:Burning>sa actually lets murder bulag and i can afk there quick to run out dog
comm snorts 'actually lets murder bulag and i can afk there quick to run out dog'
Ok.

oO cW Mana:Burning>cs e
close exit e
With effort, you try to push the great gates shut.


As you give the last push, the great gates swing shut.

oO cW Mana:Burning>os w
open exit w
Ok.

oO cW Mana:Burning>w
First Hall of Moria
Exits: (east), west.
A hungry warg (mine) has arrived from the east.
An enslaved shadow (rawr) has arrived from the east.
Zd has arrived from the east.
A hungry warg has arrived from the east.
Brzog has arrived from the east.
A hungry warg has arrived from the east.

## ... snip we spam west to cc

o[ cW>
The Cavern Crossroads
Exits: east, west, up, down.
A hungry warg (mine) has arrived from above.
An enslaved shadow (rawr) has arrived from above.
Brzog has arrived from above.
A hungry warg has arrived from above.

oO cW>
You carefully examine the ground around you, looking for tracks...
Zd tells the group 'helf'

You see:
   - a vague track of an Orc coming from above done less than 1 hour ago
   - a vague track of an Orc coming from above done less than 1 hour ago
   - a vague track of a hungry warg leading east done less than 1 hour ago
   - a vague track of an Orc leading east done less than 1 hour ago
   - a vague track of *a Half-Elf* leading east done less than 1 hour ago
   - a vague track of *a Half-Elf* coming from the east done less than 1 hour ago
   - a vague track of an Orc coming from above done less than 1 hour ago
   - a vague track of *a Half-Elf* coming from the west done less than 1 hour ago

You stop searching.

## ooo something is in!  alright dog needs to wait a few moments,
## we have a half to murder before bulag!

oO cW>e
Durin's Way
Exits: [north], east, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>gt block e gate
gt block e gate
t group block e gate

Ok.

oO cW>t group block e gate

Ok.

oO cW>e
Durin's Way
Exits: east, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
e
Durin's Way
Exits: north, east, south, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
Durin's Way
Exits: east, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
Durin's Way
Exits: east, west. - n:greydoor.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>
Before Durin's Chimney
Exits: north, east, south, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
e
Durin's Chimney
Exits: east, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>os
e
Durin's Chimney
Exits: (east), west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
open exit
It's already open!

oO cW>e
Durin's Way
A dark orkish archer is wielding a very vicious-looking bow.
A dark orkish archer is wielding a very vicious-looking bow.
A dark orkish archer is wielding a very vicious-looking bow.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark troll, black as night, rushes forth from the shadows.
Exits: east, (west).
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
A dark orkish archer nocks a missile in an orkish shortbow.

e
Durin's Way
Exits: east, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
Durin's Way
Exits: [north], east, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
Western Gathering Hall
A sturdy trained horse is standing here.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
Exits: north, east, south, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
e
Mustering Stairs
Exits: (north), east, (south), west, up, down.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

o= cW>e
Durin's Way
Exits: east, south, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
Durin's Way
Exits: (north), east, (south), west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
Mic tells you 'bree?'

e
The Central Gathering Hall
A water-drake is here, fighting *a Half-Elf*.
*a Half-Elf* is here, fighting a water-drake (glowing).
Exits: north, east, south, west, ~\down/~.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.
*a Half-Elf* tries to slash a water-drake, but it parries successfully.

!O cW>e
Durin's Way
Exits: east, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
Zd tells the group 'west'

Durin's Way
Zd is standing here.
A hungry warg stands here, sniffing around for flesh.
Exits: east, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
e
e
A Great Hall
Exits: north, east, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Zd has arrived from the west.
A hungry warg has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
A Great Hall
Exits: east, west. - s:statuary.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Zd has arrived from the west.
A hungry warg has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>
Durin's Bridge
Exits: north, east, south, west. - n:(deathtrap) s:(deathtrap).
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Zd has arrived from the west.
A hungry warg has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
A Great Hall
Exits: (east), west. - n:(deathtrap) s:(deathtrap).
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Zd has arrived from the west.
A hungry warg has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>e
Broad Stair
Exits: east, (west).
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Zd has arrived from the west.
A hungry warg has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

o= cW>Zd leaves west.
A hungry warg leaves west.

First Hall of Moria
Exits: east, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>
First Hall of Moria
A great black orc stands here, eager for combat.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark-skinned orc, born of the tunnels, draws his weapon.
A dark orkish archer is wielding a very vicious-looking bow.
A dark orkish archer is wielding a very vicious-looking bow.
A dark orkish archer is wielding a very vicious-looking bow.
Exits: north, east, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>sa go west
First Hall of Moria
Exits: [east], west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>The gate seems to be closed.

oO cW>e
The gate seems to be closed.
Boom-Doom!  Boom-Doom!  Boom-Doom!

oO cW>e
The gate seems to be closed.

oO cW>os
comm snorts 'go west'
Ok.
A great black orc has arrived from the west.
A darkened orc has arrived from the west.
A darkened orc has arrived from the west.
A dark orkish archer has arrived from the west.
A dark orkish archer has arrived from the west.
A dark orkish archer has arrived from the west.

oO cW>e
The gate seems to be closed.
A dark orkish archer nocks a missile in an orkish shortbow.
A dark orkish archer nocks a missile in an orkish shortbow.

oO cW>The gate seems to be closed.

oO cW>open exit
Ok.

oO cW>
Hall of the Eastern Gate
Exits: north, [east], (west).
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

oO cW>os
e
open exit
As you push at the great gates, slowly they start swinging open.

Brzog leaves west.
A hungry warg leaves west.


The greatgates stop moving.

oO cW>The greatgates seem to be closed.

oO cW>w

You hear some very close noise from the west.

oO cW>cs
First Hall of Moria
Exits: (east), west.
A hungry warg (mine) has arrived from the east.
An enslaved shadow (rawr) has arrived from the east.

oO cW>close exit
Ok.

## alright e gate closed and a patrol near there,
## zud goes and blocks west gate
## ... snip we chase it down towards muranog

o+ cW HP:Fine>
Hwin's Way
Exits: =east=, =west=.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.

o+ cW HP:Fine>n
e
Durin's Chimney
Exits: =north=, =east=, =west=.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.

o+ cW HP:Fine>
Durin's Chimney
Exits: =east=, =south=.
A hungry warg (mine) has arrived from the south.
An enslaved shadow (rawr) has arrived from the south.
Brzog has arrived from the south.

o+ cW HP:Fine>
Durin's Chimney
*a Half-Elf* is standing here (glowing).
A hungry warg stands here, sniffing around for flesh.
Exits: (north), =south=, =west=. - n:stairway.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Brzog has arrived from the west.

!+ cW HP:Fine>op stairway
Brzog smites *a Half-Elf*'s right foot and tickles it.
It's already open!

!+ cW HP:Fine>ke
ke
k *elf*
You try to pierce *a Half-Elf*, but she parries successfully.

!+ cW HP:Fine *a Half-Elf*:Fine Brzog:Fine>k *elf*
You're already fighting!
*a Half-Elf* lightly slashes Brzog's right leg and tickles it.

!+ cW HP:Fine *a Half-Elf*:Fine Brzog:Fine>ke

*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves south.

o+ cW HP:Fine>k *elf*
They aren't here.

o+ cW HP:Fine>ga
get all all.corpse
You don't see any corpse to get things from.

o+ cW HP:Fine>ag
cha mood agg
Ok.

o+ cW HP:Fine>s
ke
Durin's Chimney
Exits: =north=, =east=, =west=.
A hungry warg (mine) has arrived from the north.
An enslaved shadow (rawr) has arrived from the north.
Brzog has arrived from the north.

o+ cW HP:Fine>k *elf*
They aren't here.

o+ cW HP:Fine>track *elf* 
You carefully examine the ground around you, looking for tracks...

You see some vague tracks of *a Half-Elf* leading west, done less than 1 hour ago.
A hungry warg has arrived from the north.

o+ cW HP:Fine>w
Durin's Chimney
Exits: =north=, =east=, =west=.
A hungry warg (mine) has arrived from the east.
An enslaved shadow (rawr) has arrived from the east.
Brzog has arrived from the east.

You see some vague tracks of *a Half-Elf* leading west, done less than 1 hour ago.

o+ cW HP:Fine>p
pursue
You follow the tracks west.
Hwin's Way
Exits: =east=, =west=.
A hungry warg (mine) has arrived from the east.
An enslaved shadow (rawr) has arrived from the east.
Brzog has arrived from the east.

p
You see some vague tracks of *a Half-Elf* leading west, done less than 1 hour ago.

## ... snip, chase it west towards west gate

o= cW HP:Fine>w
w
Level Tunnel
Exits: east, west.
A hungry warg (mine) has arrived from the east.
An enslaved shadow (rawr) has arrived from the east.

o= cW HP:Fine>ke
Intersection of Four Ways
Zd is standing here.
A hungry warg stands here, sniffing around for flesh.
Brzog is standing here.
*a Half-Elf* is standing here (glowing).
Exits: north, east, south, west.
A hungry warg (mine) has arrived from the east.
An enslaved shadow (rawr) has arrived from the east.
Brzog smites *a Half-Elf*'s right hand and tickles it.

!O cW HP:Fine>k *elf*
You pierce *a Half-Elf*'s left hand and tickle it.

!O cW HP:Fine *a Half-Elf*:Fine Brzog:Fine>ke

Zd leaves north.
A hungry warg leaves north.

!O cW HP:Fine *a Half-Elf*:Fine Brzog:Fine>k *elf*
You're already fighting!
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves north.

oO cW HP:Fine>ag
cha mood agg
Ok.

oO cW HP:Fine>ke
k *elf*
They aren't here.

oO cW HP:Fine>poi

*a Half-Elf* has arrived from the north.

!O cW HP:Fine>ke
*a Half-Elf* leaves south.
Mic tells you 'yall on e side of vale? im near swept atm'
You carefully pour some oil on your blade.

oO cW HP:Fine>ke
k *elf*
They aren't here.

oO cW HP:Fine>k *elf*
They aren't here.

oO cW HP:Fine>e
w
Level Tunnel
Exits: east, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.

o= cW HP:Fine>
Intersection of Four Ways
Brzog is standing here.
Exits: north, east, south, west.
A hungry warg (mine) has arrived from the east.
An enslaved shadow (rawr) has arrived from the east.

oO cW HP:Fine>s

Zd has arrived from the north.
A hungry warg has arrived from the north.

oO cW HP:Fine>s
s
Dark Road
Exits: north, south.
A hungry warg (mine) has arrived from the north.
An enslaved shadow (rawr) has arrived from the north.
Zd has arrived from the north.
Brzog has arrived from the north.
A hungry warg has arrived from the north.

oO cW HP:Fine>ke
Dark Road
Exits: north, south.
A hungry warg (mine) has arrived from the north.
An enslaved shadow (rawr) has arrived from the north.
Zd has arrived from the north.
Brzog has arrived from the north.
A hungry warg has arrived from the north.

o= cW HP:Fine>
Bend in the Dark Road
*a Half-Elf* is standing here (glowing).
Exits: north, east.
A hungry warg (mine) has arrived from the north.
An enslaved shadow (rawr) has arrived from the north.
Zd has arrived from the north.
Brzog has arrived from the north.
A hungry warg has arrived from the north.

!= cW HP:Fine>e
k *elf*
You pierce *a Half-Elf*'s right foot and tickle it.
*a Half-Elf*'s body turns numb as the poison speeds to her brain!
Zd carefully examines the ground around him, looking for tracks...
You swiftly dodge *a Half-Elf*'s attempt to slash you.

## oooo, getting interesting for half
## looks like just a few more moments and pee time dog!

!= cW HP:Fine *a Half-Elf*:Fine>ke
No way! You are fighting for your life!

!= cW HP:Fine *a Half-Elf*:Fine>k *elf*
You're already fighting!

!= cW HP:Fine *a Half-Elf*:Fine>ag

*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves east.

o= cW HP:Fine>cha mood agg
Ok.
*a Half-Elf* has arrived from the east.

!= cW HP:Fine>l
Bend in the Dark Road
A hungry warg (mine) is standing here.
An enslaved shadow (rawr) is standing here.
Zd is standing here.
Brzog is standing here.
A hungry warg stands here, sniffing around for flesh.
*a Half-Elf* is standing here (glowing).
Exits: north, east.
Zd strongly slashes *a Half-Elf*'s head.

!= cW HP:Fine>e
ke
Edge of an Underground Lake
Exits: ~north~, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.

oO cW HP:Fine>w
k *elf*
They aren't here.

oO cW HP:Fine>ke
Moving up the slope is really hard.

Bend in the Dark Road
Zd is here, fighting *a Half-Elf*.
Brzog is standing here.
A hungry warg stands here, sniffing around for flesh.
*a Half-Elf* is here, fighting Zd (glowing).
Exits: north, east.
A hungry warg (mine) has arrived from the east.
An enslaved shadow (rawr) has arrived from the east.
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves north.

o= cW HP:Fine>k *elf*
They aren't here.

o= cW HP:Fine>n
ke
Moving up the slope is really hard.

Dark Road
Exits: north, south.
A hungry warg (mine) has arrived from the south.
An enslaved shadow (rawr) has arrived from the south.
Zd has arrived from the south.
Brzog has arrived from the south.
A hungry warg has arrived from the south.

o= cW HP:Fine>k *elf*
They aren't here.

o= cW HP:Fine>n
ke
Dark Road
Exits: north, south.
A hungry warg (mine) has arrived from the south.
An enslaved shadow (rawr) has arrived from the south.
Zd has arrived from the south.
Brzog has arrived from the south.
A hungry warg has arrived from the south.

oO cW HP:Fine>n
k *elf*
They aren't here.

oO cW HP:Fine>ke
Intersection of Four Ways
Exits: north, east, south, west.
A hungry warg (mine) has arrived from the south.
An enslaved shadow (rawr) has arrived from the south.
Zd has arrived from the south.
Brzog has arrived from the south.
A hungry warg has arrived from the south.

oO cW HP:Fine>n
ke
k *elf*
They aren't here.

oO cW HP:Fine>
A Dark Road
A small white snake slithers along the ground.
Exits: north, south.
A hungry warg (mine) has arrived from the south.
An enslaved shadow (rawr) has arrived from the south.
Zd has arrived from the south.
Brzog has arrived from the south.
A hungry warg has arrived from the south.

oO cW HP:Fine>k *elf*
They aren't here.

oO cW HP:Fine>s
Intersection of Four Ways
Exits: north, east, south, west.
A hungry warg (mine) has arrived from the north.
An enslaved shadow (rawr) has arrived from the north.
Zd has arrived from the north.
Brzog has arrived from the north.
A hungry warg has arrived from the north.

oO cW HP:Fine>where *elf* 
You carefully examine the ground around you, looking for tracks...

You see some vague tracks of *a Half-Elf* leading east, done less than 1 hour ago.

oO cW HP:Fine>e

A lurg leader has arrived from the east.
An orkish warrior has arrived from the east.
An orkish warrior has arrived from the east.

oO cW HP:Fine>e
Level Tunnel
Exits: east, west.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Zd has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

o= cW HP:Fine>e
Level Tunnel
Exits: east, west, down.
A hungry warg (mine) has arrived from the west.
An enslaved shadow (rawr) has arrived from the west.
Zd has arrived from the west.
Brzog has arrived from the west.
A hungry warg has arrived from the west.

## ... snip we chase it towards cavern crossroads

oO cW HP:Fine Mana:Hot>e
e
Durin's Way
Exits: east, west.
Brzog has arrived from the west.
A hungry warg (mine) has arrived from the west.
Zd has arrived from the west.
A hungry warg has arrived from the west.

oO cW HP:Fine Mana:Hot>e
e
Durin's Way
Exits: east, west.
Brzog has arrived from the west.
A hungry warg (mine) has arrived from the west.
Zd has arrived from the west.
A hungry warg has arrived from the west.

oO cW HP:Fine Mana:Hot>
The Cavern Crossroads
*Burk the Dwarf* is standing here.
*a Half-Elf* is resting here (glowing).
*Hagar the Dwarf* is standing here.
Exits: east, west, up, down.
Brzog has arrived from the west.
A hungry warg (mine) has arrived from the west.
Zd has arrived from the west.
A hungry warg has arrived from the west.

## ack more pukes, but hes low resting, we can get em!

!O cW HP:Fine Mana:Hot>
Durin's Way
Exits: [north], east, west.
Brzog has arrived from the west.
A hungry warg (mine) has arrived from the west.
Zd has arrived from the west.
A hungry warg has arrived from the west.

oO cW HP:Fine Mana:Hot>e
Durin's Way
Exits: east, west.
Brzog has arrived from the west.
A hungry warg (mine) has arrived from the west.
Zd has arrived from the west.
A hungry warg has arrived from the west.

oO cW HP:Fine Mana:Hot>w
w
Durin's Way
Exits: [north], east, west.
Brzog has arrived from the east.
A hungry warg (mine) has arrived from the east.
Zd has arrived from the east.
A hungry warg has arrived from the east.

oO cW HP:Fine Mana:Hot>
The Cavern Crossroads
*Burk the Dwarf* is standing here.
*a Half-Elf* is standing here (glowing).
*Hagar the Dwarf* is standing here.
*Mieldor the Half-Elf* is standing here (glowing).
Exits: east, west, up, down.
Brzog has arrived from the east.
A hungry warg (mine) has arrived from the east.
Zd has arrived from the east.
A hungry warg has arrived from the east.

!O cW HP:Fine Mana:Hot>w
*Hagar the Dwarf* slashes your right foot and tickles it.

*Mieldor the Half-Elf* begins some strange incantations...
No way! You are fighting for your life!

!O cW HP:Fine Mana:Hot *Hagar the Dwarf*:Fine>
Zd dooms: oh shit  ## lol i laughed at zuds initial reaction

You try to pierce *Hagar the Dwarf*, but he parries successfully.

!O cW HP:Fine Mana:Hot *Hagar the Dwarf*:Fine>f
You flee head over heels.
You flee east.
Durin's Way
Exits: [north], east, west.

## its 3v4 and 2 glow, but of course we are fighting this! =)

oO cW HP:Fine Mana:Hot>w
cast q 'black breath' *elf* 
The Cavern Crossroads
*Burk the Dwarf* is here, fighting Brzog.
*a Half-Elf* is standing here trying to concentrate (glowing).
*Hagar the Dwarf* is here, fighting Brzog.
*Mieldor the Half-Elf* is standing here trying to concentrate (glowing).
Brzog is here, fighting *Burk the Dwarf*.
A hungry warg (mine) is standing here.
Zd is here, fighting *Burk the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
Exits: east, west, up, down.

!O cW HP:Fine Mana:Hot>
You start to concentrate...

e
*a Half-Elf* begins some strange incantations...

*Mieldor the Half-Elf* utters the word 'pzar'
*Mieldor the Half-Elf* heals *Burk the Dwarf*.
Ok.
Your exhalation of a black wind withers and weakens all in its path...
Fresh energies flow into your body.

!O cW HP:Fine Mana:Warm>
Durin's Way
Exits: [north], east, west.
A hungry warg (mine) has arrived from the west.
Brzog has arrived from the west.

oO cW HP:Fine Mana:Warm>w

Zd has arrived from the west.

oO cW HP:Fine Mana:Warm>cast q 'black breath' *elf* 
The Cavern Crossroads
*Burk the Dwarf* is standing here.
*a Half-Elf* is standing here (glowing).
*Hagar the Dwarf* is standing here.
*Mieldor the Half-Elf* is standing here (glowing).
A hungry warg stands here, sniffing around for flesh.
Exits: east, west, up, down.
Brzog has arrived from the east.
A hungry warg (mine) has arrived from the east.
Zd has arrived from the east.

!O cW HP:Fine Mana:Warm>Alas, not enough mana flows through you...
*Hagar the Dwarf* quickly approaches, trying to slash you.

!O cW HP:Fine Mana:Warm *Hagar the Dwarf*:Fine>
You strongly pierce *Hagar the Dwarf*'s body and tickle it.

!O cW HP:Fine Mana:Warm *Hagar the Dwarf*:Fine>
Zd leaves west.
A hungry warg leaves west.

!O cW HP:Fine Mana:Warm *Hagar the Dwarf*:Fine>e

*a Half-Elf* leaves east.

!O cW HP:Fine Mana:Warm *Hagar the Dwarf*:Fine>f
No way! You are fighting for your life!

!O cW HP:Fine Mana:Warm *Hagar the Dwarf*:Fine>Zd has arrived from the west.
A hungry warg has arrived from the west.
You flee head over heels.
You flee down.
A Long Stair
Exits: west, up, down.

o[ cW HP:Fine Mana:Warm>u
ke
The Cavern Crossroads
*Burk the Dwarf* is here, fighting Brzog.
*Hagar the Dwarf* is here, fighting Zd.
*Mieldor the Half-Elf* is standing here (glowing).
Brzog is here, fighting *Burk the Dwarf*.
A hungry warg (mine) is standing here.
Zd is here, fighting *Hagar the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
Exits: east, west, up, down.

!O cW HP:Fine Mana:Warm>
*a Half-Elf* has arrived from the east.
k *elf*
You pierce *Mieldor the Half-Elf*'s right foot and tickle it.

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine>ke
k *elf*
You're already fighting!

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine>f
You flee head over heels.
You flee up.
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, west, up, down.

o[ cW HP:Fine Mana:Warm>u
ke
Stair Chamber
Exits: north, south, down.

o[ cW HP:Fine Mana:Warm>k *elf*
They aren't here.
You hear some rather far noise from below.

o[ cW HP:Fine Mana:Warm>d
d
ke
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, west, up, down.

o[ cW HP:Fine Mana:Warm>
The Cavern Crossroads
*Burk the Dwarf* is here, fighting Zd.
*Hagar the Dwarf* is sitting here, trying to fight Zd.
*Mieldor the Half-Elf* is here, fighting Zd (glowing).
A hungry warg (mine) is standing here.
Zd is sitting here, trying to fight *Hagar the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
*a Half-Elf* is standing here (glowing).
Exits: east, west, up, down.

!O cW HP:Fine Mana:Warm>k *elf*
You pierce *Mieldor the Half-Elf*'s right arm and tickle it.
*Mieldor the Half-Elf* smites Zd's left arm extremely hard.

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine Zd:Fine>
*Mieldor the Half-Elf* begins some strange incantations...

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine Zd:Fine>
Brzog has arrived from the west.

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine Zd:Fine>ke
k *elf*
You're already fighting!
Brzog approaches *Mieldor the Half-Elf*, trying to smite him.
You pierce *Mieldor the Half-Elf*'s right arm.
Your victim is shocked by your hit!

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine Zd:Fine>f
You flee head over heels.
You flee east.
Durin's Way
Exits: [north], east, west.

oO cW HP:Fine Mana:Warm>sp n

Brzog has arrived from the west.

oO cW HP:Fine Mana:Warm>cha spell n
Ok.

oO cW HP:Fine Mana:Warm>w
The Cavern Crossroads
*Burk the Dwarf* is here, fighting Zd.
*Hagar the Dwarf* is sitting here, trying to fight Zd.
*Mieldor the Half-Elf* is here, fighting Zd (glowing).
A hungry warg (mine) is standing here.
Zd is here, fighting *Hagar the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
*a Half-Elf* is standing here trying to concentrate (glowing).
Exits: east, west, up, down.
Brzog has arrived from the east.
*Hagar the Dwarf* seems to have recovered his senses.

!O cW HP:Fine Mana:Warm>cast 'black breath' *elf* 

Zd seems to have recovered his senses.

!O cW HP:Fine Mana:Warm>
You start to concentrate...
Zd panics, and attempts to flee.
Zd leaves east.

Brzog leaves west.
*Mieldor the Half-Elf* quickly approaches, trying to smite you.

*Burk the Dwarf* quickly approaches, trying to cleave you.
*Mieldor the Half-Elf* begins some strange incantations...

e
Zd has arrived from the east.
*a Half-Elf* leaves east.

f
Zd leaves west.
A hungry warg leaves west.

*a Half-Elf* has arrived from the east.
Brzog has arrived from the west.


Zd has arrived from the west.
A hungry warg has arrived from the west.

Zd slashes *Mieldor the Half-Elf*'s left foot.

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine>
*Mieldor the Half-Elf* begins some strange incantations...
No way! You are fighting for your life!
Your attempt to pierce *Mieldor the Half-Elf* fails.

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine>
*Burk the Dwarf* panics, and attempts to flee.
*Burk the Dwarf* leaves down.
You flee head over heels.
You flee west.
Durin's Way
Exits: east, west.

oO cW HP:Fine Mana:Warm>e
ke
The Cavern Crossroads
*Hagar the Dwarf* is here, fighting Brzog.
*Mieldor the Half-Elf* is standing here (glowing).
A hungry warg (mine) is standing here.
*a Half-Elf* is standing here trying to concentrate (glowing).
Brzog is here, fighting *Hagar the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
Exits: east, west, up, down.

