



(48 ratings and 44375 hits. Posted 2007/04/20)####################
Was teasing lowbies around fornost once again! suddenly Elemmakil+ some hero man showed up!
###################
*+ CRW Mana:Hot>n
Inside the Fallen Walls
A boar cub is playing here, and exploring the wide world.
Exits: south.
*. CRW Mana:Hot>lead
You stop riding a pack horse (MIN).
A pack horse (MIN) starts following you.
*. CW Mana:Hot>ope rubble
Ok.
*. CW Mana:Hot>d
The Empty Basement
Exits: (up).
![ CW Mana:Hot># $sd is now set to {dirtwall} [local]
sc
168/168 hits, 91/130 mana, and 84/103 moves.
![ CW Mana:Hot>cha mood wimpy
l
Ok.
![ CW Mana:Hot>
The Empty Basement
A pack horse (MIN) is standing here.
![ CW Mana:Hot>stat
OB: 40%, DB: 50%, PB: 60%, Armour: 77%. Wimpy: 100. Mood: wimpy.
Needed: 823,207 xp, 0 tp. Gold: 227. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the left arm (clean)
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
![ CW Mana:Hot>csq
cha spell quick
Ok.
![ CW Mana:Hot>l
The Empty Basement
A pack horse (MIN) is standing here.
![ CW Mana:Hot>st
You are already standing.
![ CW Mana:Hot>c
close exit
Ok.
![ CW Mana:Hot>l
The Empty Basement
A pack horse (MIN) is standing here.
![ CW Mana:Hot>stat
OB: 40%, DB: 50%, PB: 60%, Armour: 77%. Wimpy: 100. Mood: wimpy.
Needed: 823,207 xp, 0 tp. Gold: 227. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the left arm (clean)
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
![ CW Mana:Hot>open dirtwall
Ok.
![ CW Mana:Hot>close dirtwall
Ok.
![ CW Mana:Hot>i
You are carrying:
a pair of snowshoes (satisfactory)
![ CW Mana:Hot>eq
You are using:
<wielded> a dark broadsword (flawless)
<worn as shield> a bejewelled shield (flawless)
<worn on head> a fine chain mail coif (flawless)
<worn on body> a fine chain mail hauberk (flawless)
<worn about body> a russet cloak (flawless)
<worn on arms> a shining pair of chain mail sleeves (flawless)
<worn on hands> a fine pair of chain mail gloves (flawless)
<worn on legs> a shining pair of chain mail leggings (flawless)
<worn on feet> a pair of smooth, black boots
<worn around neck> a red ruby; it has a soft glowing aura
<worn on wrist> a keyring with a key and a set of lock picks
<worn on back> a leather backpack
<worn as belt> a plain leather belt
<worn on belt> a fragrant-smelling bag
<worn on belt> a gem-inlaid knife (flawless)
<worn on belt> a water skin
![ CW Mana:Hot>sc
168/168 hits, 96/130 mana, and 89/103 moves.
![ CW Mana:Hot>cha mood wimpy
Ok.
![ CW Mana:Hot>stat
OB: 40%, DB: 50%, PB: 60%, Armour: 77%. Wimpy: 100. Mood: wimpy.
Needed: 823,207 xp, 0 tp. Gold: 227. Alert: normal.
Affected by:
- novoid
- noquit
- panic
- a light wound at the left arm (clean)
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
![ CW Mana:Hot>l
The Empty Basement
A pack horse (MIN) is standing here.
![ CW Mana:Hot>re
You sit down and rest your tired bones.
![ CW Mana:Burning>sc
168/168 hits, 98/130 mana, and 91/103 moves.
![ CW Mana:Burning># $target is now set to {elemmakil} [local]
whois elemmakil
Elemmakil Tárion, of Gondolin is an Elf.
![ CW Mana:Burning>csq
cha spell quick
Ok.
![ CW Mana:Burning>re
You are already resting.
![ CW Mana:Burning>eqq
cast n 'earthquake'
You can't concentrate enough while resting.
![ CW Mana:Burning>csq
cha spell quick
Ok.
![ CW Mana:Burning># $spell is now set to {'burn'} [local]
# $sd is now set to {exit} [local]
# $sd is now set to {dirtwall} [local]
# $door is now set to {exit} [local]
csq
cha spell quick
Ok.
![ CW Mana:Burning>sc
168/168 hits, 114/130 mana, and 103/103 moves.
![ CW Mana:Burning>re
You are already resting.
![ CW Mana:Burning>stat
OB: 40%, DB: 0%, PB: 60%, Armour: 77%. Wimpy: 100. Mood: wimpy.
Needed: 823,207 xp, 0 tp. Gold: 227. Alert: normal.
Affected by:
- a light wound at the left arm (clean)
- novoid
- noquit
- panic
- shield
- armour
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
- stored spell earthquake
![ CW Mana:Burning>ope exit
Nah... You feel too relaxed to do that..
![ CW Mana:Burning>
The stoneslab is opened from the other side.
![ CW Mana:Burning>
*Elemmakil the Noldorin Elf* has arrived from above.
A pack horse has arrived from above.
![ CW Mana:Burning>
*Elemmakil the Noldorin Elf* closes the stoneslab.
![ CW Mana:Burning>st
*Elemmakil the Noldorin Elf* starts C A S T I N G...
You stop resting, and stand up.
![ CW Mana:Burning>open dirtwall
Ok.
![ CW Mana:Burning>flee
You flee head over heels.
PANIC! You couldn't escape!
![ CW Mana:Burning>east
The Hidden Room
A shade is here, shrouded in an inky blackness.
A rabbit is here eyeing your presence warily.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is standing here.
Exits: (west).
![ CW Mana:Burning>west
The Empty Basement
*Elemmakil the Noldorin Elf* is standing here.
A sturdy pack horse is standing here.
Exits: (east), [up].
A dark wraith (SVART) ARRIVED FROM >>EAST>>.
A huge tarantula (VIT) ARRIVED FROM >>EAST>>.
![ CW Mana:Burning>
A huge tarantula (VIT) barely hits *Elemmakil the Noldorin Elf*'s right leg and tickles it.
![ CW Mana:Burning>hit elemmakil
A dark wraith (SVART) barely slashes *Elemmakil the Noldorin Elf*'s body and tickles it.
![ CW Mana:Burning>
![ CW Mana:Burning>
Alas! You failed to reach him through the melee.
close exit
![ CW Mana:Burning>cast 'block door' exit
*Elemmakil the Noldorin Elf* opens the stoneslab.
close exit
![ CW Mana:Burning>cast 'block door' exit
Ok.
![ CW Mana:Burning>
You start to concentrate...
*Elemmakil the Noldorin Elf* panics, but can't stop fighting to flee.
![ CW Mana:Burning>It's already closed!
![ CW Mana:Burning>
You start to concentrate...
*Elemmakil the Noldorin Elf* opens the stoneslab.
You can't proceed while the stoneslab is in motion.
*Elemmakil the Noldorin Elf* panics, and attempts to flee.
![ CW Mana:Burning>close exit
Ok.
A huge tarantula (VIT) bites *Elemmakil the Noldorin Elf*!
ARACHNIAD!!!
![ CW Mana:Burning>close exit
A dark wraith (SVART) barely slashes *Elemmakil the Noldorin Elf*'s left leg and tickles it.
![ CW Mana:Burning>cast 'block door' exit
It's already closed!
![ CW Mana:Burning>
You start to concentrate...
*Elemmakil the Noldorin Elf* panics, and attempts to flee.
*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.
*Elemmakil the Noldorin Elf* ARRIVED FROM >>EAST>>.
The exit up seems to blur for a while.
![ CW Mana:Hot>close exit
It's already closed!
![ CW Mana:Hot># $target is now set to {*elf*} [local]
hit *elf*
*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.
A pack horse LEAVES >>EAST>>.
They aren't here.
![ CW Mana:Hot>hit *elf*
They aren't here.
![ CW Mana:Hot>
*Elemmakil the Noldorin Elf* ARRIVED FROM >>EAST>>.
A pack horse ARRIVED FROM >>EAST>>.
You feel bolder.
![ CW Mana:Hot>ofa
*Elemmakil the Noldorin Elf* giggles.
order followers assist
Ok.
![ CW Mana:Hot>hit *elf*
*Elemmakil the Noldorin Elf* swiftly dodges your attempt to slash him.
![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>hit *elf*
You're already fighting!
![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>ofa
order followers assist
Ok.
![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
*Elemmakil the Noldorin Elf* starts C A S T I N G...
![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>ofa
order followers assist
Ok.
![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>ofa
order followers assist
Ok.
![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>f
You flee head over heels.
PANIC! You couldn't escape!
![ CW Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
*Elemmakil the Noldorin Elf* utters the word 'earthquake'
*Elemmakil the Noldorin Elf* makes the earth tremble and shiver.
A pack horse stops following *Elemmakil the Noldorin Elf*.
You fall, and hit yourself!
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A dark wraith (SVART) barely slashes *Elemmakil the Noldorin Elf*'s right leg and tickles it.
A huge tarantula (VIT) barely hits *Elemmakil the Noldorin Elf*'s body and tickles it.
A pack horse (MIN) panics, and attempts to flee.
