|2021/01/06 16:39, Tapio: ||edited 3x |
|All this Hobbit talk is motivating me to make pure Hobbit sneaker. I only have a Hobbit warrior from before and, well, he sucks, but its still fun to be piercing warrior. I actually made him because Hobbit has best stats for piercing warrior with high attack-skill. The nimble blade is kinda fun and easy to get even without eq.
Reason for wanting Hobbit sneaker is that supposedly they have best sneak. And xping sneaker is all about backstab and the fewer % of backstabs I fail the better my life will be. Will Hobbit sneaker do this for me?
What I find difficult to decide is balance between str and con. Str is for % wilderness, con is for moves. I plan to only use plain stuff because, well, I don't want the baddies to target my feet :o So, str for carrying stuff is not so important. If I get hit I run, if I get locked up I die, that is my Hobbit PK philosophy. Stand and fight? Not for me.
Here are the stats I am pondering, %b:
Str:12 Int: 8 Wis: 8 Dex:19 Con:16 Wil:14 Per:18. (Hobbit)
Str:14 Int: 8 Wis: 8 Dex:19 Con:16 Wil:13 Per:17. (Hobbit)
A variation is to have %b:
Str:12 Int: 10 Wis: 8 Dex:19 Con:16 Wil:13 Per:18. (Hobbit)
I am a bit unsure about int. I can trade 1 wil for 2 int. With 14 wil I get well above 100 wilderness and a bit of boost to endurance %. But its nice to have the option to become good at envenom and high pick % is thief magic. And being somewhat clever feels nice. Also, when researching hobbit thief stats on ER, I noticed that some ppl* put a few points in wis instead of int, what is up with that?
As to the general discussion, I think Hobbit feet should be as good at move cost reduction as rigid leather boots. I bet that is what Hobbit feet are anyways. Or possibly, play around with the race move cost table, ie, Hobbit feet like marshes, woodlands and plains but dislike mountains and hills. Does not quite map to those categories thought and would be hard to recategorize all tens of thousands of Mume rooms just to add 'ground surface hobbit feet friendlyness'.