!O cW HP:Fine Mana:Warm>k *elf*
You pierce *Mieldor the Half-Elf*'s head and tickle it.

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine>
*Mieldor the Half-Elf* begins some strange incantations...

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine>ke
f
*Burk the Dwarf* has arrived from below.
*a Half-Elf* begins some strange incantations...
k *elf*
You're already fighting!

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine>
You flee head over heels.
You flee east.
Durin's Way
Exits: [north], east, west.

oO cW HP:Fine Mana:Warm>w
ke
The Cavern Crossroads
*Hagar the Dwarf* is here, fighting Brzog.
*Mieldor the Half-Elf* is standing here trying to concentrate (glowing).
A hungry warg (mine) is standing here.
*a Half-Elf* is standing here trying to concentrate (glowing).
Brzog is here, fighting *Hagar the Dwarf*.
A hungry warg stands here, sniffing around for flesh.
*Burk the Dwarf* is here, fighting Brzog.
Zd is standing here.
Exits: east, west, up, down.
*Hagar the Dwarf* intercepts Zd's blow.
Zd approaches *Hagar the Dwarf*, trying to slash him.

!O cW HP:Fine Mana:Warm>k *elf*
You pierce *Mieldor the Half-Elf*'s head and tickle it.

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine>ke
k *elf*
You're already fighting!
Brzog sends *Hagar the Dwarf* sprawling with a powerful bash.

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine>
Zd panics, and attempts to flee.
Zd leaves east.

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Fine>
You pierce *Mieldor the Half-Elf*'s right arm.
Your victim is shocked by your hit!
Brzog panics, and attempts to flee.
Brzog leaves up.

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Hurt>
*a Half-Elf* begins some strange incantations...
*Burk the Dwarf* panics, and attempts to flee.
*Burk the Dwarf* leaves down.

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Hurt>f
Zd has arrived from the east.
You flee head over heels.
You flee down.
A Long Stair
*Burk the Dwarf* is standing here.
Exits: west, up, down.

![ cW HP:Fine Mana:Warm>u
ke
The Cavern Crossroads
*Hagar the Dwarf* is standing here.
*Mieldor the Half-Elf* is here, fighting Zd (glowing).
A hungry warg (mine) is standing here.
*a Half-Elf* is standing here trying to concentrate (glowing).
A hungry warg stands here, sniffing around for flesh.
Zd is here, fighting *Mieldor the Half-Elf*.
Exits: east, west, up, down.
*Burk the Dwarf* has arrived from below.
Brzog has arrived from above.

!O cW HP:Fine Mana:Warm>k *elf*
You approach *Mieldor the Half-Elf*, trying to pierce him.

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Hurt Zd:Fine>
You pierce *Mieldor the Half-Elf*'s right arm.
Your victim is shocked by your hit!

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Hurt Zd:Fine>ke
k *elf*
You're already fighting!
*a Half-Elf* utters the words 'eugszr zzur'

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Hurt Zd:Hurt>
You pierce *Mieldor the Half-Elf*'s head.
Your victim is shocked by your hit!

!O cW HP:Fine Mana:Warm *Mieldor the Half-Elf*:Hurt Zd:Hurt>
*Mieldor the Half-Elf* panics, and attempts to flee.
*Mieldor the Half-Elf* leaves up.

!O cW HP:Fine Mana:Warm>ke
k *elf*
*Burk the Dwarf* intercepts your blow.
You approach *Burk the Dwarf*, trying to pierce him.
Zd leaves west.

!O cW HP:Fine Mana:Warm *Burk the Dwarf*:Fine>
Brzog smites *Hagar the Dwarf*'s left arm extremely hard.

!O cW HP:Fine Mana:Warm *Burk the Dwarf*:Fine>f
Zd has arrived from the west.
*Burk the Dwarf* cleaves your right foot very hard.
You flee head over heels.
You flee down.
A Long Stair
Exits: west, up, down.

o[ cW HP:Fine Mana:Warm>u
ke
The Cavern Crossroads
*Hagar the Dwarf* is here, fighting Brzog.
A hungry warg (mine) is standing here.
*a Half-Elf* is here, fighting Brzog (glowing).
A hungry warg stands here, sniffing around for flesh.
*Burk the Dwarf* is standing here.
Brzog is here, fighting *Hagar the Dwarf*.
Zd is standing here.
Exits: east, west, up, down.
Brzog panics, but can't stop fighting to flee.

!O cW HP:Fine Mana:Warm>
!O cW HP:Fine Mana:Warm>
k *elf*
Alas! You failed to reach her through the melee.

!O cW HP:Fine Mana:Warm>
*Hagar the Dwarf* seems to have recovered his senses.

!O cW HP:Fine Mana:Warm>
Brzog panics, and attempts to flee.
Brzog leaves west.

ke

!O cW HP:Fine Mana:Warm>
*Burk the Dwarf* panics, and attempts to flee.
*Burk the Dwarf* leaves up.

ke

!O cW HP:Fine Mana:Warm>
*Hagar the Dwarf* approaches Zd, trying to cleave him.

*Hagar the Dwarf* swiftly dodges Zd's attempt to slash him.

!O cW HP:Fine Mana:Warm>ke
k *elf*
You barely pierce *a Half-Elf*'s left foot and tickle it.
Brzog has arrived from the west.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>k *elf*
You're already fighting!

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>ke
k *elf*
You're already fighting!
Zd leaves down.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>
*Hagar the Dwarf* intercepts Brzog's blow.
k *elf*
You're already fighting!
You swiftly dodge *a Half-Elf*'s attempt to slash you.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>f
You flee head over heels.
You flee up.
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
*Burk the Dwarf* is standing here.
Exits: east, west, up, down.

![ cW HP:Fine Mana:Warm>
*Burk the Dwarf* leaves down.
*a Half-Elf* has arrived from below.

![ cW HP:Fine Mana:Warm>u
ke
Stair Chamber
Exits: north, south, down.

o[ cW HP:Fine Mana:Warm>k *elf*
They aren't here.

o[ cW HP:Fine Mana:Warm>
*a Half-Elf* has arrived from below.

![ cW HP:Fine Mana:Warm>d
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, west, up, down.

o[ cW HP:Fine Mana:Warm>d
The Cavern Crossroads
A hungry warg (mine) is standing here.
A hungry warg stands here, sniffing around for flesh.
*Burk the Dwarf* is standing here.
Zd is standing here.
Exits: east, west, up, down.

!O cW HP:Fine Mana:Warm>ke
k *elf*
They aren't here.

!O cW HP:Fine Mana:Warm>
*Hagar the Dwarf* has arrived from the west.
*Burk the Dwarf* leaves east.

!O cW HP:Fine Mana:Warm>u

*Hagar the Dwarf* approaches Zd, trying to cleave him.
*a Half-Elf* has arrived from above.

!O cW HP:Fine Mana:Warm>u
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, west, up, down.
A hungry warg (mine) has arrived from below.
Some apparently very close noise can be heard from the west.

o[ cW HP:Fine Mana:Warm>ke
Stair Chamber
Exits: north, south, down.
A hungry warg (mine) has arrived from below.

o[ cW HP:Fine Mana:Warm>k *elf*
They aren't here.

o[ cW HP:Fine Mana:Warm>d
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, west, up, down.
A hungry warg (mine) has arrived from above.
*Hagar the Dwarf* has arrived from below.

![ cW HP:Fine Mana:Warm>d
The Cavern Crossroads
A hungry warg stands here, sniffing around for flesh.
*a Half-Elf* is standing here (glowing).
Exits: east, west, up, down.
A hungry warg (mine) has arrived from above.

!O cW HP:Fine Mana:Warm>ke
k *elf*
You try to pierce *a Half-Elf*, but she parries successfully.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>
Zd has arrived from the east.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>ke

*Mieldor the Half-Elf* has arrived from above.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>ag
k *elf*
You're already fighting!

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>cha mood agg
Ok.
*Burk the Dwarf* has arrived from the east.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>
*Mieldor the Half-Elf* leaves up.
*Hagar the Dwarf* has arrived from above.
*Burk the Dwarf* intercepts Zd's blow.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>
You lightly pierce *a Half-Elf*'s head and tickle it.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>nor
cha mood nor
Ok.
*a Half-Elf* barely slashes your right leg and tickles it.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>
*Mieldor the Half-Elf* has arrived from above.
*Hagar the Dwarf* cleaves your right foot hard.
You hear some apparently rather far noise from below.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>f

*Burk the Dwarf* leaves down.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Hurt>
You flee head over heels.
You flee up.
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, west, up, down.

o[ cW HP:Fine Mana:Warm>u
ke
Stair Chamber
Exits: north, south, down.

o[ cW HP:Fine Mana:Warm>k *elf*
They aren't here.

o[ cW HP:Fine Mana:Warm>wim
d
cha mood wim
Ok.

o[ cW HP:Fine Mana:Warm>d
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, west, up, down.

o[ cW HP:Fine Mana:Warm>ke
The Cavern Crossroads
*a Half-Elf* is standing here.
A hungry warg (mine) is standing here.
*Hagar the Dwarf* is standing here.
*Mieldor the Half-Elf* is standing here (glowing).
Exits: east, west, up, down.

!O cW HP:Fine Mana:Warm>
*Mieldor the Half-Elf* leaves up.
k *elf*
*Hagar the Dwarf* intercepts your blow.
You strongly pierce *Hagar the Dwarf*'s body and tickle it.

!O cW HP:Fine Mana:Warm *Hagar the Dwarf*:Hurt>
*a Half-Elf* draws upon the power of a pale blue stone.
*Hagar the Dwarf* strongly cleaves your left hand and tickles it.

!O cW HP:Fine Mana:Warm *Hagar the Dwarf*:Hurt>f
You are already attempting to flee!
*Mieldor the Half-Elf* has arrived from above.
You flee head over heels.
You flee east.
Durin's Way
Brzog is here, fighting *Burk the Dwarf*.
Zd is standing here trying to concentrate.
A hungry warg stands here, sniffing around for flesh.
*Burk the Dwarf* is here, fighting Brzog.
Exits: [north], east, west.
Brzog smites *Burk the Dwarf*'s left leg extremely hard.

!O cW HP:Fine Mana:Warm>
Zd utters the words 'cure light'
Brzog panics, and attempts to flee.
Brzog leaves east.

!O cW HP:Fine Mana:Warm>w
ke
The Cavern Crossroads
*a Half-Elf* is standing here.
A hungry warg (mine) is standing here.
*Mieldor the Half-Elf* is standing here (glowing).
Exits: east, west, up, down.
Zd has arrived from the east.
A hungry warg has arrived from the east.
*Mieldor the Half-Elf* leaves east.

!O cW HP:Fine Mana:Warm>k *elf*
You are too afraid.
Zd gets a purple scroll from a leather backpack.

!O cW HP:Fine Mana:Warm>
*Hagar the Dwarf* has arrived from above.
Zd begins to recite a purple scroll.

!O cW HP:Fine Mana:Warm>e

*Hagar the Dwarf* quickly approaches, trying to cleave you.

!O cW HP:Fine Mana:Warm *Hagar the Dwarf*:Hurt>No way! You are fighting for your life!
You strongly pierce *Hagar the Dwarf*'s left leg.

!O cW HP:Fine Mana:Warm *Hagar the Dwarf*:Hurt>
You flee head over heels.
You flee up.
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, west, up, down.

o[ cW HP:Fine Mana:Warm>f
You flee head over heels.
You flee west.
Mahal's Way
Exits: east, west.

o= cW HP:Fine Mana:Warm>w
Mahal's Way
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
Exits: east, west.
A Durghash orc tries to slash you, but your parry is successful.

o= cW HP:Fine Mana:Warm a Durghash orc:Healthy>
You pierce a Durghash orc's left hand hard.

o= cW HP:Fine Mana:Warm a Durghash orc:Fine>
You hear some very far noise from the east.
You flee head over heels.
You flee west.
Mahal's Way
Exits: east, west.

o= cW HP:Fine Mana:Warm>f
You flee head over heels.
You flee west.
Mahal's Way
A lurg leader, with markings of the Durghash tribe, stands here.
Exits: east, west.

o= cW HP:Fine Mana:Warm>e
Mahal's Way
Exits: east, west.

o= cW HP:Fine Mana:Warm>e
e
Mahal's Way
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
Exits: east, west.
An orkish warrior says 'YOU! Itzt! You will die before your time.'
An orkish warrior tries to slash you, but your parry is successful.

o= cW HP:Fine Mana:Warm an orkish warrior:Healthy>e
No way! You are fighting for your life!

o= cW HP:Fine Mana:Warm an orkish warrior:Healthy>No way! You are fighting for your life!
A dire wolf says 'YKU!mOtwkt!rYruuwillhdrrkbknureryoRkktiwr.'
You swiftly dodge a dire wolf's attempt to hit you.
You flee head over heels.
You flee west.
Mahal's Way
Exits: east, west.

o= cW HP:Fine Mana:Warm>f
e
You flee head over heels.
You flee east.
Mahal's Way
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
Exits: east, west.

o= cW HP:Fine Mana:Warm>e
Mahal's Way
Exits: east, west.

o= cW HP:Fine Mana:Warm>e
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, west, up, down.

o[ cW HP:Fine Mana:Warm>
Mahal's Way
Exits: east, west.

oO cW HP:Fine Mana:Warm>d
w
Alas, you cannot go that way...

oO cW HP:Fine Mana:Warm>d
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, west, up, down.

o[ cW HP:Fine Mana:Warm>
The Cavern Crossroads
*a Half-Elf* is here, fighting Brzog.
A hungry warg (mine) is standing here.
A hungry warg stands here, sniffing around for flesh.
Brzog is here, fighting *a Half-Elf*.
Exits: east, west, up, down.

!O cW HP:Fine Mana:Warm>ke
k *elf*
You are too afraid.

!O cW HP:Fine Mana:Warm>ke
k *elf*
You are too afraid.

!O cW HP:Fine Mana:Warm>
Brzog panics, and attempts to flee.
Brzog leaves west.

!O cW HP:Fine Mana:Warm>100
ke
cha wim 100
Wimpy set to: 100
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves east.

oO cW HP:Fine Mana:Warm>k *elf*
They aren't here.

oO cW HP:Fine Mana:Warm>e
Durin's Way
*a Half-Elf* is standing here.
Exits: [north], east, west.
A hungry warg (mine) has arrived from the west.

!O cW HP:Fine Mana:Warm>ke
k *elf*
You try to pierce *a Half-Elf*, but she parries successfully.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Fine>
You swiftly dodge *a Half-Elf*'s attempt to slash you.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Fine>cs

Zd tells the group 'boulder'
*a Half-Elf* panics, and attempts to flee.
*a Half-Elf* leaves east.

oO cW HP:Fine Mana:Warm>close exit
It's already closed!

oO cW HP:Fine Mana:Warm>e

*a Half-Elf* has arrived from the east.

!O cW HP:Fine Mana:Hot>ke
Durin's Way
Exits: east, west.
A hungry warg (mine) has arrived from the west.

oO cW HP:Fine Mana:Hot>k *elf*
They aren't here.
Zd tells the group 'blind'  ## ack!

oO cW HP:Fine Mana:Hot>w

Some rather far noise can be heard from the west.

oO cW HP:Fine Mana:Hot>
Durin's Way
Brzog is standing here.
Exits: [north], east, west.
A hungry warg (mine) has arrived from the east.

oO cW HP:Fine Mana:Hot>w
The Cavern Crossroads
A hungry warg stands here, sniffing around for flesh.
Exits: east, west, up, down.
Brzog has arrived from the east.
A hungry warg (mine) has arrived from the east.

oO cW HP:Fine Mana:Hot>
Brzog leaves west.
Some very close noise can be heard from above.

oO cW HP:Fine Mana:Hot>e
e
Durin's Way
*Hagar the Dwarf* is standing here.
Exits: [north], east, west.
A hungry warg (mine) has arrived from the west.

!O cW HP:Fine Mana:Hot>e
Durin's Way
Exits: east, west.
A hungry warg (mine) has arrived from the west.
*Burk the Dwarf* has arrived from the east.

!O cW HP:Fine Mana:Hot>
Durin's Way
*Mieldor the Half-Elf* is resting here (glowing).
Exits: north, east, south, west.
A hungry warg (mine) has arrived from the west.
*Mieldor the Half-Elf* gets a wooden pipe from a silvan satchel.

## both elves hurt and low mana, we winning this 4v3 it seems
## need to get zud back in the fight tho!

!O cW HP:Fine Mana:Hot>n

*Mieldor the Half-Elf* stops using a bejewelled oak staff.
*Mieldor the Half-Elf* holds a wooden pipe.

!O cW HP:Fine Mana:Hot>n
n
Ruined Avenue
Exits: north, south.
A hungry warg (mine) has arrived from the south.

oO cW HP:Fine Mana:Hot>n
Ruined Avenue
A huge stone troll looms overhead, ready to crush your body.
Exits: north, south.
A hungry warg (mine) has arrived from the south.
A huge stone troll lightly hits your right foot and tickles it.

oO cW HP:Fine Mana:Hot a huge stone troll:Healthy>No way! You are fighting for your life!
You strongly pierce a huge stone troll's body.
Your victim is shocked by your hit!

oO cW HP:Fine Mana:Hot a huge stone troll:Fine>No way! You are fighting for your life!

oO cW HP:Fine Mana:Hot a huge stone troll:Fine>f
n
You flee head over heels.
You flee south.
Ruined Avenue
Exits: north, south.

oO cW HP:Fine Mana:Hot>n
n
Ruined Avenue
A huge stone troll looms overhead, ready to crush your body.
A hungry warg (mine) is standing here.
Exits: north, south.

oO cW HP:Fine Mana:Hot>n
Ruined Avenue
Exits: north, east, south.
A hungry warg (mine) has arrived from the south.

oO cW HP:Fine Mana:Hot>
Bronze Hall
Exits: east, south, west.
A hungry warg (mine) has arrived from the south.

oO cW HP:Fine Mana:Hot>e
e
Alas, you cannot go that way...
Zd tells the group 'need remove blind'

oO cW HP:Fine Mana:Hot>e
Bronze Avenue
Exits: east, west.
A hungry warg (mine) has arrived from the west.

oO cW HP:Fine Mana:Hot>e
Breakdown
A squat and filthy troll lurks in the darkness.
Exits: east, west.
A hungry warg (mine) has arrived from the west.

o= cW HP:Fine Mana:Hot>e
e
Bronze Hall
Exits: east, west.
A hungry warg (mine) has arrived from the west.

oO cW HP:Fine Mana:Hot>
Bronze Hall
A squat and filthy troll lurks in the darkness.
Exits: east, south, west.
A hungry warg (mine) has arrived from the west.
A filthy troll tries to hit you, but your parry is successful.

oO cW HP:Fine Mana:Hot a filthy troll:Healthy>e
No way! You are fighting for your life!

oO cW HP:Fine Mana:Hot a filthy troll:Healthy>No way! You are fighting for your life!
You lightly pierce a filthy troll's right foot and tickle it.

oO cW HP:Fine Mana:Hot a filthy troll:Fine>No way! You are fighting for your life!

oO cW HP:Fine Mana:Hot a filthy troll:Fine>f
e
PANIC! You can't quit the fight!

oO cW HP:Fine Mana:Hot a filthy troll:Fine>No way! You are fighting for your life!
Zd tells the group 'boulder'

oO cW HP:Fine Mana:Hot a filthy troll:Fine>e
No way! You are fighting for your life!
You flee head over heels.
You flee west.
Bronze Hall
Exits: east, west.

oO cW HP:Fine Mana:Hot>e
Bronze Hall
A squat and filthy troll lurks in the darkness.
A hungry warg (mine) is standing here.
Exits: east, south, west.

oO cW HP:Fine Mana:Hot>e
Bronze Avenue
Exits: east, west. - n:rock.
A hungry warg (mine) has arrived from the west.

oO cW HP:Fine Mana:Hot>e
Bronze Avenue
Zd is standing here trying to concentrate (glowing).
Exits: east, west. - n:boulder.
A hungry warg (mine) has arrived from the west.

oO cW HP:Fine Mana:Hot>
Zd utters the words 'cure light'

oO cW HP:Fine Mana:Hot>cureb zud
cast n 'cure blind' zud
You start to concentrate...

sco
Ok.

oO cW HP:Fine Mana:Warm>Zd tells the group 'come purple me'
212/275 hits, 41/96 mana, and 62/126 moves.

oO cW HP:Fine Mana:Warm>
Brzog has arrived from the west.

oO cW HP:Fine Mana:Warm>l
Bronze Avenue
Zd is standing here (glowing).
A hungry warg (mine) is standing here.
Brzog is standing here.
Exits: east, west. - n:boulder.

oO cW HP:Fine Mana:Warm>nod
You nod solemnly.

oO cW HP:Fine Mana:Warm>l
Bronze Avenue
Zd is standing here (glowing).
A hungry warg (mine) is standing here.
Brzog is standing here.
Exits: east, west. - n:boulder.

oO cW HP:Fine Mana:Warm>
Brzog begins some strange incantations...

oO cW HP:Fine Mana:Warm>sa bob
comm snorts 'bob'
Ok.
You feel weaker.

oO cW HP:Fine Mana:Warm>
Zd gets a purple scroll from a leather backpack.

oO cW HP:Fine Mana:Warm>sco

Zd begins to recite a purple scroll.

oO cW HP:Fine Mana:Warm>213/275 hits, 42/96 mana, and 64/126 moves.

oO cW HP:Fine Mana:Warm>
Brzog utters the words 'cure blindness'

oO cW HP:Fine Mana:Warm>rq

Your magical shield wears off.

oO cW HP:Fine Mana:Warm>rev q
You begin to search...

sh
Brzog begins some strange incantations...

You didn't find anyone.

oO cW HP:Fine Mana:Warm>cast n 'shield'
You start to concentrate...

Zd begins some strange incantations...

You feel protected.

oO cW HP:Fine Mana:Cold>
Brzog utters the words 'breath of briskness'
The energy in your legs is refreshed.

oO cW HP:Fine Mana:Cold>l
Bronze Avenue
Zd is standing here trying to concentrate (glowing).
A hungry warg (mine) is standing here.
Brzog is standing here.
Exits: east, west. - n:boulder.

oO cW HP:Fine Mana:Cold>l

Zd utters the words 'cure light'

oO cW HP:Fine Mana:Cold>Zd begins some strange incantations...
Bronze Avenue
Zd is standing here trying to concentrate (glowing).
A hungry warg (mine) is standing here.
Brzog is standing here.
Exits: east, west. - n:boulder.

oO cW HP:Fine Mana:Cold>sco
214/275 hits, 12/96 mana, and 84/126 moves.

oO cW HP:Fine Mana:Cold>stat
Brzog begins some strange incantations...
Zd utters the words 'cure light'
OB: 86%, DB: 45%, PB: 68%, Armour: 63%. Wimpy: 100. Mood: wimpy.
Needed: 834,567 xp, 0 tp. Gold: 75. Alert: normal.
Affected by:
- shield
- novoid
- noquit
- panic
- armour
- breath of briskness

oO cW HP:Fine Mana:Cold>
Brzog utters the word 'armour'

oO cW HP:Fine Mana:Cold>sa do elves they low
comm snorts 'do elves they low'
Ok.

oO cW HP:Fine Mana:Cold>poi
You carefully pour some oil on your blade.

oO cW HP:Fine Mana:Cold>l
Brzog nods solemnly.
Bronze Avenue
Zd is standing here (glowing).
A hungry warg (mine) is standing here.
Brzog is standing here nodding.
Exits: east, west. - n:boulder.

oO cW HP:Fine Mana:Cold>
Zd dooms: ok do elves

## quick lil regroup, we're all on the same page!

oO cW HP:Fine Mana:Cold>eq
You are using:
<wielded>            a nimble blade (flawless); some sort of liquid is smeared on it
<worn as shield>     a leaf-embossed shield (flawless)
<worn on head>       a twisted crown
<worn on body>       a shining chain mail shirt (flawless)
<worn about body>    a scorched, grisly fur (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of soft leather gloves (well-maintained)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   an old length of iron chain
<worn around neck>   a black amulet
<worn on wrist>      an archer's wrist guard (flawless)
<worn on wrist>      a black-thorned wristband
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn across back>   a black horn shortbow
<worn as belt>       a gleaming belt
<worn on belt>       a keyring with a set of lock picks
<worn on belt>       an enhanced herbal kit
<worn on belt>       a weapon sheath
<worn on belt>       a laced quiver
<worn on belt>       a dirty reddish vial

oO cW HP:Fine Mana:Cold>w
Bronze Avenue
Exits: east, west. - n:rock.
Brzog has arrived from the east.
A hungry warg (mine) has arrived from the east.
Zd has arrived from the east.

oO cW HP:Fine Mana:Cold>dra
You sheathe a nimble blade into a weapon sheath.
You confidently draw a black runed dagger, looking very evil-minded.

oO cW HP:Fine Mana:Cold>w
w
Bronze Hall
Exits: east, south, west.
Brzog has arrived from the east.
A hungry warg (mine) has arrived from the east.
Zd has arrived from the east.

oO cW HP:Fine Mana:Cold>w
Bronze Hall
A squat and filthy troll lurks in the darkness.
Exits: east, west.
Brzog has arrived from the east.
A hungry warg (mine) has arrived from the east.
Zd has arrived from the east.

oO cW HP:Fine Mana:Cold>
Breakdown
Exits: east, west.
Brzog has arrived from the east.
A hungry warg (mine) has arrived from the east.
Zd has arrived from the east.

o= cW HP:Fine Mana:Cold>eq
You are using:
<wielded>            a black runed dagger (flawless)
<worn as shield>     a leaf-embossed shield (flawless)
<worn on head>       a twisted crown
<worn on body>       a shining chain mail shirt (flawless)
<worn about body>    a scorched, grisly fur (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of soft leather gloves (well-maintained)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   an old length of iron chain
<worn around neck>   a black amulet
<worn on wrist>      an archer's wrist guard (flawless)
<worn on wrist>      a black-thorned wristband
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn across back>   a black horn shortbow
<worn as belt>       a gleaming belt
<worn on belt>       a keyring with a set of lock picks
<worn on belt>       an enhanced herbal kit
<worn on belt>       a weapon sheath
<worn on belt>       a laced quiver
<worn on belt>       a dirty reddish vial

o= cW HP:Fine Mana:Cold>poi
You carefully pour some oil on your dagger.