A pack horse (MIN) LEAVES >>EAST>>.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A pack horse panics, and attempts to flee.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>gr wraith
*Elemmakil the Noldorin Elf* closes the dirtwall.
A dark wraith (SVART) is now a group member.
A pack horse panics, and attempts to flee.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A pack horse panics, and attempts to flee.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>gr vit
A huge tarantula (VIT) is now a group member.
PANIC! You can't quit the fight!
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A huge tarantula (VIT) barely hits *Elemmakil the Noldorin Elf*'s right leg and tickles it.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A dark wraith (SVART) barely slashes *Elemmakil the Noldorin Elf*'s left arm and tickles it.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A pack horse panics, and attempts to flee.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
You flee head over heels.
PANIC! You couldn't escape!
You barely slash *Elemmakil the Noldorin Elf*'s left hand and tickle it.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
*Elemmakil the Noldorin Elf* opens the dirtwall.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
*Elemmakil the Noldorin Elf* panics, but can't stop fighting to flee.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>ope dirtwall
It's already open!
A pack horse panics, and attempts to flee.
A pack horse LEAVES >>EAST>>.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>f
You are already attempting to flee!
A huge tarantula (VIT) barely hits *Elemmakil the Noldorin Elf*'s body and tickles it.
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
*Elemmakil the Noldorin Elf* panics, and attempts to flee.
*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.
![ CW HP:Fine Mana:Hot>
A cute, bouncing rabbit ARRIVED FROM >>EAST>>.
![ CW HP:Fine Mana:Hot># $door is now set to {dirtwall} [local]
# $target is now set to {*elf*} [local]
east
The Hidden Room
A shade is here, shrouded in an inky blackness.
A pack horse (MIN) is standing here.
A sturdy pack horse is standing here.
*Elemmakil the Noldorin Elf* is standing here.
Exits: (west).
![ CW HP:Fine Mana:Hot>hit *elf*
*Elemmakil the Noldorin Elf* swiftly dodges your attempt to slash him.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
A shade barely hits *Elemmakil the Noldorin Elf*'s body and tickles it.
A dark wraith (SVART) barely slashes *Elemmakil the Noldorin Elf*'s body and tickles it.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>ofa
order followers assist
A huge tarantula (VIT) joins your fight.
Ok.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>
*Elemmakil the Noldorin Elf* starts C A S T I N G...
A huge tarantula (VIT) bites *Elemmakil the Noldorin Elf*!
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>f
A dark wraith (SVART) strongly slashes *Elemmakil the Noldorin Elf*'s left leg.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Fine>A shade hits *Elemmakil the Noldorin Elf*'s right
foot hard.
You flee head over heels.
You Fled <<WEST<< <<WEST<<
The Empty Basement
A rabbit is here eyeing your presence warily.
Exits: (east), [up].
![ CW HP:Fine Mana:Hot>
You hear a death cry from the east.
You hear a death cry from the east.
The earth trembles and shivers.
![ CW HP:Fine Mana:Hot>
The dirtwall closes quietly.
![ CW HP:Fine Mana:Hot>ope dirtwall
Ok.
![ CW HP:Fine Mana:Hot>ope dirtwall
It's already open!
![ CW HP:Fine Mana:Hot>ope dirtwall
It's already open!
*Elemmakil the Noldorin Elf* ARRIVED FROM >>EAST>>.
![ CW HP:Fine Mana:Hot>ope dirtwall
It's already open!
![ CW HP:Fine Mana:Hot>east
west
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is standing here.
Exits: (west).
![ CW HP:Fine Mana:Hot>
The Empty Basement
A rabbit is here eyeing your presence warily.
*Elemmakil the Noldorin Elf* is standing here.
Exits: (east), [up].
*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.
![ CW HP:Fine Mana:Hot>
*Elemmakil the Noldorin Elf* ARRIVED FROM >>EAST>>.
![ CW HP:Fine Mana:Hot>hit *elf*
*Elemmakil the Noldorin Elf* closes the dirtwall.
*Elemmakil the Noldorin Elf* swiftly dodges your attempt to slash him.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>ofa
order followers assist
A dark wraith (SVART) joins your fight.
A huge tarantula (VIT) joins your fight.
Ok.
*Elemmakil the Noldorin Elf* starts C A S T I N G...
A huge tarantula (VIT) bites *Elemmakil the Noldorin Elf*!
A huge tarantula (VIT) lightly hits *Elemmakil the Noldorin Elf*'s body and tickles it.
A dark wraith (SVART) slashes *Elemmakil the Noldorin Elf*'s left foot.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>ofa
order followers assist
Ok.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>ope dirtwall
Ok.
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>flee
PANIC! You can't quit the fight!
![ CW HP:Fine Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>
*Elemmakil the Noldorin Elf* utters the word 'earthquake'
*Elemmakil the Noldorin Elf* makes the earth tremble and shiver.
A huge tarantula (VIT) is mortally wounded and will die soon if not aided.
You fall, and hit yourself!
Some debris falls on you from above.
You hear a cute, bouncing rabbit's death cry as it collapses.
A cute, bouncing rabbit is dead! R.I.P.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>
*Elemmakil the Noldorin Elf* closes the dirtwall.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Hurt>
A dark wraith (SVART) slashes *Elemmakil the Noldorin Elf*'s body.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>ope dirtwall
Ok.
You lightly slash *Elemmakil the Noldorin Elf*'s body and tickle it.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>ope dirtwall
ope dirtwall
*Elemmakil the Noldorin Elf* closes the dirtwall.
Ok.
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>ope dirtwall
*Elemmakil the Noldorin Elf* closes the dirtwall.
Ok.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>
*Elemmakil the Noldorin Elf* closes the dirtwa
ll.
Ok.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>
*Elemmakil the Noldorin Elf* closes the dirtwall.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>
PANIC! You can't quit the fight!
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>csq
cha spell quick
Ok.
*Elemmakil the Noldorin Elf* opens the dirtwall.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded># $spell is now set to {'burn'} [local]
A dark wraith (SVART) lightly slashes *Elemmakil the Noldorin Elf*'s body and tickles it.
*Elemmakil the Noldorin Elf* panics, but can't stop fighting to flee.
You strongly slash *Elemmakil the Noldorin Elf*'s body.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Wounded>cast 'burn' *elf*
You start to concentrate...
*Elemmakil the Noldorin Elf* panics, and attempts to flee.
*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.
Your victim has disappeared!
![ CW HP:Hurt Mana:Hot>close dirtwall
Ok.
![ CW HP:Hurt Mana:Hot>ope dirtwall
Ok.
![ CW HP:Hurt Mana:Hot>east
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
*Elemmakil the Noldorin Elf* is standing here.
Exits: (west).
![ CW HP:Hurt Mana:Hot>cast 'burn' *elf*
You start to concentrate...
*Elemmakil the Noldorin Elf* starts C A S T I N G...
*Elemmakil the Noldorin Elf* yawns and stretches his limbs.
*Elemmakil the Noldorin Elf* sits down and rests.
A shade hits *Elemmakil the Noldorin Elf*'s right arm very hard AND --SHATTERS-- IT.
Alas! There was no clear line of sight to him!
![ CW HP:Hurt Mana:Hot>west
The Empty Basement
The corpse of a cute, bouncing rabbit is lying here.
A huge tarantula (VIT) is lying here, mortally wounded.
Exits: (east), [up].
![ CW HP:Hurt Mana:Hot>
The earth trembles and shivers.
![ CW HP:Hurt Mana:Hot>east
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, fighting *Elemmakil the Noldorin Elf*.
*Elemmakil the Noldorin Elf* is here, fighting a shade.
Exits: (west).
![ CW HP:Hurt Mana:Hot>cast 'burn' *elf*
You start to concentrate...
*Elemmakil the Noldorin Elf* panics, and attempts to flee.
Ok.
You burn *Elemmakil the Noldorin Elf*.
A shade strongly hits *Elemmakil the Noldorin Elf*'s right leg AND --SHATTERS-- IT.
![ CW HP:Hurt Mana:Hot>cast 'burn' *elf*
You start to concentrate...
*Elemmakil the Noldorin Elf* panics, but can't stop fighting to flee.
Alas! There was no clear line of sight to him!
A dark wraith (SVART) slashes *Elemmakil the Noldorin Elf*'s right leg AND --SHATTERS-- IT.
![ CW HP:Hurt Mana:Hot>hit *elf*
Your attempt to slash *Elemmakil the Noldorin Elf* fails.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful a shade:Hurt>hit *elf*
You're already fighting!
*Elemmakil the Noldorin Elf* panics, and attempts to flee.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful a shade:Hurt>hit *elf*
You're already fighting!
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful a shade:Hurt>close dirtwall
You don't see any dirtwall here.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful a shade:Hurt>close dirtwall
close dirtwall
You don't see any dirtwall here.
*Elemmakil the Noldorin Elf* panics, and attempts to flee.
*Elemmakil the Noldorin Elf* LEAVES <<WEST<<.
![ CW HP:Hurt Mana:Hot>c
You don't see any dirtwall here.
![ CW HP:Hurt Mana:Hot>close exit
Ok.
![ CW HP:Hurt Mana:Hot>ope dirtwall
You don't see any dirtwall here.
![ CW HP:Hurt Mana:Hot>west
hit *elf*
The boulder seems to be closed.
