| Lochdale: | Well I am here with Nazgúm. Why don't you 
            take a moment to introduce yourself and perhaps some        of your characters. | 
        
          | Nazgúm: | ok, I started mume about 5 years ago and 
            stuck to it because the thief class was better developed then 
            anywhere I'd seen. I started making thieves by the dozens (My early 
            ones being Tears, Nites, Razu, and a bunch of other useless garbage) 
            until I managed to roll a really good one in mume 6 named Nazgúm. I 
            played him for about 2 weeks til I died at some cabin at level 10 to 
            a group of pukes, and then started playing him again about 6 months later. | 
        
          | Lochdale: | How did you first happen to visit mume? It 
            seems that you were a regular "mudder" | 
        
          | Nazgúm: | I was on some site and it was saying how 
            mume won some award for the best mud or something so I tried it, the 
            prompt and everything looked wierd so I quit, then I got sucked back like a year later after I reread tolkien and p(malak) 
            wanted to try one | 
        
          | Lochdale: | So it seems safe to say that Nazgum is your primary character and that your forte on mume is 
            the scout class. | 
        
          | Nazgúm: | yea 
        definately | 
        
          | Lochdale: | Do you not think that it is somewhat 
            limiting to only play one class? does it not lend itself to 
            one particular type of play style? | 
        
          | Nazgúm: | yea it is but I always enjoyed the style of a thief, and I find anything else 
            I try ends up boring and I miss thief. I think playing 
            just one class has advantages as well though | 
        
          | Lochdale: | To your credit, you do seem to have "mixed 
            up" the classes some what with the war-scout. Was the character created through trial and error 
            or did you copy an earlier player? | 
        
          | Nazgúm: | the war-scout started as a joke when me and drengist used 
            to pk and he was making fun of my pierce damage, so I practiced 
            smite and started carrying a warsword... It ended up working out good. To 
            my knowledge I was the first one to do that (Although bashing 
            thieves existed before) | 
        
          | Lochdale: | Interesting, personally, I have tried to copy the Nazgum model. | 
        
          | Nazgúm: | I can 
            list over 30 players who have tried also :) most seem to 
            not like the character though, and can't seem to play it, even 
            the better players who are often warlords. | 
        
          | Lochdale: | Why do you think that 
            is? | 
        
          | Nazgúm: | probably to do mostly with level since most people 
            who want to 'copy' the char either start a new one or 
            reroll their level 25ish thief... I think splitting the classes doesn't work well 
            under level 40 or so | 
        
          | Lochdale: | Normally the scout class tends to hunt and 
            kill solo, you, however, seem to have garnered a reputation as a trapper, one who lures and traps a lot. A deserved 
        reputation? | 
        
          | Nazgúm: | well, when I first started pkilling a lot 
            as nazgum me and my friends all had around 400-600 ms links on like 
            14.4 modems trying to fight those like 20 ms swedes... Trapping 
            wasn't too popular back then (There were the ocassional traps but 
            nothing like today), and we realized that inside closables link 
            doesn't matter, so we started to trap constantly, we warlorded and 
            killed many good players, and earned awful reputations ;) area 
            knowledge was much worse back then also' as most people didn't know 
            all the secrets like they do today, and there was no [] around doors 
            so it was a lot easier to trap and get kills | 
        
          | Lochdale: | Then have you moved away from trapping or 
            has it simply become too difficult so you have stopped? | 
        
          | Nazgúm: | in mume 7 
            I warlorded with backstab, smite, and poison, when smite flee was 
            really powerful, stab someone to bad and 1-2 smites they die, was easy 
            to warlord this type of char... now smite sucks ;p | 
        
          | Lochdale: | You post on the boards a lot and on the 
            various websites regarding game changes, I am not sure that we have 
            the forum for a lenghty discussion but if you could, what are some of the things you would change 
            in MUME. | 
        
          | Nazgúm: | well the major fault in the game I see is 
            that there simply isn't enough to do once you hit legend other then 
            supermob or playerkill, the game is too dry. I think they should try 
            to implement more options for players like allowing players to 
            create items through trades, do more invovled quests, earn something 
            other then levels or warpoints like fame or prestige... The more to do the better. I think if management takes up Ajax's 
            idea from the warpoint thread and adds it (gaining fame) that would help 
            as it is more involved then just warpoints and it could add a 
            lot more to try and attain as a character | 
        
          | Lochdale: | Well, again, you have posted a lot on game 
            changes and whatnot yet you have not made an Ainu. Why not? | 
        
          | Nazgúm: | I made an ainu, I asked and asked for six months to 
            be allowed to do something, finally one maia answered me and 
            said that if I go and map out all the rooms for the road 
            from bluemountains to bree so they could make hardened rangers walk the correct path I would 
            gain nothing but it might help me get a job in the future. 
            I remorted the ainur and let him delete afterwards. | 
        
          | Lochdale: | Well this leads us onto another issue. 
            Promotions within the game. You do accept that there are a limited number of "jobs" available for ainu? Do you think that 
            there is some favouritism amongst the management? | 
        