## ... we spam back towards cavern crossroads

oO cW HP:Fine Mana:Cold>
Durin's Way
Exits: east, west.
Brzog has arrived from the east.
A hungry warg (mine) has arrived from the east.
Zd has arrived from the east.
A hungry warg has arrived from the east.

oO cW HP:Fine Mana:Cold>w
w
Durin's Way
Exits: [north], east, west.
Brzog has arrived from the east.
A hungry warg (mine) has arrived from the east.
Zd has arrived from the east.
A hungry warg has arrived from the east.

oO cW HP:Fine Mana:Cold>
The Cavern Crossroads
*a Half-Elf* is standing here.
*Burk the Dwarf* is standing here searching for tracks.
*Hagar the Dwarf* is standing here.
Exits: east, west, up, down.
Brzog has arrived from the east.
A hungry warg (mine) has arrived from the east.
Zd has arrived from the east.
A hungry warg has arrived from the east.

!O cW HP:Fine Mana:Cold>where *elf* 

You carefully examine the ground around you, looking for tracks...
Some very close noise can be heard from above.

You stop searching.

!O cW HP:Fine Mana:Cold>kd

*a Half-Elf* now follows *Burk the Dwarf*.
*Hagar the Dwarf* intercepts Brzog's blow.
Brzog tries to smite *Hagar the Dwarf*, but he parries successfully.

!O cW HP:Fine Mana:Cold>
!O cW HP:Fine Mana:Cold>
*Burk the Dwarf* intercepts Zd's blow.
Zd slashes *Burk the Dwarf*'s right hand extremely hard.
k *dwarf*
Alas! You failed to reach him through the melee.
*Hagar the Dwarf* barely slashes Brzog's left hand and tickles it.

!O cW HP:Fine Mana:Cold>
*a Half-Elf* begins some strange incantations...

ke

!O cW HP:Fine Mana:Cold>
*Burk the Dwarf* cleaves Zd's left arm extremely hard.

!O cW HP:Fine Mana:Cold>e

*Hagar the Dwarf* wears a shining pair of greaves on his legs.
*Hagar the Dwarf* covers his arms with a shining pair of vambraces.
*Hagar the Dwarf* wears a shining breastplate on his body.
Zd panics, but can't stop fighting to flee.

!O cW HP:Fine Mana:Cold>k *elf*
*Burk the Dwarf* intercepts your blow.
You pierce *Burk the Dwarf*'s right foot and tickle it.
*Burk the Dwarf* panics, and attempts to flee.
*Burk the Dwarf* leaves east.

!O cW HP:Fine Mana:Cold>
Durin's Way
*Burk the Dwarf* is standing here.
Exits: [north], east, west.
A hungry warg (mine) has arrived from the west.
Zd has arrived from the west.
A hungry warg has arrived from the west.

!O cW HP:Fine Mana:Cold>
*Burk the Dwarf* leaves west.

oO cW HP:Fine Mana:Cold>w
ke
The Cavern Crossroads
*a Half-Elf* is standing here.
*Burk the Dwarf* is standing here.
Exits: east, west, up, down.
A hungry warg (mine) has arrived from the east.
Zd has arrived from the east.
A hungry warg has arrived from the east.

!O cW HP:Fine Mana:Cold>
*Hagar the Dwarf* has arrived from the west.
k *elf*
*Burk the Dwarf* intercepts your blow.
You approach *Burk the Dwarf*, trying to pierce him.
*Hagar the Dwarf* intercepts Zd's blow.

!O cW HP:Fine Mana:Cold *Burk the Dwarf*:Fine>ke
k *elf*
You're already fighting!

!O cW HP:Fine Mana:Cold *Burk the Dwarf*:Fine>f

*Mieldor the Half-Elf* has arrived from above.
Some rather far noise can be heard from above.
*Hagar the Dwarf* leaves west.
*Burk the Dwarf* swiftly dodges your attempt to pierce him.

!O cW HP:Fine Mana:Cold *Burk the Dwarf*:Fine>w
Zd leaves down.
You flee head over heels.
You flee up.
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
An orkish warrior is here, fighting Brzog.
An orc, of the Durghash tribe, crouches here.
A Durghash orc is here, fighting Brzog.
An orc, of the Durghash tribe, crouches here.
A dire wolf is here, fighting Brzog.
A dire wolf is here, fighting Brzog.
Brzog is here, fighting a Durghash orc.
Exits: east, west, up, down.

o[ cW HP:Fine Mana:Cold>
Mahal's Way
Exits: east, west.

o= cW HP:Fine Mana:Cold>
You hear the sounds of battle very close from the east.

o= cW HP:Fine Mana:Cold>
Brzog has arrived from the east.

o= cW HP:Fine Mana:Cold>e
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
Exits: east, west, up, down.
Brzog has arrived from the west.
*Hagar the Dwarf* has arrived from below.

![ cW HP:Fine Mana:Cold>u
ke
Stair Chamber
Exits: north, south, down.
Brzog has arrived from below.

o[ cW HP:Fine Mana:Warm>k *elf*
They aren't here.

o[ cW HP:Fine Mana:Warm>d
d
A Ceremonial Hall
The corpse of an orkish warrior is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
A dire wolf is here, fighting *Hagar the Dwarf*.
A dire wolf is here, fighting *Hagar the Dwarf*.
*Hagar the Dwarf* is here, fighting a dire wolf.
Exits: east, west, up, down.
Brzog has arrived from above.
A dire wolf says 'Kmwhllosrmtsyra oftiloyor'serdrod,uDMsrn!'
A Durghash orc fails to slash *Hagar the Dwarf*.
*Hagar the Dwarf* swiftly dodges a dire wolf's attempt to hit him.

![ cW HP:Fine Mana:Warm>ke
The Cavern Crossroads
*a Half-Elf* is standing here trying to concentrate.
A hungry warg (mine) is standing here.
A hungry warg stands here, sniffing around for flesh.
*Mieldor the Half-Elf* is here, fighting Zd (glowing).
Zd is here, fighting *Mieldor the Half-Elf* (glowing).
Exits: east, west, up, down.
Brzog has arrived from above.
Zd strongly slashes *Mieldor the Half-Elf*'s body.

!O cW HP:Fine Mana:Warm>k *elf*
You try to pierce *a Half-Elf*, but she parries successfully.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Fine>
Brzog approaches *a Half-Elf*, trying to smite her.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Fine>ke

*Burk the Dwarf* has arrived from the west.
Zd leaves up.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Fine>k *elf*
You're already fighting!

!O cW HP:Fine Mana:Warm *a Half-Elf*:Fine>l

*a Half-Elf* tries to slash you, but your parry is successful.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Fine>
The Cavern Crossroads
*a Half-Elf* is here, fighting YOU.
A hungry warg (mine) is standing here.
A hungry warg stands here, sniffing around for flesh.
*Mieldor the Half-Elf* is standing here (glowing).
Brzog is here, fighting *a Half-Elf*.
*Burk the Dwarf* is standing here.
Exits: east, west, up, down.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Fine>
*a Half-Elf* begins some strange incantations...

!O cW HP:Fine Mana:Warm *a Half-Elf*:Fine>
*Mieldor the Half-Elf* leaves west.

!O cW HP:Fine Mana:Warm *a Half-Elf*:Fine>f
You flee head over heels.
You flee east.
Durin's Way
Exits: [north], east, west.

oO cW HP:Fine Mana:Warm>w
ke
The Cavern Crossroads
*a Half-Elf* is here, fighting Brzog.
A hungry warg (mine) is standing here.
A hungry warg stands here, sniffing around for flesh.
Brzog is here, fighting *a Half-Elf*.
*Burk the Dwarf* is here, fighting Brzog.
Zd is standing here (glowing).
Exits: east, west, up, down.

!O cW HP:Fine Mana:Warm>k *elf*
*Burk the Dwarf* intercepts your blow.
Your attempt to pierce *Burk the Dwarf* fails.

!O cW HP:Fine Mana:Warm *Burk the Dwarf*:Fine Brzog:Hurt>f
*a Half-Elf* utters the words 'eugszr zzur'
You flee head over heels.
You flee east.
Durin's Way
Exits: [north], east, west.

oO cW HP:Fine Mana:Warm>w
The Cavern Crossroads
*a Half-Elf* is sitting here, trying to fight Brzog.
A hungry warg (mine) is standing here.
A hungry warg stands here, sniffing around for flesh.
Brzog is here, fighting *a Half-Elf*.
Zd is standing here (glowing).
*Mieldor the Half-Elf* is standing here trying to concentrate (glowing).
Exits: east, west, up, down.

!O cW HP:Fine Mana:Warm>ke

!O cW HP:Fine Mana:Warm>
k *elf*
Alas! You failed to reach her through the melee.

!O cW HP:Fine Mana:Warm>
*Mieldor the Half-Elf* utters the word 'blindness'
Brzog seems to be blinded!  ## stop that

!O cW HP:Fine Mana:Warm>ke

*Mieldor the Half-Elf* leaves east.

Zd panics, and attempts to flee.
Zd leaves east.
*Burk the Dwarf* has arrived from below.

!O cW HP:Fine Mana:Warm>d
*Burk the Dwarf* strongly cleaves Brzog's body.
k *elf*
*Burk the Dwarf* intercepts your blow.
*Burk the Dwarf* swiftly dodges your attempt to pierce him.

!O cW HP:Fine Mana:Warm *Burk the Dwarf*:Fine Brzog:Wounded>
*Mieldor the Half-Elf* has arrived from the east.
No way! You are fighting for your life!
*Hagar the Dwarf* has arrived from above.

!O cW HP:Fine Mana:Warm *Burk the Dwarf*:Fine Brzog:Wounded>f
You flee head over heels.
You flee east.
Durin's Way
Zd is standing here (glowing).
Exits: [north], east, west.


oO cW HP:Fine Mana:Warm>e
*Hagar the Dwarf* has arrived from the west.
Durin's Way
Exits: east, west.
Zd has arrived from the west.

oO cW HP:Fine Mana:Warm>e
Durin's Way
Exits: north, east, south, west.
Zd has arrived from the west.

oO cW HP:Fine Mana:Warm>n

You hear some apparently very far noise from the west.

oO cW HP:Fine Mana:Warm>
Ruined Avenue
Exits: north, south.
Zd has arrived from the south.

oO cW HP:Fine Mana:Warm>n
Ruined Avenue
Exits: north, south.
Zd has arrived from the south.

oO cW HP:Fine Mana:Warm>whe
Players in your zone
--------------------
Itzt                - Ruined Avenue
Zd                  - Ruined Avenue

oO cW HP:Fine Mana:Warm>n

Zd begins some strange incantations...

oO cW HP:Fine Mana:Warm>
Ruined Avenue
Exits: north, east, south.
Zd has arrived from the south.

oO cW HP:Fine Mana:Warm>n
Bronze Hall
Exits: east, south, west.
Zd has arrived from the south.

oO cW HP:Fine Mana:Warm>e
e
Bronze Avenue
Exits: east, west.
Zd has arrived from the west.

oO cW HP:Fine Mana:Warm>
Breakdown
Exits: east, west.
Zd has arrived from the west.

o= cW HP:Fine Mana:Warm>gt come boulder
e
t group come boulder

e
Zd dooms: you ok?

Ok.

o= cW HP:Fine Mana:Warm>
Bronze Hall
Exits: east, west.
Zd has arrived from the west.

oO cW HP:Fine Mana:Warm>
Bronze Hall
Exits: east, south, west.
Zd has arrived from the west.

oO cW HP:Fine Mana:Warm>
Zd begins some strange incantations...

oO cW HP:Fine Mana:Warm>git if need rem blind
I do not understand that command. Did you mean "gt if need rem blind" ?
Zd utters the words 'cure light'

oO cW HP:Fine Mana:Warm>e
Bronze Avenue
Exits: east, west. - n:rock.
Zd has arrived from the west.

oO cW HP:Fine Mana:Warm>e
Bronze Avenue
Exits: east, west. - n:boulder.
Zd has arrived from the west.

oO cW HP:Fine Mana:Warm>gt if need rem blind
t group if need rem blind

Ok.

oO cW HP:Fine Mana:Warm>l
Bronze Avenue
Zd is standing here (glowing).
Exits: east, west. - n:boulder.

oO cW HP:Fine Mana:Warm>sco
231/275 hits, 30/96 mana, and 63/126 moves.

oO cW HP:Fine Mana:Warm>wim
cha mood wim
Ok.

oO cW HP:Fine Mana:Warm>e
Bronze Avenue
Exits: west.
Zd has arrived from the west.

oO cW HP:Fine Mana:Warm>nod
You nod solemnly.

oO cW HP:Fine Mana:Warm>sa im ok
comm snorts 'im ok'
Ok.

oO cW HP:Fine Mana:Warm>w
Bronze Avenue
Brzog is standing here.
Exits: east, west. - n:boulder.
Zd has arrived from the east.

oO cW HP:Fine Mana:Warm>
Brzog reports 102/372 hits, 15/105 mana, and 66/135 moves.

oO cW HP:Fine Mana:Warm>gd
qd
get draught all
You get a flask of orkish draught from a leather backpack.

oO cW HP:Fine Mana:Warm>quaff draught
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

oO cW HP:Fine Mana:Warm>
Zd reports: 314/498 Hits 8/53 Mana and 146/162 Moves.

oO cW HP:Fine Mana:Warm>cureb burzog
cast n 'cure blind' burzog
You start to concentrate...

Mic tells you 'you near boulder south moria gate?'

Brzog begins some strange incantations...

Ok.

oO cW HP:Fine Mana:Warm>l
Bronze Avenue
Brzog is standing here trying to concentrate.
Zd is standing here (glowing).
Exits: east, west. - n:boulder.

oO cW HP:Fine Mana:Warm>
Brzog utters the words 'judicandus gzfuajg'

oO cW HP:Fine Mana:Warm>rq
rev q
You begin to search...

Brzog nods solemnly.

w

w

oO cW HP:Fine Mana:Warm>
Bronze Avenue
Exits: east, west. - n:rock.
Brzog has arrived from the east.
Zd has arrived from the east.

oO cW HP:Fine Mana:Warm>
Bronze Hall
Exits: east, south, west.
Brzog has arrived from the east.
Zd has arrived from the east.

oO cW HP:Fine Mana:Warm>sa hmm
comm snorts 'hmm'
Ok.

oO cW HP:Fine Mana:Warm>
You begin to feel thirsty.

oO cW HP:Fine Mana:Warm>sa dwarves protect kinda hard
comm snorts 'dwarves protect kinda hard'
Ok.

oO cW HP:Fine Mana:Warm>db
drink skin
You drink the blood.
You do not feel hungry anymore.
A water skin is now empty.

oO cW HP:Fine Mana:Warm>l
Bronze Hall
Brzog is standing here.
Zd is standing here (glowing).
Exits: east, south, west.

oO cW HP:Fine Mana:Warm>s

Brzog nods solemnly.

oO cW HP:Fine Mana:Warm>s
Yavanna's Avenue
Exits: north, south.
Brzog has arrived from the north.
Zd has arrived from the north.

oO cW HP:Fine Mana:Warm>s
Yavanna's Avenue
Exits: north, south.
Brzog has arrived from the north.
Zd has arrived from the north.

oO cW HP:Fine Mana:Warm>s
Yavanna's Avenue
Exits: north, south.
Brzog has arrived from the north.
Zd has arrived from the north.

oO cW HP:Fine Mana:Warm>
Before Durin's Chimney
Exits: north, east, south, west.
Brzog has arrived from the north.
Zd has arrived from the north.

oO cW HP:Fine Mana:Warm>where *elf* 
You carefully examine the ground around you, looking for tracks...

You see some clear, bloody tracks of *a Half-Elf* leading west, done less than 3 hours ago.

oO cW HP:Fine Mana:Warm>w
w
Durin's Way
A squat and filthy troll lurks in the darkness.
Exits: east, west. - n:greydoor.
Brzog has arrived from the east.
Zd has arrived from the east.
*Hagar the Dwarf* yells from the west 'Here!!!'

## yelling like they still wanna fight.
## 4v3 dont matter if they outnumber us, we got this!

oO cW HP:Fine Mana:Warm>
Durin's Way
A huge stone troll looms overhead, ready to crush your body.
Exits: east, west.
Brzog has arrived from the east.
Zd has arrived from the east.

oO cW HP:Fine Mana:Warm>w
Durin's Way
Exits: north, east, south, west.
Brzog has arrived from the east.
Zd has arrived from the east.

oO cW HP:Fine Mana:Warm>w

Brzog leaves west.

oO cW HP:Fine Mana:Warm>w
Durin's Way
Brzog is standing here.
Exits: east, west.
Zd has arrived from the east.

oO cW HP:Fine Mana:Warm>
Durin's Way
*Phae the Beorning Woman* is standing here.
*Mieldor the Half-Elf* is standing here (glowing).
*a Dwarf* is standing here.
*Stoik the Dwarf* is standing here.
*Bight the Half-Elf* is standing here.
*a Half-Elf* is standing here giggling.
*a Hobbit* is standing here.
*Hagar the Dwarf* is standing here giggling.
*Gobur the Dwarf* is standing here.
*a Dwarf* is standing here.
*a Dwarf* is standing here.
*a Dwarf* is standing here.
*a Dwarf* is standing here.
Exits: [north], east, west.
Brzog has arrived from the east.
Zd has arrived from the east.

## ok, maybe it matters if they outnumber us

!O cW HP:Fine Mana:Warm>
*a Dwarf* cleaves your head hard.
*Hagar the Dwarf* intercepts Zd's blow.

!O cW HP:Fine Mana:Warm *a Dwarf*:Healthy>w

*a Dwarf* peers closely at *Hagar the Dwarf*, trying to figure him out.
You strongly pierce *a Dwarf*'s body and tickle it.

!O cW HP:Fine Mana:Warm *a Dwarf*:Fine>No way! You are fighting for your life!

!O cW HP:Fine Mana:Warm *a Dwarf*:Fine>f

You feel less protected.
*a Dwarf* cleaves your right hand hard.

!O cW HP:Hurt Mana:Warm *a Dwarf*:Fine>
*Mieldor the Half-Elf* smites your left foot extremely hard.
You feel a sharp pain there!
Zd leaves east.
You flee head over heels.
You flee east.
Durin's Way
Zd is standing here (glowing).
Exits: east, west.

oO cW HP:Hurt Mana:Warm>
Zd leaves east.

oO cW HP:Hurt Mana:Warm>e
Durin's Way
Exits: north, east, south, west.

oO cW HP:Hurt Mana:Warm>
Brzog has arrived from the west.
You hear some close noise from the west.

oO cW HP:Hurt Mana:Warm>s
Brzog leaves east.
Ruined Avenue
Exits: north, south.

oO cW HP:Hurt Mana:Warm>gt oh lots
t group oh lots

Ok.

oO cW HP:Hurt Mana:Warm>n
Durin's Way
Exits: north, east, south, west.


## ... we retreat a little bit and I run
## to the aptly named room Breakdown

oO cW HP:Hurt Mana:Warm>
Breakdown
Exits: east, west.

oO cW HP:Hurt Mana:Warm>arm
cast n 'armour'
You start to concentrate...

Some close noise can be heard from the south.

You hear some close noise from the south.

wim
Some apparently rather far noise can be heard from the south.

A blue transparent wall slowly appears around you.

oO cW HP:Hurt Mana:Cold>cha mood wim
Ok.

oO cW HP:Hurt Mana:Cold>
Zd tells the group 'WTF'  ## i was laughing hard in real life at zud haha

o= cW HP:Hurt Mana:Cold>gr
Your group consists of:
     Itzt (head of group)
     Zd
     Brzog
     Mic

o= cW HP:Hurt Mana:Cold>w
Bronze Avenue
Exits: east, west.

oO cW HP:Hurt Mana:Cold>w
Bronze Hall
A huge stone troll looms overhead, ready to crush your body.
Exits: east, south, west.

oO cW HP:Hurt Mana:Cold>
You hear some very far noise from the south.

oO cW HP:Hurt Mana:Cold>e
Bronze Avenue
Brzog is standing here.
Exits: east, west.

oO cW HP:Hurt Mana:Cold>
Brzog leaves west.

oO cW HP:Hurt Mana:Cold>
You hear some very far noise from the east.

oO cW HP:Hurt Mana:Cold>gt where u
t group where u

Ok.

oO cW HP:Hurt Mana:Cold>w
Bronze Hall
Exits: east, south, west.

oO cW HP:Hurt Mana:Cold>w
End of the Sloping Passage
Exits: east, west.

o= cW HP:Hurt Mana:Cold>whe
Players in your zone
--------------------
Itzt                - End of the Sloping Passage

o= cW HP:Hurt Mana:Cold>w
Sloping Passage
Exits: east, west.

o= cW HP:Hurt Mana:Cold>w
Bend in the Sloping Passage
Exits: east, south. - w:crag.

o= cW HP:Hurt Mana:Cold>e
e
Sloping Passage
Exits: east, west.
Zd tells the group 'near w gate'

o= cW HP:Hurt Mana:Cold>
End of the Sloping Passage
Exits: east, west.

o= cW HP:Hurt Mana:Cold>sco
168/275 hits, 15/96 mana, and 114/126 moves.

o= cW HP:Hurt Mana:Cold>l
End of the Sloping Passage
Exits: east, west.

o= cW HP:Hurt Mana:Cold>
Zd tells the group 'that's insane'

o= cW HP:Hurt Mana:Cold>e
Bronze Hall
Exits: east, south, west.

oO cW HP:Hurt Mana:Cold>e
Bronze Avenue
Exits: east, west.

oO cW HP:Hurt Mana:Cold>sco
169/275 hits, 17/96 mana, and 119/126 moves.

oO cW HP:Hurt Mana:Cold>stat
OB: 77%, DB: 46%, PB: 79%, Armour: 63%. Wimpy: 100. Mood: wimpy.
Needed: 834,567 xp, 0 tp. Gold: 75. Alert: normal.
Affected by:
- armour
- novoid
- a light wound at the left foot (clean)
- panic
- noquit
- shield
- breath of briskness
- Orkish draught

oO cW HP:Hurt Mana:Cold>e
Breakdown
Exits: east, west.

o= cW HP:Hurt Mana:Cold>e
Bronze Hall
Exits: east, west.

oO cW HP:Hurt Mana:Cold>200
cha wim 200
Wimpy set to: 200

oO cW HP:Hurt Mana:Cold>e
Bronze Hall
Exits: east, south, west.

oO cW HP:Hurt Mana:Cold>
Zd tells the group 'you?'

oO cW HP:Hurt Mana:Cold>gt guess balrog
t group guess balrog
Ok.

oO cW HP:Hurt Mana:Cold>s
Yavanna's Avenue
Exits: north, south.

oO cW HP:Hurt Mana:Cold>s
Yavanna's Avenue
Exits: north, south.

oO cW HP:Hurt Mana:Cold>
You feel bolder.

oO cW HP:Hurt Mana:Cold>s
Yavanna's Avenue
Exits: north, south.

oO cW HP:Hurt Mana:Cold>
Zd tells the group 'where are you?'

oO cW HP:Hurt Mana:Cold>gt still near i get shadow
t group still near i get shadow

Ok.

oO cW HP:Hurt Mana:Cold>n

Your legs feel heavier.

oO cW HP:Hurt Mana:Cold>
Yavanna's Avenue
Exits: north, south.

oO cW HP:Hurt Mana:Cold>gt i come w gate
t group i come w gate

Ok.

oO cW HP:Hurt Mana:Cold>
Zd tells the group 'we need to get out and e is blocked'

oO cW HP:Hurt Mana:Cold>s
Yavanna's Avenue
Exits: north, south.

oO cW HP:Hurt Mana:Cold>s
Before Durin's Chimney
A huge stone troll looms overhead, ready to crush your body.
Exits: north, east, south, west.
You swiftly dodge a huge stone troll's attempt to hit you.

oO cW HP:Hurt Mana:Cold a huge stone troll:Fine>
You try to pierce a huge stone troll, but it parries successfully.

oO cW HP:Hurt Mana:Cold a huge stone troll:Fine>w
w
No way! You are fighting for your life!
You flee head over heels.
You flee west.
Durin's Way
A squat and filthy troll lurks in the darkness.
Exits: east, west. - n:greydoor.

oO cW HP:Hurt Mana:Cold>w
Durin's Way
Exits: east, west. - n:greydoor.

oO cW HP:Hurt Mana:Cold>
Durin's Way
A huge stone troll looms overhead, ready to crush your body.
Exits: north, east, south, west.

oO cW HP:Hurt Mana:Cold>w
w
w
Durin's Way
Exits: east, west.

oO cW HP:Hurt Mana:Cold>w
Durin's Way
Exits: [north], east, west.
You hear some close noise from the west.

oO cW HP:Hurt Mana:Cold>
The Cavern Crossroads
A saddlecloth lies here on the ground.
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
*a Dwarf* is standing here.
Exits: east, west, up, down.