![ CW HP:Hurt Mana:Hot>They aren't here.
![ CW HP:Hurt Mana:Hot>hit *elf*
They aren't here.
![ CW HP:Hurt Mana:Hot>
A shade fails to hit you.
![ CW HP:Hurt Mana:Hot a shade:Hurt>o
hit *elf*
open exit
Ok.
*Elemmakil the Noldorin Elf* ARRIVED FROM <<WEST<<.
![ CW HP:Hurt Mana:Hot a shade:Hurt>w
You're already fighting!
![ CW HP:Hurt Mana:Hot a shade:Hurt>f
![ CW HP:Hurt Mana:Hot a shade:Hurt>No way! You are fighting for your life!
![ CW HP:Hurt Mana:Hot a shade:Hurt>
*Elemmakil the Noldorin Elf* LEAVES <<WEST<<.
You flee head over heels.
You Fled <<WEST<< <<WEST<<
The Empty Basement
The corpse of a cute, bouncing rabbit is lying here.
A huge tarantula (VIT) is lying here, mortally wounded.
*Elemmakil the Noldorin Elf* is standing here.
Exits: (east), [up].
![ CW HP:Hurt Mana:Hot>
*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.
![ CW HP:Hurt Mana:Hot>hit *elf*
hit *elf*
The dirtwall closes quietly.
They aren't here.
![ CW HP:Hurt Mana:Hot>hit *elf*
They aren't here.
![ CW HP:Hurt Mana:Hot>hit *elf*
They aren't here.
![ CW HP:Hurt Mana:Hot>hit *elf*
They aren't here.
![ CW HP:Hurt Mana:Hot>ope dirtwall
east
They aren't here.
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Hot>hit *elf*
*Elemmakil the Noldorin Elf* ARRIVED FROM >>EAST>>.
It's already open!
![ CW HP:Hurt Mana:Hot>
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
A dark wraith (SVART) is standing here.
Exits: (west).
![ CW HP:Hurt Mana:Hot>hit *elf*
They aren't here.
*Elemmakil the Noldorin Elf* ARRIVED FROM <<WEST<<.
![ CW HP:Hurt Mana:Hot>west
*Elemmakil the Noldorin Elf* LEAVES <<WEST<<.
They aren't here.
![ CW HP:Hurt Mana:Hot>hit *elf*
The Empty Basement
The corpse of a cute, bouncing rabbit is lying here.
A huge tarantula (VIT) is lying here, mortally wounded.
*Elemmakil the Noldorin Elf* is standing here.
Exits: (east), [up].
![ CW HP:Hurt Mana:Hot>
You lightly slash *Elemmakil the Noldorin Elf*'s right leg AND --SHATTER-- IT.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful>c
close exit
It's already closed!
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful>hit *elf*
You're already fighting!
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful>
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Awful>c
c
close exit
It's already closed!
A dark wraith (SVART) lightly slashes *Elemmakil the Noldorin Elf*'s body AND --SHATTERS-- IT.
*Elemmakil the Noldorin Elf* is incapacitated and will slowly die, if not aided.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Dying>close dirtwall
close exit
It's already closed!
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Dying>close dirtwall
Ok.
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Dying>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Dying>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Dying>It's already closed!
![ CW HP:Hurt Mana:Hot *Elemmakil the Noldorin Elf*:Dying>
You slash *Elemmakil the Noldorin Elf*'s left foot extremely hard AND --SHATTER-- IT.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Elemmakil the Noldorin Elf*'s death cry as he collapses.
*Elemmakil the Noldorin Elf* has drawn his last breath! R.I.P.
![ CW HP:Hurt Mana:Hot>cure spider
cast n 'cure seri' spider
You start to concentrate...
re
sc
Ok.
![ CW HP:Hurt Mana:Warm>
You sit down and rest your tired bones.
![ CW HP:Hurt Mana:Warm>113/168 hits, 49/130 mana, and 89/103 moves.
##################
ok i hoped for the hero-man too, but this was probably all i could handle..
I wait for blur!
##################
![ CW Mana:Burning>up
The stoneslab is opened from the other side.
Inside the Fallen Walls
*Joed the Eriadorian Man* is standing here.
Exits: south, (down).
*. CW Mana:Burning>up
*Joed the Eriadorian Man* leaves down.
Alas, you cannot go that way...
*. CW Mana:Burning>up
Alas, you cannot go that way...
*. CW Mana:Burning>Alas, you cannot go that way...
*. CW Mana:Burning>
The rubble closes quietly.
*. CW Mana:Burning># $door is now set to {rubble} [local]
ope rubble
down
Ok.
*. CW Mana:Burning>
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is standing here.
Exits: (up).
![ CW Mana:Burning># $door is now set to {exit} [local]
csn
cha spell norm
Ok.
![ CW Mana:Burning>
*Joed the Eriadorian Man* closes the stoneslab.
![ CW Mana:Burning>
*Joed the Eriadorian Man* lightly crushes your left leg and tickles it.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Healthy>c
close exit
It's already closed!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Healthy>
A dark wraith (SVART) barely slashes *Joed the Eriadorian Man*'s body and tickles it.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>odi
*Joed the Eriadorian Man* opens the stoneslab.
A huge tarantula (VIT) hits *Joed the Eriadorian Man*'s right leg and tickles it.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>f
ope dirtwall
Ok.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>PANIC! You can't quit the fight!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>c
close exit
Ok.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>c
close exit
It's already closed!
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine># $door is now set to {exit} [local]
west
No way! You are fighting for your life!
*Joed the Eriadorian Man* lightly crushes your right arm and tickles it.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
The stoneslab is opened from the other side.
No way! You are fighting for your life!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
PANIC! You can't quit the fight!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
A dark wraith (SVART) slashes *Joed the Eriadorian Man*'s left foot extremely hard and tickles it.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
west
No way! You are fighting for your life!
A huge tarantula (VIT) barely hits *Joed the Eriadorian Man*'s body and tickles it.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
PANIC! You can't quit the fight!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
west
No way! You are fighting for your life!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
PANIC! You can't quit the fight!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
west
No way! You are fighting for your life!
A huge tarantula (VIT) bites *Joed the Eriadorian Man*!
ARACHNIAD!!!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>No way! You are fighting for your life!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>No way! You are fighting for your life!
You flee head over heels.
You flee east.
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
Exits: (west).
![ CW HP:Fine Mana:Burning>flee
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is here, fighting a dark wraith (SVART).
A dark wraith (SVART) is here, fighting *Joed the Eriadorian Man*.
A huge tarantula (VIT) is here, fighting *Joed the Eriadorian Man*.
Exits: (east), (up).
![ CW HP:Fine Mana:Burning>west
You flee head over heels.
You Fled ^^UP^^ ^^UP^^
Inside the Fallen Walls
*Molly the Silvan Elf* is standing here.
Exits: south, (down).
*. CW HP:Fine Mana:Burning>Alas, you cannot go that way...
*. CW HP:Fine Mana:Burning>down
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is here, fighting a dark wraith (SVART).
A dark wraith (SVART) is here, fighting *Joed the Eriadorian Man*.
A huge tarantula (VIT) is here, fighting *Joed the Eriadorian Man*.
Exits: (east), (up).
![ CW HP:Fine Mana:Burning>csnb
close exit
Arglebargle, glop-glyf!?!
![ CW HP:Fine Mana:Burning>cast 'block door' exit
Ok.
*Joed the Eriadorian Man* opens the stoneslab.
![ CW HP:Fine Mana:Burning>
You start to concentrate...
*Joed the Eriadorian Man* panics, and attempts to flee.
*Joed the Eriadorian Man* LEAVES >>EAST>>.
A shade leaves its hiding place.
You swiftly dodge a shade's attempt to hit you.
![ CW HP:Fine Mana:Burning a shade:Fine>csn
cha spell norm
Ok.
![ CW HP:Fine Mana:Burning a shade:Fine>flee
*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.
![ CW HP:Fine Mana:Burning a shade:Fine>west
You flee head over heels.
You flee east.
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
Exits: (west).
![ CW HP:Fine Mana:Burning>
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is standing here.
A shade is here, shrouded in an inky blackness.
*Joed the Eriadorian Man* is standing here.
Exits: (east), (up).
![ CW HP:Fine Mana:Burning>close exit
cast 'block door' exit
Ok.
![ CW HP:Fine Mana:Burning>
*Joed the Eriadorian Man* quickly approaches, trying to crush you.
Impossible! You can't concentrate enough.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>flee
A huge tarantula (VIT) barely hits *Joed the Eriadorian Man*'s left arm and tickles it.
PANIC! You can't quit the fight!
*Joed the Eriadorian Man* lightly crushes your body and tickles it.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
The stoneslab is opened from the other side.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
west
No way! You are fighting for your life!
You flee head over heels.
You Fled ^^UP^^ ^^UP^^
Inside the Fallen Walls
*Molly the Silvan Elf* is standing here.
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: south, (down).
*. CW HP:Fine Mana:Burning>Alas, you cannot go that way...
*. CW HP:Fine Mana:Burning>close exit
You don't see any exit here.
*. CW HP:Fine Mana:Burning>down
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is here, fighting *Joed the Eriadorian Man*.
A shade is here, fighting *Joed the Eriadorian Man*.