          | Nazgúm: | I accept that for quality work to come 
            out of the game they have to do it slow and a 
            limited number of jobs is available, perhaps the time period I was 
            asking for work was a poor one, in either case I 
            missed my chance and am no longer interested in it. Like anything 
            competitive there is always favouritism, I have experienced both for the good and the 
        bad. | 
        
          | Lochdale: | How would you expand the mume player base and is expansion 
        necessary? | 
        
          | Nazgúm: | well mume is very well advertised atm, if 
            you type in Lord of the Rings in most search engines it comes up. 
            Unfortunately the average mudder seems to favour things that mume 
            doesn't (Like massive amounts of skills and power eqiupment) so its 
            not as popular as it should be. Expansion is tricky because some 
            days mume seems crowded with pukes everywhere, other days it seems 
            empty. I only play the dark side really though, which is the lower player choice by far, 
            so its hard to say...I would like to see enough players to populate each area 
            with a couple people or so though if possible. 
            Unfortunately once too many get on they seem to just 
            clump towards one area like warrens or noc | 
        
          | Lochdale: | I would agree. Now for some lighter questions, what is your favourite thing about the game? What 
            brings you back to it? | 
        
          | Nazgúm: | hmm that's not a lighter question for me ;p 
            My favorite thing was the old warpoint system ;p But to avoid that 
            subject I guess the way the thief class is laid out in mume is my favorite thing. I like the low 
            amount of equipment and the balance as well. The best part of the game 
            I find is the delays too (mobs don't insta hit like some muds and spells/skills 
            aren't instant) | 
        
          | Lochdale: | I am not going to mention War Points! if 
            you were advising a new player, what would your main points be? | 
        
          | Nazgúm: | well since I'm mostly on as orc the few new players 
            I meet on this side I try to get them to look 
            at some of the neat/roleplay aspects of this side, like the decap 
            and drain corpse features, and I try to get them to 
            roleplay a bit | 
        
          | Lochdale: | How does roleplaying help them figure out what is going on? | 
        
          | Nazgúm: | well generally I find that if you roleplay a little (Like snarling 
            lets drink his blood while using the drain corpse command) it makes the game 
            more fun for them, they are more likely to continue playing, and 
            will then learn more. Just telling them what everything does i find bores most 
            new people | 
        
          | Lochdale: | Interesting. Lets do some quick questions and quick answers, 
          ready? | 
        
          | Nazgúm: | sure | 
        
          | Lochdale: | Favourite player? | 
        
          | Nazgúm: | Drengist | 
        
          | Lochdale: | Favourite zone? | 
        
          | Nazgúm: | abr | 
        
          | Lochdale: | Least favourite 
            player? | 
        
          | Nazgúm: | Grang | 
        
          | Lochdale: | Labs, ban them. 
            yes or no. | 
        
          | Nazgúm: | no | 
        
          | Lochdale: | Sub 100ms link still the key in this game? | 
        
          | Nazgúm: | Well i think most people have decent connections now so its not 
            as important, but if u do have less then 100ms its a lot harder to 
            die and a lot easier to kill | 
        
          | Lochdale: | Outside resources, like Grays page, a good thing or a bad 
          thing? | 
        
          | Nazgúm: | horrible | 
        
          | Lochdale: | You disapprove of new players having access to maps, door names 
            etc,? | 
        
          | Nazgúm: | very strongly against | 
        
          | Lochdale: | One of the greatest thinkers and writers on socio-economic 
            thought and development of the past 100 years, Homer J. Simpson, 
            once referred to Canada as "America Junior", your thoughts, as a 
            Canadian Nazgum. | 
        
          | Nazgúm: | lol, personally I ignore as much as possible of what is 
            happening in the world/news/anything outside my little town, so I 
            don't really mind what anyone calls canada :) I'd say canada is much 
            different from america though | 
        
          | Lochdale: | Before we leave, will you tell the readers a little something 
            about yourself, that is, outside of MUME? | 
        
          | Nazgúm: | well i'm taking web design at college, and I enjoy travelling 
            and raves. I also like to read about ecstacy and do it on 
          occassions | 
        
          | Lochdale: | Ok well, nothing like admitting to a Class A misdemeanor on a 
            website, Mume in 5 years, is it still here? | 
        
          | Nazgúm: | yea mume will always be around I think | 
        
          | Lochdale: | Thank you for your time Nazgum, I can say that you are one of 
            the people I have most enjoyed meeting on MUME. Any final 
          thoughts? | 
        
          | Nazgúm: | Yea I think that the ability to comment on logs and the 
            discussion boards have brought out nothing but bad karma to mume, 
            but everyone is addicted to it anyways so ;) | 
        
          | Lochdale: | I do some of my best work on Elven Runes...thanks again 
          Nazgum. | 
        
          | Nazgúm: | yea your comments rock but I mean the whines | 
        
          | Lochdale: | Ahh that is better, I will leave that in. | 
        
          | Nazgúm: | see ya |