## our pour wargs, which reminds me, my dog is still standing at the
## door wanting to go out.  so much for my plan to afk at bulag =P

!O cW HP:Hurt Mana:Cold>w
Durin's Way
Exits: east, west.

oO cW HP:Hurt Mana:Cold>
Durin's Way
Exits: east, west.

oO cW HP:Hurt Mana:Cold>w
Durin's Way
*Burk the Dwarf* is standing here searching for tracks.
*a Dwarf* is standing here.
Exits: north, east, south, west.

!O cW HP:Hurt Mana:Cold>w
Durin's Way
*Phae the Beorning Woman* is standing here.
*Stoik the Dwarf* is standing here.
*a Hobbit* is standing here.
*Gobur the Dwarf* is standing here.
*a Dwarf* is standing here.
*a Dwarf* is standing here.
Exits: north, east, west. - w:(oneway).

!O cW HP:Hurt Mana:Cold>n
Durin's Way
Exits: south, west.

oO cW HP:Hurt Mana:Cold>n
Alas, you cannot go that way...

oO cW HP:Hurt Mana:Cold>w
n
n
Durin's Way
*Bight the Half-Elf* is standing here searching for tracks.
Exits: north, east.

!O cW HP:Hurt Mana:Cold>
Durin's Way
Exits: north, south. - w:rockslab.

oO cW HP:Hurt Mana:Cold>w
w
Durin's Way
Exits: south, west.

oO cW HP:Hurt Mana:Warm>
Durin's Way
Exits: north, east, west.

oO cW HP:Hurt Mana:Warm>
Durin's Way
Exits: east, south.

oO cW HP:Hurt Mana:Warm>s
w
Durin's Way
Exits: north, west.

oO cW HP:Hurt Mana:Warm>w
Durin's Way
Exits: east, west. - s:rubbledoor.

oO cW HP:Hurt Mana:Warm>
Durin's Way
Exits: east, south.

oO cW HP:Hurt Mana:Warm>s
Durin's Way
Exits: north, west.
Zd tells the group 'fuck'

oO cW HP:Hurt Mana:Warm>s
Alas, you cannot go that way...

oO cW HP:Hurt Mana:Warm>w
s
s
Durin's Way
Exits: east, south.

oO cW HP:Hurt Mana:Warm>
Durin's Way
Exits: north, south.

oO cW HP:Hurt Mana:Warm>
Durin's Way
Exits: north, west.

oO cW HP:Hurt Mana:Warm>w
s
Curving Underground Avenue
Exits: east, south.

oO cW HP:Hurt Mana:Warm>
Bend in Durin's Way
An enslaved shadow (rawr) is sitting here.
Exits: north, east, west. - e:(oneway).

oO cW HP:Hurt Mana:Warm>
An eyeless snake has arrived from the west.

oO cW HP:Hurt Mana:Warm>of st
w
order rawr st
Ok.
An enslaved shadow (rawr) clambers to its feet.

oO cW HP:Hurt Mana:Warm>
Underground Intersection
Exits: north, east, south, west.
An enslaved shadow (rawr) has arrived from the east.

oO cW HP:Hurt Mana:Warm>
*Bight the Half-Elf* has arrived from the east.

!O cW HP:Hurt Mana:Warm>w

*Bight the Half-Elf* leaves west.
*a Dwarf* has arrived from the east.

!O cW HP:Hurt Mana:Warm>
*a Dwarf* leaves west.
Bend in an Underground Road
*a Dwarf* is standing here.
Exits: north, east.
An enslaved shadow (rawr) has arrived from the east.

!O cW HP:Hurt Mana:Warm>n
w
*a Dwarf* leaves north.
Underground Square
An eyeless snake is lying here, incapacitated.
A small white snake slithers along the ground.
*a Dwarf* is standing here.
Exits: south, west. - u:stonesquare.
An enslaved shadow (rawr) has arrived from the south.

!O cW HP:Hurt Mana:Warm>w
You swiftly dodge *a Dwarf*'s attempt to cleave you.
No way! You are fighting for your life!

!O cW HP:Hurt Mana:Warm *a Dwarf*:Healthy>No way! You are fighting for your life!
You flee head over heels.
You flee south.
Bend in an Underground Road
Exits: north, east. - u:stonesquare.

oO cW HP:Hurt Mana:Warm>n
w
Underground Square
An eyeless snake is lying here, incapacitated.
A small white snake slithers along the ground.
An enslaved shadow (rawr) is standing here.
Exits: south, west. - u:stonesquare.

oO cW HP:Hurt Mana:Warm>w
w
Narrow Way
Exits: east, west.
An enslaved shadow (rawr) has arrived from the east.

o= cW HP:Hurt Mana:Warm>
Narrow Way
*Bight the Half-Elf* is standing here.
*a Dwarf* is standing here.
Exits: east, west.
An enslaved shadow (rawr) has arrived from the east.
*Bight the Half-Elf* tries to stab you, but your parry is successful.

!= cW HP:Hurt Mana:Warm *Bight the Half-Elf*:Healthy>No way! You are fighting for your life!
*a Dwarf* quickly approaches, trying to cleave you.
You flee head over heels.
You flee east.
Narrow Way
Exits: east, west.

o= cW HP:Hurt Mana:Warm>w
w
Narrow Way
An enslaved shadow (rawr) is standing here.
Exits: east, west.

o= cW HP:Hurt Mana:Warm>
Intersection of Roads
*Bight the Half-Elf* is standing here.
*a Dwarf* is standing here.
Exits: north, east, west, up, down.
An enslaved shadow (rawr) has arrived from the east.
*Bight the Half-Elf* quickly approaches, trying to stab you.

!O cW HP:Hurt Mana:Warm *Bight the Half-Elf*:Healthy>
*a Dwarf* quickly approaches, trying to cleave you.
You flee head over heels.
You flee west.
Level Tunnel
Exits: east, west, down.

o= cW HP:Hurt Mana:Warm>w
Level Tunnel
Exits: east, west.

o= cW HP:Hurt Mana:Warm>w
Intersection of Four Ways
Exits: north, east, south, west.

oO cW HP:Hurt Mana:Warm>s
Dark Road
Exits: north, south.

oO cW HP:Hurt Mana:Warm>sco
178/275 hits, 27/96 mana, and 97/126 moves.

oO cW HP:Hurt Mana:Warm>s
Dark Road
Exits: north, south.

o= cW HP:Hurt Mana:Warm>cure
cast n 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

o= cW HP:Hurt Mana:Cold>gt come water
t group come water

Ok.

o= cW HP:Hurt Mana:Cold>s
Bend in the Dark Road
Exits: north, east.

o= cW HP:Hurt Mana:Cold>sco
192/275 hits, 18/96 mana, and 101/126 moves.

o= cW HP:Hurt Mana:Cold>
Zd has arrived from the north.

o= cW HP:Hurt Mana:Cold>
Zd leaves east.

o= cW HP:Hurt Mana:Cold>e

*a Half-Elf* has arrived from the north.

!= cW HP:Fine Mana:Cold>
Edge of an Underground Lake
Zd is standing here.
Exits: ~north~, west.

oO cW HP:Fine Mana:Cold>n
n
Underground Lake
You hear the water of the lake lapping all around you.
The vast grey bulk of an orm is floating here.
Exits: ~north~, south.
Zd has arrived from the south.

o~ cW HP:Fine Mana:Cold>
You failed swimming there.
You are drowning!

o~ cW HP:Hurt Mana:Cold>n
e
Underground Lake
You hear the water of the lake lapping all around you.
Exits: ~east~, ~south~.
Zd has arrived from the south.

o~ cW HP:Hurt Mana:Cold>
Underground Lake
You hear the water of the lake lapping all around you.
Exits: ~south~, ~west~.
Zd has arrived from the west.

o~ cW HP:Hurt Mana:Cold>gd
qd
get draught all
You get a flask of orkish draught from a leather backpack.

o~ cW HP:Hurt Mana:Cold>quaff draught
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

o~ cW HP:Hurt Mana:Cold>s
Underground Stream
The water of the stream rushes swiftly over the rocks.
Exits: ~north~, ~east~.
Zd has arrived from the north.

o~ cW HP:Hurt Mana:Cold>e
Underground Stream
The water of the stream rushes swiftly over the rocks.
Exits: ~south~, ~west~.
Zd has arrived from the west.

o~ cW HP:Hurt Mana:Cold>
You successfully tread water.

o~ cW HP:Hurt Mana:Cold>
Zd gets a flask of orkish draught from a sable pouch.

o~ cW HP:Hurt Mana:Cold>s

Zd drinks a flask of orkish draught.
Zd gulps down the draught, staggers but regains his balance.

o~ cW HP:Hurt Mana:Cold>e
Underground Stream
The water of the stream rushes swiftly over the rocks.
Exits: ~north~, ~east~.
Zd has arrived from the north.

o~ cW HP:Hurt Mana:Cold>
Underground Stream
The water of the stream rushes swiftly over the rocks.
Exits: ~east~, ~west~.
Zd has arrived from the west.

o~ cW HP:Hurt Mana:Cold>e
Underground Stream
The water of the stream rushes swiftly over the rocks.
Exits: north, ~east~, ~west~.
Zd has arrived from the west.

o~ cW HP:Hurt Mana:Cold>e

*a Half-Elf* has arrived from the west.

!~ cW HP:Hurt Mana:Cold>e
Meeting of Two Waterways
The water of the stream rushes swiftly over the rocks.
Exits: ~east~, ~south~, ~west~.
Zd has arrived from the west.

o~ cW HP:Hurt Mana:Cold>
Underground Stream
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
Exits: ~north~, ~west~. - n:(underwater).
Zd has arrived from the west.

o~ cW HP:Hurt Mana:Cold>e
Alas, you cannot go that way...

o~ cW HP:Hurt Mana:Cold>n
e
Underground Stream
Exits: ~east~, ~south~. - e:(underwater).
Zd has arrived from the south.

oU cW HP:Hurt Mana:Cold>
Underground Stream
Exits: ~east~, ~west~. - w:(underwater).
Zd has arrived from the west.

oU cW HP:Hurt Mana:Cold>e
e
e
Underground Stream
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
Exits: ~east~, ~west~. - w:(underwater).
Zd has arrived from the west.
You happily inhale the lovely oxygen in the air.

o~ cW HP:Hurt Mana:Cold>
Underground Stream
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
Exits: east, ~west~.
Zd has arrived from the west.

o~ cW HP:Hurt Mana:Cold>
Mahal's Wells
Exits: north, ~west~.
The ground is frozen solid.
Zd has arrived from the west.

o= cW HP:Hurt Mana:Cold>sco
156/275 hits, 21/96 mana, and 69/126 moves.

o= cW HP:Hurt Mana:Cold>n
Mahal's Wells
Exits: north, east, south.
Zd has arrived from the south.

o= cW HP:Hurt Mana:Cold>cure
cast n 'cure light'
You start to concentrate...

Your scratches and bruises disappear.

o= cW HP:Hurt Mana:Cold>sco
181/275 hits, 12/96 mana, and 73/126 moves.

o= cW HP:Hurt Mana:Cold>
Zd begins some strange incantations...

o= cW HP:Hurt Mana:Cold>
Zd utters the words 'cure light'

o= cW HP:Hurt Mana:Cold>
Zd begins some strange incantations...

o= cW HP:Hurt Mana:Cold>
Zd utters the words 'cure light'

o= cW HP:Hurt Mana:Cold>rev q
You begin to search...

You didn't find anyone.

o= cW HP:Hurt Mana:Cold>rq
rev q
You begin to search...

You didn't find anyone.

o= cW HP:Hurt Mana:Cold>gt all e way
t group all e way

Ok.

o= cW HP:Hurt Mana:Cold>sco
184/275 hits, 15/96 mana, and 82/126 moves.

o= cW HP:Hurt Mana:Cold>stat
OB: 81%, DB: 46%, PB: 78%, Armour: 63%. Wimpy: 200. Mood: wimpy.
Needed: 834,567 xp, 0 tp. Gold: 75. Alert: normal.
Affected by:
- novoid
- panic
- armour
- noquit
- shield
- Orkish draught

o= cW HP:Hurt Mana:Cold>
Zd dooms: helf on way

o= cW HP:Hurt Mana:Cold>l
Mahal's Wells
Zd is standing here.
Exits: north, east, south.

o= cW HP:Hurt Mana:Cold>rq
rev q
You begin to search...

e
You didn't find anyone.

o= cW HP:Hurt Mana:Cold>
Mahal's Wells
Exits: east, west.
Zd has arrived from the west.

oO cW HP:Hurt Mana:Cold>e
Mahal's Wells
Exits: west.
Zd has arrived from the west.

oO cW HP:Hurt Mana:Cold>sco
186/275 hits, 18/96 mana, and 89/126 moves.

oO cW HP:Hurt Mana:Cold>rq
rev q
You begin to search...

You didn't find anyone.

oO cW HP:Hurt Mana:Cold>sa search a sec
comm snorts 'search a sec'
Ok.

oO cW HP:Hurt Mana:Cold>remove ring
get topaz-ring pack
wear topaz-ring
use topaz-ring
remove topaz-ring
put topaz-ring pack
wear ring
You stop using a ruby ring.

oO cW HP:Hurt Mana:Cold>
You can't find any topaz-ring in the pack.

oO cW HP:Hurt Mana:Cold>
You put a golden topaz ring on your right finger.

oO cW HP:Hurt Mana:Cold>
You attempt to use the power of a golden topaz ring.

The blood coursing through your veins begins quickening its pace, feeding your muscles as you feel a surge of strength flow through your body.

Zd begins some strange incantations...

You feel bolder.

You feel stronger.

oO cW HP:Hurt Mana:Cold>
You stop using a golden topaz ring.

oO cW HP:Hurt Mana:Cold>
You put a golden topaz ring in a leather backpack.
Zd utters the words 'cure light'
You feel your muscles relax and your pulse slow as the strength that welled within you subsides.

oO cW HP:Hurt Mana:Cold>l
You put a ruby ring on your right finger.

oO cW HP:Hurt Mana:Cold>
Mahal's Wells
Zd is standing here searching for something.
Exits: west.

oO cW HP:Hurt Mana:Cold>rq
rev q
You begin to search...

gr
You didn't find anyone.

oO cW HP:Hurt Mana:Cold>
Your group consists of:
     Itzt (head of group)
     Zd
     Mic

oO cW HP:Hurt Mana:Cold>sa burzog dead
comm snorts 'burzog dead'
Ok.

## things falling apart here just a little bit hehe

oO cW HP:Hurt Mana:Cold>l
Mahal's Wells
Zd is standing here searching for something.
Exits: west.

oO cW HP:Hurt Mana:Cold>sco
189/275 hits, 21/96 mana, and 101/126 moves.

oO cW HP:Hurt Mana:Cold>wim
cha mood wim
Ok.

oO cW HP:Hurt Mana:Cold>rq
rev q
You begin to search...

Zd tells the group 'shit'

You didn't find anyone.

oO cW HP:Hurt Mana:Cold>l
Mahal's Wells
Zd is standing here searching for something.
Exits: west.

oO cW HP:Hurt Mana:Cold>r
You sit down and rest your tired bones.

oO cW HP:Hurt Mana:Cold>sa search
comm snorts 'search'
Ok.

oO cW HP:Hurt Mana:Warm>sco
192/275 hits, 24/96 mana, and 109/126 moves.

oO cW HP:Hurt Mana:Warm>
Zd dooms: where we go from here?

oO cW HP:Hurt Mana:Warm>stat
OB: 85%, DB: -4%, PB: 80%, Armour: 63%. Wimpy: 200. Mood: wimpy.
Needed: 834,567 xp, 0 tp. Gold: 75. Alert: normal.
Affected by:
- strength
- novoid
- armour
- noquit
- shield
- tiredness
- Orkish draught

oO cW HP:Hurt Mana:Warm>sa we chill a sec
comm snorts 'we chill a sec'
Ok.

oO cW HP:Fine Mana:Warm>
*a Dwarf* has arrived from the west.

!O cW HP:Fine Mana:Warm>sa we get ropes
comm snorts 'we get ropes'
Ok.

!O cW HP:Fine Mana:Warm>st
w
You stop resting and stand up.
*a Dwarf* strongly cleaves your head.

!O cW HP:Hurt Mana:Warm *a Dwarf*:Healthy>w
No way! You are fighting for your life!
You flee head over heels.
You flee west.
Mahal's Wells
Exits: east, west.

oO cW HP:Hurt Mana:Warm>
Mahal's Wells
Exits: north, east, south.

o= cW HP:Hurt Mana:Warm>gt 2w

*a Dwarf* has arrived from the east.

!= cW HP:Hurt Mana:Warm>
*a Dwarf* quickly approaches, trying to cleave you.

!= cW HP:Hurt Mana:Warm *a Dwarf*:Healthy>t group 2w
You flee head over heels.
You flee south.
Mahal's Wells
Exits: north, ~west~.

o= cW HP:Hurt Mana:Warm>s
Alas, you cannot go that way...

o= cW HP:Hurt Mana:Warm>w
w
w
Underground Stream
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
Exits: east, ~west~.

o~ cW HP:Hurt Mana:Warm>w
Underground Stream
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
Exits: ~east~, ~west~. - w:(underwater).

o~ cW HP:Hurt Mana:Warm>
Underground Stream
Exits: ~east~, ~west~. - w:(underwater).
You are now under water, slowly using up your oxygen.

oU cW HP:Hurt Mana:Warm>
Underground Stream
Exits: ~east~, ~south~. - e:(underwater).

oU cW HP:Hurt Mana:Warm>w
Alas, you cannot go that way...

oU cW HP:Hurt Mana:Warm>s
Underground Stream
An albino fish is swimming here, looking for some food.
An albino fish is swimming here, looking for some food.
Exits: ~north~, ~west~. - n:(underwater).
You happily inhale the lovely oxygen in the air.

o~ cW HP:Hurt Mana:Warm>w
w
Meeting of Two Waterways
The water of the stream rushes swiftly over the rocks.
Exits: ~east~, ~south~, ~west~.

o~ cW HP:Hurt Mana:Warm>
Underground Stream
The water of the stream rushes swiftly over the rocks.
Exits: north, ~east~, ~west~.

o~ cW HP:Hurt Mana:Warm>n
n
Dark Road
Exits: north, ~south~.

o% cW HP:Hurt Mana:Warm>
Underground Intersection
*Bight the Half-Elf* is standing here.
*a Half-Elf* is standing here (glowing).
Exits: north, east, south, west.
The ground is frozen solid.
*Bight the Half-Elf* begins some strange incantations...

!O cW HP:Hurt Mana:Warm>
*a Half-Elf* leaves east.

!O cW HP:Hurt Mana:Warm>e

*Bight the Half-Elf* leaves east.

oO cW HP:Hurt Mana:Warm>e
Bend in Durin's Way
*Bight the Half-Elf* is standing here.
Exits: north, east, west. - e:(oneway).

!O cW HP:Hurt Mana:Warm>e
*Bight the Half-Elf* leaves west.
At the Bottom of a Chute
Exits: east.

o= cW HP:Hurt Mana:Warm>n
Narrow Accessway
Exits: east, west.

o= cW HP:Hurt Mana:Warm>Alas, you cannot go that way...

o= cW HP:Hurt Mana:Warm>
Some close noise can be heard from the east.

o= cW HP:Hurt Mana:Warm>e
e
Narrow Accessway
Exits: east, west.

o= cW HP:Hurt Mana:Warm>
A Large Junction Chamber
The corpse of *an Orc* is lying here.  ## <-- poor burzog
*a Half-Elf* is standing here.
Exits: north, east, south, west.