*Joed the Eriadorian Man* is here, fighting a huge tarantula (VIT).
Exits: (east), (up).
![ CW HP:Fine Mana:Burning>close exit
cast 'block door' exit
Ok.
![ CW HP:Fine Mana:Burning>
You start to concentrate...
*Joed the Eriadorian Man* panics, and attempts to flee.
*Joed the Eriadorian Man* LEAVES >>EAST>>.
close exit
*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.
*Joed the Eriadorian Man* quickly approaches, trying to crush you.
The stoneslab is opened from the other side.
You can't proceed while the stoneslab is in motion.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>Ok.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>close exit
It's already closed!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>flee
A shade lightly hits your right arm and tickles it.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>ope exit
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
Ok.
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
*a Man* has arrived from above.
A pack horse has arrived from above.
No way! You are fighting for your life!
![ CW HP:Fine Mana:Burning *Joed the Eriadorian Man*:Fine>west
No way! You are fighting for your life!
You flee head over heels.
You Fled ^^UP^^ ^^UP^^
Inside the Fallen Walls
*Molly the Silvan Elf* is standing here.
Exits: south, (down).
*. CW HP:Fine Mana:Burning>west
Alas, you cannot go that way...
*. CW HP:Fine Mana:Burning>west
Alas, you cannot go that way...
*. CW HP:Fine Mana:Burning>
*Molly the Silvan Elf* leaves down.
Alas, you cannot go that way...
*. CW HP:Fine Mana:Burning>south
Bend in the Path
The corpse of a mean brigand is lying here.
Exits: north, =east=, =south=.
*+ CW HP:Fine Mana:Burning>south
Sloping Path to the Old Castle
A boar cub is playing here, and exploring the wide world.
Exits: =north=, east, =south=, west.
*+ CW HP:Fine Mana:Burning># $target is now set to {jeod} [local]
# $target is now set to {joed} [local]
n
Bend in the Path
The corpse of a mean brigand is lying here.
Exits: north, =east=, =south=.
You feel a hidden presence.
n
*+ CW HP:Fine Mana:Burning>
Inside the Fallen Walls
*Joed the Eriadorian Man* is standing here.
Exits: south, (down).
*. CW HP:Fine Mana:Burning>
*Joed the Eriadorian Man* leaves down.
*. CW HP:Fine Mana:Burning>scout down
You quietly scout downwards...
*Joed the Eriadorian Man* has arrived from below.
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is standing here.
*a Man* ARRIVED FROM //SOUTH//.
A pack horse ARRIVED FROM //SOUTH//.
south
*Joed the Eriadorian Man* leaves down.
You stop scouting.
*. CW HP:Fine Mana:Burning>
Bend in the Path
The corpse of a mean brigand is lying here.
Exits: north, =east=, =south=.
*+ CW HP:Fine Mana:Burning>north
Inside the Fallen Walls
*a Man* is standing here.
A sturdy pack horse is standing here.
Exits: south, (down).
*. CW HP:Fine Mana:Burning>down
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is standing here.
*Joed the Eriadorian Man* is standing here.
Exits: (east), (up).
You have found *Molly the Silvan Elf*!
![ CW HP:Fine Mana:Burning>
A huge tarantula (VIT) tries to hit *Joed the Eriadorian Man*, but he parries successfully.
![ CW HP:Fine Mana:Burning>csn
cha spell norm
Ok.
*Joed the Eriadorian Man* crushes a huge tarantula (VIT)'s right hindleg extremely hard AND --SHATTERS-- I
T.
![ CW HP:Fine Mana:Burning>close exit
cast 'block door' exit
Ok.
A dark wraith (SVART) strongly slashes *Joed the Eriadorian Man*'s right foot and tickles it.
![ CW HP:Fine Mana:Burning>
You start to concentrate...
*Molly the Silvan Elf* LEAVES >>EAST>>.
# $target is now set to {jed} [local]
The exit up seems to blur for a while.
##############
I know this was pushing it!. especially since my spider is awful hps as of now!
But who needs charmies anyhow?
##############
![ CW HP:Fine Mana:Hot>
A dark wraith (SVART) lightly slashes *Joed the Eriadorian Man*'s body and tickles it.
*Joed the Eriadorian Man* panics, and attempts to flee.
*Joed the Eriadorian Man* LEAVES >>EAST>>.
![ CW HP:Fine Mana:Hot>
*Molly the Silvan Elf* leaves her hiding place.
*Molly the Silvan Elf* barely pierces your left arm and tickles it.
![ CW HP:Fine Mana:Hot *Molly the Silvan Elf*:Healthy>f
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Fine Mana:Hot *Molly the Silvan Elf*:Healthy>
*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.
![ CW HP:Fine Mana:Hot *Molly the Silvan Elf*:Healthy>
*Joed the Eriadorian Man* quickly approaches, trying to crush you.
![ CW HP:Fine Mana:Hot *Molly the Silvan Elf*:Healthy>
You flee head over heels.
You flee east.
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
Exits: (west).
You have found a shade!
![ CW HP:Fine Mana:Hot>
A shade leaves its hiding place.
A shade lightly hits your left arm and tickles it.
![ CW HP:Fine Mana:Hot a shade:Fine>
*Joed the Eriadorian Man* ARRIVED FROM <<WEST<<.
![ CW HP:Fine Mana:Hot a shade:Fine>flee
*Joed the Eriadorian Man* crushes your right leg and tickles it.
PANIC! You can't quit the fight!
![ CW HP:Fine Mana:Hot a shade:Fine>
You flee head over heels.
You Fled <<WEST<< <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A dark wraith (SVART) is standing here.
A huge tarantula (VIT) is standing here.
Exits: (east), [up].
You have found *Molly the Silvan Elf*!
![ CW HP:Fine Mana:Hot>east
The Hidden Room
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
*Joed the Eriadorian Man* is standing here.
Exits: (west).
![ CW HP:Fine Mana:Hot>
A shade hits *Joed the Eriadorian Man*'s right foot very hard and tickles it.
A huge tarantula (VIT) barely hits *Joed the Eriadorian Man*'s body and tickles it.
![ CW HP:Fine Mana:Hot>eqq
cast n 'earthquake'
You quickly recall your stored spell...
c
*Molly the Silvan Elf* leaves her hiding place.
*Molly the Silvan Elf* shoots your right arm and tickles it.
*Joed the Eriadorian Man* LEAVES <<WEST<<.
eqq
The earth trembles beneath your feet!
A dark wraith (SVART) hates your guts!
A dark wraith (SVART) stops following you.
A huge tarantula (VIT) hates your guts!
A huge tarantula (VIT) stops following you.
You receive your share of experience.
Yes! You're beginning to get the idea.
You hear a huge tarantula (VIT)'s death cry as she collapses.
A huge tarantula (VIT) is dead! R.I.P.
Some debris falls on you from above.
A shade says 'I'll rip you to pieces, scum!' in Morbeth.
![ CW HP:Fine Mana:Hot *Molly the Silvan Elf*:Hurt>close exit
Ok.
*Molly the Silvan Elf* panics, and attempts to flee.
![ CW HP:Fine Mana:Hot *Molly the Silvan Elf*:Hurt>cast n 'earthquake'
You quickly recall your stored spell...
A dark wraith (SVART) lightly slashes your right leg and tickles it.
*Molly the Silvan Elf* panics, and attempts to flee.
eqq
You feel less protected.
A shade lightly hits your left leg and tickles it.
*Molly the Silvan Elf* panics, and attempts to flee.
The earth trembles beneath your feet!
![ CW HP:Hurt Mana:Warm *Molly the Silvan Elf*:Bad>cast n 'earthquake'
You quickly recall your stored spell...
*Molly the Silvan Elf* panics, and attempts to flee.
*Molly the Silvan Elf* panics, and attempts to flee.
*Molly the Silvan Elf* nocks a missile in an embellished longbow.
The earth trembles beneath your feet!
*Molly the Silvan Elf* is incapacitated and will slowly die, if not aided.
Some debris falls on you from above.
A dark wraith (SVART) is incapacitated and will slowly die, if not aided.
![ CW HP:Hurt Mana:Warm *Molly the Silvan Elf*:Dying>o
f
open exit
Ok.
You flee head over heels.
PANIC! You couldn't escape!
You slash *Molly the Silvan Elf*'s left hand extremely hard AND --SHATTER-- IT.
You feel more experienced.
Congratulations! This is the first time you've killed it!
You hear *Molly the Silvan Elf*'s death cry as she collapses.
*Molly the Silvan Elf* has drawn her last breath! R.I.P.
####################
I was pretty sure my charmies were west.. well whatever. 1 down 1 to go! First - let's get armour up!
###################
![ CW HP:Hurt Mana:Warm a shade:Hurt>
You are already attempting to flee!
A shade lightly hits your right arm and tickles it.
![ CW HP:Hurt Mana:Warm a shade:Hurt>
You flee head over heels.
You Fled <<WEST<< <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is standing here.
Exits: (east), [up].
![ CW HP:Hurt Mana:Warm># $target is now set to {joed} [local]
Inkathurg narrates 'any fun?' in Orkish.
![ CW HP:Hurt Mana:Warm>
*Joed the Eriadorian Man* LEAVES >>EAST>>.
