Argle links Logs MUME Players Profiles
ElvenRunes Logo
New web client catchup  discussions

<<   <   01  02  

2017/10/18 20:04, Waba:  edited 1x   
Lag: how bad it is (0.2s, 0.5s, 1s, ...?). Does it go away when you revisit a room? Is your CPU usage high when it lags? Which browser, OS, CPU, RAM and graphic card are you using?

Link: yes, the webclient acts as a proxy, so the MUME server only sees the link between the proxy and mume.org (which is indeed 16-20ms). The real latency between your keyboard and the MUME server is still the same (more precisely: your ping to test.waba.be + these 16-20ms + possibly a few ms of processing, that's hard to measure).

Missing up/downs: it was a purposeful decision of not trying to be feature-complete before release :) IOW, I do intend to add these (and arrows between disjoint rooms, and and ...). See: [submitted link]


Introduction/first steps: Yes! This is by far the #1 purpose of the webclient: letting people try MUME with zero effort. Once they are hooked, they sure can take 10 mins setting up a real client and MM2. Purpose #2 is people playing from school/work and who can't install anything on their comps and/or are behind restrictive firewalls.

If you are playing on your own computer and have a good setup already, the webclient just isn't meant for you.

Pointers to real clients and MM2: that's a good suggestion, I added it as issue 22 in the list above.

Auto-fill: I tentatively added issue 23 for that. Currently it would be lost from a session to another, though. Eventually I'll need a mean to store the customization server-side for persistence, associated to a user profile. I'm currently not touching that now tho, as it doesn't seem essential for newbies.

Thanks a lot for taking the time to test and review the new client! I'll most likely make it the default 'Play!' option on mume.org this weekend.

2017/11/13 20:00, Waba:   
@Naga, from the news 2544 thread: I updated three weeks ago the official webclient to the one with a map, indeed. I prepared a minor news about it, but somehow it didn't make it to newsboard yet.

I'm not happy with how the map shows in a different window though (once you figure out you have to click File > Map), but I'm working on it.

ETA for merging the windows: I've spent one week(end) on it, probably 2-4 more to go before it's smooth on all browsers. Last weekend I updated the mume.org forum, wiki, and authentication plugins though, as they didn't survive the major PHP upgrade that came with the new VM.

At least my XML mode implementation has seen 3 weeks of real-world testing now, and nobody complained.

2017/11/13 20:09, Pilois:   
@Waba Thanks for all your work on this! I have seen quite a few newish players recently and I'm guessing the web client had a lot to do with it.

2017/11/17 16:48, Slayah:   
this looks great!

<<   <   01  02  

bookmark this discussion.
ignore this discussion.
top
 


 Commenting Rules:
  • we do not tolerate fake or anonymous character names!
  • use a valid MUME character name
  • offensive (sexual, racist, personal, ...) remarks will be punished
  • do not post information, which you got from MUME immortal-boards
  • comment in English only!


  • Character-Name:   anonymous-flag (don't link profile)  


    Advice:  Let the above textbox do the line-wrapping and do only use Return/Newline to end or start a new paragraph. That way your comments will look nice! If you use long text-strings without spaces ( >50 characters), they will be cut to a decent size and info will get lost.
    back