!O cW HP:Hurt Mana:Warm>s
Khoin's Traverse
Exits: north, west.

o= cW HP:Hurt Mana:Warm>
You hear some very close noise from the north.

o= cW HP:Hurt Mana:Warm>w
Khoin's Traverse
Exits: east, west.

o= cW HP:Hurt Mana:Warm>sco
183/275 hits, 32/96 mana, and 91/126 moves.

o= cW HP:Hurt Mana:Warm>
Some very close noise can be heard from the east.

o= cW HP:Hurt Mana:Warm>
Zd tells the group 'I'm whirlpooling it'

o= cW HP:Hurt Mana:Warm>wim
cha mood wim
Ok.

o= cW HP:Hurt Mana:Warm>
Some apparently close noise can be heard from the east.

o= cW HP:Hurt Mana:Warm>gt nod
t group nod

Ok.

o= cW HP:Hurt Mana:Warm>e
n
Khoin's Traverse
Exits: north, west.

o= cW HP:Hurt Mana:Warm>e
e
A Large Junction Chamber
The corpse of *an Orc* is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: north, east, south, west.

oO cW HP:Hurt Mana:Warm>
A Large Junction Chamber
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: north, east, south, west.

oO cW HP:Hurt Mana:Warm>
Gently Sloping Roadway
Exits: east, west.
You hear some very close noise from the west.

oO cW HP:Hurt Mana:Warm>
Some very close noise can be heard from the east.

oO cW HP:Hurt Mana:Warm>e
s
Gently Sloping Roadway
Exits: south, west.

oO cW HP:Hurt Mana:Warm>s
Gently Sloping Roadway
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: north, south.

oO cW HP:Hurt Mana:Warm>
Gently Sloping Roadway
Exits: north, east.

oO cW HP:Hurt Mana:Warm>e
e
Gently Sloping Roadway
The corpse of a dire wolf is lying here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: east, west.

oO cW HP:Hurt Mana:Warm>
Rin's Scar
Exits: north, west.

oO cW HP:Hurt Mana:Warm>
Some very close noise can be heard from the west.

oO cW HP:Hurt Mana:Warm>n
Rin's Scar
Exits: north, south.

oO cW HP:Hurt Mana:Warm>n
Rin's Scar
Exits: south, west.

oO cW HP:Hurt Mana:Warm>
Some very far noise can be heard from the west.

oO cW HP:Hurt Mana:Warm>w
Rin's Scar
Exits: north, east.

oO cW HP:Hurt Mana:Warm>sco
186/275 hits, 36/96 mana, and 92/126 moves.

oO cW HP:Hurt Mana:Warm>sco
186/275 hits, 36/96 mana, and 94/126 moves.

oO cW HP:Hurt Mana:Warm>stat
OB: 80%, DB: 46%, PB: 81%, Armour: 63%. Wimpy: 200. Mood: wimpy.
Needed: 834,567 xp, 0 tp. Gold: 75. Alert: normal.
Affected by:
- novoid
- panic
- noquit
- strength
- armour
- shield
- tiredness
- Orkish draught

oO cW HP:Hurt Mana:Warm>
Some very far noise can be heard from the north.

oO cW HP:Hurt Mana:Warm>
Some apparently close noise can be heard from the east.

oO cW HP:Hurt Mana:Warm>lp
l in pack
In your backpack (worn on back):
a golden topaz ring
three grey fluid-sacks
a coarse dusky robe (flawless)
nineteen handfuls of narrow leaves
three purple scrolls
four black, corrupted flowers
a black runed dagger (worn)
three herbal kits
an iron ring
a wooden pipe
a scorched leather flask
a slender dagger (flawless)
fourteen vials of preserved blood
four flasks of orkish draught
two black scrolls
an amethyst
five short, moist tails
four piles of short, black fur
some yellow petals
a small metal flask
two black candles

oO cW HP:Hurt Mana:Warm>n
n
n
Rin's Scar
Exits: north, south.

oO cW HP:Hurt Mana:Warm>
Durin's Way
Exits: north, east, south, west.

oO cW HP:Hurt Mana:Warm>
Rin's Scar
Exits: north, south.

oO cW HP:Hurt Mana:Warm>
Some rather far noise can be heard from the south.

oO cW HP:Hurt Mana:Warm>n
Rin's Scar
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: north, south.

oO cW HP:Hurt Mana:Warm>
You swiftly dodge an orkish warrior's attempt to slash you.
You hear some rather far noise from the south.

oO cW HP:Hurt Mana:Warm an orkish warrior:Healthy>sco

You flee head over heels.
You flee south.
Rin's Scar
Exits: north, south.

oO cW HP:Hurt Mana:Warm>188/275 hits, 38/96 mana, and 94/126 moves.

oO cW HP:Hurt Mana:Warm>
You hear some apparently rather far noise from the south.

oO cW HP:Hurt Mana:Warm>n
n
Rin's Scar
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: north, south.

oO cW HP:Hurt Mana:Warm>
Rin's Scar
Exits: south, west.

oO cW HP:Hurt Mana:Warm>w
Rin's Scar
Exits: north, east. - s:seal.

oO cW HP:Hurt Mana:Warm>n
Rin's Scar
A huge stone troll looms overhead, ready to crush your body.
A huge stone troll looms overhead, ready to crush your body.
Exits: north, south.

oO cW HP:Hurt Mana:Warm>n
Rin's Scar
Exits: south, west.
A huge stone troll has arrived from the south.
A huge stone troll has arrived from the south.

oO cW HP:Hurt Mana:Warm>
As the warmth of the draught recedes from your limbs, you feel less energetic.

oO cW HP:Hurt Mana:Warm>w
Rin's Scar
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: east, west, down.

oO cW HP:Hurt Mana:Warm>w
Dark Road
Exits: east, south.

o= cW HP:Hurt Mana:Warm>s
Dark Road
Exits: north, south.

o= cW HP:Hurt Mana:Warm>sco
191/275 hits, 41/96 mana, and 95/126 moves.

o= cW HP:Hurt Mana:Warm>who
Players
-------
      Zd Z Dm
      Itzt the silly git
      Mic
      Azag the Snaga
      Brzog Blackwoe, Seeker of the Unlight

5 allies on.

o= cW HP:Hurt Mana:Warm>rq
rev q
You begin to search...

sco
You didn't find anyone.

o= cW HP:Hurt Mana:Warm>192/275 hits, 43/96 mana, and 97/126 moves.

o= cW HP:Hurt Mana:Warm>stat
OB: 79%, DB: 46%, PB: 80%, Armour: 63%. Wimpy: 200. Mood: wimpy.
Needed: 834,567 xp, 0 tp. Gold: 75. Alert: normal.
Affected by:
- noquit
- novoid
- panic
- strength
- armour
- shield
- tiredness

o= cW HP:Hurt Mana:Warm>wim
cha mood wim
Ok.

o= cW HP:Hurt Mana:Warm>
Brzog tells you 'died 2w, 1s of ironlock, headed toward west gate'

o= cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

You didn't find anyone.

o= cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

sco
stat
You didn't find anyone.

o= cW HP:Fine Mana:Hot>194/275 hits, 45/96 mana, and 98/126 moves.

o= cW HP:Fine Mana:Hot>OB: 79%, DB: 46%, PB: 80%, Armour: 63%. Wimpy: 200. Mood: wimpy.
Needed: 834,567 xp, 0 tp. Gold: 75. Alert: normal.
Affected by:
- noquit
- novoid
- panic
- strength
- armour
- shield
- tiredness

o= cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

lp
You didn't find anyone.

o= cW HP:Fine Mana:Hot>l in pack
In your backpack (worn on back):
a golden topaz ring
three grey fluid-sacks
a coarse dusky robe (flawless)
nineteen handfuls of narrow leaves
three purple scrolls
four black, corrupted flowers
a black runed dagger (worn)
three herbal kits
an iron ring
a wooden pipe
a scorched leather flask
a slender dagger (flawless)
fourteen vials of preserved blood
four flasks of orkish draught
two black scrolls
an amethyst
five short, moist tails
four piles of short, black fur
some yellow petals
a small metal flask
two black candles

o= cW HP:Fine Mana:Hot>rq
rev q
You begin to search...
An orkish warrior has arrived from the north.

n

o= cW HP:Fine Mana:Hot>
Dark Road
Exits: east, south.

o= cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

You didn't find anyone.

o= cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

sco
You didn't find anyone.

o= cW HP:Fine Mana:Hot>197/275 hits, 49/96 mana, and 99/126 moves.

o= cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

You didn't find anyone.

o= cW HP:Fine Mana:Hot>gt tell me if some come whirlpool
t group tell me if some come whirlpool

Ok.

o= cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

You didn't find anyone.

o= cW HP:Fine Mana:Hot>sco
199/275 hits, 52/96 mana, and 101/126 moves.

o= cW HP:Fine Mana:Hot>stat
OB: 79%, DB: 46%, PB: 80%, Armour: 63%. Wimpy: 200. Mood: wimpy.
Needed: 834,567 xp, 0 tp. Gold: 75. Alert: normal.
Affected by:
- noquit
- novoid
- panic
- strength
- armour
- shield
- tiredness

o= cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

You didn't find anyone.

o= cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

sco
You didn't find anyone.

o= cW HP:Fine Mana:Hot>201/275 hits, 54/96 mana, and 102/126 moves.

o= cW HP:Fine Mana:Hot>stat
OB: 79%, DB: 46%, PB: 80%, Armour: 63%. Wimpy: 200. Mood: wimpy.
Needed: 834,567 xp, 0 tp. Gold: 75. Alert: normal.
Affected by:
- noquit
- novoid
- panic
- strength
- armour
- shield
- tiredness

o= cW HP:Fine Mana:Hot>
You feel bolder.

o= cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

You didn't find anyone.
An orkish warrior has arrived from the south.

o= cW HP:Fine Mana:Hot>e
Rin's Scar
Exits: east, west, down.

oO cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

scout d
You didn't find anyone.

oO cW HP:Fine Mana:Hot>
You quietly scout downwards...

Waterfall
A huge stone troll looms overhead, ready to crush your body.
A huge stone troll looms overhead, ready to crush your body.
Exits: west, up.

You stop scouting.

oO cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

You didn't find anyone.

oO cW HP:Fine Mana:Hot>d
w
Waterfall
A huge stone troll looms overhead, ready to crush your body.
A huge stone troll looms overhead, ready to crush your body.
Exits: west, up.

oO cW HP:Fine Mana:Hot>
An Underground Stream
Exits: east, west.

oO cW HP:Fine Mana:Hot>w
An Underground Stream
Exits: east, west.

oO cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

You didn't find anyone.

oO cW HP:Fine Mana:Hot>w
An Underground Stream
Exits: east, west.

oO cW HP:Fine Mana:Hot>sco
gr
205/275 hits, 59/96 mana, and 101/126 moves.

oO cW HP:Fine Mana:Hot>
Your group consists of:
     Itzt (head of group)
     Zd
     Mic

oO cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

You didn't find anyone.

oO cW HP:Fine Mana:Hot>gt stay if u safe
t group stay if u safe

Ok.

oO cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

You didn't find anyone.
Zd tells the group 'burk here'

oO cW HP:Fine Mana:Hot>l
An Underground Stream
Exits: east, west.

oO cW HP:Fine Mana:Hot>gt ok go out
t group ok go out

Ok.

oO cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

You didn't find anyone.

oO cW HP:Fine Mana:Hot>rq

Zd tells the group 'where to'

oO cW HP:Fine Mana:Hot>rev q
You begin to search...

You didn't find anyone.

oO cW HP:Fine Mana:Hot>gt meet me boulders
t group meet me boulders

Ok.

oO cW HP:Fine Mana:Hot>gt i take us safe
t group i take us safe

Ok.

oO cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

You didn't find anyone.
Zd tells the group 'um'

oO cW HP:Fine Mana:Hot>gt the boulder
t group the boulder

Ok.

oO cW HP:Fine Mana:Hot>
Zd tells the group 'where'

oO cW HP:Fine Mana:Hot>gt e of cc
t group e of cc

Ok.

oO cW HP:Fine Mana:Hot>gt where i remb
e
t group where i remb

Ok.

oO cW HP:Fine Mana:Hot>
An Underground Stream
Exits: east, west.

oO cW HP:Fine Mana:Hot>e
e
An Underground Stream
Exits: east, west.

oO cW HP:Fine Mana:Hot>u
Waterfall
Exits: west, up.

oO cW HP:Fine Mana:Hot>
Rin's Scar
Exits: east, west, down.

oO cW HP:Fine Mana:Hot>
e

oO cW HP:Fine Mana:Hot>
Rin's Scar
A huge stone troll looms overhead, ready to crush your body.
A huge stone troll looms overhead, ready to crush your body.
Exits: south, west.

oO cW HP:Fine Mana:Hot>s
Rin's Scar
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: north, south.

oO cW HP:Fine Mana:Hot>s
Rin's Scar
Exits: north, east. - s:seal.

oO cW HP:Fine Mana:Hot>e
Rin's Scar
Exits: south, west.

oO cW HP:Fine Mana:Hot>gt tell me when i sapm
t group tell me when i sapm

Ok.

oO cW HP:Fine Mana:Burning>l
Rin's Scar
Exits: south, west.

oO cW HP:Fine Mana:Burning>s
Rin's Scar
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: north, south.

oO cW HP:Fine Mana:Burning>sco
215/275 hits, 73/96 mana, and 107/126 moves.

oO cW HP:Fine Mana:Burning>s
Rin's Scar
Exits: north, south.

oO cW HP:Fine Mana:Burning>sco
216/275 hits, 73/96 mana, and 107/126 moves.

oO cW HP:Fine Mana:Burning>stat
OB: 80%, DB: 46%, PB: 81%, Armour: 63%. Wimpy: 200. Mood: wimpy.
Needed: 834,567 xp, 0 tp. Gold: 75. Alert: normal.
Affected by:
- noquit
- novoid
- strength
- armour
- shield
- tiredness

oO cW HP:Fine Mana:Burning>sco
216/275 hits, 75/96 mana, and 109/126 moves.

oO cW HP:Fine Mana:Burning>
An orkish warrior has arrived from the north.

oO cW HP:Fine Mana:Burning>n
Rin's Scar
Exits: north, south.

oO cW HP:Fine Mana:Burning>whe
Players in your zone
--------------------
Itzt                - Rin's Scar

oO cW HP:Fine Mana:Burning>sco
218/275 hits, 77/96 mana, and 111/126 moves.

oO cW HP:Fine Mana:Burning>rq
rev q
You begin to search...

You didn't find anyone.

oO cW HP:Fine Mana:Burning>eq
You are using:
<wielded>            a black runed dagger (flawless)
<worn as shield>     a leaf-embossed shield (flawless)
<worn on head>       a twisted crown
<worn on body>       a shining chain mail shirt (flawless)
<worn about body>    a scorched, grisly fur (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of soft leather gloves (well-maintained)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   an old length of iron chain
<worn around neck>   a black amulet
<worn on wrist>      an archer's wrist guard (flawless)
<worn on wrist>      a black-thorned wristband
<worn on finger>     a ruby ring
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn across back>   a black horn shortbow
<worn as belt>       a gleaming belt
<worn on belt>       a keyring with a set of lock picks
<worn on belt>       an enhanced herbal kit
<worn on belt>       a weapon sheath
<worn on belt>       a laced quiver
<worn on belt>       a dirty reddish vial

oO cW HP:Fine Mana:Burning>rq
rev q
You begin to search...

sco
stat
You didn't find anyone.

oO cW HP:Fine Mana:Burning>Some very far noise can be heard from the south.
220/275 hits, 80/96 mana, and 113/126 moves.

oO cW HP:Fine Mana:Burning>OB: 80%, DB: 46%, PB: 81%, Armour: 63%. Wimpy: 200. Mood: wimpy.
Needed: 834,567 xp, 0 tp. Gold: 75. Alert: normal.
Affected by:
- noquit
- novoid
- strength
- armour
- shield
- tiredness

oO cW HP:Fine Mana:Burning>rq
rev q
You begin to search...

You didn't find anyone.

oO cW HP:Fine Mana:Burning>
Zd tells the group 'I in stairs'

oO cW HP:Fine Mana:Burning>
Zd tells the group 'nedless'

oO cW HP:Fine Mana:Burning>gt dont stay there u can get blocked
t group dont stay there u can get blocked

Ok.

oO cW HP:Fine Mana:Burning>gt meet me 3w 2n of cc
t group meet me 3w 2n of cc

Ok.

oO cW HP:Fine Mana:Burning>rq
rev q
You begin to search...

You didn't find anyone.

oO cW HP:Fine Mana:Burning>
Some very far noise can be heard from the south.

oO cW HP:Fine Mana:Burning>rq
rev q
You begin to search...

You didn't find anyone.

oO cW HP:Fine Mana:Burning>sco
227/275 hits, 89/96 mana, and 122/126 moves.

oO cW HP:Fine Mana:Burning>stat
OB: 80%, DB: 46%, PB: 81%, Armour: 63%. Wimpy: 200. Mood: wimpy.
Needed: 834,567 xp, 0 tp. Gold: 75. Alert: normal.
Affected by:
- novoid
- strength
- armour
- shield
- tiredness

oO cW HP:Fine Mana:Burning>rq
rev q
You begin to search...

Zd tells the group 'I need bob bad'  ## things looking a little dicey for zud!

You didn't find anyone.

oO cW HP:Fine Mana:Burning>gt im near full
t group im near full

Ok.

oO cW HP:Fine Mana:Burning>gt nod i bobo u here
t group nod i bobo u here

Ok.

oO cW HP:Fine Mana:Burning>r
You sit down and rest your tired bones.

oO cW HP:Fine Mana:Burning>get tail all
get bat-fur all
get tarragon all
get blood-vial all
put tail kit
put bat-fur kit
put tarragon kit
put blood-vial kit
mix kit
You get a short, moist tail from a leather backpack.

oO cW HP:Fine Mana:Burning>
You get some short, black fur from a leather backpack.

oO cW HP:Fine Mana:Burning>
You get a handful of narrow leaves from a leather backpack.

oO cW HP:Fine Mana:Burning>
You get a vial of preserved blood from a leather backpack.

oO cW HP:Fine Mana:Burning>
You put a short, moist tail in an enhanced herbal kit.

oO cW HP:Fine Mana:Burning>
You put some short, black fur in an enhanced herbal kit.

oO cW HP:Fine Mana:Burning>
You put a handful of narrow leaves in an enhanced herbal kit.

oO cW HP:Fine Mana:Burning>
You put a vial of preserved blood in an enhanced herbal kit.

oO cW HP:Fine Mana:Burning>
You start mixing the contents of an enhanced herbal kit.

You have finished mixing the contents of an enhanced herbal kit.
You produced a flask of orkish draught.

oO cW HP:Fine>236/275 hits, 96/96 mana, and 126/126 moves.

oO cW HP:Fine>gt can make it?
t group can make it?

Ok.

oO cW HP:Fine>sco
237/275 hits, 96/96 mana, and 126/126 moves.

oO cW HP:Fine>stat
OB: 80%, DB: -4%, PB: 81%, Armour: 63%. Wimpy: 200. Mood: wimpy.
Needed: 834,567 xp, 0 tp. Gold: 75. Alert: normal.
Affected by:
- novoid
- strength
- armour
- shield
- tiredness

oO cW HP:Fine>gr
Your group consists of:
     Itzt (head of group)
     Zd
     Mic

oO cW HP:Fine>get tail all
get bat-fur all
get tarragon all
get blood-vial all
put tail kit
put bat-fur kit
put tarragon kit
put blood-vial kit
mix kit
You get a short, moist tail from a leather backpack.

oO cW HP:Fine>
You get some short, black fur from a leather backpack.

oO cW HP:Fine>
You get a handful of narrow leaves from a leather backpack.
You hear some rather far noise from the south.
Zd tells the group 'i boulder'

oO cW HP:Fine>
You get a vial of preserved blood from a leather backpack.

oO cW HP:Fine>
You put a short, moist tail in an enhanced herbal kit.

oO cW HP:Fine>
You put some short, black fur in an enhanced herbal kit.
You hear some apparently close noise from the south.

oO cW HP:Fine>
You put a handful of narrow leaves in an enhanced herbal kit.

oO cW HP:Fine>
You put a vial of preserved blood in an enhanced herbal kit.

oO cW HP:Fine>
You start mixing the contents of an enhanced herbal kit.
Some close noise can be heard from the south.

st
You stop mixing the contents of an enhanced herbal kit.

oO cW HP:Fine>s
You stop resting and stand up.

oO cW HP:Fine>
Rin's Scar
Exits: north, south.

oO cW HP:Fine>s
e
Durin's Way
Exits: north, east, south, west.
*Mieldor the Half-Elf* has arrived from the west.
A trained horse has arrived from the west.
*Phae the Beorning Woman* has arrived from the west.
*Stoik the Dwarf* has arrived from the west.
*Bight the Half-Elf* has arrived from the west.
*a Hobbit* has arrived from the west.
*Gobur the Dwarf* has arrived from the west.
*a Dwarf* has arrived from the west.
*a Dwarf* has arrived from the west.
Zd tells the group 'hurry'

!O cW HP:Fine>e
Durin's Way
Exits: east, west.
*Mieldor the Half-Elf* has arrived from the west.
A trained horse has arrived from the west.

!O cW HP:Fine>e
e
Durin's Way
Exits: east, west.
*Mieldor the Half-Elf* has arrived from the west.
A trained horse has arrived from the west.
Some very close noise can be heard from the west.

!O cW HP:Fine>e
The Cavern Crossroads
A large sack is on the ground.
A sturdy leather backpack has been left here.
A pair of black padded boots lie on the ground here.
A large arrow lies on the ground.
A saddlecloth lies here on the ground.
The corpse of a hungry warg is lying here.
The corpse of a hungry warg is lying here.
Exits: east, west, up, down.

oO cW HP:Fine>
Durin's Way
Exits: [north], east, west.

oO cW HP:Fine>e
Durin's Way
Exits: east, west.

oO cW HP:Fine>n
n
Durin's Way
Exits: north, east, south, west.

oO cW HP:Fine>n
n
Ruined Avenue
Exits: north, south.

oO cW HP:Fine>e
Ruined Avenue
Exits: north, south.

oO cW HP:Fine>e
e
Ruined Avenue
Exits: north, east, south.

oO cW HP:Fine>e
e
Bronze Hall
Exits: east, south, west.

oO cW HP:Fine>
Bronze Avenue
Exits: east, west.

oO cW HP:Fine>
Breakdown
Exits: east, west.

o= cW HP:Fine>
Bronze Hall
Exits: east, west.

oO cW HP:Fine>
Bronze Hall
A huge stone troll looms overhead, ready to crush your body.
Exits: east, south, west.

oO cW HP:Fine>
Bronze Avenue
Exits: (north), east, west. - n:rock.

oO cW HP:Fine>e

oO cW HP:Fine>bob
Bronze Avenue
Zd is standing here.
Exits: (north), east, west. - n:boulder.

oO cW HP:Fine>cast n 'breath of briskness'
You start to concentrate...

w
w
An energy begins to flow within your legs as your body becomes lighter.

oO cW HP:Fine Mana:Hot>
Bronze Avenue
Exits: (north), east, west. - n:rock.
Zd has arrived from the east.

oO cW HP:Fine Mana:Hot>
Bronze Hall
A huge stone troll looms overhead, ready to crush your body.
Exits: east, south, west.
Zd has arrived from the east.

oO cW HP:Fine Mana:Hot>w

Zd dooms: ounded

oO cW HP:Fine Mana:Hot>w
w
Bronze Hall
Exits: east, west.
Zd has arrived from the east.

oO cW HP:Fine Mana:Hot>w
Breakdown
Exits: east, west.
Zd has arrived from the east.

o= cW HP:Fine Mana:Hot>
Bronze Avenue
Exits: east, west.
Zd has arrived from the east.

oO cW HP:Fine Mana:Hot>w
w
Bronze Hall
Exits: east, south, west.
Zd has arrived from the east.

oO cW HP:Fine Mana:Hot>
End of the Sloping Passage
Exits: east, west.
Zd has arrived from the east.

o= cW HP:Fine Mana:Hot>
Sloping Passage
Exits: east, west.
Zd has arrived from the east.

o= cW HP:Fine Mana:Hot>w
w
Bend in the Sloping Passage
Exits: east, south. - w:crag.
Zd has arrived from the east.

o= cW HP:Fine Mana:Burning>Alas, you cannot go that way...

o= cW HP:Fine Mana:Burning>
Zd gets a black scroll from a leather backpack.

o= cW HP:Fine Mana:Burning>
Zd begins to recite a black scroll.

o= cW HP:Fine Mana:Burning>l
Bend in the Sloping Passage
Zd is standing here reading a scroll.
Exits: east, south. - w:crag.

o= cW HP:Fine Mana:Burning>
Zd heals himself.

o= cW HP:Fine Mana:Burning>sa moves?
comm snorts 'moves?'
Ok.

o= cW HP:Fine Mana:Burning>sco
243/275 hits, 74/96 mana, and 118/126 moves.

o= cW HP:Fine Mana:Burning>s
Steep Bend in the Sloping Passage
Exits: north, east.
Zd has arrived from the north.

o= cW HP:Fine Mana:Burning>
Zd reports: 290/484 Hits 11/53 Mana and 67/160 Moves.

o= cW HP:Fine Mana:Burning>
You feel your muscles regain some of their former energy.

o= cW HP:Fine Mana:Burning>n
Bend in the Sloping Passage
Exits: east, south. - w:crag.
Zd has arrived from the south.

o= cW HP:Fine Mana:Burning>op crag
Ok.

o= cW HP:Fine Mana:Burning>w
End of the Twisting Tunnel
Exits: (east), south. - e:crag.
Zd has arrived from the east.

o= cW HP:Fine Mana:Burning>s
Twisting Tunnel before an Irondoor
Exits: north, [south], west.
Zd has arrived from the north.

o= cW HP:Fine Mana:Burning>w
w
Wide Twisting Tunnel
Exits: east, west.
Zd has arrived from the east.

o= cW HP:Fine Mana:Burning>
Wide Twisting Tunnel
Exits: north, east.
Zd has arrived from the east.

o= cW HP:Fine Mana:Burning>n
w
Wide Twisting Tunnel
Exits: south, west.
Zd has arrived from the south.

o= cW HP:Fine Mana:Burning>s
Wide Twisting Tunnel
Exits: east, south, west.
Zd has arrived from the east.

o= cW HP:Fine Mana:Burning>
Wide Tunnel
Exits: north, south.
Zd has arrived from the north.

o= cW HP:Fine Mana:Burning>w
Alas, you cannot go that way...

o= cW HP:Fine Mana:Burning>n
Wide Twisting Tunnel
Exits: east, south, west.
Zd has arrived from the south.

o= cW HP:Fine Mana:Burning>w
Narrow Crevice
Exits: east, south.
Zd has arrived from the east.

o= cW HP:Fine Mana:Burning>s
s
Very Narrow Passage
A small vicious black rat squeaks at you for disturbing it.
Exits: north, south.
Zd has arrived from the north.

o= cW HP:Fine Mana:Burning>
Bend in the Narrow Passage
Exits: north, [south], west. - e:secretslab.
Zd has arrived from the north.

o= cW HP:Fine Mana:Burning>w
w
Narrow Passage
A small vicious black rat squeaks at you for disturbing it.
Exits: east, west.
Zd has arrived from the east.

o= cW HP:Fine Mana:Burning>
Junction
Exits: north, east, south.
Zd has arrived from the east.

o= cW HP:Fine Mana:Burning>e
e
Narrow Passage
A small vicious black rat squeaks at you for disturbing it.
Exits: east, west.
Zd has arrived from the west.

o= cW HP:Fine Mana:Burning>
Bend in the Narrow Passage
Exits: north, [south], west. - e:secretslab.
Zd has arrived from the west.

o= cW HP:Fine Mana:Burning>
You hear some very far noise from the west.

o= cW HP:Fine Mana:Burning>op secretslab
e
Zd dooms: low draughts
Ok.

o= cW HP:Fine Mana:Burning>
End of the Hidden Tunnel
Exits: north, (west). - w:secretslab.
Zd has arrived from the west.

o= cW HP:Fine Mana:Burning>n
n
Hidden Tunnel
Exits: north, south.
Zd has arrived from the south.

oO cW HP:Fine Mana:Burning>n
Hidden Tunnel
Exits: north, south.
Zd has arrived from the south.

o= cW HP:Fine Mana:Burning>
A Dead-end Passage
Exits: south. - n:score.
Zd has arrived from the south.

o= cW HP:Fine Mana:Burning>op score
Ok.

o= cW HP:Fine Mana:Burning>n
The Foot of Some Winding Stairs
A pair of tiny eyes gleam at you from the shadows.
A pair of tiny eyes gleam at you from the shadows.
Exits: (south), up. - s:rockniche.
Zd has arrived from the south.

o= cW HP:Fine Mana:Burning>u
Hidden Winding Stairs
Exits: down. - e:rockywall.
Zd has arrived from below.

o= cW HP:Fine Mana:Burning>op rockywall
e
Ok.

o= cW HP:Fine Mana:Burning>
A Roaring Waterfall
Exits: east, south, (west). - w:crevice.
Zd has arrived from the west.

oO cW HP:Fine Mana:Burning>cl crevice
Ok.

oO cW HP:Fine Mana:Burning>pick crevice
Using your lockpicks, you try to enable the lock...