![ CW HP:Hurt Mana:Warm>arm
cast n 'armour'
You start to concentrate...
e
A blue transparent wall slowly appears around you.
#########################
This decision probably costed me the fight!
#########################
![ CW HP:Hurt Mana:Icy>
The Hidden Room
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, fighting *Joed the Eriadorian Man*.
A dark wraith (SVART) is lying here, incapacitated.
*Joed the Eriadorian Man* is here, fighting a shade.
Exits: (west).
![ CW HP:Hurt Mana:Icy>
*Joed the Eriadorian Man* panics, and attempts to flee.
*Joed the Eriadorian Man* LEAVES <<WEST<<.
![ CW HP:Hurt Mana:Icy>ofa
order followers assist
You have no loyal subjects here.
A shade quickly approaches, trying to hit you.
![ CW HP:Hurt Mana:Icy a shade:Wounded>
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Hurt Mana:Icy a shade:Wounded>f
A shade barely hits your right leg and tickles it.
![ CW HP:Hurt Mana:Icy a shade:Wounded>
You are already attempting to flee!
![ CW HP:Hurt Mana:Icy a shade:Wounded>
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Hurt Mana:Icy a shade:Wounded>
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Hurt Mana:Icy a shade:Wounded># $door is now set to {exit} [local]
*Joed the Eriadorian Man* ARRIVED FROM <<WEST<<.
![ CW HP:Hurt Mana:Icy a shade:Wounded>
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Hurt Mana:Icy a shade:Wounded>l
The Hidden Room
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, fighting YOU.
A dark wraith (SVART) is lying here, incapacitated.
*Joed the Eriadorian Man* is standing here.
![ CW HP:Hurt Mana:Icy a shade:Wounded>
PANIC! You can't quit the fight!
![ CW HP:Hurt Mana:Icy a shade:Wounded>
*Joed the Eriadorian Man* barely crushes your head and tickles it.
PANIC! You can't quit the fight!
![ CW HP:Hurt Mana:Icy a shade:Wounded># $door is now set to {dirtwall} [local]
*Joed the Eriadorian Man* closes the boulder.
![ CW HP:Hurt Mana:Icy a shade:Wounded>ope dirtwall
You don't see any dirtwall here.
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Hurt Mana:Icy a shade:Wounded>o
o
open exit
Ok.
![ CW HP:Hurt Mana:Icy a shade:Wounded>o
open exit
It's already open!
You flee head over heels.
You Fled <<WEST<< <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
Exits: (east), [up].
![ CW HP:Hurt Mana:Icy>o
open exit
That's impossible, I'm afraid.
![ CW HP:Hurt Mana:Icy>open exit
That's impossible, I'm afraid.
![ CW HP:Hurt Mana:Icy>close dirtwall
ope dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
The dirtwall is opened from the other side.
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
The dirtwall is opened from the other side.
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
The dirtwall is opened from the other side.
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>The dirtwall is opened from the other side.
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
The dirtwall is opened from the other side.
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
The dirtwall is opened from the other side.
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>Ok.
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>csn
Ok.
![ CW HP:Hurt Mana:Icy>It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy># $spell is now set to {'burn'} [local]
cha spell norm
Ok.
Relentless narrates 'well something's at slag' in Orkish.
![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.
*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>It's already closed!
![ CW HP:Hurt Mana:Icy>ope dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>east
*Joed the Eriadorian Man* quickly approaches, trying to crush you.
No way! You are fighting for your life!
![ CW HP:Hurt Mana:Icy *Joed the Eriadorian Man*:Hurt>west
No way! You are fighting for your life!
![ CW HP:Hurt Mana:Icy *Joed the Eriadorian Man*:Hurt>
You flee head over heels.
You flee east.
The Hidden Room
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
A dark wraith (SVART) is lying here, incapacitated.
Exits: (west).
![ CW HP:Hurt Mana:Icy>
A shade barely hits your left hand and tickles it.
![ CW HP:Hurt Mana:Icy a shade:Wounded>tnm
Arglebargle, glop-glyf!?!
You flee head over heels.
You Fled <<WEST<< <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is standing here.
Exits: (east), [up].
![ CW HP:Hurt Mana:Icy># $target is now set to {*man*} [local]
f
You flee head over heels.
You flee east.
The Hidden Room
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
A dark wraith (SVART) is lying here, incapacitated.
Exits: (west).
![ CW HP:Hurt Mana:Icy>east
Alas, you cannot go that way...
![ CW HP:Hurt Mana:Icy>k svart
You are too afraid.
![ CW HP:Hurt Mana:Icy>
A shade tries to hit you, but your parry is successful.
![ CW HP:Hurt Mana:Icy a shade:Wounded>
*Joed the Eriadorian Man* ARRIVED FROM <<WEST<<.
![ CW HP:Hurt Mana:Icy a shade:Wounded>
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Hurt Mana:Icy a shade:Wounded>0
cha wim 0
Wimpy set to: 0
You stop your fleeing attempts.
![ CW HP:Hurt Mana:Icy a shade:Wounded>f
You will attempt to flee!
![ CW HP:Hurt Mana:Icy a shade:Wounded>close dirtwall
You don't see any dirtwall here.
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Hurt Mana:Icy a shade:Wounded>
A shade barely hits your left leg and tickles it.
![ CW HP:Hurt Mana:Icy a shade:Wounded>close dirtwall
You don't see any dirtwall here.
![ CW HP:Hurt Mana:Icy a shade:Wounded>close dirtwall
You don't see any dirtwall here.
![ CW HP:Hurt Mana:Icy a shade:Wounded>
You flee head over heels.
You Fled <<WEST<< <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
Exits: (east), [up].
![ CW HP:Hurt Mana:Icy># $sd is now set to {exit} [local]
close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
The dirtwall is opened from the other side.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>It's already closed!
The dirtwall is opened from the other side.
*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.
![ CW HP:Hurt Mana:Icy>close dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Hurt Mana:Icy>ope dirtwall
Ok.
![ CW HP:Hurt Mana:Icy>east
The Hidden Room
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
A dark wraith (SVART) is lying here, incapacitated.
Exits: (west).
![ CW HP:Hurt Mana:Icy>0
cha wim 0
Wimpy set to: 0
![ CW HP:Hurt Mana:Cold>k svart
You slash a dark wraith (SVART)'s left leg extremely hard AND --SHATTER-- IT.
You receive your share of experience.
**Yawn** Boring kill, wasn't it?
You hear a dark wraith (SVART)'s death cry as he collapses.
A dark wraith (SVART) disappears into nothing.
![ CW HP:Hurt Mana:Cold>
You swiftly dodge a shade's attempt to hit you.
![ CW HP:Hurt Mana:Cold a shade:Wounded>cha mood wimpy
Ok.
![ CW HP:Hurt Mana:Cold a shade:Wounded>
*Joed the Eriadorian Man* ARRIVED FROM <<WEST<<.
![ CW HP:Hurt Mana:Cold a shade:Wounded>
*Joed the Eriadorian Man* crushes your right leg.
![ CW HP:Hurt Mana:Cold a shade:Wounded>flee
You flee head over heels.
PANIC! You couldn't escape!
A shade lightly hits your left arm and tickles it.
![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
You don't see any dirtwall here.
![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
close dirtwall
You don't see any dirtwall here.
PANIC! You can't quit the fight!
![ CW HP:Wounded Mana:Cold a shade:Wounded>open exit
You don't see any dirtwall here.
![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
It's already open!
![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
You don't see any dirtwall here.
![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
You don't see any dirtwall here.
PANIC! You can't quit the fight!
![ CW HP:Wounded Mana:Cold a shade:Wounded>open exit
close dirtwall
You don't see any dirtwall here.
![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
It's already open!
![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
You don't see any dirtwall here.
![ CW HP:Wounded Mana:Cold a shade:Wounded>close dirtwall
You don't see any dirtwall here.
You flee head over heels.
You Fled <<WEST<< <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
Exits: (east), [up].
![ CW HP:Wounded Mana:Cold>close dirtwall
Ok.
![ CW HP:Wounded Mana:Cold>It's already closed!
![ CW HP:Wounded Mana:Cold>close dirtwall
close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Cold>close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Cold>close dirtwall
close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Cold>close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Cold>It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Wounded Mana:Cold>Ok.
![ CW HP:Wounded Mana:Cold>sc
It's already closed!
![ CW HP:Wounded Mana:Cold>close dirtwall
75/168 hits, 14/130 mana, and 76/103 moves.
![ CW HP:Wounded Mana:Cold>close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Cold>close dirtwall
close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Cold>close dirtwall
The dirtwall is opened from the other side.
Ok.
![ CW HP:Wounded Mana:Cold>close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Cold>It's already closed!
![ CW HP:Wounded Mana:Cold># $spell is now set to {'ligh'} [local]
It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Wounded Mana:Cold>
*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.
![ CW HP:Wounded Mana:Cold>close dirtwall
Ok.
![ CW HP:Wounded Mana:Cold>close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Cold>
*Joed the Eriadorian Man* lightly crushes your left arm.
![ CW HP:Wounded Mana:Cold *Joed the Eriadorian Man*:Hurt># $spell is now set to {'ligh'} [local]
You barely slash *Joed the Eriadorian Man*'s body and tickle it.