You hear some close noise from the east.

You manage to enable the lock.

oO cW HP:Fine Mana:Burning>
You hear some very close noise from the east.

oO cW HP:Fine Mana:Burning>l
A Roaring Waterfall
Zd is standing here.
Exits: east, south. - w:crevice.

oO cW HP:Fine Mana:Burning>st
You are already standing.

oO cW HP:Fine Mana:Burning>sa should be safe here a sec
comm snorts 'should be safe here a sec'
Ok.

oO cW HP:Fine Mana:Burning>l
A Roaring Waterfall
Zd is standing here.
Exits: east, south. - w:crevice.

oO cW HP:Fine Mana:Burning>sco
255/275 hits, 89/96 mana, and 126/126 moves.

oO cW HP:Fine Mana:Burning>sa moves?
comm snorts 'moves?'
Ok.

oO cW HP:Fine Mana:Burning>r
You sit down and rest your tired bones.

oO cW HP:Fine Mana:Burning>get tail all
get bat-fur all
get tarragon all
get blood-vial all
put tail kit
put bat-fur kit
put tarragon kit
put blood-vial kit
mix kit
You get a short, moist tail from a leather backpack.

oO cW HP:Fine Mana:Burning>
You get some short, black fur from a leather backpack.

oO cW HP:Fine Mana:Burning>
You get a handful of narrow leaves from a leather backpack.

oO cW HP:Fine Mana:Burning>
You get a vial of preserved blood from a leather backpack.

oO cW HP:Fine Mana:Burning>
You put a short, moist tail in an enhanced herbal kit.
Zd reports: 313/498 Hits 19/53 Mana and 121/162 Moves.

oO cW HP:Fine Mana:Burning>
You put some short, black fur in an enhanced herbal kit.

oO cW HP:Fine Mana:Burning>
You put a handful of narrow leaves in an enhanced herbal kit.

oO cW HP:Fine Mana:Burning>
You put a vial of preserved blood in an enhanced herbal kit.

oO cW HP:Fine Mana:Burning>
You start mixing the contents of an enhanced herbal kit.
Zd begins some strange incantations...

Zd utters the words 'cure light'

Zd sits down and rests.


Zd gets a handful of narrow leaves from a large sack.

Zd gets a short, moist tail from a large sack.

Zd gets some short, black fur from a large sack.

Zd gets a vial of preserved blood from a large sack.

Zd puts a handful of narrow leaves in an enhanced herbal kit.

Zd puts a short, moist tail in an enhanced herbal kit.

Zd puts some short, black fur in an enhanced herbal kit.

Zd puts a vial of preserved blood in an enhanced herbal kit.

Zd starts mixing some stuff in an enhanced herbal kit.
You hear some apparently close noise from the east.

sa mix draughts if u need
You have finished mixing the contents of an enhanced herbal kit.
Looking inside, you see some unknown mishmash, and dejectedly pour it out.

oO cW HP:Fine>comm snorts 'mix draughts if u need'
Ok.

oO cW HP:Fine>
You hear some very close noise from the east.

oO cW HP:Fine>lp
l in pack
In your backpack (worn on back):
a golden topaz ring
three grey fluid-sacks
a coarse dusky robe (flawless)
three purple scrolls
sixteen handfuls of narrow leaves
four black, corrupted flowers
a black runed dagger (worn)
three herbal kits
an iron ring
a wooden pipe
a scorched leather flask
a slender dagger (flawless)
eleven vials of preserved blood
four flasks of orkish draught
two black scrolls
an amethyst
two short, moist tails
some short, black fur
some yellow petals
a small metal flask
two black candles

oO cW HP:Fine>r
You are already resting.

oO cW HP:Fine>get tail all
get bat-fur all
get tarragon all
get blood-vial all
put tail kit
put bat-fur kit
put tarragon kit
put blood-vial kit
mix kit
You get a short, moist tail from a leather backpack.

oO cW HP:Fine>
You get some short, black fur from a leather backpack.

oO cW HP:Fine>
You get a handful of narrow leaves from a leather backpack.

oO cW HP:Fine>
You get a vial of preserved blood from a leather backpack.

oO cW HP:Fine>
You put a short, moist tail in an enhanced herbal kit.

oO cW HP:Fine>
You put some short, black fur in an enhanced herbal kit.

oO cW HP:Fine>
You put a handful of narrow leaves in an enhanced herbal kit.

oO cW HP:Fine>
You put a vial of preserved blood in an enhanced herbal kit.

oO cW HP:Fine>wim
You start mixing the contents of an enhanced herbal kit.

You hear some close noise from the east.


Zd puts a flask of orkish draught in a sable pouch.

You have finished mixing the contents of an enhanced herbal kit.
You produced a flask of orkish draught.

oO cW>
Zd stops resting and clambers to his feet.

oO cW>
Zd begins some strange incantations...

oO cW>
Zd utters the words 'cure light'

oO cW>get tail all
get bat-fur all
get tarragon all
get blood-vial all
put tail kit
put bat-fur kit
put tarragon kit
put blood-vial kit
mix kit
You get a short, moist tail from a leather backpack.

oO cW>
You get some short, black fur from a leather backpack.

oO cW>
You get a handful of narrow leaves from a leather backpack.
Zd sits down and rests.

oO cW>
You get a vial of preserved blood from a leather backpack.

oO cW>
You put a short, moist tail in an enhanced herbal kit.

oO cW>
You put some short, black fur in an enhanced herbal kit.

oO cW>
You put a handful of narrow leaves in an enhanced herbal kit.

oO cW>
You put a vial of preserved blood in an enhanced herbal kit.

oO cW>
You start mixing the contents of an enhanced herbal kit.

Zd dooms: full moves

Zd reports: 373/498 Hits 9/53 Mana and 162/162 Moves.

sa if they come go s w n 2w s

You have finished mixing the contents of an enhanced herbal kit.
You produced a flask of orkish draught.

oO cW>comm snorts 'if they come go s w n 2w s'
Ok.

oO cW>sa its fine we unkillable in here honestly
comm snorts 'its fine we unkillable in here honestly'
Ok.

## need to instill some confidence, and i love moria, we're not dying here! hehe

## cut out a bunch of waiting, they taking forever to find us

o[ cW>l
A Dark Passage
Some tough lichen grows on the rocks.
Zd is standing here.
Exits: south, west.

o[ cW>sco
275/275 hits, 96/96 mana, and 126/126 moves.

o[ cW>
Zd dooms: well you know this better than me

o[ cW>sa honestly our tracks decay here soon hehe
comm snorts 'honestly our tracks decay here soon hehe'  ## we been chilling almost 10 minutes
Ok.

o[ cW>sa my dog is still crying at door lool
comm snorts 'my dog is still crying at door lool'  ## the real victim of these vile pukes!
Ok.

o[ cW>r
You sit down and rest your tired bones.

## we rest and have a little orc chat while waiting for pukes

o[ cW>
Zd smiles viciously.

o[ cW>comm snorts 'seems its balrog hehe'
Ok.

o[ cW>sa damn hehe
comm snorts 'damn hehe'
Ok.

o[ cW>sa that half was low
comm snorts 'that half was low'
Ok.

o[ cW>
Zd dooms: well easy if you know the zones better

o[ cW>
Zd dooms: here I was thinkin score

o[ cW>rq
rev q
You begin to search...

You didn't find anyone.

o[ cW>
Some very far noise can be heard from the south.

o[ cW>rq
rev q
You begin to search...

Zd dooms: when they became 4-5 I didn't even worry

You didn't find anyone.

o[ cW>nod
You nod solemnly.

o[ cW>rq
rev q
You begin to search...

Zd dooms: but then saw the 10 dwarves and was like shit

You didn't find anyone.

o[ cW>
You hear some very far noise from the south.

o[ cW>sa ya i thought we had a fight 3v5
comm snorts 'ya i thought we had a fight 3v5'
Ok.

o[ cW>rq
rev q
You begin to search...

You have revealed a bloodthirsty bat!

o[ cW>
A bloodthirsty bat leaves its hiding place.
A bloodthirsty bat lies down and falls asleep.

o[ cW>gig bat
You giggle at its silly antics.

o[ cW>kill bat

Zd slashes a bloodthirsty bat's tail extremely hard and shatters it.

o[ cW>
You pierce a bloodthirsty bat's right foot very hard and shatter it.
A bloodthirsty bat is mortally wounded and will die soon if not aided.

o[ cW a bloodthirsty bat:Dying Zd:Healthy>
You hear some very far noise from the south.

o[ cW a bloodthirsty bat:Dying Zd:Healthy>b1
butcher 1.corpse
No way! You are fighting for your life!
You pierce a bloodthirsty bat's body extremely hard and shatter it.
Your victim is shocked by your hit!
You receive your share of experience.
This is really a genocide...
You hear a bloodthirsty bat's death cry as it collapses.
A bloodthirsty bat is dead! R.I.P.

o[ cW>
Brzog tells you 'nods'

o[ cW>
*Burk the Dwarf* has arrived from the south.

## spotted!

![ cW>sco
*Burk the Dwarf* leaves south.
275/275 hits, 96/96 mana, and 125/126 moves.

o[ cW>kd
k *dwarf*
They aren't here.

o[ cW>
Zd stops resting and clambers to his feet.

o[ cW>l
Chamber of Bats
The butchered corpse of a large bat is lying here.
The butchered corpse of a bloodthirsty bat is lying here.
The butchered corpse of a bloodthirsty bat is lying here.
The butchered corpse of a large bat is lying here.
The butchered corpse of a bloodthirsty bat is lying here.
On the ground, there are three fleshy fungi.
Zd is standing here.
Exits: north, south, west.

o[ cW>n
A Dark Passage
Some tough lichen grows on the rocks.
Exits: south, west.
Zd has arrived from the south.

## after this they split up a lot,
## with groups guarding a few spots and teams of 2-3 chasing

*a Half-Elf* has arrived from the west.
You didn't find anyone.

!= cW HP:Fine>u
Throwing the hook onto the ledge above, you try to climb...
Mahal's Wells
*Bight the Half-Elf* is standing here.
*a Dwarf* is standing here.
*Burk the Dwarf* is standing here.
*a Dwarf* is standing here.
Exits: east, west, \down/.

!= cW HP:Fine>e
e
Mahal's Way
A lurg leader, with markings of the Durghash tribe, stands here.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
A great wolf with a sable coat glares around with red eyes.
A great wolf with a sable coat glares around with red eyes.
Exits: east, west.

o= cW HP:Fine>
Mahal's Way
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: east, west.
An orkish warrior says 'YOU! Itzt! You will die before your time.'
You swiftly dodge an orkish warrior's attempt to slash you.

o= cW HP:Fine an orkish warrior:Healthy>e
e
No way! You are fighting for your life!

o= cW HP:Fine an orkish warrior:Healthy>No way! You are fighting for your life!
You try to pierce an orkish warrior, but he parries successfully.

o= cW HP:Fine an orkish warrior:Healthy>f
e
You flee head over heels.
You flee east.
Mahal's Way
Exits: east, west.

o= cW HP:Fine>e
e
Mahal's Way
Exits: east, west.

o= cW HP:Fine>e
A Ceremonial Hall
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, west, up, down.

o[ cW HP:Fine>e
Mahal's Way
Exits: east, west.

oO cW HP:Fine>
Mahal's Way
Exits: east, west.

oO cW HP:Fine>
Mahal's Way
Exits: east, west.

oO cW HP:Fine>e
e
e
Vault of Glory
Exits: east, west.

oO cW HP:Fine>
Durin's Chimney
Exits: east, west, down.

oO cW HP:Fine>
Durin's Chimney
Exits: east, west.

oO cW HP:Fine>e
e
Mahal's Way
Exits: east, west.

oO cW HP:Fine>e
Mahal's Way
Exits: east, west.

oO cW HP:Fine>
The Western Hall
Exits: north, east, south, west.

oO cW HP:Fine>s
The Western Hall
Exits: north, south.

oO cW HP:Fine>t zud bunch here stay
Ok.

oO cW>wim
cha mood wim
Ok.
Boom-Doom!  Boom-Doom!  Boom-Doom!

oO cW>sco
275/275 hits, 96/96 mana, and 116/126 moves.

oO cW>
Zd tells the group 'I'm crag atm'

oO cW>
*Burk the Dwarf* has arrived from the north.
*a Dwarf* has arrived from the north.

!O cW>n
The Western Hall
Exits: north, east, south, west.

oO cW>w
w
Mahal's Way
Exits: east, west.

oO cW>w
Mahal's Way
*Bight the Half-Elf* is standing here.
*a Dwarf* is standing here.
Exits: east, west.

!O cW>
Durin's Chimney
Exits: east, west.

oO cW>w
w
w
Durin's Chimney
Exits: east, west, down.

oO cW>
Vault of Glory
Exits: east, west.

oO cW>w
Mahal's Way
Exits: east, west.

oO cW>Zd tells you 'but barely'
Mahal's Way
Exits: east, west.

oO cW>w
w
Mahal's Way
Exits: east, west.

oO cW>d
A Ceremonial Hall
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, west, up, down.

o[ cW>e
The Cavern Crossroads
There are two war arrows here.
A large sack is on the ground.
*a Hobbit* is standing here.
*Phae the Beorning Woman* is standing here.
Exits: east, west, up, down.

## lots of 2s, and we are full, they looking more manageable
## so starting to look for a fight we can take

!O cW>e
e
Durin's Way
Exits: [north], east, west.

oO cW>
Durin's Way
Exits: east, west.

oO cW>
Durin's Way
A pair of black padded boots lie on the ground here.
Exits: north, east, south, west.

oO cW>e
w
Durin's Way
Exits: east, west.

oO cW>n
Durin's Way
A pair of black padded boots lie on the ground here.
Exits: north, east, south, west.

oO cW>n
Ruined Avenue
Exits: north, south.

oO cW>n
n
Ruined Avenue
Exits: north, south.

oO cW>w
w
Ruined Avenue
Exits: north, east, south.

oO cW>
Bronze Hall
The corpse of a filthy troll is lying here.
Exits: east, south, west.

oO cW>
End of the Sloping Passage
Exits: east, west.

o= cW>
Sloping Passage
Exits: east, west.

o= cW>w
Bend in the Sloping Passage
Exits: east, south, (west). - w:crag.

o= cW>w
End of the Twisting Tunnel
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
Exits: (east), south. - e:crag.

o= cW>s
w
Twisting Tunnel before an Irondoor
Exits: north, [south], west.

o= cW>
Wide Twisting Tunnel
Exits: east, west.

o= cW>w
Wide Twisting Tunnel
Exits: north, east.

o= cW>n
w
Wide Twisting Tunnel
Exits: south, west.

o= cW>
Wide Twisting Tunnel
Zd is standing here.
Exits: east, south, west.

o= cW>nod
You nod solemnly.

o= cW>s
w
Wide Tunnel
Exits: north, south.
Zd has arrived from the north.

o= cW>Alas, you cannot go that way...

o= cW>n
w
Wide Twisting Tunnel
Exits: east, south, west.
Zd has arrived from the south.

o= cW>
Narrow Crevice
Exits: east, south.
Zd has arrived from the east.

o= cW>s
s
Very Narrow Passage
Exits: north, south.
Zd has arrived from the north.

o= cW>
Bend in the Narrow Passage
Exits: north, (east), [south], west. - e:secretslab.
Zd has arrived from the north.

o= cW>e
End of the Hidden Tunnel
Exits: north, (west). - w:secretslab.
Zd has arrived from the west.

o= cW>n
n
Hidden Tunnel
A small vicious black rat squeaks at you for disturbing it.
Exits: north, south.
Zd has arrived from the south.

oO cW>n
Hidden Tunnel
Exits: north, south.
Zd has arrived from the south.

o= cW>
A Dead-end Passage
Exits: south. - n:score.
Zd has arrived from the south.

o= cW>op score
Ok.

o= cW>n
u
The Foot of Some Winding Stairs
Exits: (south), up. - s:rockniche.
Zd has arrived from the south.

o= cW>
Hidden Winding Stairs
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
The corpse of an orkish warrior is lying here.
Exits: (east), down. - e:rockywall.
Zd has arrived from below.

o= cW>
Zd dooms: aga coming

o= cW>e
A Roaring Waterfall
*a Dwarf* is standing here.
*a Dwarf* is standing here.
Exits: east, south, (west). - w:crevice.
Zd has arrived from the west.
*a Dwarf* leaves west.
*a Dwarf* leaves west.

oO cW>s
A Dark Sloping Road
Exits: north, west.
Zd has arrived from the north.

o[ cW>w
A Dark Sloping Road
Exits: north, east.
Zd has arrived from the east.

o[ cW>n
w
A Dark Sloping Road
The corpse of a large bat is lying here.
Exits: south, west.
Zd has arrived from the south.

o[ cW>
A Dark Sloping Road
Exits: east, west.
Zd has arrived from the east.

o[ cW>w
s
A Dark Sloping Road
Exits: north, east, south.
Zd has arrived from the east.

o[ cW>
A Dark Sloping Road
Exits: north, west, down.
Zd has arrived from the north.

o[ cW>d
e
A Twisting, Narrow Passage
A large and somewhat round fungus grows from the floor.
Exits: east, up.
Zd has arrived from above.

o[ cW>
A Twisting, Narrow Passage
Exits: south, west, down.
Zd has arrived from the west.

o[ cW>d
A Dark Passage
Exits: east, south, up.
You have found a large bat!
Zd has arrived from above.

o[ cW>e
A Dark Passage
Some tough lichen grows on the rocks.
Exits: south, west.
Zd has arrived from the west.

o[ cW>sa moves?
comm snorts 'moves?'
Ok.

o[ cW>sco
275/275 hits, 96/96 mana, and 88/126 moves.

o[ cW>s
Chamber of Bats
The butchered corpse of a large bat is lying here.
The butchered corpse of a large bat is lying here.
There are three fleshy fungi here.
Exits: north, south, west.
Zd has arrived from the north.

o[ cW>
Zd reports: 498/498 Hits 53/53 Mana and 159/162 Moves.

o[ cW>bob
cast n 'breath of briskness'
You start to concentrate...

nod
Your spell backfired! You feel exhausted.

o[ cW Mana:Hot>
You nod solemnly.

o[ cW Mana:Hot>
Zd falls down laughing.

o[ cW Mana:Hot>bob
cast n 'breath of briskness'
You start to concentrate...

An energy begins to flow within your legs as your body becomes lighter.

o[ cW Mana:Warm>sco
275/275 hits, 40/96 mana, and 115/126 moves.

o[ cW Mana:Warm>l
Chamber of Bats
The butchered corpse of a large bat is lying here.
The butchered corpse of a large bat is lying here.
There are three fleshy fungi here.
Zd is standing here laughing.
Exits: north, south, west.

o[ cW Mana:Warm>sa search
comm snorts 'search'
Ok.

o[ cW Mana:Warm>sa u have better moves then me
comm snorts 'u have better moves then me'
Ok.

o[ cW Mana:Warm>rep
score report
You report 275/275 hits, 42/96 mana, and 123/126 moves.

o[ cW Mana:Warm>l
Chamber of Bats
The butchered corpse of a large bat is lying here.
The butchered corpse of a large bat is lying here.
There are three fleshy fungi here.
Zd is standing here.
Exits: north, south, west.

o[ cW Mana:Warm>wim

Zd dooms: dwarvs prob come

o[ cW Mana:Warm>cha mood wim
Ok.

o[ cW Mana:Warm>s
A Side Passage
Exits: north, east, south, west.
Zd has arrived from the north.

o[ cW Mana:Hot>
Agnzr tells you 'coming to break, stay alive'

o[ cW Mana:Hot>wim
cha mood wim
Ok.

o[ cW Mana:Hot>w
A Side Passage
A large and somewhat round fungus grows from the floor.
Exits: north, east, west.
Zd has arrived from the east.

o[ cW Mana:Hot>w
The Copper Road
Exits: north, east, =south=, =west=.
Zd has arrived from the east.

o+ cW Mana:Hot>w
The Copper Road
Exits: north, =east=, =west=.
Zd has arrived from the east.

o+ cW Mana:Hot>w
The Copper Road
Exits: =north=, =east=.
Zd has arrived from the east.

o+ cW Mana:Hot>
Zd dooms: wish we had key

o+ cW Mana:Hot>n
The Copper Road
Exits: =south=, =west=.
Zd has arrived from the south.

o+ cW Mana:Hot>nod
You nod solemnly.

o+ cW Mana:Hot>
Zd dooms: like bulag :/

o+ cW Mana:Hot>sa ya bulag key would be niiice hehe
comm snorts 'ya bulag key would be niiice hehe'
Ok.

## reminds me, my dog still waiting to go outside lol


o+ cW Mana:Burning>l
The Copper Road
Zd is standing here.
Exits: =south=, =west=.

o+ cW Mana:Burning>rq
rev q
You begin to search...

You didn't find anyone.

o+ cW Mana:Burning>rq
rev q
You begin to search...

You didn't find anyone.

o+ cW Mana:Burning>
*a Dwarf* has arrived from the south.
*Bight the Half-Elf* has arrived from the south.

!+ cW Mana:Burning>
*a Dwarf* leaves west.
*Bight the Half-Elf* leaves west.

o+ cW Mana:Burning>twid
You patiently twiddle your thumbs.

o+ cW Mana:Burning>w
The Copper Road
Exits: north, =east=.
Zd has arrived from the east.

o+ cW Mana:Burning>n
w
The Copper Caverns
The corpse of a large bat is lying here.
Exits: north, south, west.
Zd has arrived from the south.

o[ cW Mana:Burning>w
Zd leaves west.
The Copper Caverns
An iron pick has been dropped here.
Zd is standing here.
Exits: east, up.
You have found a large bat!

## snip bit more running around

oO cW>l
Dark Road
Zd is standing here.
Exits: north, east.

oO cW>r
You sit down and rest your tired bones.
Zd reports: 444/498 Hits 4/53 Mana and 162/162 Moves.

oO cW>eq
You are using:
<wielded>            a black runed dagger (flawless)
<worn as shield>     a leaf-embossed shield (flawless)
<worn on head>       a twisted crown
<worn on body>       a shining chain mail shirt (flawless)
<worn about body>    a scorched, grisly fur (flawless)
<worn on arms>       a shining pair of chain mail sleeves (flawless)
<worn on hands>      a fine pair of soft leather gloves (well-maintained)
<worn on legs>       a shining pair of chain mail leggings (flawless)
<worn on feet>       a pair of smooth, black boots
<worn around neck>   an old length of iron chain
<worn around neck>   a black amulet
<worn on wrist>      an archer's wrist guard (flawless)
<worn on wrist>      a black-thorned wristband
<worn on finger>     an iron ring
<worn on finger>     a ring
<worn on back>       a leather backpack
<worn across back>   a black horn shortbow
<worn as belt>       a gleaming belt
<worn on belt>       a keyring with a set of lock picks
<worn on belt>       an enhanced herbal kit
<worn on belt>       a weapon sheath
<worn on belt>       a laced quiver
<worn on belt>       a dirty reddish vial

oO cW>get tail all
get bat-fur all
get grey all
put tail kit
put bat-fur kit
put grey kit
mix kit
You get a short, moist tail from a leather backpack.

oO cW>
You get some short, black fur from a leather backpack.

oO cW>
You get a grey fluid-sack from a leather backpack.

oO cW>
You put a short, moist tail in an enhanced herbal kit.

oO cW>
You put some short, black fur in an enhanced herbal kit.

oO cW>
You put a grey fluid-sack in an enhanced herbal kit.

oO cW>
You start mixing the contents of an enhanced herbal kit.

You produced a dirty reddish vial.

## running is over, time to battle some of these duos

oO cW Mana:Burning>
Azaghl's Way
Exits: east, west.
Zd has arrived from the east.

oO cW Mana:Burning>e
e
Azaghl's Way
Exits: east, west.
Zd has arrived from the west.

oO cW Mana:Burning>
A Huge Glittering Cavern
*a Dwarf* is standing here searching for tracks.
*Bight the Half-Elf* is standing here.
Exits: east, south, west.
Zd has arrived from the west.

!O cW Mana:Burning>s
A Dark, Wide Road
Exits: north, south.
Zd has arrived from the north.

o= cW Mana:Burning>s
A Huge Dripping Cavern
Exits: north, east, west.
Zd has arrived from the north.

oO cW Mana:Burning>
Zd leaves east.

oO cW Mana:Burning>
*a Dwarf* has arrived from the north.
*Bight the Half-Elf* has arrived from the north.

!O cW Mana:Burning>
*a Dwarf* cleaves your right foot hard.

!O cW HP:Fine Mana:Burning *a Dwarf*:Hurt>sa do bight
e
Zd has arrived from the east.
comm snorts 'do bight'
Ok.
You strongly pierce *a Dwarf*'s left arm and tickle it.
*a Dwarf*'s body turns numb as the poison speeds to her brain!

!O cW HP:Fine Mana:Burning *a Dwarf*:Hurt>f
No way! You are fighting for your life!

!O cW HP:Fine Mana:Burning *a Dwarf*:Hurt>
You flee head over heels.
You flee west.
A Wide Road
Exits: east, west.

o= cW HP:Fine Mana:Burning>e
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is standing here.
Zd is standing here.
Exits: north, east, west.

!O cW HP:Fine Mana:Burning>e

Zd leaves west.

!O cW HP:Fine Mana:Burning>e
*a Dwarf* quickly approaches, trying to cleave you.
No way! You are fighting for your life!

!O cW HP:Fine Mana:Burning *a Dwarf*:Hurt>No way! You are fighting for your life!

!O cW HP:Fine Mana:Burning *a Dwarf*:Hurt>f

Zd has arrived from the west.

!O cW HP:Fine Mana:Burning *a Dwarf*:Hurt>Zd leaves east.
PANIC! You can't quit the fight!
You try to pierce *a Dwarf*, but she parries successfully.

!O cW HP:Fine Mana:Burning *a Dwarf*:Hurt>
*Bight the Half-Elf* tries to stab you, but your parry is successful.

!O cW HP:Fine Mana:Burning *a Dwarf*:Hurt>
*Bight the Half-Elf* begins some strange incantations...

!O cW HP:Fine Mana:Burning *a Dwarf*:Hurt>w
No way! You are fighting for your life!
You flee head over heels.
You flee west.
A Wide Road
Exits: east, west.

o= cW HP:Fine Mana:Burning>w
A Vast Chamber
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
Exits: north, east.

oO cW HP:Fine Mana:Burning>n
A Dark Road
Exits: north, south.

o= cW HP:Fine Mana:Burning>n
A Wide Roadway
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
Exits: north, south.

o= cW HP:Fine Mana:Burning>gt lets
e
t group lets
Ok.

o= cW HP:Fine Mana:Burning>n
Alas, you cannot go that way...

o= cW HP:Fine Mana:Burning>
A Junction Chamber
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, south.

o[ cW HP:Fine Mana:Burning>e
Avenue of Gold
Exits: east, west.

o[ cW HP:Fine Mana:Burning>gt do bight
t group do bight
Ok.

o[ cW HP:Fine Mana:Burning>w
A Junction Chamber
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, south.

o[ cW HP:Fine Mana:Burning>s
s
s
A Wide Roadway
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
Exits: north, south.
A Durghash orc tries to slash you, but your parry is successful.

o= cW HP:Fine a Durghash orc:Healthy>No way! You are fighting for your life!

o= cW HP:Fine a Durghash orc:Healthy>No way! You are fighting for your life!
You strongly pierce a Durghash orc's right arm.

o= cW HP:Fine a Durghash orc:Fine>f
s
You flee head over heels.
You flee north.
A Junction Chamber
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
The corpse of a white rat is lying here.
Exits: east, south.

o[ cW HP:Fine>s
A Wide Roadway
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
An orc, of the Durghash tribe, crouches here.
Exits: north, south.

o= cW HP:Fine>
A Dark Road
Exits: north, south.

o= cW HP:Fine>e
Alas, you cannot go that way...

o= cW HP:Fine>e
e
Alas, you cannot go that way...

o= cW HP:Fine>Alas, you cannot go that way...

o= cW HP:Fine>s
e
A Vast Chamber
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
Exits: north, east.

oO cW HP:Fine>e
A Wide Road
Exits: east, west.

o= cW HP:Fine>e
A Huge Dripping Cavern
*a Dwarf* is here, fighting Zd.
*Bight the Half-Elf* is here, fighting Zd.
Zd is here, fighting *a Dwarf*.
Exits: north, east, west.

!O cW HP:Fine>
Khoin's Traverse
Exits: east, west.

o= cW HP:Fine>w
A Huge Dripping Cavern
*a Dwarf* is here, fighting Zd.
*Bight the Half-Elf* is here, fighting Zd.
Zd is here, fighting *a Dwarf*.
Exits: north, east, west.

!O cW HP:Fine>cast q 'black breath' *elf* 
You start to concentrate...

cast q 'black breath' *elf* 
Ok.
Your exhalation of a black wind withers and weakens all in its path...
Fresh energies flow into your body.

!O cW HP:Fine Mana:Hot>
You start to concentrate...
*Bight the Half-Elf* utters the words 'eugszr zzur'
*Bight the Half-Elf* cries 'Elbereth Gilthoniel' and makes Zd shiver in pain.

*Bight the Half-Elf* begins some strange incantations...

*a Dwarf* strongly cleaves Zd's left arm and tickles it.

ke
ag
Alas! There was no clear line of sight to him!

!O cW HP:Fine Mana:Hot>
!O cW HP:Fine Mana:Hot>
*Bight the Half-Elf* begins some strange incantations...
k *elf*
Alas! You failed to reach him through the melee.

!O cW HP:Fine Mana:Hot>
Zd seems to have recovered his senses.

!O cW HP:Fine Mana:Hot>
Zd panics, and attempts to flee.
Zd leaves north.

cast q 'black breath' *elf* 

!O cW HP:Fine Mana:Hot>
*Bight the Half-Elf* panics, and attempts to flee.
*Bight the Half-Elf* leaves north.

!O cW HP:Fine Mana:Hot>
*Bight the Half-Elf* has arrived from the north.

*a Dwarf* quickly approaches, trying to cleave you.

!O cW HP:Fine Mana:Hot *a Dwarf*:Hurt>cha mood agg
Ok.

!O cW HP:Fine Mana:Hot *a Dwarf*:Hurt>n
You start to concentrate...

f

!O cW HP:Fine Mana:Hot *a Dwarf*:Hurt>No way! You are fighting for your life!
You try to pierce *a Dwarf*, but she parries successfully.

!O cW HP:Fine Mana:Hot *a Dwarf*:Hurt>
You flee head over heels.
You flee east.
Khoin's Traverse
Exits: east, west.

o= cW HP:Fine Mana:Hot>w
n
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is standing here.
Exits: north, east, west.
*a Dwarf* strongly cleaves your left hand and tickles it.

!O cW HP:Fine Mana:Hot *a Dwarf*:Hurt>No way! You are fighting for your life!

!O cW HP:Fine Mana:Hot *a Dwarf*:Hurt>kill *elf* 
*Bight the Half-Elf* tries to stab you, but your parry is successful.

!O cW HP:Fine Mana:Hot *Bight the Half-Elf*:Healthy>f
You flee head over heels.
You flee east.
Khoin's Traverse
Exits: east, west.

o= cW HP:Fine Mana:Hot>wim
cha mood wim
Ok.

o= cW HP:Fine Mana:Hot>w
n
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is here, fighting Zd.
Zd is here, fighting *Bight the Half-Elf*.
Exits: north, east, west.

!O cW HP:Fine Mana:Hot>
A Dark, Wide Road
Exits: north, south.

o= cW HP:Fine Mana:Hot>s
A Huge Dripping Cavern
*a Dwarf* is resting here.  ## resting already, that poison has some kick!
*Bight the Half-Elf* is here, fighting Zd.
Zd is here, fighting *Bight the Half-Elf*.
Exits: north, east, west.

!O cW HP:Fine Mana:Hot>cast q 'black breath' *elf* 
You start to concentrate...
*Bight the Half-Elf* swiftly dodges Zd's attempt to slash him.

Zd panics, and attempts to flee.
Zd leaves north.

Zd has arrived from the north.

n
Zd tries to slash *Bight the Half-Elf*, but he manages to keep him at bay.
*Bight the Half-Elf* strongly stabs Zd's left foot and tickles it.
Ok.
Your exhalation of a black wind withers and weakens all in its path...
Fresh energies flow into your body.

!O cW HP:Fine Mana:Cold>
A Dark, Wide Road
Exits: north, south.

o= cW HP:Fine Mana:Cold>s
ke
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is here, fighting Zd.
Zd is here, fighting *Bight the Half-Elf*.
Exits: north, east, west.
*a Dwarf* strongly cleaves Zd's right leg and tickles it.
*Bight the Half-Elf* panics, and attempts to flee.
*Bight the Half-Elf* leaves east.

!O cW HP:Fine Mana:Cold>k *elf*
They aren't here.
Zd panics, and attempts to flee.
Zd leaves west.

!O cW HP:Fine Mana:Cold>
*a Dwarf* quickly approaches, trying to cleave you.

!O cW HP:Fine Mana:Cold *a Dwarf*:Hurt>e
ke
No way! You are fighting for your life!
*a Dwarf* swiftly dodges your attempt to pierce her.

!O cW HP:Fine Mana:Cold *a Dwarf*:Hurt>f
Zd has arrived from the west.
k *elf*
They aren't here.

!O cW HP:Fine Mana:Cold *a Dwarf*:Hurt>
You flee head over heels.
You flee west.
A Wide Road
Exits: east, west.

o= cW HP:Fine Mana:Cold>e
e
ke
A Huge Dripping Cavern
*a Dwarf* is here, fighting Zd.
Zd is here, fighting *a Dwarf*.
*Bight the Half-Elf* is standing here.
Exits: north, east, west.

!O cW HP:Fine Mana:Cold>
Khoin's Traverse
Exits: east, west.

o= cW HP:Fine Mana:Cold>k *elf*
They aren't here.

o= cW HP:Fine Mana:Cold>w
ke
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is standing here.
Exits: north, east, west.
*Bight the Half-Elf* begins some strange incantations...
*a Dwarf* quickly approaches, trying to cleave you.

!O cW HP:Fine Mana:Cold *a Dwarf*:Hurt>k *elf*
You're already fighting!

!O cW HP:Fine Mana:Cold *a Dwarf*:Hurt>
*a Dwarf* swiftly dodges your attempt to pierce her.

!O cW HP:Fine Mana:Cold *a Dwarf*:Hurt>f
Zd has arrived from the north.
You flee head over heels.
You flee north.
A Dark, Wide Road
Exits: north, south.

o= cW HP:Fine Mana:Cold>s
ke
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is standing here trying to concentrate.
Exits: north, east, west.
*a Dwarf* quickly approaches, trying to cleave you.
*Bight the Half-Elf* utters the words 'remove poison'
*a Dwarf* looks better.  ## dont take away my toys!

!O cW HP:Fine Mana:Cold *a Dwarf*:Hurt>
*Bight the Half-Elf* leaves east.
k *elf*
They aren't here.

!O cW HP:Fine Mana:Cold *a Dwarf*:Hurt>
You try to pierce *a Dwarf*, but she parries successfully.

!O cW HP:Fine Mana:Cold *a Dwarf*:Hurt>f
You flee head over heels.
You flee north.
A Dark, Wide Road
Exits: north, south.

o= cW HP:Fine Mana:Cold>poi
You carefully pour some oil on your dagger.

o= cW HP:Fine Mana:Cold>s

Zd tells the group 'I ate dispels'

o= cW HP:Fine Mana:Cold>ke
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is standing here.
Exits: north, east, west.

!O cW HP:Fine Mana:Cold>k *elf*
*a Dwarf* intercepts your blow.
You approach *a Dwarf*, trying to pierce her.

!O cW HP:Fine Mana:Cold *a Dwarf*:Hurt>
You strongly pierce *a Dwarf*'s right arm and tickle it.
*a Dwarf*'s body turns numb as the poison speeds to her brain!  ## more toys!

!O cW HP:Fine Mana:Cold *a Dwarf*:Hurt>f
You flee head over heels.
You flee west.
A Wide Road
Exits: east, west.

o= cW HP:Fine Mana:Cold>poi
You carefully pour some oil on your dagger.

o= cW HP:Fine Mana:Cold>w
ke
A Vast Chamber
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
A strange bat-like creature is flitting around.
Exits: north, east.

oO cW HP:Fine Mana:Cold>k *elf*
They aren't here.

oO cW HP:Fine Mana:Cold>e
e
A Wide Road
Exits: east, west.

o= cW HP:Fine Mana:Warm>ke
A Huge Dripping Cavern
*a Dwarf* is here, fighting Zd.
*Bight the Half-Elf* is standing here.
Zd is here, fighting *a Dwarf*.
Exits: north, east, west.

!O cW HP:Fine Mana:Warm>k *elf*
*a Dwarf* intercepts your blow.
You barely pierce *a Dwarf*'s right arm and tickle it.
*a Dwarf* cleaves Zd's left leg extremely hard.

!O cW HP:Fine Mana:Warm *a Dwarf*:Hurt Zd:Hurt>
Zd panics, and attempts to flee.
Zd leaves west.

!O cW HP:Fine Mana:Warm *a Dwarf*:Hurt>f
Zd has arrived from the west.
You flee head over heels.
You flee north.
A Dark, Wide Road
Exits: north, south.

o= cW HP:Fine Mana:Warm>s
ke
A Huge Dripping Cavern
*a Dwarf* is here, fighting Zd.
*Bight the Half-Elf* is standing here.
Zd is here, fighting *a Dwarf*.
Exits: north, east, west.

!O cW HP:Fine Mana:Warm>k *elf*
*Bight the Half-Elf* tries to keep you at bay, but fails.
*Bight the Half-Elf* swiftly dodges your attempt to pierce him.

!O cW HP:Fine Mana:Warm *Bight the Half-Elf*:Healthy>
Zd leaves east.

!O cW HP:Fine Mana:Warm *Bight the Half-Elf*:Healthy>f
Zd has arrived from the east.
You flee head over heels.
You flee east.
Khoin's Traverse
Exits: east, west.

o= cW HP:Fine Mana:Warm>w
ke
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is here, fighting Zd.
Zd is here, fighting *Bight the Half-Elf*.
Exits: north, east, west.

!O cW HP:Fine Mana:Warm>
!O cW HP:Fine Mana:Warm>
k *elf*
Alas! You failed to reach him through the melee.
*Bight the Half-Elf* tries to stab Zd, but he parries successfully.

!O cW HP:Fine Mana:Warm>
*a Dwarf* cleaves Zd's left foot extremely hard.

!O cW HP:Fine Mana:Warm>
*Bight the Half-Elf* panics, and attempts to flee.
*Bight the Half-Elf* leaves north.

!O cW HP:Fine Mana:Warm>
Zd slashes *a Dwarf*'s left leg extremely hard.

!O cW HP:Fine Mana:Warm>e

*Bight the Half-Elf* has arrived from the north.
Zd panics, and attempts to flee.
Zd leaves west.

!O cW HP:Fine Mana:Warm>
*a Dwarf* quickly approaches, trying to cleave you.
No way! You are fighting for your life!

!O cW HP:Fine Mana:Warm *a Dwarf*:Hurt>
*Bight the Half-Elf* joins *a Dwarf*'s fight.

!O cW HP:Fine Mana:Warm *a Dwarf*:Hurt>f

Zd has arrived from the west.

!O cW HP:Fine Mana:Warm *a Dwarf*:Hurt>
You flee head over heels.
You flee west.
A Wide Road
Exits: east, west.

o= cW HP:Fine Mana:Warm>e
ke
A Huge Dripping Cavern
*a Dwarf* is here, fighting Zd.
*Bight the Half-Elf* is here, fighting Zd.
Zd is here, fighting *Bight the Half-Elf*.
Exits: north, east, west.
*Bight the Half-Elf* tries to stab Zd, but he parries successfully.

!O cW HP:Fine Mana:Warm>k *elf*
*Bight the Half-Elf* swiftly dodges your attempt to pierce him.

!O cW HP:Fine Mana:Warm *Bight the Half-Elf*:Healthy Zd:Hurt>
*Bight the Half-Elf* panics, and attempts to flee.
*Bight the Half-Elf* leaves north.

!O cW HP:Fine Mana:Warm>ke

Zd panics, and attempts to flee.
Zd leaves west.

!O cW HP:Fine Mana:Warm>k *elf*
They aren't here.
*a Dwarf* quickly approaches, trying to cleave you.

!O cW HP:Fine Mana:Warm *a Dwarf*:Hurt>f
You flee head over heels.
You flee east.
Khoin's Traverse
Exits: east, west.

o= cW HP:Fine Mana:Warm>gt  dwarf hurt
t group  dwarf hurt
Ok.

o= cW HP:Fine Mana:Warm>e
ke
Khoin's Traverse
Exits: south, west.

o= cW HP:Fine Mana:Warm>k *elf*
They aren't here.

o= cW HP:Fine Mana:Warm>w
w
Khoin's Traverse
Exits: east, west.

o= cW HP:Fine Mana:Warm>ke
A Huge Dripping Cavern
*a Dwarf* is here, fighting Zd.
*Bight the Half-Elf* is standing here.
Zd is here, fighting *a Dwarf*.
Exits: north, east, west.
*Bight the Half-Elf* tries to stab Zd, but he parries successfully.
Zd slashes *a Dwarf*'s left hand very hard.

!O cW HP:Fine Mana:Warm>k *elf*
You try to pierce *Bight the Half-Elf*, but he parries successfully.
Zd leaves east.

!O cW HP:Fine Mana:Warm *Bight the Half-Elf*:Healthy>
*a Dwarf* quickly approaches, trying to cleave you.

!O cW HP:Fine Mana:Warm *Bight the Half-Elf*:Healthy>ke
f
k *elf*
You're already fighting!
Zd has arrived from the east.

!O cW HP:Fine Mana:Warm *Bight the Half-Elf*:Healthy>
You flee head over heels.
You flee north.
A Dark, Wide Road
Exits: north, south.

o= cW HP:Fine Mana:Warm>gt do dwarf
t group do dwarf
Ok.

o= cW HP:Fine Mana:Warm>s
ke
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is standing here.
Zd is standing here.
Exits: north, east, west.

!O cW HP:Fine Mana:Warm>
*a Dwarf* cleaves Zd's body and tickles it.
k *elf*
*a Dwarf* intercepts your blow.
You strongly pierce *a Dwarf*'s left foot.
Zd slashes *a Dwarf*'s right hand very hard.

!O cW HP:Fine Mana:Warm *a Dwarf*:Wounded Zd:Hurt>kd
k *dwarf*
You're already fighting!
*a Dwarf* bleeds from open wounds.

!O cW HP:Fine Mana:Warm *a Dwarf*:Wounded Zd:Hurt>
Zd panics, and attempts to flee.
Zd leaves east.

!O cW HP:Fine Mana:Warm *a Dwarf*:Wounded>kd
k *dwarf*
You're already fighting!

!O cW HP:Fine Mana:Warm *a Dwarf*:Wounded>f
You flee head over heels.
You flee north.
A Dark, Wide Road
Exits: north, south.

o= cW HP:Fine Mana:Warm>s
kd
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is standing here.
Exits: north, east, west.

!O cW HP:Fine Mana:Warm>Agnzr tells you '2 dwarves guarding east gate'
k *dwarf*
You approach *a Dwarf*, trying to pierce her.
*a Dwarf* yawns and stretches her limbs.

!O cW HP:Fine Mana:Warm *a Dwarf*:Wounded>
Zd tells the group 'do dwaarf'  ## hehe, me and zud on the same page
You try to pierce *a Dwarf*, but she parries successfully.

!O cW HP:Fine Mana:Warm *a Dwarf*:Wounded>f
Zd has arrived from the east.
You hear some apparently very far noise from the west.
You flee head over heels.
You flee west.
A Wide Road
Exits: east, west.

o= cW HP:Fine Mana:Warm>e
kd
A Huge Dripping Cavern
*a Dwarf* is here, fighting Zd.
*Bight the Half-Elf* is here, fighting Zd.
Zd is here, fighting *a Dwarf*.
Exits: north, east, west.
Zd panics, and attempts to flee.
Zd leaves north.

## dwarf totally stops moving and just spams hit,
## i think after the 2 black breaths + 2 arachnias this
## lil guy is outta moves and in trouble!

!O cW HP:Fine Mana:Warm>
*a Dwarf* quickly approaches, trying to cleave you.
k *dwarf*
You're already fighting!

!O cW HP:Fine Mana:Warm *a Dwarf*:Wounded>
You barely pierce *a Dwarf*'s head and tickle it.

!O cW HP:Fine Mana:Warm *a Dwarf*:Wounded>kd

Zd has arrived from the north.

!O cW HP:Fine Mana:Warm *a Dwarf*:Wounded>
*Bight the Half-Elf* approaches Zd, trying to stab him.
k *dwarf*
You're already fighting!

!O cW HP:Fine Mana:Warm *a Dwarf*:Wounded>f
You flee head over heels.
You flee west.
A Wide Road
Exits: east, west.

o= cW HP:Fine Mana:Warm>e
kd
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is here, fighting Zd.
Zd is here, fighting *Bight the Half-Elf*.
Exits: north, east, west.

!O cW HP:Fine Mana:Warm>k *dwarf*
*a Dwarf* swiftly dodges your attempt to pierce her.

!O cW HP:Fine Mana:Warm *a Dwarf*:Wounded>
Zd panics, and attempts to flee.
Zd leaves north.

!O cW HP:Fine Mana:Warm *a Dwarf*:Wounded>k *dwarf*
You're already fighting!
Zd has arrived from the north.

!O cW HP:Fine Mana:Warm *a Dwarf*:Wounded>
Zd slashes *a Dwarf*'s left arm very hard.

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad>f
You flee head over heels.
You flee west.
A Wide Road
Exits: east, west.

o= cW HP:Fine Mana:Warm>e

Zd has arrived from the east.

o= cW HP:Fine Mana:Warm>kd
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is standing here.
Exits: north, east, west.
Zd has arrived from the west.

!O cW HP:Fine Mana:Warm>k *dwarf*
You try to pierce *a Dwarf*, but she parries successfully.

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad>l
A Huge Dripping Cavern
*a Dwarf* is here, fighting YOU.
*Bight the Half-Elf* is here, fighting Zd.
Zd is here, fighting *Bight the Half-Elf*.
Exits: north, east, west.
Zd panics, and attempts to flee.
Zd leaves west.

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad>
Zd has arrived from the west.

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad>f
Zd leaves east.
You flee head over heels.
You flee west.
A Wide Road
Exits: east, west.

o= cW HP:Fine Mana:Warm>e
kd
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is here, fighting Zd.
Zd is here, fighting *Bight the Half-Elf*.
Exits: north, east, west.

!O cW HP:Fine Mana:Warm>k *dwarf*
You barely pierce *a Dwarf*'s body and tickle it.
Zd barely slashes *Bight the Half-Elf*'s body and tickles it.

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad>
*a Dwarf* cleaves your head and tickles it.

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad>kd
k *dwarf*
You're already fighting!

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad>
Zd panics, and attempts to flee.
Zd leaves east.

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad>f
*Bight the Half-Elf* panics, and attempts to flee.
*Bight the Half-Elf* leaves west.
You flee head over heels.
You flee west.
A Wide Road
*Bight the Half-Elf* is standing here.
Exits: east, west.

!= cW HP:Fine Mana:Warm>e
kd
A Huge Dripping Cavern
*a Dwarf* is standing here.
Zd is standing here.
Exits: north, east, west.

!O cW HP:Fine Mana:Warm>
*Bight the Half-Elf* has arrived from the west.
Zd approaches *a Dwarf*, trying to slash her.
k *dwarf*
You strongly pierce *a Dwarf*'s right foot.

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad Zd:Hurt>
*Bight the Half-Elf* begins some strange incantations...

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad Zd:Hurt>kd
k *dwarf*
You're already fighting!
*a Dwarf* cleaves Zd's right foot extremely hard.

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad Zd:Wounded>l
A Huge Dripping Cavern
*a Dwarf* is here, fighting Zd.
Zd is here, fighting *a Dwarf*.
*Bight the Half-Elf* is here, fighting Zd.
Exits: north, east, west.

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad Zd:Wounded>f
PANIC! You can't quit the fight!

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad Zd:Wounded>
You strongly pierce *a Dwarf*'s right foot.
Zd panics, and attempts to flee.
Zd leaves west.