![ CW HP:Wounded Mana:Cold *Joed the Eriadorian Man*:Hurt># $target is now set to {*man*} [local]
cast 'ligh' *man*
You start to concentrate...
flee
ope dirtwall
Ok.
The lightning bolt hits *Joed the Eriadorian Man* with full impact.
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>PANIC! You can't quit the fight!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>Ok.
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
You barely slash *Joed the Eriadorian Man*'s right arm and tickle it.
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
*Joed the Eriadorian Man* BASHES YOU!!!.
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded># $door is now set to {dirtwall} [local]
*Joed the Eriadorian Man* crushes your right leg.
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
You flee head over heels.
Your head stops stinging.
You flee east.
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
Exits: (west).
![ CW HP:Wounded Mana:Icy>west
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is standing here.
Exits: (east), [up].
*Joed the Eriadorian Man* quickly approaches, trying to crush you.
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>east
No way! You are fighting for your life!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>flee
You flee head over heels.
You flee east.
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
Exits: (west).
![ CW HP:Wounded Mana:Icy>
A shade lightly hits your body.
![ CW HP:Wounded Mana:Icy a shade:Wounded>c
close exit
Ok.
![ CW HP:Wounded Mana:Icy a shade:Wounded>
A shade barely hits your body and tickles it.
![ CW HP:Wounded Mana:Icy a shade:Wounded>
A shade barely hits your right hand and tickles it.
![ CW HP:Wounded Mana:Icy a shade:Wounded>o
open exit
Ok.
![ CW HP:Wounded Mana:Icy a shade:Wounded>f
e
PANIC! You can't quit the fight!
You feel less protected.
A shade lightly hits your left leg.
![ CW HP:Wounded Mana:Icy a shade:Wounded>No way! You are fighting for your life!
![ CW HP:Wounded Mana:Icy a shade:Wounded>e
You flee head over heels.
You Fled <<WEST<< <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is resting here.
Exits: (east), [up].
![ CW HP:Wounded Mana:Icy>
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
Exits: (west).
![ CW HP:Wounded Mana:Icy>e
Alas, you cannot go that way...
![ CW HP:Wounded Mana:Icy>ec
exa corpse
corpse (here) :
a fortune in gold
a quiver
a stone
a hunting knife (well-maintained)
a strange set of lock picks
a plain silken sash
an embellished longbow
a forest green cloak (flawless)
a gilded round shield (flawless)
a pair of black arm wrappings (neglected)
a sturdy pair of soft leather gloves (marred)
a pair of smooth, black boots
a white pair of pants (worn)
a soft cloth cap (flawless)
a fine tunic (flawless)
a red ruby
a water skin
a coach ticket
![ CW HP:Wounded Mana:Icy>1
get coins all.corpse
You get a fortune in gold from the corpse of *an Elf*.
There was 146 gold coins and 72 copper pennies.
![ CW HP:Wounded Mana:Icy>
A shade says 'YOU! Black Númenórean! You will die before your time.' in Morbeth.
A shade tries to hit you, but your parry is successful.
![ CW HP:Wounded Mana:Icy a shade:Wounded>
*Joed the Eriadorian Man* ARRIVED FROM <<WEST<<.
![ CW HP:Wounded Mana:Icy a shade:Wounded>flee
east
You flee head over heels.
You Fled <<WEST<< <<WEST<<
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
Exits: (east), [up].
![ CW HP:Wounded Mana:Icy>
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
A shade is here, shrouded in an inky blackness.
*Joed the Eriadorian Man* is standing here.
Exits: (west).
![ CW HP:Wounded Mana:Icy>close dirtwall
You don't see any dirtwall here.
![ CW HP:Wounded Mana:Icy>close dirtwall
You don't see any dirtwall here.
![ CW HP:Wounded Mana:Icy>west
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
Exits: (east), [up].
![ CW HP:Wounded Mana:Icy>close dirtwall
close dirtwall
Ok.
![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Icy>close dirtwall
close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Wounded Mana:Icy>close dirtwall
Ok.
![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!
![ CW HP:Wounded Mana:Icy>close dirtwall
The dirtwall is opened from the other side.
Ok.
![ CW HP:Wounded Mana:Icy>close dirtwall
It's already closed!
The dirtwall is opened from the other side.
![ CW HP:Wounded Mana:Icy>close dirtwall
close dirtwall
Ok.
The dirtwall is opened from the other side.
*Joed the Eriadorian Man* ARRIVED FROM >>EAST>>.
![ CW HP:Wounded Mana:Icy>Ok.
close dirtwall
![ CW HP:Wounded Mana:Icy>It's already closed!
![ CW HP:Wounded Mana:Icy>ope dirtwall
It's already closed!
![ CW HP:Wounded Mana:Icy>east
It's already closed!
*Joed the Eriadorian Man* quickly approaches, trying to crush you.
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>Ok.
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>No way! You are fighting for your life!
The light of *Joed the Eriadorian Man* has gone out.
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>flee
PANIC! You can't quit the fight!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>csn
cha spell norm
Ok.
PANIC! You can't quit the fight!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded># $spell is now set to {'burn'} [local]
ope dirtwall
PANIC! You can't quit the fight!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall
It's already open!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>It's already open!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>flee
You are already attempting to flee!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall
It's already open!
PANIC! You can't quit the fight!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall
It's already open!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall
It's already open!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall
It's already open!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall
It's already open!
PANIC! You can't quit the fight!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>ope dirtwall
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
It's already open!
*Joed the Eriadorian Man* BASHES YOU!!!.
ope dirtwall
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
*Joed the Eriadorian Man* lightly crushes your body.
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
You try to flee, but cannot!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded># $target is now set to {joed} [local]
You try to flee, but cannot!
![ CW HP:Wounded Mana:Icy *Joed the Eriadorian Man*:Wounded>
A shade leaves its hiding place.
A shade strongly hits your left arm AND --SHATTERS-- IT.
![ CW HP:Bad Mana:Icy *Joed the Eriadorian Man*:Wounded>
You try to flee, but cannot!
![ CW HP:Bad Mana:Icy *Joed the Eriadorian Man*:Wounded>
You try to flee, but cannot!
# $door is now set to {exit} [local]
![ CW HP:Bad Mana:Icy *Joed the Eriadorian Man*:Wounded>
*Joed the Eriadorian Man* crushes your body extremely hard AND --SHATTERS-- IT.
You feel a sharp pain there!
You are wracked with overwhelming PAIN!
![ CW HP:Awful Mana:Icy *Joed the Eriadorian Man*:Wounded>
A shade lightly hits your head AND --SHATTERS-- IT.
You are wracked with overwhelming PAIN!
close exit
![ CW HP:Awful Mana:Icy *Joed the Eriadorian Man*:Wounded>
You try to flee, but cannot!
![ CW HP:Awful Mana:Icy *Joed the Eriadorian Man*:Wounded>
Your head stops stinging.
You flee head over heels.
You flee east.
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
Exits: (west).
![ CW HP:Awful Mana:Icy>
You don't see any dirtwall here.
![ CW HP:Awful Mana:Icy>close exit
Ok.
![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>sc
It's already closed!
![ CW HP:Awful Mana:Icy>It's already closed!
![ CW HP:Awful Mana:Icy>close exit
close exit
5/168 hits, 8/130 mana, and 72/103 moves.
################
EEk! this is not good looking!
################
![ CW HP:Awful Mana:Icy>It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Icy>It's already closed!
![ CW HP:Awful Mana:Icy>It's already closed!
![ CW HP:Awful Mana:Icy>It's already closed!
![ CW HP:Awful Mana:Icy># $sd is now set to {dirtwall} [local]
close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Icy>It's already closed!
![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Icy>It's already closed!
![ CW HP:Awful Mana:Icy>It's already closed!
![ CW HP:Awful Mana:Icy>g pipe corpse
You can't find a pipe in the corpse.
![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>It's already closed!
![ CW HP:Awful Mana:Cold>It's already closed!
![ CW HP:Awful Mana:Cold>It's already closed!
![ CW HP:Awful Mana:Cold>It's already closed!
![ CW HP:Awful Mana:Cold>g pack corpse
You can't find a pack in the corpse.
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>ec
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
exa corpse
corpse (here) :
a quiver
a stone
a hunting knife (well-maintained)
a strange set of lock picks
a plain silken sash
an embellished longbow
a forest green cloak (flawless)
a gilded round shield (flawless)
a pair of black arm wrappings (neglected)
a sturdy pair of soft leather gloves (marred)
a pair of smooth, black boots
a white pair of pants (worn)
a soft cloth cap (flawless)
a fine tunic (flawless)
a red ruby
a water skin
a coach ticket
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>sc
It's already closed!
![ CW HP:Awful Mana:Cold>7/168 hits, 16/130 mana, and 81/103 moves.
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Cold>close exit
It's already closed!
![ CW HP:Awful Mana:Cold>It's already closed!
![ CW HP:Awful Mana:Cold>csn
cha spell norm
Ok.
![ CW HP:Awful Mana:Cold># $spell is now set to {'fire'} [local]
# $target is now set to {joed} [local]
ope exit
Ok.
![ CW HP:Awful Mana:Cold>west
close dirtwall
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
*Joed the Eriadorian Man* is here, fighting a shade.
A shade is here, fighting *Joed the Eriadorian Man*.