!O cW HP:Fine Mana:Warm *a Dwarf*:Bad>
You flee head over heels.
You flee east.
Khoin's Traverse
Exits: east, west.

o= cW HP:Fine Mana:Warm>w
kd
*Bight the Half-Elf* has arrived from the west.
A Huge Dripping Cavern
*a Dwarf* is standing here.
Zd is standing here.
Exits: north, east, west.

!O cW HP:Fine Mana:Warm>k *dwarf*
You approach *a Dwarf*, trying to pierce her.
Zd slashes *a Dwarf*'s left foot extremely hard and shatters it.

!O cW HP:Fine Mana:Warm *a Dwarf*:Awful>
*Bight the Half-Elf* has arrived from the east.

!O cW HP:Fine Mana:Warm *a Dwarf*:Awful>
You strongly pierce *a Dwarf*'s left foot and shatter it.

!O cW HP:Fine Mana:Warm *a Dwarf*:Awful>kd
k *dwarf*
You're already fighting!

!O cW HP:Fine Mana:Warm *a Dwarf*:Awful>l
A Huge Dripping Cavern
*a Dwarf* is here, fighting YOU.
Zd is here, fighting *a Dwarf*.
*Bight the Half-Elf* is standing here.
Exits: north, east, west.
Zd panics, and attempts to flee.
Zd leaves north.

!O cW HP:Fine Mana:Warm *a Dwarf*:Awful>
*a Dwarf* cleaves your right hand hard.

!O cW HP:Fine Mana:Warm *a Dwarf*:Awful>f

You flee head over heels.
You flee west.
A Wide Road
Exits: east, west.

o= cW HP:Fine Mana:Warm>
You flee head over heels.
You flee east.
A Huge Dripping Cavern
*a Dwarf* is standing here.
*Bight the Half-Elf* is standing here.
Exits: north, east, west.

!O cW HP:Fine Mana:Warm>e

Zd has arrived from the north.

!O cW HP:Fine Mana:Warm>kd
Zd approaches *a Dwarf*, trying to slash her.
Khoin's Traverse
Exits: east, west.

o= cW HP:Fine Mana:Warm>k *dwarf*
They aren't here.

o= cW HP:Fine Mana:Warm>100
w
kd
cha wim 100
Wimpy set to: 100

o= cW HP:Fine Mana:Warm>
A Huge Dripping Cavern
*a Dwarf* is lying here, incapacitated.
*Bight the Half-Elf* is standing here trying to concentrate.
Zd is here, fighting *a Dwarf*.
Exits: north, east, west.

!O cW HP:Fine Mana:Warm>
!O cW HP:Fine Mana:Warm>
k *dwarf*
Alas! You failed to reach her through the melee.

!O cW HP:Fine Mana:Warm>kd
kd
kd
kd
k *dwarf*
You pierce *a Dwarf*'s left foot extremely hard and shatter it.
Your victim is shocked by your hit!
You feel more experienced.
Yes! You're beginning to get the idea.
You hear *a Dwarf*'s death cry as she collapses.
*a Dwarf* has drawn her last breath! R.I.P.

## no idea who dwarf was, it was a rekill on my trophy

!O cW HP:Fine Mana:Warm>k *dwarf*
They aren't here.

!O cW HP:Fine Mana:Warm>k *dwarf*
They aren't here.

!O cW HP:Fine Mana:Warm>k *dwarf*
They aren't here.
Zd swiftly dodges *Bight the Half-Elf*'s attempt to stab him.

!O cW HP:Fine Mana:Warm>l
A Huge Dripping Cavern
The corpse of *a Dwarf* is lying here.
*Bight the Half-Elf* is here, fighting Zd.
Zd is here, fighting *Bight the Half-Elf*.
Exits: north, east, west.

!O cW HP:Fine Mana:Warm>ke
k *elf*
You approach *Bight the Half-Elf*, trying to pierce him.
*Bight the Half-Elf* swiftly dodges Zd's attempt to slash him.

!O cW HP:Fine Mana:Warm *Bight the Half-Elf*:Fine Zd:Wounded>
Zd panics, and attempts to flee.
Zd leaves west.

!O cW HP:Fine Mana:Warm *Bight the Half-Elf*:Fine>
*Bight the Half-Elf* panics, and attempts to flee.
*Bight the Half-Elf* leaves north.

oO cW HP:Fine Mana:Warm>
*Bight the Half-Elf* has arrived from the north.

!O cW HP:Fine Mana:Warm>
Zd has arrived from the west.

!O cW HP:Fine Mana:Warm>
Zd approaches *Bight the Half-Elf*, trying to slash him.

!O cW HP:Fine Mana:Warm>exa corpse
In the corpse (here):
a fortune in gold
an enhanced herbal kit
a Dwarven beard-comb
a sable pouch
a butcher knife (worn out)
a water skin
a gleaming belt
a mighty dwarven axe (well-maintained)
a keyring with a set of lock picks
a leather backpack
an ancient dwarven shield (well-maintained)
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a pair of smooth, black boots
a fine pair of metal greaves (flawless)
a great helm (flawless)
a fine metal breastplate (flawless)
a red ruby
a necklace
a ring
a sapphire ring
a fine pair of metal boots (flawless)
a blackened dwarven axe (flawless)

!O cW HP:Fine Mana:Warm>
*Bight the Half-Elf* panics, and attempts to flee.
*Bight the Half-Elf* leaves west.

oO cW HP:Fine Mana:Warm>ke
k *elf*
They aren't here.

oO cW HP:Fine Mana:Warm>
*Bight the Half-Elf* has arrived from the west.

!O cW HP:Fine Mana:Warm>w

*Bight the Half-Elf* leaves east.

oO cW HP:Fine Mana:Warm>e
A Wide Road
Exits: east, west.
Zd has arrived from the east.

o= cW HP:Fine Mana:Warm>
A Huge Dripping Cavern
The corpse of *a Dwarf* is lying here.
Exits: north, east, west.
Zd has arrived from the west.

oO cW HP:Fine Mana:Warm>poi

Zd leaves west.

oO cW HP:Fine Mana:Warm>
You carefully pour some oil on your dagger.

oO cW HP:Fine Mana:Warm>e
Khoin's Traverse
Exits: east, west.

o= cW HP:Fine Mana:Warm>track *elf* 
You carefully examine the ground around you, looking for tracks...


You stop searching.

o= cW HP:Fine Mana:Warm>track *dwarf* 
You carefully examine the ground around you, looking for tracks...

You see some clear, bloody tracks of *a Dwarf* leading west, done less than 2 hours ago.

o= cW HP:Fine Mana:Warm>

o= cW HP:Fine Mana:Warm>

o= cW HP:Fine Mana:Warm>track *elf* 
You stop tracking your victim.
You carefully examine the ground around you, looking for tracks...

You see some plain tracks of *a Half-Elf* leading east, done less than 1 hour ago.

o= cW HP:Fine Mana:Warm>gt get bight
t group get bight
Ok.

o= cW HP:Fine Mana:Warm>e
Khoin's Traverse
Exits: south, west.

You see some plain tracks of *a Half-Elf* leading south, done less than 1 hour ago.

o= cW HP:Fine Mana:Warm>s
Khoin's Traverse
Exits: north, east.

You see some plain tracks of *a Half-Elf* leading east, done less than 1 hour ago.

o= cW HP:Fine Mana:Warm>
n

o= cW HP:Fine Mana:Warm>w
Khoin's Traverse
Exits: south, west.

w
You stop tracking your victim.

o= cW HP:Fine Mana:Warm>w
Khoin's Traverse
Exits: east, west.

o= cW HP:Fine Mana:Warm>
A Huge Dripping Cavern
The corpse of *a Dwarf* is lying here.
Zd is standing here.
Exits: north, east, west.

oO cW HP:Fine Mana:Warm>
A Wide Road
Exits: east, west.
Zd has arrived from the east.

o= cW HP:Fine Mana:Warm>exa corpuse

You don't see any corpuse.

o= cW HP:Fine Mana:Warm>o= cW HP:Fine Mana:Warm>e

Zd leaves east.

o= cW HP:Fine Mana:Warm>
A Huge Dripping Cavern
The corpse of *a Dwarf* is lying here.
Zd is standing here.
Exits: north, east, west.

oO cW HP:Fine Mana:Warm>exa corpse
In the corpse (here):
an enhanced herbal kit
a Dwarven beard-comb
a sable pouch
a butcher knife (worn out)
a water skin
a gleaming belt
a mighty dwarven axe (well-maintained)
a keyring with a set of lock picks
a leather backpack
an ancient dwarven shield (well-maintained)
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a pair of smooth, black boots
a fine pair of metal greaves (flawless)
a great helm (flawless)
a fine metal breastplate (flawless)
a red ruby
a necklace
a ring
a sapphire ring
a fine pair of metal boots (flawless)
a blackened dwarven axe (flawless)

## decide we need to grab some gear for burzog

oO cW HP:Fine Mana:Warm>get belt corpse
You get a gleaming belt from the corpse of *a Dwarf*.
You hear some rather far noise from the west.

oO cW HP:Fine Mana:Warm>get sable corpse
You get a sable pouch from the corpse of *a Dwarf*.

oO cW HP:Fine Mana:Warm>l in sable
In your pouch (in inventory):
three small metal flasks
six piles of long, slender green leaves
four piles of grey-green leaves
three piles of yellow petals
ten man-like roots
a handful of narrow leaves
two amethysts
a lustrous green emerald

oO cW HP:Fine Mana:Warm>
Zd gets a leather backpack from the corpse of *a Dwarf*.

oO cW HP:Fine Mana:Warm>
The frosty ground is starting to soften.

oO cW HP:Fine Mana:Warm>
Zd gets a ring from the corpse of *a Dwarf*.

oO cW HP:Fine Mana:Warm>
Zd gets a sapphire ring from the corpse of *a Dwarf*.

oO cW HP:Fine Mana:Warm>get all.flask sable
You get a small metal flask from a sable pouch.
You get a small metal flask from a sable pouch.
You get a small metal flask from a sable pouch.

oO cW HP:Fine Mana:Warm>
You hear some apparently rather far noise from the west.

oO cW HP:Fine Mana:Warm>
Zd drops a sapphire ring.

oO cW HP:Fine Mana:Warm>give flask zud
Ok.

oO cW HP:Fine Mana:Warm>drop sable
You drop a sable pouch.

oO cW HP:Fine Mana:Hot>
Zd drops a ring.

oO cW HP:Fine Mana:Hot>exa corpse
In the corpse (here):
an enhanced herbal kit
a Dwarven beard-comb
a butcher knife (worn out)
a water skin
a mighty dwarven axe (well-maintained)
a keyring with a set of lock picks
an ancient dwarven shield (well-maintained)
a fine pair of metal vambraces (flawless)
a fine pair of metal gauntlets (flawless)
a pair of smooth, black boots
a fine pair of metal greaves (flawless)
a great helm (flawless)
a fine metal breastplate (flawless)
a red ruby
a necklace
a fine pair of metal boots (flawless)
a blackened dwarven axe (flawless)

oO cW HP:Fine Mana:Hot>rq
rev q
You begin to search...

Zd begins some strange incantations...

You didn't find anyone.

oO cW HP:Fine Mana:Hot>
Zd utters the words 'cure light'

oO cW HP:Fine Mana:Hot>e
Khoin's Traverse
Exits: east, west.
Zd has arrived from the west.

o= cW HP:Fine Mana:Hot>e
Khoin's Traverse
Exits: south, west.
Zd has arrived from the west.

o= cW HP:Fine Mana:Hot>sa bight
w
comm snorts 'bight'
Ok.

o= cW HP:Fine Mana:Hot>
Khoin's Traverse
Exits: east, west.
Zd has arrived from the east.

o= cW HP:Fine Mana:Hot>o= cW HP:Fine Mana:Hot>w
A Huge Dripping Cavern
An old-looking ring, covered with runes, lies here.
A sable pouch lies on the ground.
A ring, with a star sapphire mounted on it, has been left here.
The corpse of *a Dwarf* is lying here.
Exits: north, east, west.
Zd has arrived from the east.

oO cW HP:Fine Mana:Hot>get necklace corpse
You get a necklace from the corpse of *a Dwarf*.  ## sorry dwarf, taking this for new darkness!

oO cW HP:Fine Mana:Hot>e
e
Khoin's Traverse
Exits: east, west.
Zd has arrived from the west.

o= cW HP:Fine Mana:Hot>
Khoin's Traverse
Exits: south, west.
Zd has arrived from the west.

o= cW HP:Fine Mana:Hot>s
e
Khoin's Traverse
Exits: north, east.
Zd has arrived from the north.

o= cW HP:Fine Mana:Hot>e
e
Khoin's Traverse
Exits: east, west.
Zd has arrived from the west.

o= cW HP:Fine Mana:Hot>
Khoin's Traverse
Exits: east, west.
Zd has arrived from the west.
Zd begins some strange incantations...

o= cW HP:Fine Mana:Hot>
Khoin's Traverse
Exits: south, west.
Zd has arrived from the west.

o= cW HP:Fine Mana:Hot>s
e
Khoin's Traverse
Exits: north, east.
Zd has arrived from the north.

o= cW HP:Fine Mana:Hot>
Khoin's Traverse
Exits: east, west.
Zd has arrived from the west.

o= cW HP:Fine Mana:Hot>e
e
Khoin's Traverse
Exits: east, west.
Zd has arrived from the west.

o= cW HP:Fine Mana:Hot>n
Khoin's Traverse
Exits: north, west.
Zd has arrived from the west.
Agnzr tells you '6 are west gate according to drugor'

o= cW HP:Fine Mana:Hot>where bight 
A Large Junction Chamber
Exits: north, east, south, west.
Zd has arrived from the south.

oO cW HP:Fine Mana:Hot>
You carefully examine the ground around you, looking for tracks...
You feel bolder.

You see some vague tracks of *a Half-Elf* leading north, done less than 1 hour ago.

oO cW HP:Fine Mana:Hot>
Your magical shield wears off.

oO cW HP:Fine Mana:Hot>sh
cast n 'shield'
You start to concentrate...

You feel protected.

oO cW HP:Fine Mana:Cold>sa dammit shield down
comm snorts 'dammit shield down'
Ok.

oO cW HP:Fine Mana:Cold>n
n
A Large Junction Chamber
Exits: north, east, south, west.
Zd has arrived from the south.

oO cW HP:Fine Mana:Cold>n
*Phae the Beorning Woman* has arrived from the north.
A pack horse has arrived from the north.
*Bight the Half-Elf* has arrived from the north.
Dark Road
A lurg leader, with markings of the Durghash tribe, stands here.
A great wolf with a sable coat glares around with red eyes.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
An orkish warrior of the Durghash is here, with a cruel glint in his eye.
Exits: north, south.
Zd has arrived from the south.
A lurg leader tries to slash you, but your parry is successful.
You try to pierce a lurg leader, but it parries successfully.

o= cW HP:Fine Mana:Cold a lurg leader:Healthy>No way! You are fighting for your life!

o= cW HP:Fine Mana:Cold a lurg leader:Healthy>
An orkish warrior joins a lurg leader's fight.
An orkish warrior barely slashes your body and tickles it.

o= cW HP:Fine Mana:Cold a lurg leader:Healthy>f
You flee head over heels.
You flee north.
Dark Road
Exits: south, west.

o= cW HP:Fine Mana:Cold>
Zd has arrived from the south.

o= cW HP:Fine Mana:Cold>w
Dark Road
A vial, encrusted with some reddish smears, lies in the dust.
Exits: north, east.
Zd has arrived from the east.

oO cW HP:Fine Mana:Cold>n
Dark Road
Exits: north, south. - e:sculpture.
Zd has arrived from the south.

o= cW HP:Fine Mana:Cold>n
Dark Road
Exits: south, west.
Zd has arrived from the south.

o= cW HP:Fine Mana:Cold>w
w
Dark Road
A large mean-looking troll is here.
A large mean-looking troll is here.
Exits: north, east, west.
Zd has arrived from the east.
A large troll tries to hit you, but your parry is successful.

oO cW HP:Fine Mana:Cold a large troll:Healthy>No way! You are fighting for your life!

oO cW HP:Fine Mana:Cold a large troll:Healthy>
You try to pierce a large troll, but he parries successfully.

oO cW HP:Fine Mana:Cold a large troll:Healthy>f
You flee head over heels.
You flee north.
Dark Road
Exits: north, south.

o= cW HP:Fine Mana:Cold>
Zd has arrived from the south.

o= cW HP:Fine Mana:Cold>n
An Underground Stream
Exits: east, south, west, up.
Zd has arrived from the south.

oO cW HP:Fine Mana:Cold>e
e
e
An Underground Stream
The corpse of a lurg leader is lying here.
Exits: east, west.
Zd has arrived from the west.

oO cW HP:Fine Mana:Cold>
An Underground Stream
Exits: east, west.
Zd has arrived from the west.

oO cW HP:Fine Mana:Cold>
An Underground Stream
Exits: east, west.
Zd has arrived from the west.

oO cW HP:Fine Mana:Cold>e
e
Waterfall
Exits: west, up.
Zd has arrived from the west.

oO cW HP:Fine Mana:Cold>Alas, you cannot go that way...

oO cW HP:Fine Mana:Cold>u
Rin's Scar
The corpse of an orkish warrior is lying here.
Exits: east, west, down.
Zd has arrived from below.

oO cW HP:Fine Mana:Cold Move:Tired>sa sec
comm snorts 'sec'
Ok.

oO cW HP:Fine Mana:Cold>e
Rin's Scar
Exits: south, west.
Zd has arrived from the west.

oO cW HP:Fine Mana:Cold>gd
get draught all
You get a flask of orkish draught from a leather backpack.

oO cW HP:Fine Mana:Cold>qd
quaff draught
Ok.
The draught burns down your throat, and a fiery feeling fills your limbs.

oO cW HP:Fine Mana:Cold>sa cold
comm snorts 'cold'
Ok.

oO cW HP:Fine Mana:Warm>sa i need regen
comm snorts 'i need regen'
Ok.

oO cW HP:Fine Mana:Warm>
Zd nods solemnly.

oO cW HP:Fine Mana:Warm>
Zd begins some strange incantations...

oO cW HP:Fine Mana:Warm>sa before we kill another!
comm snorts 'before we kill another!'
Ok.
Zd utters the words 'cure light'
Zd's spell backfires, and he squeals in surprise!

oO cW HP:Fine Mana:Warm>cack
You cackle gleefully.

## but after this all the pukes left, and I finally
## got to bring my dog out to pee!



2021/06/06 18:30, Fieldy:  Rated: Good 
I was really worried about the dog. You two - not so much, you can handle yourselves :D
Thanks for the log!

2021/06/06 18:47, Capcaun: 
Did the dog make it!?

2021/06/06 19:53, Itzit: 
hehe yes dog made it =)

reading it here after posting, this probably isn't very entertaining lol, but i like to see more logs then one a month on the main logs page of elvenrunes =P

2021/06/06 20:07, Vikat:Rated: Good 
It's fine :) Good read, thanks for posting.

2021/06/06 23:47, Burk:Rated: Superb 
We had the gates watched pretty well. I was worried you'd call beast up in icewall and get out that way.

2021/06/07 00:18, Shirefoot:  Rated: Good 
Pretty cool adventures! But your dog needs a doggy-door.

2021/06/07 06:27, Phae:Rated: Good 
After reading this I'm more shocked we didn't get Zud. Also I lmfao @ Zud's group tell 'WTF' too.

2021/06/07 07:30, Singleton:Rated: Good 
Very entertaining, thanks for posting!

ps: I was NOT worried about the dog, more about you having to clean up :-)

2021/06/07 17:34, Eolo:  Rated: Good 
Nice adventure, but I was also worried about your dog. I hope you had some quality time with it later lol.

Thanks for the log, something nice to read, as always.

2021/06/08 06:02, Slampen: 
Did the Balrog die?

2021/06/08 10:53, Belamir: 
Yeah, Balrog died before this log started. Itzit ran into the group as it was (going to be) leaving Moria.

2021/06/15 14:23, Ibrahim:Rated: Good 
This is what happens when Moria is your sandbox. Thanks for posting! I dont think you need to worry about quality when reading material is so sparse, and I enjoyed reading it besides. Good job surviving and finding a kill.

2021/06/17 16:26, Bungo:edited 1x  Rated: Poor 
I have red your logs enough that even without reading it to grade it poor. :-)

2021/06/17 23:30, Elizalde:   
'Superb' to one-up this asshole ^^^^^^^^^^ who ironically posted recently and spit fire my way about how much of an asshole Erebos was and blahblahblah.

Stepping it up these days and following Erebos in even the dick clickin of log vote, hmm?

Fucking twat.

2021/06/18 00:44, Ryalnos:   
Bungo just keeps posting because he needs someone, anyone, to feel something about him even if it's hate.

2021/06/18 01:59, Facelift:  Rated: Average 
You can all see the high standards of Bungo's posted logs :D

2021/06/18 12:05, Elizalde:   
His votes no longer count. Don't be straight up assholes and come bragging about it like a punk if you value utilizing Elvenrunes.

2021/06/18 15:28, Arcanum:   
Dear Elizalde
Please stop snapping like that. No need for ER to end up like some 'woke' 'cancel' $h..hole. People leave those places en masse.

The plead is general, nothing personal. I do not rate logs and loved to read this particular one. I also have no idea who Bungo is.

If someone wants to speak his mind, let him. You guys even have first amendment for it *wink*.

I love to read logs from early 2000s, also comments. Lets assume people are in their teens 20y ago and the flamewar, blamewar, he-did-you-did-read-this-old-log-link-where-you-sucked-hard clanwar is childish but understandable. Somewhat sad while somewhat surprising and even amusing is same people still doing the thing to some extent.

Let them do it. Please?

PS and some people always rating awful. let them have it too.

2021/06/18 15:56, Ryalnos:   
Bad-actor votes have never been censored before... Top logs always have a bit of animosity luck - e.g., was Telessar around to rate ;)

2021/06/18 16:44, Elizalde:  Rated: Superb 
Someone voting and stating they didn't read the log, just to be a dick is completely different than voting based on their opinion of the log itself.

I don't care what was done in the past - but I would guess a period of between 7 to 10 years there was no admin or moderator whatsoever, only Axel adding accounts. So...of course it was a free for all? 8)

2021/06/19 18:51, Dearth:  Rated: Awful 
Please stop censoring votes. Your friend Erebos voted logs awful for ~10 years because he found it amusing and he should have the right to do it, now it is up to some crazy old lady to judge if your opinion is valid. Voting it awful because fuck Elizalde, ban me too

2021/06/20 01:20, Elizalde:   
Dear Dearth,

The feature was created and installed for a reason by Axel as an Admin Tool. Reasons just like this, and probably Erebos in the past too.

I never said his opinion for voting is valid or not. Please learn to read! He stated himself he voted it poor without even reading it.

Say what you like about me, I wouldn't let him do this to you either, even if you constantly are spewing shit about others without fully reading the very comments you are spewing about.

Have a great weekend!

2021/06/21 21:18, Arcanum:   
heard there was an english (i know an english teacher from US is a joke per se) teacher from US teaching abroad long ago, who gave grades for what pupils thought instead of how they put it in english. your idea is 'wrong', hence you get a bad grade no matter how perfect your grammar or vast the vocabulary. grading ideas measured against her twisted understanding of the world.

heard there was a person who escaped north korea and ended up in columbia university and had a deja vu - she felt she was forced to think the way they wanted her to think.

reading last comments under this log gave me those associations.

what's next on elvenrunes?
ignorance is strength?
Hate Week?

2021/06/21 21:49, Belamir: 
I would love an entire week devoted to Hate.

His logs were fucking awesome.

2021/06/21 23:03, Zintilden:   
Look - pretty simple here. Complain to Axel if you don't like me or the way I do things. The same 6 people like to nitpick about anything I do, complain, make it seem as if I'm overstepping - and I'm done answering to the nitpick crew to be clear. I don't owe you a damn reply even.

1. Complain to Axel - stop pussyfooting around like old geezers do, bickering amongst each other - DO SOMETHING about it, tough guys.

2. Elect yourself for all I care to take over, then at least it's less on Axel to have to deal with - got it?

3. Don't message me privately about this post - there isn't anything else to be said imo.

4. Feel free to continue to nitpick, comment after every little thing I do here, after every comment I make, etc., that is your right to do so. I don't have to respond or explain myself though - and I won't.

2021/06/24 15:11, Ryalnos:   
Test


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 Rating-Summary 
 Superb Brogan, Elzalde, Grimble, Kaisa, Sompret 
 Good Cuantar, Dawnborn, Eolo, Fieldy, Ibrahim, Jahara, Phae, Shirefoot, Singleton, 
Vikat, Xap 
 Average Facelift, Faine, Marillion, Stoik, Zutror 
 Poor Bungo 
 Awful Dearth, Telessar 
Rating period for this log has expired!


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