Exits: (east), [up].
*Joed the Eriadorian Man* panics, and attempts to flee.
*Joed the Eriadorian Man* LEAVES >>EAST>>.
![ CW HP:Awful Mana:Cold>cast 'fire' joed
Ok.
################
Doh!!
################
![ CW HP:Awful Mana:Cold>Nobody here by that name.
![ CW HP:Awful Mana:Cold>
The dirtwall is opened from the other side.
![ CW HP:Awful Mana:Cold>ope exit
east
That's impossible, I'm afraid.
![ CW HP:Awful Mana:Cold>
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
*Joed the Eriadorian Man* is standing here.
Exits: (west).
![ CW HP:Awful Mana:Cold>west
The Empty Basement
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A shade is here, shrouded in an inky blackness.
Exits: (east), [up].
![ CW HP:Awful Mana:Cold>east
The Hidden Room
A longsword is on the ground.
The corpse of *an Elf* is lying here.
The corpse of a huge tarantula is lying here.
The corpse of a pack horse is lying here.
The corpse of a pack horse is lying here.
*Joed the Eriadorian Man* is standing here.
Exits: (west).
![ CW HP:Awful Mana:Cold>cast 'fire' joed
*Joed the Eriadorian Man* lightly crushes your body AND --SHATTERS-- IT.
You are wracked with overwhelming PAIN!
You start to concentrate...
*Joed the Eriadorian Man* closes the boulder.
csq
*Joed the Eriadorian Man* opens the boulder.
Ok.
Your fireball completely envelops *Joed the Eriadorian Man* in flames.
*Joed the Eriadorian Man* panics, and attempts to flee.
*Joed the Eriadorian Man* LEAVES <<WEST<<.
####################
For anyone who has played caster - you know that the engaged normal fireball for bn's take approx. HALF A DAY!
Guess I parried a hit here though, luckily! phew!
####################
![ CW HP:Awful Mana:Frozen>cha spell quick
Ok.
![ CW HP:Awful Mana:Frozen>close exit
Ok.
![ CW HP:Awful Mana:Frozen>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Frozen>close exit
It's already closed!
![ CW HP:Awful Mana:Frozen>close exit
It's already closed!
![ CW HP:Awful Mana:Frozen>close exit
It's already closed!
![ CW HP:Awful Mana:Frozen>close exit
It's already closed!
![ CW HP:Awful Mana:Frozen>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Frozen>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
The boulder is opened from the other side.
![ CW HP:Awful Mana:Icy>close exit
Ok.
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
You hear a death cry from the west.
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>It's already closed!
![ CW HP:Awful Mana:Icy>ope exit
It's already closed!
![ CW HP:Awful Mana:Icy>Ok.
![ CW HP:Awful Mana:Icy>scout west
You quietly scout westwards...
The Empty Basement
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A shade is here, shrouded in an inky blackness.
close exit
You stop scouting.
![ CW HP:Awful Mana:Icy>Ok.
![ CW HP:Awful Mana:Icy>close exit
It's already closed!
![ CW HP:Awful Mana:Icy>sc
5/168 hits, 7/130 mana, and 88/103 moves.
![ CW HP:Awful Mana:Icy>na omg. that was sick.
Ok.
![ CW HP:Awful Mana:Icy>sc
##############
I actually can't believe i won that! I let myself cool down. 10 secs later:
##############
![ CW HP:Awful Mana:Cold>sc
10/168 hits, 26/130 mana, and 101/103 moves.
![ CW HP:Awful Mana:Cold>st
You stop resting, and stand up.
![ CW HP:Awful Mana:Cold>cure
cast n 'cure seri'
You start to concentrate...
re
sc
Some very close noise can be heard from the west.
You begin to see scars fade away and a feeling of health comes over you.
![ CW HP:Bad Mana:Icy>Relentless narrates 'post a log and we'll decide that?' in Orkish.
You sit down and rest your tired bones.
![ CW HP:Bad Mana:Icy>37/168 hits, 12/130 mana, and 103/103 moves.
![ CW HP:Bad Mana:Icy>st
w
You stop resting, and stand up.
![ CW HP:Bad Mana:Icy>The boulder seems to be closed.
![ CW HP:Bad Mana:Icy># $door is now set to {exit} [local]
ope exit
Ok.
![ CW HP:Bad Mana:Icy>scout west
You quietly scout westwards...
The Empty Basement
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A shade is here, fighting *Huerc the Dwarf*.
*Huerc the Dwarf* is here, fighting a shade.
*a Woman* is standing here.
*a Man* is standing here.
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
*Molly the Silvan Elf* is standing here.
You stop scouting.
![ CW HP:Bad Mana:Cold>west
The Empty Basement
The corpse of *a Man* is lying here.
The corpse of *an Elf* is lying here.
The corpse of a cute, bouncing rabbit is lying here.
A shade is here, fighting *Huerc the Dwarf*.
*Huerc the Dwarf* is here, fighting a shade.
*a Woman* is standing here.
*a Man* is standing here.
A sturdy pack horse is standing here.
A stocky mountain mule is here, waiting to serve.
*Molly the Silvan Elf* is standing here.
Exits: (east), [up].
![ CW HP:Bad Mana:Cold>
*a Woman* joins *Huerc the Dwarf*'s fight.
*a Man* joins *Huerc the Dwarf*'s fight.
The stoneslab is opened from the other side.
A shade says 'I will rip your heart out, Man!' in Morbeth.
A shade says 'I will rip your heart out, Woman!' in Morbeth.
*a Man* slashes a shade's right leg hard AND --SHATTERS-- IT.
![ CW HP:Bad Mana:Cold>o
*Huerc the Dwarf* closes the stoneslab.
open exit
Ok.
*Elemmakil the Noldorin Elf* has arrived from above.
*Molly the Silvan Elf* whispers block UP
![ CW HP:Bad Mana:Cold>u
*Huerc the Dwarf* closes the stoneslab.
![ CW HP:Bad Mana:Cold>The stoneslab seems to be closed.
![ CW HP:Bad Mana:Cold># $door is now set to {exit} [local]
A shade barely hits *Huerc the Dwarf*'s right arm and tickles it.
![ CW HP:Bad Mana:Cold>ope exit
up
Ok.
*Huerc the Dwarf* closes the stoneslab.
![ CW HP:Bad Mana:Cold>ope exit
up
The stoneslab seems to be closed.
![ CW HP:Bad Mana:Cold>ope exit
up
Ok.
*Molly the Silvan Elf* tries to hit you, but your parry is successful.
![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>ope exit
up
No way! You are fighting for your life!
*a Man* slashes a shade's body very hard AND --SHATTERS-- IT.
A shade is incapacitated and will slowly die, if not aided.
![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>It's already open!
*Elemmakil the Noldorin Elf* closes the stoneslab.
![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>flee
No way! You are fighting for your life!
![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>west
Ok.
![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>west
No way! You are fighting for your life!
*Elemmakil the Noldorin Elf* closes the stoneslab.
*Huerc the Dwarf* pounds a shade's right leg extremely hard AND --SHATTERS-- IT.
You hear a shade's death cry as it collapses.
A shade disappears into nothing.
![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>ope exit
*Elemmakil the Noldorin Elf* LEAVES >>EAST>>.
You flee head over heels.
PANIC! You couldn't escape!
![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>up
ope exit
No way! You are fighting for your life!
*Huerc the Dwarf* panics, and attempts to flee.
*Huerc the Dwarf* LEAVES >>EAST>>.
![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>ope exit
No way! You are fighting for your life!
![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>ope exit
Ok.
![ CW HP:Bad Mana:Cold *Molly the Silvan Elf*:Wounded>No way! You are fighting for your life!
You flee head over heels.
You Fled ^^UP^^ ^^UP^^
Inside the Fallen Walls
The corpse of a boar is lying here.
*a Man* (x) is here, riding a horse.
A boar cub is playing here, and exploring the wide world.
Exits: south, (down).
*. CW HP:Bad Mana:Cold>ope exit
You don't see any exit here.
*. CW HP:Bad Mana:Cold>
You don't see any exit here.
*. CW HP:Bad Mana:Cold>south
You don't see any exit here.
*. CW HP:Bad Mana:Cold>
You don't see any exit here.
*Huerc the Dwarf* has arrived from below.
*a Woman* has arrived from below.
*a Man* has arrived from below.
A pack horse has arrived from below.
A mountain mule has arrived from below.
*. CW HP:Bad Mana:Cold>east
*a Man* quickly approaches, trying to slash you.
No way! You are fighting for your life!
*. CW HP:Bad Mana:Cold *a Man*:Healthy>
*Molly the Silvan Elf* has arrived from below.
No way! You are fighting for your life!
*. CW HP:Bad Mana:Cold *a Man*:Healthy>flee
You flee head over heels.
PANIC! You couldn't escape!
You barely slash *a Man*'s left leg and tickle it.
*a Man* lightly slashes your body.
You are wracked with overwhelming PAIN!
*. CW HP:Bad Mana:Cold *a Man*:Fine>up
No way! You are fighting for your life!
*Molly the Silvan Elf* barely hits your body and tickles it.
You are wracked with overwhelming PAIN!
*. CW HP:Bad Mana:Cold *a Man*:Fine>up
No way! You are fighting for your life!
You flee head over heels.
You flee south.
Bend in the Path
The corpse of a mean brigand is lying here.
Exits: north, =east=, =south=.
*+ CW HP:Bad Mana:Cold>up
Alas, you cannot go that way...
*+ CW HP:Bad Mana:Cold>east
north
Ruined King's Road
Exits: =north=, =east=, =west=.
*+ CW HP:Bad Mana:Cold>
You hear some very close noise from the west.
north
Ruined King's Road
Exits: =north=, =south=.
*+ CW HP:Bad Mana:Cold>north
Ruined King's Road
Exits: =north=, =south=.
*+ CW HP:Bad Mana:Cold># $door is now set to {exit} [local]
Ruined King's Road
The corpse of a bandit is lying here.
The corpse of a thief is lying here.
Exits: north, =east=, =south=, west.
*+ CW HP:Bad Mana:Cold>north
Among the Trees
Exits: north, east, south, west.
*. CW HP:Bad Mana:Cold>west
At the Breach in the Wall
A fallow deer is grazing peacefully here.
Exits: north, east, west.
*. CW HP:Bad Mana:Cold>west
Forest outside the Breach in the Wall
Exits: east, west.
*f CW HP:Bad Mana:Cold>west
Green Forest
Exits: east, south, west.
*f CW HP:Bad Mana:Cold>south
Green Forest
A grey wolf is here, snarling aggressively.
A grey wolf is here, snarling aggressively.
Exits: north, east, south, west.
*f CW HP:Bad Mana:Cold>south
Dense Grove
A small animal, all covered in spines, snuffles amongst the undergrowth.
A large rabbit looks peacefully at you, ready to dart away.
A squirrel scampers around here, looking for nuts from the trees.
Exits: north, south, west.
*f CW HP:Bad Mana:Cold>east
Alas, you cannot go that way...
*f CW HP:Bad Mana:Cold>south
Dense Grove
Exits: north, east.
*f CW HP:Bad Mana:Cold>east
A Peaceful Field
A small grasshopper clings to a blade of grass, ready to spring.
A fat rabbit is here, chewing on some grass.
Exits: north, east, south, west.
*. CW HP:Bad Mana:Cold>east
Road to Fornost
Exits: =north=, east, =south=, west.
*+ CW HP:Bad Mana:Cold>stat
OB: 41%, DB: 50%, PB: 61%, Armour: 55%. Wimpy: 0. Mood: wimpy.
Needed: 634,522 xp, 0 tp. Gold: 374. Alert: normal.
Affected by:
- a light wound at the body (dirty)
- panic
- novoid
- noquit
- shield
- stored spell earthquake
*+ CW HP:Bad Mana:Cold>south
Road to Fornost
Exits: =north=, east, =south=.
*+ CW HP:Bad Mana:Cold>south
Road to Fornost
A young man in ranger's attire is here, travelling the roads.
Exits: =north=, east, =south=, west.
A young ranger yells 'A Black Númenórean is here on the Road to Fornost!'
*+ CW HP:Bad Mana:Cold>west
south
Small Farm Road
Exits: [north], east, south, west.
*. CW HP:Bad Mana:Cold>
A Smelly Barn
A small campfire burns here, its low flames giving off only a little light.
The butchered corpse of a brown cow is lying here.
A brown cow is here, contemplating a higher reality whilst chewing slowly.
A brown cow is here, contemplating a higher reality whilst chewing slowly.
Exits: north, west.
 | kewl |
|
2007/04/20 18:11, Karotten: | Rated: Superb  | Sockersött! Very nice playing! |
|
2007/04/20 18:15, Devastator: | Rated: Superb  | Haha, that was a great log! :) |
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2007/04/20 18:16, Bagger: | Rated: Superb  | This is a good log! |
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2007/04/20 18:30, Joed: | edited 1x  | Ya, you wer sick in this log... i just forgot dirtwall exit, thought it was boulder then ate stupid fireball which would have still been ok probably had i not fled after it :(. given the day im a little baked out of my skull. did you loot? was gaced when i got back. |
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2007/04/20 18:33, Nilin: | Rated: Superb  | Great stuff! |
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2007/04/20 18:43, Zocker: |  | Joed - All i had time to do was catch my breath, so no. Afraid you got sameside-looted. |
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2007/04/20 19:03, Khazdul: | Rated: Superb  | :P |
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2007/04/20 19:04, Fankil: | Rated: Superb  | All thumbs up. |
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2007/04/20 19:12, Elemmakil: | edited 1x Rated: Good  | I know what you mean about normal fballs :P I'm surprised you even tried!
Was staffless btw ;P |
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2007/04/20 19:29, Dresden: | Rated: Superb  | Fun! We want to see more of this! |
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2007/04/20 19:37, Mhoghedin: | Rated: Superb  | BN power! Amazing job, great read. |
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2007/04/20 19:46, Välgumihkel: | Rated: Superb  | Very nice log! |
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2007/04/20 19:52, Uther: | Rated: Superb  | No way you managed to escape the last wave of pukes!!! That was great! |
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2007/04/20 20:14, Samurai: | Rated: Good  | Impressive. Casting quakes on your charmees screwed you some, but nobody's perfect, and I can't believe you actually made it out alive after that. Nice recovery. |
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2007/04/20 21:45, Amras: | Rated: Superb  | Najs! |
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2007/04/20 22:19, Nator: | Rated: Superb  | Amazing! well done, can't wait for more of these :) |
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2007/04/20 22:20, Belamir: | Rated: Superb  | Pretty damned cool. |
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2007/04/20 22:24, Huerc: | Rated: Superb  | as you can see my groupies did alot..rocking job dude |
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2007/04/20 22:45, Elestir: | Rated: Superb  | The whities seemed bit clueless (especially Joed). Anyway, great log. |
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2007/04/21 00:35, Elemmakil: | Rated: Good  | Zocker would've been able to kill me even if he ate 4 quakes (imo). I had no mana after the last one + no pipe. |
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2007/04/21 14:06, Drogtash: | Rated: Superb  | Well nods, great job even though all Joed had to do was open an exit and hit you once and yet he failed to do even that... :P I was thinking, now he removes the ruby when his lantern ran out of oil but seems there was no need :) |
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2007/04/21 14:19, Iomene: | Rated: Superb  | Undisputably great log! |
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2007/04/21 15:45, Eolo: | Rated: Superb  | Very very very very nice :) |
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2007/04/21 16:24, Jenzn: | Rated: Superb  | awesome! |
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2007/04/21 17:26, Joed: |  | fifteen five foot bong loads will make youa bit clueless for sure. |
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2007/04/22 13:41, Lodis: | Rated: Superb  | ROFL Joed |
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2007/04/22 18:03, Devastator: | Rated: Superb  | Haha, finally a log that passed Draaz his log :) |
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2007/04/22 18:36, Dearth: | Rated: Superb  | hehe, so this is The Best log of 7 years?=) |
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2007/04/22 19:34, Telessar: | Rated: Good  | Hrm this beat Draaz's log... |
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2007/04/23 00:13, Aeliran: |  | Best log ever? Come on let's have some perspective. |
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2007/04/23 00:26, Uther: | Rated: Superb  | Ugh, although this was a superb log, and I voted superb myself, I'm sure it wasn't intended for it to best Draaz's log! I guess people are so starved for good logs that when a great one comes along, it become the best EVER, hehehehe. |
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2007/04/24 17:44, Devastator: | Rated: Superb  | Well, it's hard to guess the final rating in the end. I think Draaz his log was really better than this one... but also some others in the top 10. But I really enjoyed this log a lot as well. It's hard to judge 'best'. |
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2007/04/24 17:53, Dracol: |  | good log but does not deserve to be 1st place before draaz log when he kills 3 pukes at awful exhausted icy=P |
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2007/04/27 06:18, Marillion: |  | Because most retards who vote superb don't think of superb as superb. Hence the OMG he only voted average, or good. Good performance for a good while but definately not flawless. |
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2007/06/08 10:14, Melifaro: |  | This is amazing! |
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2007/09/16 14:46, Devastator: | Rated: Superb  | Relentless narrates 'post a log and we'll decide that?' in Orkish. heh well what did you judge? :P |
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2007/12/20 19:37, Marillion: |  | One of the few that rated it down, elemmakil, who thought it was a good idea to spamclose dirtwall while engaged with 2 charmies(not trying to land any spells etc? hrmf. |
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2008/02/28 01:41, Elemmakil: | Rated: Good  | =)
It was a while ago, but I think I was going to quake, but then decided against it. I was staffless and more or naked by the way. |
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Rating-Summary |
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Superb | Amras, Anthamos, Bagger, Belamir, Berra, Caesar, Cambro, Cortoz, Devastator, Dresden, Drogtash, Durcano, Elestir, Eolo, Fankil, Fragir, Grotek, Gwendolyn, Huerc, Huppel, Indros, Iomene, Jenzn, Joacim, Kaool, Karotten, Khazdul, Lodis, Mhoghedin, Naron, Nator, Nilin, Roadkill, Ryalnos, Snul, Ulixes, Uther, Vistion, Välgumihkel, Ågran | Good | Elemmakil, Fieldy, Menna, Rik, Samurai, Udo | Average | | Poor | Drakiz | Awful | Tempus | Rating period for this log has expired! |
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